#include #include #include #include #include #define EIGHTBYTE_BIT (8 * sizeof(uint64_t)) uint64_t bitmask(const uint8_t bit_count) { return (((uint64_t)0x1) << bit_count) - 1; } static uint16_t bits_to_bytes(uint32_t bits) { uint8_t byte_count = bits / CHAR_BIT; if(bits % CHAR_BIT != 0) { ++byte_count; } return byte_count; } uint8_t eightbyte_get_nibble(const uint64_t source, const uint8_t nibble_index, const bool big_endian) { return get_bit_field(source, NIBBLE_SIZE * nibble_index, NIBBLE_SIZE, big_endian); } uint8_t eightbyte_get_byte(const uint64_t source, const uint8_t byte_index, const bool big_endian) { // TODO we're not handling swapped endianness - we could use get_bit_field // but this might be more efficient return (source >> (EIGHTBYTE_BIT - ((byte_index + 1) * CHAR_BIT))) & 0xFF; } uint64_t get_bit_field(uint64_t source, const uint16_t offset, const uint16_t bit_count, const bool big_endian) { int startByte = offset / CHAR_BIT; int endByte = (offset + bit_count - 1) / CHAR_BIT; if(!big_endian) { source = __builtin_bswap64(source); } uint8_t* bytes = (uint8_t*)&source; uint64_t ret = bytes[startByte]; if(startByte != endByte) { // The lowest byte address contains the most significant bit. int i; for(i = startByte + 1; i <= endByte; i++) { ret = ret << 8; ret = ret | bytes[i]; } } ret >>= 8 - find_end_bit(offset + bit_count); return ret & bitmask(bit_count); } bool set_bit_field(uint64_t* destination, uint64_t value, const uint16_t offset, const uint16_t bit_count) { if(value > bitmask(bit_count)) { return false; } int shiftDistance = EIGHTBYTE_BIT - offset - bit_count; value <<= shiftDistance; *destination &= ~(bitmask(bit_count) << shiftDistance); *destination |= value; return true; }