// Copyright 2017 AISIN AW CO.,LTD #ifndef NAVICORE_H #define NAVICORE_H #include #include "genivi-navigationcore-proxy.h" #include class Navicore : public org::genivi::navigationcore::Session_proxy, public org::genivi::navigationcore::Routing_proxy, public org::genivi::navigationcore::MapMatchedPosition_proxy, public org::genivi::navigationcore::Guidance_proxy, public DBus::IntrospectableProxy, public DBus::ObjectProxy { public: Navicore(DBus::Connection &connection, const char *path, const char *name) : DBus::ObjectProxy(connection, path, name) { }; // Session void SessionDeleted(const uint32_t& sessionHandle) { printf("NavicoreSession - Session %d deleted\n",sessionHandle); }; // Routing void RouteDeleted(const uint32_t& routeHandle) { // TODO }; void RouteCalculationCancelled(const uint32_t& routeHandle) { // TODO }; void RouteCalculationSuccessful(const uint32_t& routeHandle, const std::map< int32_t, int32_t >& unfullfilledPreferences) { // TODO }; void RouteCalculationFailed(const uint32_t& routeHandle, const int32_t& errorCode, const std::map< int32_t, int32_t >& unfullfilledPreferences) { // TODO }; void RouteCalculationProgressUpdate(const uint32_t& routeHandle, const int32_t& status, const uint8_t& percentage) { // TODO }; void AlternativeRoutesAvailable(const std::vector< uint32_t >& routeHandlesList) { // TODO }; // MapMatchedPosition void SimulationStatusChanged(const int32_t& simulationStatus) { // TODO }; void SimulationSpeedChanged(const uint8_t& speedFactor) { // TODO }; void PositionUpdate(const std::vector< int32_t >& changedValues) { // TODO }; void AddressUpdate(const std::vector< int32_t >& changedValues) { // TODO }; void PositionOnSegmentUpdate(const std::vector< int32_t >& changedValues) { // TODO }; void StatusUpdate(const std::vector< int32_t >& changedValues) { // TODO }; void OffRoadPositionChanged(const uint32_t& distance, const int32_t& direction) { // TODO }; // Guidance void VehicleLeftTheRoadNetwork() { // TODO }; void GuidanceStatusChanged(const int32_t& guidanceStatus, const uint32_t& routeHandle) { // TODO }; void WaypointReached(const bool& isDestination) { // TODO }; void ManeuverChanged(const int32_t& maneuver) { // TODO }; void PositionOnRouteChanged(const uint32_t& offsetOnRoute) { // TODO }; void VehicleLeftTheRoute() { // TODO }; void PositionToRouteChanged(const uint32_t& distance, const int32_t& direction) { // TODO }; void ActiveRouteChanged(const int32_t& changeCause) { // TODO }; }; #endif