#include "json_helper.hpp" #include "util.hpp" #include "wayland.hpp" #include #include #define AFB_BINDING_VERSION 2 extern "C" { #include #include } namespace { struct wayland { std::unique_ptr display; std::unique_ptr controller; std::vector> outputs; wayland() : display(new wl::display), controller(nullptr), outputs() {} int init(); }; struct wayland *g_wayland; int wayland::init() { if (!this->display->ok()) { return -1; } this->display->r.add_global_handler("wl_output", [](wl_registry *r, uint32_t name, uint32_t v) { g_wayland->outputs.emplace_back(std::make_unique(r, name, v)); }); this->display->r.add_global_handler( "ivi_controller", [](wl_registry *r, uint32_t name, uint32_t v) { g_wayland->controller = std::make_unique(r, name, v); // XXX: This protocol needs the output, so lets just add our mapping // here... g_wayland->controller->add_proxy_to_id_mapping( g_wayland->outputs.back()->proxy.get(), wl_proxy_get_id(reinterpret_cast( g_wayland->outputs.back()->proxy.get()))); }); // First level objects this->display->roundtrip(); // Second level objects this->display->roundtrip(); // Third level objects this->display->roundtrip(); return 0; } // _ _ _ _ _ ____ // (_)_ __ (_) |_ | | __ _ _ _ ___ _ _| |_ / /\ \ // | | '_ \| | __| | |/ _` | | | |/ _ \| | | | __| | | | // | | | | | | |_ | | (_| | |_| | (_) | |_| | |_| | | | // |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| | | | // |_____| |___/ \_\/_/ char const *init_layout() { if (!g_wayland->controller) { return "ivi_controller global not available"; } if (g_wayland->outputs.empty()) { return "no output was set up!"; } auto &c = g_wayland->controller; auto &o = g_wayland->outputs.front(); auto &s = c->screens.begin()->second; auto &layers = c->layers; // XXX: Write output dimensions to ivi controller... c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)}; // Clear scene layers.clear(); // Clear screen s->clear(); // Setup our dummy scene... c->layer_create(100, 0, 0); // bottom layer, anything else c->layer_create(1000, 0, 0); // top layer, mandelbrot auto &l100 = c->layers[100]; auto &l1k = c->layers[1000]; // Set layers fullscreen l100->set_destination_rectangle(0, 0, o->width, o->height); l1k->set_destination_rectangle(0, 0, o->width, o->height); l100->set_visibility(1); l1k->set_visibility(1); // Add layers to screen s->set_render_order({100, 1000}); c->commit_changes(); g_wayland->display->flush(); return nullptr; } int display_event_callback(sd_event_source *evs, int fd, uint32_t events, void *data) { if ((events & EPOLLHUP) != 0) { AFB_ERROR("The compositor hung up, dying now."); delete g_wayland; g_wayland = nullptr; goto error; } if (events & EPOLLIN) { int ret = g_wayland->display->dispatch(); if (ret == -1) { AFB_ERROR("wl_display_dipatch() returned error %d", g_wayland->display->get_error()); goto error; } g_wayland->display->flush(); // execute pending tasks, that is layout changes etc. g_wayland->controller->execute_pending(); g_wayland->display->roundtrip(); } return 0; error: sd_event_source_unref(evs); return -1; } // _ _ _ _ _ _ _ ____ // | |__ (_)_ __ __| (_)_ __ __ _ (_)_ __ (_) |_ / /\ \ // | '_ \| | '_ \ / _` | | '_ \ / _` | | | '_ \| | __| | | | // | |_) | | | | | (_| | | | | | (_| | | | | | | | |_| | | | // |_.__/|_|_| |_|\__,_|_|_| |_|\__, |___|_|_| |_|_|\__| | | | // |___/_____| \_\/_/ int binding_init_() { lognotice("WinMan ver. %s", WINMAN_VERSION_STRING); if (g_wayland != nullptr) { AFB_ERROR("Wayland context already initialized?"); return 0; } if (getenv("XDG_RUNTIME_DIR") == nullptr) { AFB_ERROR("Environment variable XDG_RUNTIME_DIR not set"); goto error; } g_wayland = new wayland; if (g_wayland->init() == -1) { AFB_ERROR("Could not connect to compositor"); goto error; } if (char const *e = init_layout()) { AFB_ERROR("Could not init layout: %s", e); goto error; } { int ret = sd_event_add_io(afb_daemon_get_event_loop(), nullptr, g_wayland->display->get_fd(), EPOLLIN, display_event_callback, g_wayland); if (ret < 0) { AFB_ERROR("Could not initialize wayland event handler: %d", -ret); goto error; } } atexit([] { delete g_wayland; }); return 0; error: delete g_wayland; g_wayland = nullptr; return -1; } int binding_init() noexcept { try { return binding_init_(); } catch (std::exception &e) { AFB_ERROR("Uncaught exception in binding_init(): %s", e.what()); } return -1; } #define CHECK_WAYLAND() \ do { \ if (g_wayland == nullptr) { \ afb_req_fail(req, "failed", \ "Binding not initialized, did the compositor die?"); \ return; \ } \ } while (0) // _ _ _ _ ____ // __| | ___| |__ _ _ __ _ ___| |_ __ _| |_ _ _ ___ / /\ \ // / _` |/ _ \ '_ \| | | |/ _` | / __| __/ _` | __| | | / __| | | | // | (_| | __/ |_) | |_| | (_| | \__ \ || (_| | |_| |_| \__ \ | | | // \__,_|\___|_.__/ \__,_|\__, |___|___/\__\__,_|\__|\__,_|___/ | | | // |___/_____| \_\/_/ void debug_status(struct afb_req req) noexcept { // Quick and dirty, dump current surfaces and layers AFB_REQ_DEBUG(req, "status"); CHECK_WAYLAND(); auto o = json_object_new_object(); json_object_object_add(o, "surfaces", to_json(g_wayland->controller->surfaces)); json_object_object_add(o, "layers", to_json(g_wayland->controller->layers)); json_object_object_add(o, "screens", to_json(g_wayland->controller->screens)); afb_req_success(req, o, "status"); } void debug_surfaces(afb_req req) noexcept { CHECK_WAYLAND(); afb_req_success(req, to_json(g_wayland->controller->surfaces), "surfaces"); } void debug_layers(afb_req req) noexcept { CHECK_WAYLAND(); afb_req_success(req, to_json(g_wayland->controller->layers), "layers"); } const struct afb_verb_v2 verbs[] = { {"status", debug_status, NULL, NULL, AFB_SESSION_NONE_V2}, {"layers", debug_layers, NULL, NULL, AFB_SESSION_NONE_V2}, {"surfaces", debug_surfaces, NULL, NULL, AFB_SESSION_NONE_V2}, {}, }; } // namespace extern "C" const struct afb_binding_v2 afbBindingV2 = { "winman", NULL, NULL, verbs, NULL, binding_init, NULL, 1};