/* * Copyright (c) 2017, 2018, 2019 TOYOTA MOTOR CORPORATION * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "homescreenhandler.h" #include #include void* HomescreenHandler::myThis = 0; HomescreenHandler::HomescreenHandler(Shell *_aglShell, ApplicationLauncher *launcher, QObject *parent) : QObject(parent), aglShell(_aglShell) { mp_launcher = launcher; } HomescreenHandler::~HomescreenHandler() { } void HomescreenHandler::init() { } static struct wl_output * getWlOutput(QPlatformNativeInterface *native, QScreen *screen) { void *output = native->nativeResourceForScreen("output", screen); return static_cast(output); } void HomescreenHandler::tapShortcut(QString application_id) { struct agl_shell *agl_shell = aglShell->shell.get(); QPlatformNativeInterface *native = qApp->platformNativeInterface(); struct wl_output *output = getWlOutput(native, qApp->screens().first()); // start the application here, or do in the WM! // this works (and it is redundant the first time), due to the default // policy engine installed which actives the application, when starting // the first time. Later calls to HomescreenHandler::tapShortcut will // require calling 'agl_shell_activate_app' agl_shell_activate_app(agl_shell, application_id.toStdString().c_str(), output); // keep this for having animations working if (mp_launcher) { mp_launcher->setCurrent(application_id); } } void HomescreenHandler::onRep_static(struct json_object* reply_contents) { (void) reply_contents; } void HomescreenHandler::onEv_static(const string& event, struct json_object* event_contents) { (void) event; (void) event_contents; } void HomescreenHandler::onRep(struct json_object* reply_contents) { (void) reply_contents; } void HomescreenHandler::onEv(const string& event, struct json_object* event_contents) { (void) event; (void) event_contents; }