/* Copyright 2020-2021 IGEL Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "dlm-protocol.h" #include #include #include #include #include bool receive_dlm_client_request(int socket, struct dlm_client_request *request) { ssize_t len; struct iovec iov = { .iov_base = request, .iov_len = sizeof(*request), }; struct msghdr msg = { .msg_iov = &iov, .msg_iovlen = 1, }; while ((len = recvmsg(socket, &msg, 0)) < 0) { if (errno != EINTR) return false; } if (len != sizeof(*request)) { errno = EPROTO; return false; } return true; } bool send_dlm_client_request(int socket, struct dlm_client_request *request) { struct iovec iov = { .iov_base = request, .iov_len = sizeof(*request), }; struct msghdr msg = { .msg_iov = &iov, .msg_iovlen = 1, }; while (sendmsg(socket, &msg, 0) < 1) { if (errno != EINTR) return false; } return true; }