#include "util.h" #include "wayland.hpp" #include #include #include #include #include #include struct conn { std::vector> outputs; std::unique_ptr c; }; int main(int argc, char **argv) { lognotice("WinMan ver. %s", WINMAN_VERSION_STRING); if (!getenv("XDG_RUNTIME_DIR")) fatal("Environment variable XDG_RUNTIME_DIR not set"); auto d = std::make_unique(); if (!d->ok()) fatal("Could not connect to compositor"); struct conn c = {}; d->r->add_global_handler( "ivi_controller", [&](wl_registry *r, uint32_t name, uint32_t v) { c.c = std::make_unique(r, name, v); }); d->r->add_global_handler( "wl_output", [&](wl_registry *r, uint32_t name, uint32_t v) { c.outputs.emplace_back(std::make_unique(r, name, v)); }); // First level objects d->roundtrip(); // Second level objects d->roundtrip(); // Third level objects d->roundtrip(); if (!c.c) fatal("ivi_controller global not available"); // main loop return 0; }