/* * Copyright (C) 2015, 2016 "IoT.bzh" * Author "Manuel Bachmann" * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef AUDIO_API_H #define AUDIO_API_H /* global plugin handle, should store everything we may need */ typedef struct { int devCount; } pluginHandleT; /* private client context [will be destroyed when client leaves] */ typedef struct { void *audio_dev; /* handle to implementation (ALSA, PulseAudio...) */ char *name; /* name of the audio card */ int idx; /* audio card index within global array */ unsigned int volume[8]; /* audio volume (8 channels) : 0-100 */ unsigned int channels; /* audio channels : 1(mono)/2(stereo)... */ unsigned char mute; /* audio muted : 0(false)/1(true) */ unsigned char is_playing; /* audio is playing: 0(false)/1(true) */ } audioCtxHandleT; #endif /* AUDIO_API_H */