2 * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef WM_WAYLAND_HPP
18 #define WM_WAYLAND_HPP
20 #include "controller_hooks.hpp"
21 #include "ivi-controller-client-protocol.h"
26 #include <unordered_map>
30 // __ ____ _ _ _| | __ _ _ __ __| | _ __ _ __ _____ ___ _
31 // \ \ /\ / / _` | | | | |/ _` | '_ \ / _` | | '_ \| '__/ _ \ \/ / | | |
32 // \ V V / (_| | |_| | | (_| | | | | (_| | | |_) | | | (_) > <| |_| |
33 // \_/\_/ \__,_|\__, |_|\__,_|_| |_|\__,_|____| .__/|_| \___/_/\_\\__, |
34 // |___/ |_____|_| |___/
35 template <typename ProxyT>
36 struct wayland_proxy {
37 std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy;
38 wayland_proxy(wayland_proxy const &) = delete;
39 wayland_proxy &operator=(wayland_proxy const &) = delete;
40 wayland_proxy(void *p)
42 reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {}
43 wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del)
44 : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>(
45 static_cast<ProxyT *>(p), p_del)) {}
49 // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ __ _| |
50 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / |
51 // | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ \ V V /| |
52 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_|
56 // _ __ ___ __ _(_)___| |_ _ __ _ _
57 // | '__/ _ \/ _` | / __| __| '__| | | |
58 // | | | __/ (_| | \__ \ |_| | | |_| |
59 // |_| \___|\__, |_|___/\__|_| \__, |
61 struct registry : public wayland_proxy<struct wl_registry> {
62 typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
63 std::unordered_map<std::string, binder> bindings;
65 registry(registry const &) = delete;
66 registry &operator=(registry const &) = delete;
67 registry(struct wl_display *d);
69 void add_global_handler(char const *iface, binder bind);
72 void global(uint32_t name, char const *iface, uint32_t v);
73 void global_remove(uint32_t name);
77 // __| (_)___ _ __ | | __ _ _ _
78 // / _` | / __| '_ \| |/ _` | | | |
79 // | (_| | \__ \ |_) | | (_| | |_| |
80 // \__,_|_|___/ .__/|_|\__,_|\__, |
83 std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
86 display(display const &) = delete;
87 display &operator=(display const &) = delete;
96 // Lets just proxy this for the registry
97 inline void add_global_handler(char const *iface, registry::binder bind) {
98 this->r.add_global_handler(iface, bind);
103 // ___ _ _| |_ _ __ _ _| |_
104 // / _ \| | | | __| '_ \| | | | __|
105 // | (_) | |_| | |_| |_) | |_| | |_
106 // \___/ \__,_|\__| .__/ \__,_|\__|
108 struct output : wayland_proxy<struct wl_output> {
114 output(output const &) = delete;
115 output &operator=(output const &) = delete;
116 output(struct wl_registry *r, uint32_t name, uint32_t v);
119 void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
120 char const *make, char const *model, int32_t tx);
121 void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
123 void scale(int32_t factor);
127 // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___
128 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
129 // | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/
130 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|
133 // __ _ ___ _ __ (_)_ _(_)
134 // / _` |/ _ \ '_ \| \ \ / / |
135 // | (_| | __/ | | | |\ V /| |
136 // \__, |\___|_| |_|_| \_/ |_|
149 static const constexpr rect full_rect = rect{-1, -1, 0, 0};
151 inline bool operator==(struct rect a, struct rect b) {
152 return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
157 struct controller_child {
158 struct controller *parent;
161 controller_child(controller_child const &) = delete;
162 controller_child &operator=(controller_child const &) = delete;
163 controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
164 virtual ~controller_child() {}
167 struct surface_properties {
168 uint32_t id; // let's just save an ID here too
169 struct rect dst_rect;
170 struct rect src_rect;
178 // ___ _ _ _ __ / _| __ _ ___ ___
179 // / __| | | | '__| |_ / _` |/ __/ _ \
180 // \__ \ |_| | | | _| (_| | (_| __/
181 // |___/\__,_|_| |_| \__,_|\___\___|
183 struct surface : public wayland_proxy<struct ivi_controller_surface>,
185 surface(surface const &) = delete;
186 surface &operator=(surface const &) = delete;
187 surface(uint32_t i, struct controller *c);
190 void set_visibility(uint32_t visibility);
191 void set_opacity(wl_fixed_t opacity);
192 void set_source_rectangle(int32_t x, int32_t y, int32_t width,
194 void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
196 void set_configuration(int32_t width, int32_t height);
197 void set_orientation(int32_t orientation);
198 void screenshot(const char *filename);
200 void destroy(int32_t destroy_scene_object);
204 // | | __ _ _ _ ___ _ __
205 // | |/ _` | | | |/ _ \ '__|
206 // | | (_| | |_| | __/ |
207 // |_|\__,_|\__, |\___|_|
209 struct layer : public wayland_proxy<struct ivi_controller_layer>,
211 layer(layer const &) = delete;
212 layer &operator=(layer const &) = delete;
213 layer(uint32_t i, struct controller *c);
214 layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
217 void set_visibility(uint32_t visibility);
218 void set_opacity(wl_fixed_t opacity);
219 void set_source_rectangle(int32_t x, int32_t y, int32_t width,
221 void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
223 void set_configuration(int32_t width, int32_t height);
224 void set_orientation(int32_t orientation);
225 void screenshot(const char *filename);
226 void clear_surfaces();
227 void add_surface(struct surface *surface);
228 void remove_surface(struct surface *surface);
229 void set_render_order(std::vector<uint32_t> const &ro);
233 // ___ ___ _ __ ___ ___ _ __
234 // / __|/ __| '__/ _ \/ _ \ '_ \
235 // \__ \ (__| | | __/ __/ | | |
236 // |___/\___|_| \___|\___|_| |_|
238 struct screen : public wayland_proxy<struct ivi_controller_screen>,
240 screen(screen const &) = delete;
241 screen &operator=(screen const &) = delete;
242 screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p);
244 void add_layer(layer *l);
245 void set_render_order(std::vector<uint32_t> const &ro);
249 // ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __
250 // / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|
251 // | (_| (_) | | | | |_| | | (_) | | | __/ |
252 // \___\___/|_| |_|\__|_| \___/|_|_|\___|_|
254 struct controller : public wayland_proxy<struct ivi_controller> {
255 // This controller is still missing ivi-input
257 typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
258 typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
260 typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>>
262 typedef std::unordered_map<uint32_t, std::unique_ptr<struct screen>>
265 typedef std::unordered_map<uint32_t, struct surface_properties> props_map;
268 // The order of these member is mandatory, as when objects are destroyed
269 // they will call their parent (that's us right here!) and remove their
270 // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid
271 // when the surfaces/layers/screens maps are destroyed. This sucks, but
272 // I cannot see a better solution w/o globals or some other horrible
273 // call-our-parent construct.
274 proxy_to_id_map_type surface_proxy_to_id;
275 proxy_to_id_map_type layer_proxy_to_id;
276 proxy_to_id_map_type screen_proxy_to_id;
281 surface_map_type surfaces;
282 layer_map_type layers;
283 screen_map_type screens;
287 wm::controller_hooks *chooks;
289 void add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id);
290 void remove_proxy_to_id_mapping(struct ivi_controller_surface *p);
291 void add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id);
292 void remove_proxy_to_id_mapping(struct ivi_controller_layer *p);
293 void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
294 void remove_proxy_to_id_mapping(struct wl_output *p);
296 bool surface_exists(uint32_t id) const {
297 return this->surfaces.find(id) != this->surfaces.end();
300 bool layer_exists(uint32_t id) const {
301 return this->layers.find(id) != this->layers.end();
304 controller(struct wl_registry *r, uint32_t name, uint32_t version);
307 void commit_changes() const {
308 ivi_controller_commit_changes(this->proxy.get());
310 void layer_create(uint32_t id, int32_t w, int32_t h);
311 void surface_create(uint32_t id);
315 void controller_screen(uint32_t id, struct ivi_controller_screen *screen);
316 void controller_layer(uint32_t id);
317 void controller_surface(uint32_t id);
318 void controller_error(int32_t object_id, int32_t object_type,
319 int32_t error_code, char const *error_text);
322 void surface_visibility(struct surface *s, int32_t visibility);
323 void surface_opacity(struct surface *s, float opacity);
324 void surface_source_rectangle(struct surface *s, int32_t x, int32_t y,
325 int32_t width, int32_t height);
326 void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y,
327 int32_t width, int32_t height);
328 void surface_configuration(struct surface *s, int32_t width, int32_t height);
329 void surface_orientation(struct surface *s, int32_t orientation);
330 void surface_pixelformat(struct surface *s, int32_t pixelformat);
331 void surface_layer(struct surface *s, struct ivi_controller_layer *layer);
332 void surface_stats(struct surface *s, uint32_t redraw_count,
333 uint32_t frame_count, uint32_t update_count, uint32_t pid,
334 const char *process_name);
335 void surface_destroyed(struct surface *s);
336 void surface_content(struct surface *s, int32_t content_state);
339 void layer_visibility(struct layer *l, int32_t visibility);
340 void layer_opacity(struct layer *l, float opacity);
341 void layer_source_rectangle(struct layer *l, int32_t x, int32_t y,
342 int32_t width, int32_t height);
343 void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y,
344 int32_t width, int32_t height);
345 void layer_configuration(struct layer *l, int32_t width, int32_t height);
346 void layer_orientation(struct layer *l, int32_t orientation);
347 void layer_screen(struct layer *l, struct wl_output *screen);
348 void layer_destroyed(struct layer *l);
350 } // namespace genivi
352 #endif // !WM_WAYLAND_HPP