2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef WM_WAYLAND_HPP
18 #define WM_WAYLAND_HPP
20 #include "controller_hooks.hpp"
21 #include "ivi-wm-client-protocol.h"
26 #include <unordered_map>
30 * @struct wayland_proxy
32 template <typename ProxyT>
35 std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy;
36 wayland_proxy(wayland_proxy const &) = delete;
37 wayland_proxy &operator=(wayland_proxy const &) = delete;
38 wayland_proxy(void *p)
40 reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {}
41 wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del)
42 : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>(
43 static_cast<ProxyT *>(p), p_del)) {}
55 struct registry : public wayland_proxy<struct wl_registry>
57 typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
58 std::unordered_map<std::string, binder> bindings;
60 registry(registry const &) = delete;
61 registry &operator=(registry const &) = delete;
62 registry(struct wl_display *d);
64 void add_global_handler(char const *iface, binder bind);
67 void global_created(uint32_t name, char const *iface, uint32_t v);
68 void global_removed(uint32_t name);
76 std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
79 display(display const &) = delete;
80 display &operator=(display const &) = delete;
85 int dispatch_pending();
91 // Lets just proxy this for the registry
92 inline void add_global_handler(char const *iface, registry::binder bind)
94 this->r.add_global_handler(iface, bind);
101 struct output : public wayland_proxy<struct wl_output>
105 int physical_width{};
106 int physical_height{};
110 output(output const &) = delete;
111 output &operator=(output const &) = delete;
112 output(struct wl_registry *r, uint32_t name, uint32_t v);
115 void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
116 char const *make, char const *model, int32_t tx);
117 void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
119 void scale(int32_t factor);
124 * namespace compositor
140 static const constexpr rect full_rect = rect{-1, -1, 0, 0};
142 inline bool operator==(struct rect a, struct rect b)
144 return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
149 struct controller_child
151 struct controller *parent;
154 controller_child(controller_child const &) = delete;
155 controller_child &operator=(controller_child const &) = delete;
156 controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
157 virtual ~controller_child() {}
160 struct surface_properties
162 uint32_t id; // let's just save an ID here too
163 struct rect dst_rect;
164 struct rect src_rect;
175 struct surface : public controller_child
177 surface(surface const &) = delete;
178 surface &operator=(surface const &) = delete;
179 surface(uint32_t i, struct controller *c);
182 void set_visibility(uint32_t visibility);
183 void set_source_rectangle(int32_t x, int32_t y,
184 int32_t width, int32_t height);
185 void set_destination_rectangle(int32_t x, int32_t y,
186 int32_t width, int32_t height);
192 struct layer : public controller_child
194 layer(layer const &) = delete;
195 layer &operator=(layer const &) = delete;
196 layer(uint32_t i, struct controller *c);
197 layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
200 void set_visibility(uint32_t visibility);
201 void set_destination_rectangle(int32_t x, int32_t y,
202 int32_t width, int32_t height);
203 void add_surface(uint32_t surface_id);
204 void remove_surface(uint32_t surface_id);
210 struct screen : public wayland_proxy<struct ivi_wm_screen>,
211 public controller_child
213 screen(screen const &) = delete;
214 screen &operator=(screen const &) = delete;
215 screen(uint32_t i, struct controller *c, struct wl_output *o);
218 void screen_created(struct screen *screen, uint32_t id);
219 void set_render_order(std::vector<uint32_t> const &ro);
225 struct controller : public wayland_proxy<struct ivi_wm>
227 // This controller is still missing ivi-input
229 typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
230 typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
232 typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>>
234 typedef std::unordered_map<uint32_t, struct screen *> screen_map_type;
235 typedef std::unordered_map<uint32_t, struct surface_properties> props_map;
238 // The order of these member is mandatory, as when objects are destroyed
239 // they will call their parent (that's us right here!) and remove their
240 // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid
241 // when the surfaces/layers/screens maps are destroyed. This sucks, but
242 // I cannot see a better solution w/o globals or some other horrible
243 // call-our-parent construct.
244 proxy_to_id_map_type surface_proxy_to_id;
245 proxy_to_id_map_type layer_proxy_to_id;
246 proxy_to_id_map_type screen_proxy_to_id;
251 surface_map_type surfaces;
252 layer_map_type layers;
253 screen_map_type screens;
255 std::unique_ptr<struct screen> screen;
257 size output_size; // Display size[pixel]
258 size physical_size; // Display size[mm]
260 // Scale for conversion CSS PX -> DP(Device Pixel)
263 wm::controller_hooks *chooks;
265 struct wl::display *display;
267 void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id);
268 void remove_proxy_to_sid_mapping(struct ivi_wm *p);
270 void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id);
271 void remove_proxy_to_lid_mapping(struct ivi_wm *p);
273 void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
274 void remove_proxy_to_id_mapping(struct wl_output *p);
276 bool surface_exists(uint32_t id) const
278 return this->surfaces.find(id) != this->surfaces.end();
281 bool layer_exists(uint32_t id) const
283 return this->layers.find(id) != this->layers.end();
286 controller(struct wl_registry *r, uint32_t name, uint32_t version);
289 void commit_changes() const
291 ivi_wm_commit_changes(this->proxy.get());
293 void layer_create(uint32_t id, int32_t w, int32_t h);
294 void surface_create(uint32_t id);
295 void create_screen(struct wl_output *output);
296 void get_surface_properties(uint32_t surface_id, int param = 0);
299 void surface_visibility_changed(uint32_t id, int32_t visibility);
300 void surface_opacity_changed(uint32_t id, float opacity);
301 void surface_source_rectangle_changed(uint32_t id, int32_t x, int32_t y,
302 int32_t width, int32_t height);
303 void surface_destination_rectangle_changed(uint32_t id, int32_t x, int32_t y,
304 int32_t width, int32_t height);
305 void surface_created(uint32_t id);
306 void surface_destroyed(uint32_t surface_id);
307 void surface_error_detected(uint32_t object_id,
308 uint32_t error_code, char const *error_text);
309 void surface_size_changed(uint32_t id, int32_t width, int32_t height);
310 void surface_stats_received(uint32_t surface_id,
311 uint32_t frame_count, uint32_t pid);
312 void surface_added_to_layer(uint32_t layer_id, uint32_t surface_id);
314 void layer_visibility_changed(uint32_t layer_id, int32_t visibility);
315 void layer_opacity_changed(uint32_t layer_id, float opacity);
316 void layer_source_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
317 int32_t width, int32_t height);
318 void layer_destination_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
319 int32_t width, int32_t height);
320 void layer_created(uint32_t id);
321 void layer_destroyed(uint32_t layer_id);
322 void layer_error_detected(uint32_t object_id,
323 uint32_t error_code, char const *error_text);
325 } // namespace compositor
327 #endif // !WM_WAYLAND_HPP