#include #include #include #include #include #include #include "main-grpc.h" #include "shell.h" void Shell::ActivateApp(const std::string &app_id, const std::string &output_name) { struct window_output *woutput, *w_output; struct agl_shell *shell = this->m_shell.get(); woutput = nullptr; w_output = nullptr; wl_list_for_each(woutput, &m_shell_data->output_list, link) { if (woutput->name && !strcmp(woutput->name, output_name.c_str())) { w_output = woutput; break; } } // else, get the first one available if (!w_output) w_output = wl_container_of(m_shell_data->output_list.prev, w_output, link); agl_shell_activate_app(shell, app_id.c_str(), w_output->output); wl_display_flush(m_shell_data->wl_display); } void Shell::DeactivateApp(const std::string &app_id) { (void) app_id; } void Shell::SetAppFloat(const std::string &app_id) { (void) app_id; } void Shell::SetAppSplit(const std::string &app_id, uint32_t orientation) { (void) app_id; (void) orientation; }