#include "util.hpp" #include "wayland.hpp" #include #include #define AFB_BINDING_VERSION 2 extern "C" { #include #include } #include using json = nlohmann::json; namespace { struct wayland { std::unique_ptr display; std::unique_ptr controller; std::vector> outputs; sd_event_source *event_source; wayland() : display(new wl::display), controller(nullptr), outputs(), event_source{} {} }; struct wayland *g_wayland; // _ _ _ _ _ ____ // (_)_ __ (_) |_ | | __ _ _ _ ___ _ _| |_ / /\ \ // | | '_ \| | __| | |/ _` | | | |/ _ \| | | | __| | | | // | | | | | | |_ | | (_| | |_| | (_) | |_| | |_| | | | // |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| | | | // |_____| |___/ \_\/_/ char const *init_layout() { if (!g_wayland->controller) { return "ivi_controller global not available"; } if (g_wayland->outputs.empty()) { return "no output was set up!"; } auto &c = g_wayland->controller; auto &o = g_wayland->outputs.front(); auto &s = c->screens.begin()->second; auto &layers = c->layers; // XXX: Write output dimensions to ivi controller... c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)}; // Clear scene layers.clear(); // Clear screen s->clear(); // Setup our dummy scene... c->layer_create(100, 0, 0); // bottom layer, anything else c->layer_create(1000, 0, 0); // top layer, mandelbrot auto &l100 = c->layers[100]; auto &l1k = c->layers[1000]; // Set layers fullscreen l100->set_destination_rectangle(0, 0, o->width, o->height); l1k->set_destination_rectangle(0, 0, o->width, o->height); l100->set_visibility(1); l1k->set_visibility(1); // Add layers to screen s->set_render_order({100, 1000}); c->commit_changes(); g_wayland->display->flush(); return nullptr; } // _ _ _ _ _ _ _ ____ // | |__ (_)_ __ __| (_)_ __ __ _ (_)_ __ (_) |_ / /\ \ // | '_ \| | '_ \ / _` | | '_ \ / _` | | | '_ \| | __| | | | // | |_) | | | | | (_| | | | | | (_| | | | | | | | |_| | | | // |_.__/|_|_| |_|\__,_|_|_| |_|\__, |___|_|_| |_|_|\__| | | | // |___/_____| \_\/_/ int binding_init_() { lognotice("WinMan ver. %s", WINMAN_VERSION_STRING); if (g_wayland != nullptr) { AFB_ERROR("Wayland context already initialized?"); return -1; } if (getenv("XDG_RUNTIME_DIR") == nullptr) { AFB_ERROR("Environment variable XDG_RUNTIME_DIR not set"); return -1; } g_wayland = new wayland; if (!g_wayland->display->ok()) { AFB_ERROR("Could not connect to compositor"); return -1; } auto &d = g_wayland->display; d->r.add_global_handler("wl_output", [](wl_registry *r, uint32_t name, uint32_t v) { g_wayland->outputs.emplace_back(std::make_unique(r, name, v)); }); d->r.add_global_handler("ivi_controller", [](wl_registry *r, uint32_t name, uint32_t v) { g_wayland->controller = std::make_unique(r, name, v); // XXX: This protocol needs the output, so lets just add our mapping // here... g_wayland->controller->add_proxy_to_id_mapping( g_wayland->outputs.back()->proxy.get(), wl_proxy_get_id(reinterpret_cast( g_wayland->outputs.back()->proxy.get()))); }); // First level objects d->roundtrip(); // Second level objects d->roundtrip(); // Third level objects d->roundtrip(); if (char const *e = init_layout()) { AFB_ERROR("Could not init layout: %s", e); return -1; } sd_event *ev = afb_daemon_get_event_loop(); sd_event_add_io( ev, &g_wayland->event_source, g_wayland->display->get_fd(), EPOLLIN | EPOLLHUP, [](sd_event_source *evs, int fd, uint32_t events, void *data) { if ((events & EPOLLHUP) != 0) { sd_event_source_unref(evs); delete g_wayland; g_wayland = nullptr; return 1; } if (events & EPOLLIN) { int ret = g_wayland->display->dispatch(); g_wayland->display->flush(); // execute pending tasks, that is layout changes etc. g_wayland->controller->execute_pending(); g_wayland->display->roundtrip(); return ret == -1 ? -1 : 0; } return 0; }, g_wayland); atexit([] { delete g_wayland; }); return 0; } int binding_init() noexcept { try { return binding_init_(); } catch (std::exception &e) { AFB_ERROR("Uncaught exception in binding_init(): %s", e.what()); } return -1; } // _ _ _ _ ____ // __| | ___| |__ _ _ __ _ ___| |_ __ _| |_ _ _ ___ / /\ \ // / _` |/ _ \ '_ \| | | |/ _` | / __| __/ _` | __| | | / __| | | | // | (_| | __/ |_) | |_| | (_| | \__ \ || (_| | |_| |_| \__ \ | | | // \__,_|\___|_.__/ \__,_|\__, |___|___/\__\__,_|\__|\__,_|___/ | | | // |___/_____| \_\/_/ void debug_status(struct afb_req req) noexcept { // Quick and dirty, dump current surfaces and layers AFB_REQ_DEBUG(req, "status"); if (g_wayland == nullptr) { afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); return; } try { json j; if (!g_wayland->controller->surfaces.empty()) { auto js = json::array(); for (auto const &i : g_wayland->controller->surfaces) { auto const &r = i.second->dst_rect; auto const &s = i.second->size; js.push_back({{"id", i.first}, {"size", {s.w, s.h}}, {"dst_rect", {r.w, r.h, r.x, r.y}}}); } j["surfaces"] = js; } if (!g_wayland->controller->layers.empty()) { auto js = json::array(); for (auto const &i : g_wayland->controller->layers) { auto const &r = i.second->dst_rect; auto const &s = i.second->size; js.push_back({{"id", i.first}, {"size", {s.w, s.h}}, {"dst_rect", {r.w, r.h, r.x, r.y}}}); } j["layers"] = js; } afb_req_success(req, json_tokener_parse(j.dump().c_str()), "status"); } catch (std::exception &e) { afb_req_fail_f(req, "failed", "Uncaught exception: %s", e.what()); } } void debug_surfaces(afb_req req) { auto a = json_object_new_array(); if (!g_wayland->controller->surfaces.empty()) { for (auto const &i : g_wayland->controller->surfaces) { json_object_array_add(a, json_object_new_int(i.first)); } } afb_req_success(req, a, "surfaces"); } void debug_layers(afb_req req) { auto a = json_object_new_array(); if (!g_wayland->controller->layers.empty()) { for (auto const &i : g_wayland->controller->layers) { json_object_array_add(a, json_object_new_int(i.first)); } } afb_req_success(req, a, "surfaces"); } const struct afb_verb_v2 verbs[] = { {"status", debug_status, NULL, NULL, AFB_SESSION_NONE_V2}, {"layers", debug_layers, NULL, NULL, AFB_SESSION_NONE_V2}, {"surfaces", debug_surfaces, NULL, NULL, AFB_SESSION_NONE_V2}, {}, }; } // namespace extern "C" const struct afb_binding_v2 afbBindingV2 = { "winman", NULL, NULL, verbs, NULL, binding_init, NULL, 1};