/* * Copyright (c) 2017 TOYOTA MOTOR CORPORATION * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HOMESCREENHANDLER_H #define HOMESCREENHANDLER_H #include #include #include #include #include #include #include #include "hmi-debug.h" #define ROLE_NAME "on_screen.app" #define APP_ID "onscreenapp" class QQuickWindow; class EventHandler : public QObject { Q_OBJECT public: explicit EventHandler(QObject *parent = 0); ~EventHandler(); void init(int port, const char* token); void setQuickWindow(QQuickWindow *qw); void onRep(struct json_object* reply_contents); static void* myThis; static void onRep_static(struct json_object* reply_contents); void activateWindow(QString &role); Q_INVOKABLE void deactivateWindow(QString &role); Q_INVOKABLE void onScreenReply(const QString &btn_name); signals: void signalLoader(QVariant url); void signalOnScreenParameter(QVariant text); private: LibHomeScreen *mp_hs; QLibWindowmanager* mp_wm; QQuickWindow *mp_qw; QMap> m_req; QString m_dspreq; QString my_id; QString my_role; }; #endif // HOMESCREENHANDLER_H