de322dff93317de754e8e2d75c62ff48c7aec906
[apps/agl-service-windowmanager-2017.git] / src / window_manager.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <fstream>
18 #include <regex>
19
20 #include "window_manager.hpp"
21 #include "json_helper.hpp"
22 #include "applist.hpp"
23
24 extern "C"
25 {
26 #include <systemd/sd-event.h>
27 }
28
29 namespace wm
30 {
31
32 static const unsigned kTimeOut = 3000000UL; /* 3s */
33
34 /* DrawingArea name used by "{layout}.{area}" */
35 const char kNameLayoutNormal[] = "normal";
36 const char kNameLayoutSplit[]  = "split";
37 const char kNameAreaFull[]     = "full";
38 const char kNameAreaMain[]     = "main";
39 const char kNameAreaSub[]      = "sub";
40
41 /* Key for json obejct */
42 const char kKeyDrawingName[] = "drawing_name";
43 const char kKeyDrawingArea[] = "drawing_area";
44 const char kKeyDrawingRect[] = "drawing_rect";
45 const char kKeyX[]           = "x";
46 const char kKeyY[]           = "y";
47 const char kKeyWidth[]       = "width";
48 const char kKeyHeight[]      = "height";
49 const char kKeyWidthPixel[]  = "width_pixel";
50 const char kKeyHeightPixel[] = "height_pixel";
51 const char kKeyWidthMm[]     = "width_mm";
52 const char kKeyHeightMm[]    = "height_mm";
53 const char kKeyIds[]         = "ids";
54
55 static sd_event_source *g_timer_ev_src = nullptr;
56 static AppList g_app_list;
57
58 namespace
59 {
60
61 using nlohmann::json;
62
63 result<json> file_to_json(char const *filename)
64 {
65     json j;
66     std::ifstream i(filename);
67     if (i.fail())
68     {
69         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
70         j = default_layers_json;
71     }
72     else
73     {
74         i >> j;
75     }
76
77     return Ok(j);
78 }
79
80 struct result<layer_map> load_layer_map(char const *filename)
81 {
82     HMI_DEBUG("wm", "loading IDs from %s", filename);
83
84     auto j = file_to_json(filename);
85     if (j.is_err())
86     {
87         return Err<layer_map>(j.unwrap_err());
88     }
89     json jids = j.unwrap();
90
91     return to_layer_map(jids);
92 }
93
94 static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
95 {
96     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
97     reinterpret_cast<wm::WindowManager *>(userdata)->timerHandler();
98     return 0;
99 }
100
101 } // namespace
102
103 /**
104  * WindowManager Impl
105  */
106 WindowManager::WindowManager(wl::display *d)
107     : chooks{this},
108       display{d},
109       controller{},
110       outputs(),
111       layers(),
112       id_alloc{},
113       pending_events(false)
114 {
115     char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
116     std::string path;
117     if (!path_layers_json)
118     {
119         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
120         path = std::string(path_layers_json);
121     }
122     else
123     {
124         path = std::string(path_layers_json) + std::string("/etc/layers.json");
125     }
126
127     try
128     {
129         {
130             auto l = load_layer_map(path.c_str());
131             if (l.is_ok())
132             {
133                 this->layers = l.unwrap();
134             }
135             else
136             {
137                 HMI_ERROR("wm", "%s", l.err().value());
138             }
139         }
140     }
141     catch (std::exception &e)
142     {
143         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
144     }
145 }
146
147 int WindowManager::init()
148 {
149     if (!this->display->ok())
150     {
151         return -1;
152     }
153
154     if (this->layers.mapping.empty())
155     {
156         HMI_ERROR("wm", "No surface -> layer mapping loaded");
157         return -1;
158     }
159
160     // TODO: application requests by old role,
161     //       so create role map (old, new)
162     // Load old_role.db
163     this->loadOldRoleDb();
164
165     // Make afb event
166     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
167     {
168         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
169     }
170
171     this->display->add_global_handler(
172         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
173             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
174         });
175
176     this->display->add_global_handler(
177         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
178             this->controller =
179                 std::make_unique<struct compositor::controller>(r, name, v);
180
181             // Init controller hooks
182             this->controller->chooks = &this->chooks;
183
184             // This protocol needs the output, so lets just add our mapping here...
185             this->controller->add_proxy_to_id_mapping(
186                 this->outputs.back()->proxy.get(),
187                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
188                     this->outputs.back()->proxy.get())));
189
190             // Create screen
191             this->controller->create_screen(this->outputs.back()->proxy.get());
192
193             // Set display to controller
194             this->controller->display = this->display;
195         });
196
197     // First level objects
198     this->display->roundtrip();
199     // Second level objects
200     this->display->roundtrip();
201     // Third level objects
202     this->display->roundtrip();
203
204     return init_layers();
205 }
206
207 int WindowManager::dispatch_pending_events()
208 {
209     if (this->pop_pending_events())
210     {
211         this->display->dispatch_pending();
212         return 0;
213     }
214     return -1;
215 }
216
217 void WindowManager::set_pending_events()
218 {
219     this->pending_events.store(true, std::memory_order_release);
220 }
221
222 result<int> WindowManager::api_request_surface(char const *appid, char const *drawing_name)
223 {
224     // TODO: application requests by old role,
225     //       so convert role old to new
226     const char *role = this->convertRoleOldToNew(drawing_name);
227
228     auto lid = this->layers.get_layer_id(std::string(role));
229     if (!lid)
230     {
231         /**
232        * register drawing_name as fallback and make it displayed.
233        */
234         lid = this->layers.get_layer_id(std::string("fallback"));
235         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
236         if (!lid)
237         {
238             return Err<int>("Drawing name does not match any role, Fallback is disabled");
239         }
240     }
241
242     auto rname = this->lookup_id(role);
243     if (!rname)
244     {
245         // name does not exist yet, allocate surface id...
246         auto id = int(this->id_alloc.generate_id(role));
247         this->layers.add_surface(id, *lid);
248
249         // set the main_surface[_name] here and now
250         if (!this->layers.main_surface_name.empty() &&
251             this->layers.main_surface_name == drawing_name)
252         {
253             this->layers.main_surface = id;
254             HMI_DEBUG("wm", "Set main_surface id to %u", id);
255         }
256
257         // add client into the db
258         std::string appid_str(appid);
259         g_app_list.addClient(appid_str, *lid, id, std::string(role));
260
261         // Set role map of (new, old)
262         this->rolenew2old[role] = std::string(drawing_name);
263
264         return Ok<int>(id);
265     }
266
267     // Check currently registered drawing names if it is already there.
268     return Err<int>("Surface already present");
269 }
270
271 char const *WindowManager::api_request_surface(char const *appid, char const *drawing_name,
272                                      char const *ivi_id)
273 {
274     ST();
275
276     // TODO: application requests by old role,
277     //       so convert role old to new
278     const char *role = this->convertRoleOldToNew(drawing_name);
279
280     auto lid = this->layers.get_layer_id(std::string(role));
281     unsigned sid = std::stol(ivi_id);
282
283     if (!lid)
284     {
285         /**
286        * register drawing_name as fallback and make it displayed.
287        */
288         lid = this->layers.get_layer_id(std::string("fallback"));
289         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
290         if (!lid)
291         {
292             return "Drawing name does not match any role, Fallback is disabled";
293         }
294     }
295
296     auto rname = this->lookup_id(role);
297
298     if (rname)
299     {
300         return "Surface already present";
301     }
302
303     // register pair drawing_name and ivi_id
304     this->id_alloc.register_name_id(role, sid);
305     this->layers.add_surface(sid, *lid);
306
307     // this surface is already created
308     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
309
310     this->controller->layers[*lid]->add_surface(sid);
311     this->layout_commit();
312
313     // add client into the db
314     std::string appid_str(appid);
315     g_app_list.addClient(appid_str, *lid, sid, std::string(role));
316
317     // Set role map of (new, old)
318     this->rolenew2old[role] = std::string(drawing_name);
319
320     return nullptr;
321 }
322
323 void WindowManager::api_activate_surface(char const *appid, char const *drawing_name,
324                                char const *drawing_area, const reply_func &reply)
325 {
326     ST();
327
328     // TODO: application requests by old role,
329     //       so convert role old to new
330     const char *c_role = this->convertRoleOldToNew(drawing_name);
331
332     std::string id = appid;
333     std::string role = c_role;
334     std::string area = drawing_area;
335     Task task = Task::TASK_ALLOCATE;
336     unsigned req_num = 0;
337     WMError ret = WMError::UNKNOWN;
338
339     ret = this->setRequest(id, role, area, task, &req_num);
340
341     if(ret != WMError::SUCCESS)
342     {
343         HMI_ERROR("wm", errorDescription(ret));
344         reply("Failed to set request");
345         return;
346     }
347
348     reply(nullptr);
349     if (req_num != g_app_list.currentRequestNumber())
350     {
351         // Add request, then invoked after the previous task is finished
352         HMI_SEQ_DEBUG(req_num, "request is accepted");
353         return;
354     }
355
356     /*
357      * Do allocate tasks
358      */
359     ret = this->doTransition(req_num);
360
361     if (ret != WMError::SUCCESS)
362     {
363         //this->emit_error()
364         HMI_SEQ_ERROR(req_num, errorDescription(ret));
365         g_app_list.removeRequest(req_num);
366         this->processNextRequest();
367     }
368 }
369
370 void WindowManager::api_deactivate_surface(char const *appid, char const *drawing_name,
371                                  const reply_func &reply)
372 {
373     ST();
374
375     // TODO: application requests by old role,
376     //       so convert role old to new
377     const char *c_role = this->convertRoleOldToNew(drawing_name);
378
379     /*
380     * Check Phase
381     */
382     std::string id = appid;
383     std::string role = c_role;
384     std::string area = ""; //drawing_area;
385     Task task = Task::TASK_RELEASE;
386     unsigned req_num = 0;
387     WMError ret = WMError::UNKNOWN;
388
389     ret = this->setRequest(id, role, area, task, &req_num);
390
391     if (ret != WMError::SUCCESS)
392     {
393         HMI_ERROR("wm", errorDescription(ret));
394         reply("Failed to set request");
395         return;
396     }
397
398     reply(nullptr);
399     if (req_num != g_app_list.currentRequestNumber())
400     {
401         // Add request, then invoked after the previous task is finished
402         HMI_SEQ_DEBUG(req_num, "request is accepted");
403         return;
404     }
405
406     /*
407     * Do allocate tasks
408     */
409     ret = this->doTransition(req_num);
410
411     if (ret != WMError::SUCCESS)
412     {
413         //this->emit_error()
414         HMI_SEQ_ERROR(req_num, errorDescription(ret));
415         g_app_list.removeRequest(req_num);
416         this->processNextRequest();
417     }
418 }
419
420 void WindowManager::api_enddraw(char const *appid, char const *drawing_name)
421 {
422     // TODO: application requests by old role,
423     //       so convert role old to new
424     const char *c_role = this->convertRoleOldToNew(drawing_name);
425
426     std::string id = appid;
427     std::string role = c_role;
428     unsigned current_req = g_app_list.currentRequestNumber();
429     bool result = g_app_list.setEndDrawFinished(current_req, id, role);
430
431     if (!result)
432     {
433         HMI_ERROR("wm", "%s is not in transition state", id.c_str());
434         return;
435     }
436
437     if (g_app_list.endDrawFullfilled(current_req))
438     {
439         // do task for endDraw
440         this->stopTimer();
441         WMError ret = this->doEndDraw(current_req);
442
443         if(ret != WMError::SUCCESS)
444         {
445             //this->emit_error();
446         }
447         this->emitScreenUpdated(current_req);
448         HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret));
449
450         g_app_list.removeRequest(current_req);
451
452         this->processNextRequest();
453     }
454     else
455     {
456         HMI_SEQ_INFO(current_req, "Wait other App call endDraw");
457         return;
458     }
459 }
460
461 result<json_object *> WindowManager::api_get_display_info()
462 {
463     // Check controller
464     if (!this->controller)
465     {
466         return Err<json_object *>("ivi_controller global not available");
467     }
468
469     // Set display info
470     compositor::size o_size = this->controller->output_size;
471     compositor::size p_size = this->controller->physical_size;
472
473     json_object *object = json_object_new_object();
474     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
475     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
476     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
477     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
478
479     return Ok<json_object *>(object);
480 }
481
482 result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
483 {
484     HMI_DEBUG("wm", "called");
485
486     // TODO: application requests by old role,
487     //       so convert role old to new
488     const char *role = this->convertRoleOldToNew(drawing_name);
489
490     // Check drawing name, surface/layer id
491     auto const &surface_id = this->lookup_id(role);
492     if (!surface_id)
493     {
494         return Err<json_object *>("Surface does not exist");
495     }
496
497     if (!this->controller->surface_exists(*surface_id))
498     {
499         return Err<json_object *>("Surface does not exist in controller!");
500     }
501
502     auto layer_id = this->layers.get_layer_id(*surface_id);
503     if (!layer_id)
504     {
505         return Err<json_object *>("Surface is not on any layer!");
506     }
507
508     auto o_state = *this->layers.get_layout_state(*surface_id);
509     if (o_state == nullptr)
510     {
511         return Err<json_object *>("Could not find layer for surface");
512     }
513
514     struct LayoutState &state = *o_state;
515     if ((state.main != *surface_id) && (state.sub != *surface_id))
516     {
517         return Err<json_object *>("Surface is inactive");
518     }
519
520     // Set area rectangle
521     compositor::rect area_info = this->area_info[*surface_id];
522     json_object *object = json_object_new_object();
523     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
524     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
525     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
526     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
527
528     return Ok<json_object *>(object);
529 }
530
531 void WindowManager::api_ping() { this->dispatch_pending_events(); }
532
533 void WindowManager::send_event(char const *evname, char const *label)
534 {
535     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
536
537     json_object *j = json_object_new_object();
538     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
539
540     int ret = afb_event_push(this->map_afb_event[evname], j);
541     if (ret != 0)
542     {
543         HMI_DEBUG("wm", "afb_event_push failed: %m");
544     }
545 }
546
547 void WindowManager::send_event(char const *evname, char const *label, char const *area,
548                      int x, int y, int w, int h)
549 {
550     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
551               __func__, evname, label, area, x, y, w, h);
552
553     json_object *j_rect = json_object_new_object();
554     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
555     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
556     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
557     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
558
559     json_object *j = json_object_new_object();
560     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
561     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
562     json_object_object_add(j, kKeyDrawingRect, j_rect);
563
564     int ret = afb_event_push(this->map_afb_event[evname], j);
565     if (ret != 0)
566     {
567         HMI_DEBUG("wm", "afb_event_push failed: %m");
568     }
569 }
570
571 /**
572  * proxied events
573  */
574 void WindowManager::surface_created(uint32_t surface_id)
575 {
576     auto layer_id = this->layers.get_layer_id(surface_id);
577     if (!layer_id)
578     {
579         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
580                   surface_id);
581         return;
582     }
583
584     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
585
586     this->controller->layers[*layer_id]->add_surface(surface_id);
587     this->layout_commit();
588 }
589
590 void WindowManager::surface_removed(uint32_t surface_id)
591 {
592     HMI_DEBUG("wm", "surface_id is %u", surface_id);
593     g_app_list.removeSurface(surface_id);
594 }
595
596 void WindowManager::removeClient(const std::string &appid)
597 {
598     HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
599     g_app_list.removeClient(appid);
600 }
601
602 void WindowManager::exceptionProcessForTransition()
603 {
604     unsigned req_num = g_app_list.currentRequestNumber();
605     HMI_SEQ_NOTICE(req_num, "Process exception handling for request. Remove current request %d", req_num);
606     g_app_list.removeRequest(req_num);
607     HMI_SEQ_NOTICE(g_app_list.currentRequestNumber(), "Process next request if exists");
608     this->processNextRequest();
609 }
610
611 void WindowManager::timerHandler()
612 {
613     unsigned req_num = g_app_list.currentRequestNumber();
614     HMI_SEQ_DEBUG(req_num, "Timer expired remove Request");
615     g_app_list.reqDump();
616     g_app_list.removeRequest(req_num);
617     this->processNextRequest();
618 }
619
620 /*
621  ******* Private Functions *******
622  */
623
624 bool WindowManager::pop_pending_events()
625 {
626     bool x{true};
627     return this->pending_events.compare_exchange_strong(
628         x, false, std::memory_order_consume);
629 }
630
631 optional<int> WindowManager::lookup_id(char const *name)
632 {
633     return this->id_alloc.lookup(std::string(name));
634 }
635 optional<std::string> WindowManager::lookup_name(int id)
636 {
637     return this->id_alloc.lookup(id);
638 }
639
640 /**
641  * init_layers()
642  */
643 int WindowManager::init_layers()
644 {
645     if (!this->controller)
646     {
647         HMI_ERROR("wm", "ivi_controller global not available");
648         return -1;
649     }
650
651     if (this->outputs.empty())
652     {
653         HMI_ERROR("wm", "no output was set up!");
654         return -1;
655     }
656
657     auto &c = this->controller;
658
659     auto &o = this->outputs.front();
660     auto &s = c->screens.begin()->second;
661     auto &layers = c->layers;
662
663     // Write output dimensions to ivi controller...
664     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
665     c->physical_size = compositor::size{uint32_t(o->physical_width),
666                                         uint32_t(o->physical_height)};
667
668     // Clear scene
669     layers.clear();
670
671     // Clear screen
672     s->clear();
673
674     // Quick and dirty setup of layers
675     for (auto const &i : this->layers.mapping)
676     {
677         c->layer_create(i.second.layer_id, o->width, o->height);
678         auto &l = layers[i.second.layer_id];
679         l->set_destination_rectangle(0, 0, o->width, o->height);
680         l->set_visibility(1);
681         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
682                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
683     }
684
685     // Add layers to screen
686     s->set_render_order(this->layers.layers);
687
688     this->layout_commit();
689
690     this->layers.loadAreaDb();
691     this->layers.setupArea(o->width, o->height);
692
693     return 0;
694 }
695
696 void WindowManager::surface_set_layout(int surface_id, const std::string& area)
697 {
698     if (!this->controller->surface_exists(surface_id))
699     {
700         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
701         return;
702     }
703
704     auto o_layer_id = this->layers.get_layer_id(surface_id);
705
706     if (!o_layer_id)
707     {
708         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
709         return;
710     }
711
712     uint32_t layer_id = *o_layer_id;
713
714     auto const &layer = this->layers.get_layer(layer_id);
715     auto rect = this->layers.getAreaSize(area);
716     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
717                     rect.x, rect.y, rect.w, rect.h);
718     auto &s = this->controller->surfaces[surface_id];
719
720     int x = rect.x;
721     int y = rect.y;
722     int w = rect.w;
723     int h = rect.h;
724
725     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
726               layer_id);
727
728     // set destination to the display rectangle
729     s->set_destination_rectangle(x, y, w, h);
730
731     // update area information
732     this->area_info[surface_id].x = x;
733     this->area_info[surface_id].y = y;
734     this->area_info[surface_id].w = w;
735     this->area_info[surface_id].h = h;
736
737     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
738               surface_id, layer_id, x, y, w, h);
739 }
740
741 void WindowManager::layout_commit()
742 {
743     this->controller->commit_changes();
744     this->display->flush();
745 }
746
747 void WindowManager::emit_activated(char const *label)
748 {
749     this->send_event(kListEventName[Event_Active], label);
750 }
751
752 void WindowManager::emit_deactivated(char const *label)
753 {
754     this->send_event(kListEventName[Event_Inactive], label);
755 }
756
757 void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
758 {
759     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
760 }
761
762 void WindowManager::emit_syncdraw(const std::string &role, const std::string &area)
763 {
764     compositor::rect rect = this->layers.getAreaSize(area);
765     this->send_event(kListEventName[Event_SyncDraw],
766         role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
767 }
768
769 void WindowManager::emit_flushdraw(char const *label)
770 {
771     this->send_event(kListEventName[Event_FlushDraw], label);
772 }
773
774 void WindowManager::emit_visible(char const *label, bool is_visible)
775 {
776     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
777 }
778
779 void WindowManager::emit_invisible(char const *label)
780 {
781     return emit_visible(label, false);
782 }
783
784 void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); }
785
786 void WindowManager::activate(int id)
787 {
788     auto ip = this->controller->sprops.find(id);
789     if (ip != this->controller->sprops.end())
790     {
791         this->controller->surfaces[id]->set_visibility(1);
792         char const *label =
793             this->lookup_name(id).value_or("unknown-name").c_str();
794
795          // FOR CES DEMO >>>
796         if ((0 == strcmp(label, "radio")) ||
797             (0 == strcmp(label, "music")) ||
798             (0 == strcmp(label, "video")) ||
799             (0 == strcmp(label, "map")))
800         {
801             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
802             {
803                 if (id == *i)
804                 {
805                     // Remove id
806                     this->surface_bg.erase(i);
807
808                     // Remove from BG layer (999)
809                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
810                     this->controller->layers[999]->remove_surface(id);
811
812                     // Add to FG layer (1001)
813                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
814                     this->controller->layers[1001]->add_surface(id);
815
816                     for (int j : this->surface_bg)
817                     {
818                         HMI_DEBUG("wm", "Stored id:%d", j);
819                     }
820                     break;
821                 }
822             }
823         }
824         // <<< FOR CES DEMO
825
826         this->layout_commit();
827
828         // TODO: application requests by old role,
829         //       so convert role new to old for emitting event
830         const char* old_role = this->rolenew2old[label].c_str();
831
832         this->emit_visible(old_role);
833         this->emit_activated(old_role);
834     }
835 }
836
837 void WindowManager::deactivate(int id)
838 {
839     auto ip = this->controller->sprops.find(id);
840     if (ip != this->controller->sprops.end())
841     {
842         char const *label =
843             this->lookup_name(id).value_or("unknown-name").c_str();
844
845         // FOR CES DEMO >>>
846         if ((0 == strcmp(label, "radio")) ||
847             (0 == strcmp(label, "music")) ||
848             (0 == strcmp(label, "video")) ||
849             (0 == strcmp(label, "map")))
850         {
851
852             // Store id
853             this->surface_bg.push_back(id);
854
855             // Remove from FG layer (1001)
856             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
857             this->controller->layers[1001]->remove_surface(id);
858
859             // Add to BG layer (999)
860             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
861             this->controller->layers[999]->add_surface(id);
862
863             for (int j : surface_bg)
864             {
865                 HMI_DEBUG("wm", "Stored id:%d", j);
866             }
867         }
868         else
869         {
870             this->controller->surfaces[id]->set_visibility(0);
871         }
872         // <<< FOR CES DEMO
873
874         this->layout_commit();
875
876         // TODO: application requests by old role,
877         //       so convert role new to old for emitting event
878         const char* old_role = this->rolenew2old[label].c_str();
879
880         this->emit_deactivated(old_role);
881         this->emit_invisible(old_role);
882     }
883 }
884
885 WMError WindowManager::setRequest(const std::string& appid, const std::string &role, const std::string &area,
886                             Task task, unsigned* req_num)
887 {
888     if (!g_app_list.contains(appid))
889     {
890         return WMError::NOT_REGISTERED;
891     }
892
893     auto client = g_app_list.lookUpClient(appid);
894
895     /*
896      * Queueing Phase
897      */
898     unsigned current = g_app_list.currentRequestNumber();
899     unsigned requested_num = g_app_list.getRequestNumber(appid);
900     if (requested_num != 0)
901     {
902         HMI_SEQ_INFO(requested_num,
903             "%s %s %s request is already queued", appid.c_str(), role.c_str(), area.c_str());
904         return REQ_REJECTED;
905     }
906
907     WMRequest req = WMRequest(appid, role, area, task);
908     unsigned new_req = g_app_list.addRequest(req);
909     *req_num = new_req;
910     g_app_list.reqDump();
911
912     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", appid.c_str(), role.c_str(), area.c_str());
913
914     return WMError::SUCCESS;
915 }
916
917 WMError WindowManager::doTransition(unsigned req_num)
918 {
919     HMI_SEQ_DEBUG(req_num, "check policy");
920     WMError ret = this->checkPolicy(req_num);
921     if (ret != WMError::SUCCESS)
922     {
923         return ret;
924     }
925     HMI_SEQ_DEBUG(req_num, "Start transition.");
926     ret = this->startTransition(req_num);
927     return ret;
928 }
929
930 WMError WindowManager::checkPolicy(unsigned req_num)
931 {
932     /*
933     * Check Policy
934     */
935     // get current trigger
936     bool found = false;
937     bool split = false;
938     WMError ret = WMError::LAYOUT_CHANGE_FAIL;
939     auto trigger = g_app_list.getRequest(req_num, &found);
940     if (!found)
941     {
942         ret = WMError::NO_ENTRY;
943         return ret;
944     }
945     std::string req_area = trigger.area;
946
947     // >>>> Compatible with current window manager until policy manager coming
948     if (trigger.task == Task::TASK_ALLOCATE)
949     {
950         HMI_SEQ_DEBUG(req_num, "Check split or not");
951         const char *msg = this->check_surface_exist(trigger.role.c_str());
952
953         if (msg)
954         {
955             HMI_SEQ_ERROR(req_num, msg);
956             ret = WMError::LAYOUT_CHANGE_FAIL;
957             return ret;
958         }
959
960         auto const &surface_id = this->lookup_id(trigger.role.c_str());
961         auto o_state = *this->layers.get_layout_state(*surface_id);
962         struct LayoutState &state = *o_state;
963
964         unsigned curernt_sid = state.main;
965         split = this->can_split(state, *surface_id);
966
967         if (split)
968         {
969             HMI_SEQ_DEBUG(req_num, "Split happens");
970             // Get current visible role
971             std::string add_role = this->lookup_name(state.main).value();
972             // Set next area
973             std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
974             // Change request area
975             req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
976             HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens",
977                                 trigger.area.c_str(), req_area.c_str());
978             // set another action
979             std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
980             if (!found)
981             {
982                 HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid);
983                 ret = WMError::NOT_REGISTERED;
984                 return ret;
985             }
986             HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
987                          add_name.c_str(), add_role.c_str(), add_area.c_str());
988             // Set split action
989             bool end_draw_finished = false;
990             WMAction split_action{
991                 add_name,
992                 add_role,
993                 add_area,
994                 TaskVisible::VISIBLE,
995                 end_draw_finished};
996             WMError ret = g_app_list.setAction(req_num, split_action);
997             if (ret != WMError::SUCCESS)
998             {
999                 HMI_SEQ_ERROR(req_num, "Failed to set action");
1000                 return ret;
1001             }
1002             g_app_list.reqDump();
1003         }
1004     }
1005     else
1006     {
1007         HMI_SEQ_DEBUG(req_num, "split doesn't happen");
1008     }
1009
1010     // Set invisible task(Remove if policy manager finish)
1011     ret = this->setInvisibleTask(trigger.role, split);
1012     if(ret != WMError::SUCCESS)
1013     {
1014         HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
1015         return ret;
1016     }
1017
1018     /*  get new status from Policy Manager */
1019     HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
1020     if(trigger.role == "homescreen")
1021     {
1022         // TODO : Remove when Policy Manager completed
1023         HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!");
1024         req_area = "fullscreen";
1025     }
1026     TaskVisible task_visible =
1027         (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
1028
1029     ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
1030     g_app_list.reqDump();
1031
1032     return ret;
1033 }
1034
1035 WMError WindowManager::startTransition(unsigned req_num)
1036 {
1037     bool sync_draw_happen = false;
1038     bool found = false;
1039     WMError ret = WMError::SUCCESS;
1040     auto actions = g_app_list.getActions(req_num, &found);
1041     if (!found)
1042     {
1043         ret = WMError::NO_ENTRY;
1044         HMI_SEQ_ERROR(req_num,
1045             "Window Manager bug :%s : Action is not set", errorDescription(ret));
1046         return ret;
1047     }
1048
1049     for (const auto &action : actions)
1050     {
1051         if (action.visible != TaskVisible::INVISIBLE)
1052         {
1053             sync_draw_happen = true;
1054
1055             // TODO: application requests by old role,
1056             //       so convert role new to old for emitting event
1057             std::string old_role = this->rolenew2old[action.role];
1058
1059             this->emit_syncdraw(old_role, action.area);
1060             /* TODO: emit event for app not subscriber
1061             if(g_app_list.contains(y.appid))
1062                 g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
1063         }
1064     }
1065
1066     if (sync_draw_happen)
1067     {
1068         this->setTimer();
1069     }
1070     else
1071     {
1072         // deactivate only, no syncDraw
1073         // Make it deactivate here
1074         for (const auto &x : actions)
1075         {
1076             if (g_app_list.contains(x.appid))
1077             {
1078                 auto client = g_app_list.lookUpClient(x.appid);
1079                 this->deactivate(client->surfaceID(x.role));
1080             }
1081         }
1082         ret = NO_LAYOUT_CHANGE;
1083     }
1084     return ret;
1085 }
1086
1087 WMError WindowManager::setInvisibleTask(const std::string &role, bool split)
1088 {
1089     unsigned req_num = g_app_list.currentRequestNumber();
1090     HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
1091     // This task is copied from original actiavete surface
1092     const char *drawing_name = this->rolenew2old[role].c_str();
1093     auto const &surface_id = this->lookup_id(role.c_str());
1094     auto layer_id = this->layers.get_layer_id(*surface_id);
1095     auto o_state = *this->layers.get_layout_state(*surface_id);
1096     struct LayoutState &state = *o_state;
1097     std::string add_name, add_role;
1098     std::string add_area = "";
1099     int surface;
1100     TaskVisible task_visible = TaskVisible::INVISIBLE;
1101     bool end_draw_finished = true;
1102     bool found = false;
1103
1104     for (auto const &l : this->layers.mapping)
1105     {
1106         if (l.second.layer_id <= *layer_id)
1107         {
1108             continue;
1109         }
1110         HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
1111         if (l.second.state.main != -1)
1112         {
1113             //this->deactivate(l.second.state.main);
1114             surface = l.second.state.main;
1115             add_role = *this->id_alloc.lookup(surface);
1116             add_name = g_app_list.getAppID(surface, add_role, &found);
1117             if(!found){
1118                 return WMError::NOT_REGISTERED;
1119             }
1120             HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
1121             WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
1122             g_app_list.setAction(req_num, act);
1123             l.second.state.main = -1;
1124         }
1125
1126         if (l.second.state.sub != -1)
1127         {
1128             //this->deactivate(l.second.state.sub);
1129             surface = l.second.state.sub;
1130             add_role = *this->id_alloc.lookup(surface);
1131             add_name = g_app_list.getAppID(surface, add_role, &found);
1132             if (!found)
1133             {
1134                 return WMError::NOT_REGISTERED;
1135             }
1136             HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
1137             WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
1138             g_app_list.setAction(req_num, act);
1139             l.second.state.sub = -1;
1140         }
1141     }
1142
1143     // change current state here, but this is hack
1144     auto layer = this->layers.get_layer(*layer_id);
1145
1146     if (state.main == -1)
1147     {
1148         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
1149     }
1150     else
1151     {
1152         if (0 != strcmp(drawing_name, "HomeScreen"))
1153         {
1154             if (split)
1155             {
1156                 if (state.sub != *surface_id)
1157                 {
1158                     if (state.sub != -1)
1159                     {
1160                         //this->deactivate(state.sub);
1161                         WMAction deact_sub;
1162                         deact_sub.role =
1163                             std::move(*this->id_alloc.lookup(state.sub));
1164                         deact_sub.area = add_area;
1165                         deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
1166                         if (!found)
1167                         {
1168                             HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
1169                                             deact_sub.role.c_str());
1170                             return WMError::NOT_REGISTERED;
1171                         }
1172                         deact_sub.visible = task_visible;
1173                         deact_sub.end_draw_finished = end_draw_finished;
1174                         HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
1175                         g_app_list.setAction(req_num, deact_sub);
1176                     }
1177                 }
1178                 //state = LayoutState{state.main, *surface_id};
1179             }
1180             else
1181             {
1182                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
1183
1184                 //this->surface_set_layout(*surface_id);
1185                 if (state.main != *surface_id)
1186                 {
1187                     // this->deactivate(state.main);
1188                     WMAction deact_main;
1189                     deact_main.role = std::move(*this->id_alloc.lookup(state.main));
1190                     ;
1191                     deact_main.area = add_area;
1192                     deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
1193                     if (!found)
1194                     {
1195                         HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
1196                         return WMError::NOT_REGISTERED;
1197                     }
1198                     deact_main.visible = task_visible;
1199                     deact_main.end_draw_finished = end_draw_finished;
1200                     HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
1201                     g_app_list.setAction(req_num, deact_main);
1202                 }
1203                 if (state.sub != -1)
1204                 {
1205                     if (state.sub != *surface_id)
1206                     {
1207                         //this->deactivate(state.sub);
1208                         WMAction deact_sub;
1209                         deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
1210                         ;
1211                         deact_sub.area = add_area;
1212                         deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
1213                         if (!found)
1214                         {
1215                             HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
1216                             return WMError::NOT_REGISTERED;
1217                         }
1218                         deact_sub.visible = task_visible;
1219                         deact_sub.end_draw_finished = end_draw_finished;
1220                         HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
1221                         g_app_list.setAction(req_num, deact_sub);
1222                     }
1223                 }
1224                 //state = LayoutState{*surface_id};
1225             }
1226         }
1227     }
1228     return WMError::SUCCESS;
1229 }
1230
1231 WMError WindowManager::doEndDraw(unsigned req_num)
1232 {
1233     // get actions
1234     bool found;
1235     auto actions = g_app_list.getActions(req_num, &found);
1236     WMError ret = WMError::SUCCESS;
1237     if (!found)
1238     {
1239         ret = WMError::NO_ENTRY;
1240         return ret;
1241     }
1242
1243     HMI_SEQ_INFO(req_num, "do endDraw");
1244
1245     // layout change and make it visible
1246     for (const auto &act : actions)
1247     {
1248         // layout change
1249         if(!g_app_list.contains(act.appid)){
1250             ret = WMError::NOT_REGISTERED;
1251         }
1252         ret = this->layoutChange(act);
1253         if(ret != WMError::SUCCESS)
1254         {
1255             HMI_SEQ_WARNING(req_num,
1256                 "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1257             return ret;
1258         }
1259         ret = this->visibilityChange(act);
1260         if (ret != WMError::SUCCESS)
1261         {
1262             HMI_SEQ_WARNING(req_num,
1263                 "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1264             return ret;
1265         }
1266         HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
1267         //this->lm_enddraw(act.role.c_str());
1268     }
1269
1270     // Change current state
1271     this->changeCurrentState(req_num);
1272
1273     HMI_SEQ_INFO(req_num, "emit flushDraw");
1274
1275     for(const auto &act_flush : actions)
1276     {
1277         if(act_flush.visible != TaskVisible::INVISIBLE)
1278         {
1279             // TODO: application requests by old role,
1280             //       so convert role new to old for emitting event
1281             std::string old_role = this->rolenew2old[act_flush.role];
1282
1283             this->emit_flushdraw(old_role.c_str());
1284         }
1285     }
1286
1287     return ret;
1288 }
1289
1290 WMError WindowManager::layoutChange(const WMAction &action)
1291 {
1292     if (action.visible == TaskVisible::INVISIBLE)
1293     {
1294         // Visibility is not change -> no redraw is required
1295         return WMError::SUCCESS;
1296     }
1297     auto client = g_app_list.lookUpClient(action.appid);
1298     unsigned surface = client->surfaceID(action.role);
1299     if (surface == 0)
1300     {
1301         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1302                       "client doesn't have surface with role(%s)", action.role.c_str());
1303         return WMError::NOT_REGISTERED;
1304     }
1305     // Layout Manager
1306     WMError ret = this->setSurfaceSize(surface, action.area);
1307     return ret;
1308 }
1309
1310 WMError WindowManager::visibilityChange(const WMAction &action)
1311 {
1312     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility");
1313     if(!g_app_list.contains(action.appid)){
1314         return WMError::NOT_REGISTERED;
1315     }
1316     auto client = g_app_list.lookUpClient(action.appid);
1317     unsigned surface = client->surfaceID(action.role);
1318     if(surface == 0)
1319     {
1320         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1321                       "client doesn't have surface with role(%s)", action.role.c_str());
1322         return WMError::NOT_REGISTERED;
1323     }
1324
1325     if (action.visible != TaskVisible::INVISIBLE)
1326     {
1327         this->activate(surface); // Layout Manager task
1328     }
1329     else
1330     {
1331         this->deactivate(surface); // Layout Manager task
1332     }
1333     return WMError::SUCCESS;
1334 }
1335
1336 WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area)
1337 {
1338     this->surface_set_layout(surface, area);
1339
1340     return WMError::SUCCESS;
1341 }
1342
1343 WMError WindowManager::changeCurrentState(unsigned req_num)
1344 {
1345     HMI_SEQ_DEBUG(req_num, "Change current layout state");
1346     bool trigger_found = false, action_found = false;
1347     auto trigger = g_app_list.getRequest(req_num, &trigger_found);
1348     auto actions = g_app_list.getActions(req_num, &action_found);
1349     if (!trigger_found || !action_found)
1350     {
1351         HMI_SEQ_ERROR(req_num, "Action not found");
1352         return WMError::LAYOUT_CHANGE_FAIL;
1353     }
1354
1355     // Layout state reset
1356     struct LayoutState reset_state{-1, -1};
1357     HMI_SEQ_DEBUG(req_num,"Reset layout state");
1358     for (const auto &action : actions)
1359     {
1360         if(!g_app_list.contains(action.appid)){
1361             return WMError::NOT_REGISTERED;
1362         }
1363         auto client = g_app_list.lookUpClient(action.appid);
1364         auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
1365         if(pCurState == nullptr)
1366         {
1367             HMI_SEQ_ERROR(req_num, "Counldn't find current status");
1368             continue;
1369         }
1370         pCurState->main = reset_state.main;
1371         pCurState->sub = reset_state.sub;
1372     }
1373
1374     HMI_SEQ_DEBUG(req_num, "Change state");
1375     for (const auto &action : actions)
1376     {
1377         auto client = g_app_list.lookUpClient(action.appid);
1378         auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
1379         if (pLayerCurState == nullptr)
1380         {
1381             HMI_SEQ_ERROR(req_num, "Counldn't find current status");
1382             continue;
1383         }
1384         int surface = -1;
1385
1386         if (action.visible != TaskVisible::INVISIBLE)
1387         {
1388             surface = (int)client->surfaceID(action.role);
1389             HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
1390                             action.role.c_str(), surface, action.area.c_str());
1391             // visible == true -> layout changes
1392             if(action.area == "normal.full" || action.area == "split.main")
1393             {
1394                 pLayerCurState->main = surface;
1395             }
1396             else if (action.area == "split.sub")
1397             {
1398                 pLayerCurState->sub = surface;
1399             }
1400             else
1401             {
1402                 // normalfull
1403                 pLayerCurState->main = surface;
1404             }
1405         }
1406     }
1407
1408     return WMError::SUCCESS;
1409 }
1410
1411 void WindowManager::emitScreenUpdated(unsigned req_num)
1412 {
1413     // Get visible apps
1414     HMI_SEQ_DEBUG(req_num, "emit screen updated");
1415     bool found = false;
1416     auto actions = g_app_list.getActions(req_num, &found);
1417
1418     // create json object
1419     json_object *j = json_object_new_object();
1420     json_object *jarray = json_object_new_array();
1421
1422     for(const auto& action: actions)
1423     {
1424         if(action.visible != TaskVisible::INVISIBLE)
1425         {
1426             json_object_array_add(jarray, json_object_new_string(action.appid.c_str()));
1427         }
1428     }
1429     json_object_object_add(j, kKeyIds, jarray);
1430     HMI_SEQ_INFO(req_num, "Visible app: %s", json_object_get_string(j));
1431
1432     int ret = afb_event_push(
1433         this->map_afb_event[kListEventName[Event_ScreenUpdated]], j);
1434     if (ret != 0)
1435     {
1436         HMI_DEBUG("wm", "afb_event_push failed: %m");
1437     }
1438     json_object_put(jarray);
1439 }
1440
1441 void WindowManager::setTimer()
1442 {
1443     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
1444     if (g_timer_ev_src == nullptr)
1445     {
1446         // firsttime set into sd_event
1447         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
1448             CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
1449         if (ret < 0)
1450         {
1451             HMI_ERROR("wm", "Could't set timer");
1452         }
1453     }
1454     else
1455     {
1456         // update timer limitation after second time
1457         sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
1458         sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
1459     }
1460 }
1461
1462 void WindowManager::stopTimer()
1463 {
1464     unsigned req_num = g_app_list.currentRequestNumber();
1465     HMI_SEQ_DEBUG(req_num, "Timer stop");
1466     int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
1467     if (rc < 0)
1468     {
1469         HMI_SEQ_ERROR(req_num, "Timer stop failed");
1470     }
1471 }
1472
1473 void WindowManager::processNextRequest()
1474 {
1475     g_app_list.next();
1476     g_app_list.reqDump();
1477     unsigned req_num = g_app_list.currentRequestNumber();
1478     if (g_app_list.haveRequest())
1479     {
1480         HMI_SEQ_DEBUG(req_num, "Process next request");
1481         WMError rc = doTransition(req_num);
1482         if (rc != WMError::SUCCESS)
1483         {
1484             HMI_SEQ_ERROR(req_num, errorDescription(rc));
1485         }
1486     }
1487     else
1488     {
1489         HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request");
1490     }
1491 }
1492
1493 const char* WindowManager::convertRoleOldToNew(char const *old_role)
1494 {
1495     const char *new_role = nullptr;
1496
1497     for (auto const &on : this->roleold2new)
1498     {
1499         std::regex regex = std::regex(on.first);
1500         if (std::regex_match(old_role, regex))
1501         {
1502             // role is old. So convert to new.
1503             new_role = on.second.c_str();
1504             break;
1505         }
1506     }
1507
1508     if (nullptr == new_role)
1509     {
1510         // role is new or fallback.
1511         new_role = old_role;
1512     }
1513
1514     HMI_DEBUG("wm", "old:%s -> new:%s", old_role, new_role);
1515
1516     return new_role;
1517 }
1518
1519 int WindowManager::loadOldRoleDb()
1520 {
1521     // Get afm application installed dir
1522     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1523     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1524
1525     std::string file_name;
1526     if (!afm_app_install_dir)
1527     {
1528         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1529     }
1530     else
1531     {
1532         file_name = std::string(afm_app_install_dir) + std::string("/etc/old_roles.db");
1533     }
1534
1535     // Load old_role.db
1536     json_object* json_obj;
1537     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1538     if (0 > ret)
1539     {
1540         HMI_ERROR("wm", "Could not open old_role.db, so use default old_role information");
1541         json_obj = json_tokener_parse(kDefaultOldRoleDb);
1542     }
1543     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1544
1545     // Perse apps
1546     json_object* json_cfg;
1547     if (!json_object_object_get_ex(json_obj, "old_roles", &json_cfg))
1548     {
1549         HMI_ERROR("wm", "Parse Error!!");
1550         return -1;
1551     }
1552
1553     int len = json_object_array_length(json_cfg);
1554     HMI_DEBUG("wm", "json_cfg len:%d", len);
1555     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1556
1557     for (int i=0; i<len; i++)
1558     {
1559         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1560
1561         const char* old_role = jh::getStringFromJson(json_tmp, "name");
1562         if (nullptr == old_role)
1563         {
1564             HMI_ERROR("wm", "Parse Error!!");
1565             return -1;
1566         }
1567
1568         const char* new_role = jh::getStringFromJson(json_tmp, "new");
1569         if (nullptr == new_role)
1570         {
1571             HMI_ERROR("wm", "Parse Error!!");
1572             return -1;
1573         }
1574
1575         this->roleold2new[old_role] = std::string(new_role);
1576     }
1577
1578     // Check
1579     for(auto itr = this->roleold2new.begin();
1580       itr != this->roleold2new.end(); ++itr)
1581     {
1582         HMI_DEBUG("wm", ">>> role old:%s new:%s",
1583                   itr->first.c_str(), itr->second.c_str());
1584     }
1585
1586     // Release json_object
1587     json_object_put(json_obj);
1588
1589     return 0;
1590 }
1591
1592 const char *WindowManager::check_surface_exist(const char *drawing_name)
1593 {
1594     auto const &surface_id = this->lookup_id(drawing_name);
1595     if (!surface_id)
1596     {
1597         return "Surface does not exist";
1598     }
1599
1600     if (!this->controller->surface_exists(*surface_id))
1601     {
1602         return "Surface does not exist in controller!";
1603     }
1604
1605     auto layer_id = this->layers.get_layer_id(*surface_id);
1606
1607     if (!layer_id)
1608     {
1609         return "Surface is not on any layer!";
1610     }
1611
1612     auto o_state = *this->layers.get_layout_state(*surface_id);
1613
1614     if (o_state == nullptr)
1615     {
1616         return "Could not find layer for surface";
1617     }
1618
1619     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
1620     return nullptr;
1621 }
1622
1623 bool WindowManager::can_split(struct LayoutState const &state, int new_id)
1624 {
1625     if (state.main != -1 && state.main != new_id)
1626     {
1627         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1628         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1629
1630         // surfaces are on separate layers, don't bother.
1631         if (new_id_layer != current_id_layer)
1632         {
1633             return false;
1634         }
1635
1636         std::string const &new_id_str = this->lookup_name(new_id).value();
1637         std::string const &cur_id_str = this->lookup_name(state.main).value();
1638
1639         auto const &layer = this->layers.get_layer(new_id_layer);
1640
1641         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1642
1643         if (layer->layouts.empty())
1644         {
1645             return false;
1646         }
1647
1648         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1649         {
1650             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1651             auto rem = std::regex(i->main_match);
1652             if (std::regex_match(cur_id_str, rem))
1653             {
1654                 // build the second one only if the first already matched
1655                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1656                 auto res = std::regex(i->sub_match);
1657                 if (std::regex_match(new_id_str, res))
1658                 {
1659                     HMI_DEBUG("wm", "layout matched!");
1660                     return true;
1661                 }
1662             }
1663         }
1664     }
1665
1666     return false;
1667 }
1668
1669 const char* WindowManager::kDefaultOldRoleDb = "{ \
1670     \"old_roles\": [ \
1671         { \
1672             \"name\": \"HomeScreen\", \
1673             \"new\": \"homescreen\" \
1674         }, \
1675         { \
1676             \"name\": \"Music\", \
1677             \"new\": \"music\" \
1678         }, \
1679         { \
1680             \"name\": \"MediaPlayer\", \
1681             \"new\": \"music\" \
1682         }, \
1683         { \
1684             \"name\": \"Video\", \
1685             \"new\": \"video\" \
1686         }, \
1687         { \
1688             \"name\": \"VideoPlayer\", \
1689             \"new\": \"video\" \
1690         }, \
1691         { \
1692             \"name\": \"WebBrowser\", \
1693             \"new\": \"browser\" \
1694         }, \
1695         { \
1696             \"name\": \"Radio\", \
1697             \"new\": \"radio\" \
1698         }, \
1699         { \
1700             \"name\": \"Phone\", \
1701             \"new\": \"phone\" \
1702         }, \
1703         { \
1704             \"name\": \"Navigation\", \
1705             \"new\": \"map\" \
1706         }, \
1707         { \
1708             \"name\": \"HVAC\", \
1709             \"new\": \"hvac\" \
1710         }, \
1711         { \
1712             \"name\": \"Settings\", \
1713             \"new\": \"settings\" \
1714         }, \
1715         { \
1716             \"name\": \"Dashboard\", \
1717             \"new\": \"dashboard\" \
1718         }, \
1719         { \
1720             \"name\": \"POI\", \
1721             \"new\": \"poi\" \
1722         }, \
1723         { \
1724             \"name\": \"Mixer\", \
1725             \"new\": \"mixer\" \
1726         }, \
1727         { \
1728             \"name\": \"Restriction\", \
1729             \"new\": \"restriction\" \
1730         }, \
1731         { \
1732             \"name\": \"^OnScreen.*\", \
1733             \"new\": \"on_screen\" \
1734         } \
1735     ] \
1736 }";
1737
1738 /**
1739  * controller_hooks
1740  */
1741 void controller_hooks::surface_created(uint32_t surface_id)
1742 {
1743     this->app->surface_created(surface_id);
1744 }
1745
1746 void controller_hooks::surface_removed(uint32_t surface_id)
1747 {
1748     this->app->surface_removed(surface_id);
1749 }
1750
1751 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1752                                           uint32_t /*v*/) {}
1753
1754 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1755                                                      uint32_t /*x*/,
1756                                                      uint32_t /*y*/,
1757                                                      uint32_t /*w*/,
1758                                                      uint32_t /*h*/) {}
1759
1760 } // namespace wm