2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <ilm/ilm_control.h>
20 #include "wm_client.hpp"
21 #include "wm_layer.hpp"
22 #include "json_helper.hpp"
27 using std::unordered_map;
29 #define BG_LAYER_NAME "BackGroundLayer"
34 LayerState::LayerState()
40 void LayerState::attachIdToArea(const string& area, const WMClient& client)
42 this->area2appid[area] = client.appID();
43 this->render_order.push_back(client.layerID());
46 const unordered_map<string, string> LayerState::popCurrentState()
48 unordered_map<string, string> tmp = this->area2appid;
49 this->area2appid.clear();
50 this->render_order.clear();
54 const unordered_map<string, string> LayerState::getCurrentState()
56 return this->area2appid;
59 const vector<unsigned> LayerState::getIviIdList()
61 return this->render_order;
64 void LayerState::addLayer(unsigned layer)
66 auto result = std::find(this->render_order.begin(), this->render_order.end(), layer);
67 if(result == this->render_order.end())
68 this->render_order.push_back(layer);
71 void LayerState::removeLayer(unsigned layer)
73 auto fwd_itr = std::remove_if(
74 this->render_order.begin(), this->render_order.end(),
75 [layer](unsigned elm) {
77 HMI_DEBUG("remove layer %d", elm);
81 this->render_order.erase(fwd_itr, this->render_order.end());
84 void LayerState::setArea(const string& app, const string& area)
86 this->area2appid[area] = app;
89 void LayerState::dump()
91 std::string ids, apps;
92 for(const auto& ro : this->render_order)
94 ids += std::to_string(ro);
97 for(const auto& area : this->area2appid)
104 DUMP(" render order : %s", ids.c_str());
105 DUMP(" area, app : %s", apps.c_str());
108 WMLayer::WMLayer(json_object* j, unsigned uuid) : tmp_state(), state(), uuid(uuid)
110 this->name = jh::getStringFromJson(j, "name");
111 this->role_list = jh::getStringFromJson(j, "role");
112 const char* type = jh::getStringFromJson(j, "type");
113 this->id_begin = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_begin"));
114 this->id_end = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_end"));
116 if (name.size() == 0 || !type)
118 HMI_ERROR("Parse Error!!");
121 if(this->id_begin > this->id_end)
123 HMI_ERROR("INVALID");
126 string str_type = type;
127 this->type = (str_type == "tile") ? MANAGEMENT_TYPE::TILE : MANAGEMENT_TYPE::STACK;
130 unsigned WMLayer::getNewLayerID(const string& role)
133 if(this->name == BG_LAYER_NAME)
136 // generate new layer id;
137 if(this->hasRole(role))
139 if(this->id_list.size() == 0)
141 ret = this->idBegin();
142 this->id_list.push_back(ret);
146 ret = this->id_list.back() + 1;
148 HMI_INFO("Generate new id: %d", ret);
155 size_t count = std::count(id_list.begin(), id_list.end(), ret);
156 if( (ret > this->idEnd()) || (count > 1))
158 HMI_NOTICE("id %d is not available then generate new id", ret);
160 for(unsigned i = this->idBegin(); i < this->idEnd(); i++)
162 auto ret_found = std::find(id_list.begin(), id_list.end(), i);
163 if(ret_found == id_list.cend())
165 HMI_INFO("set new id: %d", i);
174 id_list.push_back(ret);
178 HMI_ERROR("failed to get New ID");
183 const string& WMLayer::layerName()
188 WMError WMLayer::setLayerState(const LayerState& l)
191 return WMError::SUCCESS;
194 void WMLayer::addLayerToState(unsigned layer)
196 this->tmp_state.addLayer(layer);
199 void WMLayer::removeLayerFromState(unsigned layer)
201 this->tmp_state.removeLayer(layer);
204 void WMLayer::setAreaToState(const string& app, const string& area)
206 this->tmp_state.setArea(app, area);
209 void WMLayer::appendArea(const string& area)
211 this->area_list.push_back(area);
214 void WMLayer::terminateApp(unsigned id)
216 auto fwd_itr = std::remove_if(this->id_list.begin(), this->id_list.end(),
220 this->id_list.erase(fwd_itr, this->id_list.end());
221 this->tmp_state.removeLayer(id);
222 this->state.removeLayer(id);
226 bool WMLayer::hasLayerID(unsigned id)
228 bool ret = (id >= this->idBegin() && id <= this->idEnd());
231 auto itr = std::find(this->id_list.begin(), this->id_list.end(), id);
232 return (itr != this->id_list.end()) ? true : false;
235 bool WMLayer::hasRole(const string& role)
237 auto re = std::regex(this->role_list);
238 if (std::regex_match(role, re))
240 HMI_DEBUG("role %s matches layer %s", role.c_str(), this->name.c_str());
246 void WMLayer::update()
248 this->state = this->tmp_state;
253 this->tmp_state = this->state;
258 DUMP("===== wm layer status =====");
259 DUMP("Layer :%s", this->name.c_str());
260 this->tmp_state.dump();
262 DUMP("===== wm layer status end =====");
266 /* void WMLayer::undo()
268 this->tmp_state = this->state;