Change homescreen over appsY
[apps/agl-service-windowmanager-2017.git] / src / wm_layer.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <regex>
18 #include <ilm/ilm_control.h>
19 #include <stdlib.h>
20 #include "wm_client.hpp"
21 #include "wm_layer.hpp"
22 #include "json_helper.hpp"
23 #include "util.hpp"
24
25 using std::string;
26 using std::vector;
27 using std::unordered_map;
28
29 #define BG_LAYER_NAME "BackGroundLayer"
30
31 namespace wm
32 {
33
34 LayerState::LayerState()
35     :  render_order(),
36        area2appid()
37 {}
38
39
40 void LayerState::attachIdToArea(const string& area, const WMClient& client)
41 {
42     this->area2appid[area] = client.appID();
43     this->render_order.push_back(client.layerID());
44 }
45
46 const unordered_map<string, string> LayerState::popCurrentState()
47 {
48     unordered_map<string, string> tmp = this->area2appid;
49     this->area2appid.clear();
50     this->render_order.clear();
51     return tmp;
52 }
53
54 const unordered_map<string, string> LayerState::getCurrentState()
55 {
56     return this->area2appid;
57 }
58
59 const vector<unsigned> LayerState::getIviIdList()
60 {
61     return this->render_order;
62 }
63
64 void LayerState::addLayer(unsigned layer)
65 {
66     auto result = std::find(this->render_order.begin(), this->render_order.end(), layer);
67     if(result == this->render_order.end())
68         this->render_order.push_back(layer);
69 }
70
71 void LayerState::removeLayer(unsigned layer)
72 {
73     auto fwd_itr = std::remove_if(
74         this->render_order.begin(), this->render_order.end(),
75         [layer](unsigned elm) {
76             if(elm == layer)
77                 HMI_DEBUG("remove layer %d", elm);
78             return elm == layer;
79         }
80     );
81     this->render_order.erase(fwd_itr, this->render_order.end());
82 }
83
84 void LayerState::attachAppToArea(const string& app, const string& area)
85 {
86     this->area2appid[area] = app;
87 }
88
89 void LayerState::dump()
90 {
91     std::string ids, apps;
92     for(const auto& ro : this->render_order)
93     {
94         ids += std::to_string(ro);
95         ids += ",";
96     }
97     for(const auto& area : this->area2appid)
98     {
99         apps += area.first;
100         apps += ":";
101         apps += area.second;
102         apps += ",";
103     }
104     DUMP("    render order : %s", ids.c_str());
105     DUMP("    area, app    : %s", apps.c_str());
106 }
107
108 WMLayer::WMLayer(json_object* j, unsigned wm_layer_id) : tmp_state(), state(), wm_layer_id(wm_layer_id)
109 {
110     this->name = jh::getStringFromJson(j, "name");
111     this->role_list = jh::getStringFromJson(j, "role");
112     this->id_begin = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_begin"));
113     this->id_end = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_end"));
114
115     if (name.empty())
116     {
117         HMI_ERROR("Parse Error!!");
118         exit(1);
119     }
120     if(this->id_begin > this->id_end)
121     {
122         HMI_ERROR("INVALID");
123         exit(1);
124     }
125 }
126
127 unsigned WMLayer::getNewLayerID(const string& role)
128 {
129     unsigned ret = 0;
130     if(this->name == BG_LAYER_NAME)
131         return ret;
132
133     // generate new layer id;
134     if(this->hasRole(role))
135     {
136         if(this->id_list.size() == 0)
137         {
138             ret = this->idBegin();
139             this->id_list.push_back(ret);
140         }
141         else
142         {
143             ret = this->id_list.back() + 1;
144         }
145         HMI_INFO("Generate new id: %d", ret);
146     }
147     else
148     {
149         return ret;
150     }
151
152     size_t count = std::count(id_list.begin(), id_list.end(), ret);
153     if( (ret > this->idEnd()) || (count > 1))
154     {
155         HMI_NOTICE("id %d is not available then generate new id", ret);
156         ret = 0; // reset
157         for(unsigned i = this->idBegin(); i < this->idEnd(); i++)
158         {
159             auto ret_found = std::find(id_list.begin(), id_list.end(), i);
160             if(ret_found == id_list.cend())
161             {
162                 HMI_INFO("set new id: %d", i);
163                 ret = i;
164                 break;
165             }
166         }
167     }
168
169     if(ret != 0)
170     {
171         id_list.push_back(ret);
172     }
173     else
174     {
175         HMI_ERROR("failed to get New ID");
176     }
177     return ret;
178 }
179
180 const string& WMLayer::layerName()
181 {
182     return this->name;
183 }
184
185 WMError WMLayer::setLayerState(const LayerState& l)
186 {
187     this->tmp_state = l;
188     return WMError::SUCCESS;
189 }
190
191 void WMLayer::addLayerToState(unsigned layer)
192 {
193     this->tmp_state.addLayer(layer);
194 }
195
196 void WMLayer::removeLayerFromState(unsigned layer)
197 {
198     this->tmp_state.removeLayer(layer);
199 }
200
201 void WMLayer::attachAppToArea(const string& app, const string& area)
202 {
203     this->tmp_state.attachAppToArea(app, area);
204 }
205
206 void WMLayer::appendArea(const string& area)
207 {
208     this->area_list.push_back(area);
209 }
210
211 void WMLayer::appTerminated(unsigned id)
212 {
213     auto fwd_itr = std::remove_if(this->id_list.begin(), this->id_list.end(),
214         [id](unsigned elm) {
215             return elm == id;
216         });
217     this->id_list.erase(fwd_itr, this->id_list.end());
218     this->tmp_state.removeLayer(id);
219     this->state.removeLayer(id);
220     ilm_layerRemove(id);
221 }
222
223 bool WMLayer::hasLayerID(unsigned id)
224 {
225     bool ret = (id >= this->idBegin() && id <= this->idEnd());
226     if(!ret)
227         return ret;
228     auto itr = std::find(this->id_list.begin(), this->id_list.end(), id);
229     return (itr != this->id_list.end()) ? true : false;
230 }
231
232 bool WMLayer::hasRole(const string& role)
233 {
234     auto re = std::regex(this->role_list);
235     if (std::regex_match(role, re))
236     {
237         HMI_DEBUG("role %s matches layer %s", role.c_str(), this->name.c_str());
238         return true;
239     }
240     return false;
241 }
242
243 void WMLayer::update()
244 {
245     this->state = this->tmp_state;
246 }
247
248 void WMLayer::undo()
249 {
250     this->tmp_state = this->state;
251 }
252
253 void WMLayer::dump()
254 {
255     DUMP("===== wm layer status =====");
256     DUMP("Layer :%s", this->name.c_str());
257     this->tmp_state.dump();
258     this->state.dump();
259     DUMP("===== wm layer status end =====");
260
261 }
262
263 /* void WMLayer::undo()
264 {
265     this->tmp_state = this->state;
266 }
267  */
268 } // namespace wm