bba753177ef496c622cc9d510c90a85136f31a4d
[apps/agl-service-windowmanager-2017.git] / src / window_manager.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <fstream>
18 #include <regex>
19
20 #include "window_manager.hpp"
21 #include "json_helper.hpp"
22 #include "wm_config.hpp"
23 #include "applist.hpp"
24
25 extern "C"
26 {
27 #include <systemd/sd-event.h>
28 }
29
30 namespace wm
31 {
32
33 static const uint64_t kTimeOut = 3ULL; /* 3s */
34
35 /* DrawingArea name used by "{layout}.{area}" */
36 const char kNameLayoutNormal[] = "normal";
37 const char kNameLayoutSplit[]  = "split";
38 const char kNameAreaFull[]     = "full";
39 const char kNameAreaMain[]     = "main";
40 const char kNameAreaSub[]      = "sub";
41
42 /* Key for json obejct */
43 const char kKeyDrawingName[] = "drawing_name";
44 const char kKeyDrawingArea[] = "drawing_area";
45 const char kKeyDrawingRect[] = "drawing_rect";
46 const char kKeyX[]           = "x";
47 const char kKeyY[]           = "y";
48 const char kKeyWidth[]       = "width";
49 const char kKeyHeight[]      = "height";
50 const char kKeyWidthPixel[]  = "width_pixel";
51 const char kKeyHeightPixel[] = "height_pixel";
52 const char kKeyWidthMm[]     = "width_mm";
53 const char kKeyHeightMm[]    = "height_mm";
54 const char kKeyIds[]         = "ids";
55
56 static sd_event_source *g_timer_ev_src = nullptr;
57 static AppList g_app_list;
58
59 namespace
60 {
61
62 using nlohmann::json;
63
64 result<json> file_to_json(char const *filename)
65 {
66     json j;
67     std::ifstream i(filename);
68     if (i.fail())
69     {
70         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
71         j = default_layers_json;
72     }
73     else
74     {
75         i >> j;
76     }
77
78     return Ok(j);
79 }
80
81 struct result<layer_map> load_layer_map(char const *filename)
82 {
83     HMI_DEBUG("wm", "loading IDs from %s", filename);
84
85     auto j = file_to_json(filename);
86     if (j.is_err())
87     {
88         return Err<layer_map>(j.unwrap_err());
89     }
90     json jids = j.unwrap();
91
92     return to_layer_map(jids);
93 }
94
95 static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
96 {
97     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
98     reinterpret_cast<wm::WindowManager *>(userdata)->timerHandler();
99     return 0;
100 }
101
102 } // namespace
103
104 /**
105  * WindowManager Impl
106  */
107 WindowManager::WindowManager(wl::display *d)
108     : chooks{this},
109       display{d},
110       controller{},
111       outputs(),
112       layers(),
113       id_alloc{},
114       pending_events(false)
115 {
116     char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
117     std::string path;
118     if (!path_layers_json)
119     {
120         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
121         path = std::string(path_layers_json);
122     }
123     else
124     {
125         path = std::string(path_layers_json) + std::string("/etc/layers.json");
126     }
127
128     try
129     {
130         {
131             auto l = load_layer_map(path.c_str());
132             if (l.is_ok())
133             {
134                 this->layers = l.unwrap();
135             }
136             else
137             {
138                 HMI_ERROR("wm", "%s", l.err().value());
139             }
140         }
141     }
142     catch (std::exception &e)
143     {
144         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
145     }
146 }
147
148 int WindowManager::init()
149 {
150     int ret;
151     if (!this->display->ok())
152     {
153         return -1;
154     }
155
156     if (this->layers.mapping.empty())
157     {
158         HMI_ERROR("wm", "No surface -> layer mapping loaded");
159         return -1;
160     }
161
162     // TODO: application requests by old role,
163     //       so create role map (old, new)
164     // Load old_role.db
165     this->loadOldRoleDb();
166
167     // Make afb event
168     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
169     {
170         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
171     }
172
173     this->display->add_global_handler(
174         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
175             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
176         });
177
178     this->display->add_global_handler(
179         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
180             this->controller =
181                 std::make_unique<struct compositor::controller>(r, name, v);
182
183             // Init controller hooks
184             this->controller->chooks = &this->chooks;
185
186             // This protocol needs the output, so lets just add our mapping here...
187             this->controller->add_proxy_to_id_mapping(
188                 this->outputs.back()->proxy.get(),
189                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
190                     this->outputs.back()->proxy.get())));
191
192             // Create screen
193             this->controller->create_screen(this->outputs.back()->proxy.get());
194
195             // Set display to controller
196             this->controller->display = this->display;
197         });
198
199     // First level objects
200     this->display->roundtrip();
201     // Second level objects
202     this->display->roundtrip();
203     // Third level objects
204     this->display->roundtrip();
205
206     ret = init_layers();
207     return ret;
208 }
209
210 int WindowManager::dispatch_pending_events()
211 {
212     if (this->pop_pending_events())
213     {
214         this->display->dispatch_pending();
215         return 0;
216     }
217     return -1;
218 }
219
220 void WindowManager::set_pending_events()
221 {
222     this->pending_events.store(true, std::memory_order_release);
223 }
224
225 result<int> WindowManager::api_request_surface(char const *appid, char const *drawing_name)
226 {
227     // TODO: application requests by old role,
228     //       so convert role old to new
229     const char *role = this->convertRoleOldToNew(drawing_name);
230
231     auto lid = this->layers.get_layer_id(std::string(role));
232     if (!lid)
233     {
234         /**
235        * register drawing_name as fallback and make it displayed.
236        */
237         lid = this->layers.get_layer_id(std::string("fallback"));
238         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
239         if (!lid)
240         {
241             return Err<int>("Drawing name does not match any role, fallback is disabled");
242         }
243     }
244
245     auto rname = this->lookup_id(role);
246     if (!rname)
247     {
248         // name does not exist yet, allocate surface id...
249         auto id = int(this->id_alloc.generate_id(role));
250         this->layers.add_surface(id, *lid);
251
252         // set the main_surface[_name] here and now
253         if (!this->layers.main_surface_name.empty() &&
254             this->layers.main_surface_name == drawing_name)
255         {
256             this->layers.main_surface = id;
257             HMI_DEBUG("wm", "Set main_surface id to %u", id);
258         }
259
260         // add client into the db
261         std::string appid_str(appid);
262         g_app_list.addClient(appid_str, *lid, id, std::string(role));
263
264         // Set role map of (new, old)
265         this->rolenew2old[role] = std::string(drawing_name);
266
267         return Ok<int>(id);
268     }
269
270     // Check currently registered drawing names if it is already there.
271     return Err<int>("Surface already present");
272 }
273
274 char const *WindowManager::api_request_surface(char const *appid, char const *drawing_name,
275                                      char const *ivi_id)
276 {
277     ST();
278
279     // TODO: application requests by old role,
280     //       so convert role old to new
281     const char *role = this->convertRoleOldToNew(drawing_name);
282
283     auto lid = this->layers.get_layer_id(std::string(role));
284     unsigned sid = std::stol(ivi_id);
285
286     if (!lid)
287     {
288         /**
289        * register drawing_name as fallback and make it displayed.
290        */
291         lid = this->layers.get_layer_id(std::string("fallback"));
292         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
293         if (!lid)
294         {
295             return "Drawing name does not match any role, fallback is disabled";
296         }
297     }
298
299     auto rname = this->lookup_id(role);
300
301     if (rname)
302     {
303         return "Surface already present";
304     }
305
306     // register pair drawing_name and ivi_id
307     this->id_alloc.register_name_id(role, sid);
308     this->layers.add_surface(sid, *lid);
309
310     // this surface is already created
311     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
312
313     this->controller->layers[*lid]->add_surface(sid);
314     this->layout_commit();
315
316     // add client into the db
317     std::string appid_str(appid);
318     g_app_list.addClient(appid_str, *lid, sid, std::string(role));
319
320     // Set role map of (new, old)
321     this->rolenew2old[role] = std::string(drawing_name);
322
323     return nullptr;
324 }
325
326 /**
327  * This function is substitute of requestSurface
328  * If surface creation is faster than application request of this function,
329  * WM will bind surfaceID with application and role.
330  * If surface creation is slower than application request of thie function,
331  * WM will put Client into pending list.
332  *
333  * Note :
334  * Application can request with pid but this is temporary solution for now.
335  * This will be removed.
336  * */
337 bool WindowManager::api_set_role(char const *appid, char const *drawing_name, unsigned pid){
338     std::string id = appid;
339     std::string role = drawing_name;
340     unsigned surface = 0;
341     WMError wm_err = WMError::UNKNOWN;
342     bool ret = false;
343
344     // get layer ID which role should be in
345     auto lid = this->layers.get_layer_id(role);
346     if (!lid)
347     {
348         /**
349        * register drawing_name as fallback and make it displayed.
350        */
351         lid = this->layers.get_layer_id(std::string("fallback"));
352         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role.c_str());
353         if (!lid)
354         {
355             HMI_ERROR("wm", "Drawing name does not match any role, fallback is disabled");
356             return ret;
357         }
358     }
359
360     if(0 != pid){
361         // search floating surfaceID from pid if pid is designated.
362         // It is not good that application request with its pid
363         wm_err = g_app_list.popFloatingSurface(pid, &surface);
364     }
365     else{
366         // get floating surface with appid. If WM queries appid from pid,
367         // WM can bind surface and role with appid(not implemented yet)
368         //wm_err = g_app_list.popFloatingSurface(id);
369     }
370     if(wm_err != WMError::SUCCESS){
371         HMI_ERROR("wm", "No floating surface for app: %s", id.c_str());
372         g_app_list.addFloatingClient(id, *lid, role);
373         HMI_NOTICE("wm", "%s : Waiting for surface creation", id.c_str());
374         return ret;
375     }
376
377     ret = true;
378     if (g_app_list.contains(id))
379     {
380         HMI_INFO("wm", "Add role: %s with surface: %d. Client %s has multi surfaces.",
381                  role.c_str(), surface, id.c_str());
382         wm_err = g_app_list.appendRole(id, role, surface);
383         if(wm_err != WMError::SUCCESS){
384             HMI_INFO("wm", errorDescription(wm_err));
385         }
386     }
387     else{
388         HMI_INFO("wm", "Create new client: %s, surface: %d into layer: %d with role: %s",
389                  id.c_str(), surface, *lid, role.c_str());
390         g_app_list.addClient(id, *lid, surface, role);
391     }
392
393     // register pair drawing_name and ivi_id
394     this->id_alloc.register_name_id(role.c_str(), surface);
395     this->layers.add_surface(surface, *lid);
396
397     // this surface is already created
398     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface, *lid);
399
400     const auto &o_layer = this->layers.get_layer(*lid);
401     auto rect = o_layer.value().rect;
402     if(rect.w < 0)
403     {
404         rect.w = this->controller->output_size.w + 1 + rect.w;
405     }
406     if(rect.h < 0)
407     {
408         rect.h = this->controller->output_size.h + 1 + rect.h;
409     }
410
411     this->controller->layers[*lid]->add_surface(surface);
412     this->layout_commit();
413
414     return ret;
415 }
416
417 void WindowManager::api_activate_surface(char const *appid, char const *drawing_name,
418                                char const *drawing_area, const reply_func &reply)
419 {
420     ST();
421
422     // TODO: application requests by old role,
423     //       so convert role old to new
424     const char *c_role = this->convertRoleOldToNew(drawing_name);
425
426     std::string id = appid;
427     std::string role = c_role;
428     std::string area = drawing_area;
429
430     if(!g_app_list.contains(id))
431     {
432         reply("app doesn't request 'requestSurface' or 'setRole' yet");
433         return;
434     }
435     auto client = g_app_list.lookUpClient(id);
436
437     unsigned srfc = client->surfaceID(role);
438     if(srfc == 0)
439     {
440         HMI_ERROR("wm", "role sould be set with surface");
441         reply("role sould be set with surface");
442         return;
443     }
444     g_app_list.removeFloatingSurface(client->surfaceID(role));
445
446     Task task = Task::TASK_ALLOCATE;
447     unsigned req_num = 0;
448     WMError ret = WMError::UNKNOWN;
449
450     ret = this->setRequest(id, role, area, task, &req_num);
451
452     if(ret != WMError::SUCCESS)
453     {
454         HMI_ERROR("wm", errorDescription(ret));
455         reply("Failed to set request");
456         return;
457     }
458
459     reply(nullptr);
460     if (req_num != g_app_list.currentRequestNumber())
461     {
462         // Add request, then invoked after the previous task is finished
463         HMI_SEQ_DEBUG(req_num, "request is accepted");
464         return;
465     }
466
467     /*
468      * Do allocate tasks
469      */
470     ret = this->doTransition(req_num);
471
472     if (ret != WMError::SUCCESS)
473     {
474         //this->emit_error()
475         HMI_SEQ_ERROR(req_num, errorDescription(ret));
476         g_app_list.removeRequest(req_num);
477         this->processNextRequest();
478     }
479 }
480
481 void WindowManager::api_deactivate_surface(char const *appid, char const *drawing_name,
482                                  const reply_func &reply)
483 {
484     ST();
485
486     // TODO: application requests by old role,
487     //       so convert role old to new
488     const char *c_role = this->convertRoleOldToNew(drawing_name);
489
490     /*
491     * Check Phase
492     */
493     std::string id = appid;
494     std::string role = c_role;
495     std::string area = ""; //drawing_area;
496     Task task = Task::TASK_RELEASE;
497     unsigned req_num = 0;
498     WMError ret = WMError::UNKNOWN;
499
500     ret = this->setRequest(id, role, area, task, &req_num);
501
502     if (ret != WMError::SUCCESS)
503     {
504         HMI_ERROR("wm", errorDescription(ret));
505         reply("Failed to set request");
506         return;
507     }
508
509     reply(nullptr);
510     if (req_num != g_app_list.currentRequestNumber())
511     {
512         // Add request, then invoked after the previous task is finished
513         HMI_SEQ_DEBUG(req_num, "request is accepted");
514         return;
515     }
516
517     /*
518     * Do allocate tasks
519     */
520     ret = this->doTransition(req_num);
521
522     if (ret != WMError::SUCCESS)
523     {
524         //this->emit_error()
525         HMI_SEQ_ERROR(req_num, errorDescription(ret));
526         g_app_list.removeRequest(req_num);
527         this->processNextRequest();
528     }
529 }
530
531 void WindowManager::api_enddraw(char const *appid, char const *drawing_name)
532 {
533     // TODO: application requests by old role,
534     //       so convert role old to new
535     const char *c_role = this->convertRoleOldToNew(drawing_name);
536
537     std::string id = appid;
538     std::string role = c_role;
539     unsigned current_req = g_app_list.currentRequestNumber();
540     bool result = g_app_list.setEndDrawFinished(current_req, id, role);
541
542     if (!result)
543     {
544         HMI_ERROR("wm", "%s is not in transition state", id.c_str());
545         return;
546     }
547
548     if (g_app_list.endDrawFullfilled(current_req))
549     {
550         // do task for endDraw
551         this->stopTimer();
552         WMError ret = this->doEndDraw(current_req);
553
554         if(ret != WMError::SUCCESS)
555         {
556             //this->emit_error();
557         }
558         this->emitScreenUpdated(current_req);
559         HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret));
560
561         g_app_list.removeRequest(current_req);
562
563         this->processNextRequest();
564     }
565     else
566     {
567         HMI_SEQ_INFO(current_req, "Wait other App call endDraw");
568         return;
569     }
570 }
571
572 result<json_object *> WindowManager::api_get_display_info()
573 {
574     // Check controller
575     if (!this->controller)
576     {
577         return Err<json_object *>("ivi_controller global not available");
578     }
579
580     // Set display info
581     compositor::size o_size = this->controller->output_size;
582     compositor::size p_size = this->controller->physical_size;
583
584     json_object *object = json_object_new_object();
585     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
586     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
587     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
588     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
589
590     return Ok<json_object *>(object);
591 }
592
593 result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
594 {
595     HMI_DEBUG("wm", "called");
596
597     // TODO: application requests by old role,
598     //       so convert role old to new
599     const char *role = this->convertRoleOldToNew(drawing_name);
600
601     // Check drawing name, surface/layer id
602     auto const &surface_id = this->lookup_id(role);
603     if (!surface_id)
604     {
605         return Err<json_object *>("Surface does not exist");
606     }
607
608     if (!this->controller->surface_exists(*surface_id))
609     {
610         return Err<json_object *>("Surface does not exist in controller!");
611     }
612
613     auto layer_id = this->layers.get_layer_id(*surface_id);
614     if (!layer_id)
615     {
616         return Err<json_object *>("Surface is not on any layer!");
617     }
618
619     auto o_state = *this->layers.get_layout_state(*surface_id);
620     if (o_state == nullptr)
621     {
622         return Err<json_object *>("Could not find layer for surface");
623     }
624
625     struct LayoutState &state = *o_state;
626     if ((state.main != *surface_id) && (state.sub != *surface_id))
627     {
628         return Err<json_object *>("Surface is inactive");
629     }
630
631     // Set area rectangle
632     compositor::rect area_info = this->area_info[*surface_id];
633     json_object *object = json_object_new_object();
634     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
635     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
636     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
637     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
638
639     return Ok<json_object *>(object);
640 }
641
642 void WindowManager::api_ping() { this->dispatch_pending_events(); }
643
644 void WindowManager::send_event(char const *evname, char const *label)
645 {
646     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
647
648     json_object *j = json_object_new_object();
649     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
650
651     int ret = afb_event_push(this->map_afb_event[evname], j);
652     if (ret != 0)
653     {
654         HMI_DEBUG("wm", "afb_event_push failed: %m");
655     }
656 }
657
658 void WindowManager::send_event(char const *evname, char const *label, char const *area,
659                      int x, int y, int w, int h)
660 {
661     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
662               __func__, evname, label, area, x, y, w, h);
663
664     json_object *j_rect = json_object_new_object();
665     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
666     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
667     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
668     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
669
670     json_object *j = json_object_new_object();
671     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
672     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
673     json_object_object_add(j, kKeyDrawingRect, j_rect);
674
675     int ret = afb_event_push(this->map_afb_event[evname], j);
676     if (ret != 0)
677     {
678         HMI_DEBUG("wm", "afb_event_push failed: %m");
679     }
680 }
681
682 /**
683  * proxied events
684  */
685 void WindowManager::surface_created(uint32_t surface_id)
686 {
687     // For set role function
688     HMI_DEBUG("wm", "Get surface's owner");
689     this->controller->get_surface_properties(surface_id, IVI_WM_PARAM_SIZE);
690
691     auto layer_id = this->layers.get_layer_id(surface_id);
692     if (!layer_id)
693     {
694         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
695                   surface_id);
696         return;
697     }
698
699     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
700
701     this->controller->layers[*layer_id]->add_surface(surface_id);
702     this->layout_commit();
703 }
704
705 void WindowManager::surface_removed(uint32_t surface_id)
706 {
707     HMI_DEBUG("wm", "surface_id is %u", surface_id);
708     g_app_list.removeSurface(surface_id);
709 }
710
711 void WindowManager::surface_properties(unsigned surface_id, unsigned pid)
712 {
713     HMI_DEBUG("wm", "get surface properties");
714
715     // search pid from surfaceID
716     json_object *response;
717     afb_service_call_sync("afm-main", "runners", nullptr, &response);
718
719     // pick up appid from pid from application manager
720     std::string appid;
721     if(response == nullptr)
722     {
723         HMI_ERROR("wm", "No runners");
724     }
725     else
726     {
727         HMI_INFO("wm", "Runners:%s", json_object_get_string(response));
728     }
729
730     // check appid then add it to the client
731     g_app_list.addFloatingSurface(appid, surface_id, pid);
732 }
733
734 void WindowManager::removeClient(const std::string &appid)
735 {
736     HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
737     g_app_list.removeClient(appid);
738 }
739
740 void WindowManager::exceptionProcessForTransition()
741 {
742     unsigned req_num = g_app_list.currentRequestNumber();
743     HMI_SEQ_NOTICE(req_num, "Process exception handling for request. Remove current request %d", req_num);
744     g_app_list.removeRequest(req_num);
745     HMI_SEQ_NOTICE(g_app_list.currentRequestNumber(), "Process next request if exists");
746     this->processNextRequest();
747 }
748
749 void WindowManager::timerHandler()
750 {
751     unsigned req_num = g_app_list.currentRequestNumber();
752     HMI_SEQ_DEBUG(req_num, "Timer expired remove Request");
753     g_app_list.reqDump();
754     g_app_list.removeRequest(req_num);
755     this->processNextRequest();
756 }
757
758 /*
759  ******* Private Functions *******
760  */
761
762 bool WindowManager::pop_pending_events()
763 {
764     bool x{true};
765     return this->pending_events.compare_exchange_strong(
766         x, false, std::memory_order_consume);
767 }
768
769 optional<int> WindowManager::lookup_id(char const *name)
770 {
771     return this->id_alloc.lookup(std::string(name));
772 }
773 optional<std::string> WindowManager::lookup_name(int id)
774 {
775     return this->id_alloc.lookup(id);
776 }
777
778 /**
779  * init_layers()
780  */
781 int WindowManager::init_layers()
782 {
783     if (!this->controller)
784     {
785         HMI_ERROR("wm", "ivi_controller global not available");
786         return -1;
787     }
788
789     if (this->outputs.empty())
790     {
791         HMI_ERROR("wm", "no output was set up!");
792         return -1;
793     }
794
795     WMConfig wm_config;
796     wm_config.loadConfigs();
797
798     auto &c = this->controller;
799
800     auto &o = this->outputs.front();
801     auto &s = c->screens.begin()->second;
802     auto &layers = c->layers;
803
804     this->layers.loadAreaDb();
805     const compositor::rect base = this->layers.getAreaSize("fullscreen");
806
807     const std::string aspect_setting = wm_config.getConfigAspect();
808     const compositor::rect scale_rect =
809         this->layers.getScaleDestRect(o->width, o->height, aspect_setting);
810
811     // Write output dimensions to ivi controller...
812     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
813     c->physical_size = compositor::size{uint32_t(o->physical_width),
814                                         uint32_t(o->physical_height)};
815
816     // Clear scene
817     layers.clear();
818
819     // Clear screen
820     s->clear();
821
822     // Quick and dirty setup of layers
823     for (auto const &i : this->layers.mapping)
824     {
825         c->layer_create(i.second.layer_id, scale_rect.w, scale_rect.h);
826         auto &l = layers[i.second.layer_id];
827         l->set_source_rectangle(0, 0, base.w, base.h);
828         l->set_destination_rectangle(
829             scale_rect.x, scale_rect.y, scale_rect.w, scale_rect.h);
830         l->set_visibility(1);
831         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
832                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
833     }
834
835     // Add layers to screen
836     s->set_render_order(this->layers.layers);
837
838     this->layout_commit();
839
840     return 0;
841 }
842
843 void WindowManager::surface_set_layout(int surface_id, const std::string& area)
844 {
845     if (!this->controller->surface_exists(surface_id))
846     {
847         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
848         return;
849     }
850
851     auto o_layer_id = this->layers.get_layer_id(surface_id);
852
853     if (!o_layer_id)
854     {
855         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
856         return;
857     }
858
859     uint32_t layer_id = *o_layer_id;
860
861     auto const &layer = this->layers.get_layer(layer_id);
862     auto rect = this->layers.getAreaSize(area);
863     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
864                     rect.x, rect.y, rect.w, rect.h);
865     auto &s = this->controller->surfaces[surface_id];
866
867     int x = rect.x;
868     int y = rect.y;
869     int w = rect.w;
870     int h = rect.h;
871
872     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
873               layer_id);
874
875     // set destination to the display rectangle
876     s->set_destination_rectangle(x, y, w, h);
877
878     // update area information
879     this->area_info[surface_id].x = x;
880     this->area_info[surface_id].y = y;
881     this->area_info[surface_id].w = w;
882     this->area_info[surface_id].h = h;
883
884     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
885               surface_id, layer_id, x, y, w, h);
886 }
887
888 void WindowManager::layout_commit()
889 {
890     this->controller->commit_changes();
891     this->display->flush();
892 }
893
894 void WindowManager::emit_activated(char const *label)
895 {
896     this->send_event(kListEventName[Event_Active], label);
897 }
898
899 void WindowManager::emit_deactivated(char const *label)
900 {
901     this->send_event(kListEventName[Event_Inactive], label);
902 }
903
904 void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
905 {
906     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
907 }
908
909 void WindowManager::emit_syncdraw(const std::string &role, const std::string &area)
910 {
911     compositor::rect rect = this->layers.getAreaSize(area);
912     this->send_event(kListEventName[Event_SyncDraw],
913         role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
914 }
915
916 void WindowManager::emit_flushdraw(char const *label)
917 {
918     this->send_event(kListEventName[Event_FlushDraw], label);
919 }
920
921 void WindowManager::emit_visible(char const *label, bool is_visible)
922 {
923     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
924 }
925
926 void WindowManager::emit_invisible(char const *label)
927 {
928     return emit_visible(label, false);
929 }
930
931 void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); }
932
933 void WindowManager::activate(int id)
934 {
935     auto ip = this->controller->sprops.find(id);
936     if (ip != this->controller->sprops.end())
937     {
938         this->controller->surfaces[id]->set_visibility(1);
939         char const *label =
940             this->lookup_name(id).value_or("unknown-name").c_str();
941
942          // FOR CES DEMO >>>
943         if ((0 == strcmp(label, "radio")) ||
944             (0 == strcmp(label, "music")) ||
945             (0 == strcmp(label, "video")) ||
946             (0 == strcmp(label, "map")))
947         {
948             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
949             {
950                 if (id == *i)
951                 {
952                     // Remove id
953                     this->surface_bg.erase(i);
954
955                     // Remove from BG layer (999)
956                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
957                     this->controller->layers[999]->remove_surface(id);
958
959                     // Add to FG layer (1001)
960                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
961                     this->controller->layers[1001]->add_surface(id);
962
963                     for (int j : this->surface_bg)
964                     {
965                         HMI_DEBUG("wm", "Stored id:%d", j);
966                     }
967                     break;
968                 }
969             }
970         }
971         // <<< FOR CES DEMO
972
973         this->layout_commit();
974
975         // TODO: application requests by old role,
976         //       so convert role new to old for emitting event
977         const char* old_role = this->rolenew2old[label].c_str();
978
979         this->emit_visible(old_role);
980         this->emit_activated(old_role);
981     }
982 }
983
984 void WindowManager::deactivate(int id)
985 {
986     auto ip = this->controller->sprops.find(id);
987     if (ip != this->controller->sprops.end())
988     {
989         char const *label =
990             this->lookup_name(id).value_or("unknown-name").c_str();
991
992         // FOR CES DEMO >>>
993         if ((0 == strcmp(label, "radio")) ||
994             (0 == strcmp(label, "music")) ||
995             (0 == strcmp(label, "video")) ||
996             (0 == strcmp(label, "map")))
997         {
998
999             // Store id
1000             this->surface_bg.push_back(id);
1001
1002             // Remove from FG layer (1001)
1003             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1004             this->controller->layers[1001]->remove_surface(id);
1005
1006             // Add to BG layer (999)
1007             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1008             this->controller->layers[999]->add_surface(id);
1009
1010             for (int j : surface_bg)
1011             {
1012                 HMI_DEBUG("wm", "Stored id:%d", j);
1013             }
1014         }
1015         else
1016         {
1017             this->controller->surfaces[id]->set_visibility(0);
1018         }
1019         // <<< FOR CES DEMO
1020
1021         this->layout_commit();
1022
1023         // TODO: application requests by old role,
1024         //       so convert role new to old for emitting event
1025         const char* old_role = this->rolenew2old[label].c_str();
1026
1027         this->emit_deactivated(old_role);
1028         this->emit_invisible(old_role);
1029     }
1030 }
1031
1032 WMError WindowManager::setRequest(const std::string& appid, const std::string &role, const std::string &area,
1033                             Task task, unsigned* req_num)
1034 {
1035     if (!g_app_list.contains(appid))
1036     {
1037         return WMError::NOT_REGISTERED;
1038     }
1039
1040     auto client = g_app_list.lookUpClient(appid);
1041
1042     /*
1043      * Queueing Phase
1044      */
1045     unsigned current = g_app_list.currentRequestNumber();
1046     unsigned requested_num = g_app_list.getRequestNumber(appid);
1047     if (requested_num != 0)
1048     {
1049         HMI_SEQ_INFO(requested_num,
1050             "%s %s %s request is already queued", appid.c_str(), role.c_str(), area.c_str());
1051         return REQ_REJECTED;
1052     }
1053
1054     WMRequest req = WMRequest(appid, role, area, task);
1055     unsigned new_req = g_app_list.addRequest(req);
1056     *req_num = new_req;
1057     g_app_list.reqDump();
1058
1059     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", appid.c_str(), role.c_str(), area.c_str());
1060
1061     return WMError::SUCCESS;
1062 }
1063
1064 WMError WindowManager::doTransition(unsigned req_num)
1065 {
1066     HMI_SEQ_DEBUG(req_num, "check policy");
1067     WMError ret = this->checkPolicy(req_num);
1068     if (ret != WMError::SUCCESS)
1069     {
1070         return ret;
1071     }
1072     HMI_SEQ_DEBUG(req_num, "Start transition.");
1073     ret = this->startTransition(req_num);
1074     return ret;
1075 }
1076
1077 WMError WindowManager::checkPolicy(unsigned req_num)
1078 {
1079     /*
1080     * Check Policy
1081     */
1082     // get current trigger
1083     bool found = false;
1084     bool split = false;
1085     WMError ret = WMError::LAYOUT_CHANGE_FAIL;
1086     auto trigger = g_app_list.getRequest(req_num, &found);
1087     if (!found)
1088     {
1089         ret = WMError::NO_ENTRY;
1090         return ret;
1091     }
1092     std::string req_area = trigger.area;
1093
1094     // >>>> Compatible with current window manager until policy manager coming
1095     if (trigger.task == Task::TASK_ALLOCATE)
1096     {
1097         HMI_SEQ_DEBUG(req_num, "Check split or not");
1098         const char *msg = this->check_surface_exist(trigger.role.c_str());
1099
1100         if (msg)
1101         {
1102             HMI_SEQ_ERROR(req_num, msg);
1103             ret = WMError::LAYOUT_CHANGE_FAIL;
1104             return ret;
1105         }
1106
1107         auto const &surface_id = this->lookup_id(trigger.role.c_str());
1108         auto o_state = *this->layers.get_layout_state(*surface_id);
1109         struct LayoutState &state = *o_state;
1110
1111         unsigned curernt_sid = state.main;
1112         split = this->can_split(state, *surface_id);
1113
1114         if (split)
1115         {
1116             HMI_SEQ_DEBUG(req_num, "Split happens");
1117             // Get current visible role
1118             std::string add_role = this->lookup_name(state.main).value();
1119             // Set next area
1120             std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
1121             // Change request area
1122             req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
1123             HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens",
1124                                 trigger.area.c_str(), req_area.c_str());
1125             // set another action
1126             std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
1127             if (!found)
1128             {
1129                 HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid);
1130                 ret = WMError::NOT_REGISTERED;
1131                 return ret;
1132             }
1133             HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
1134                          add_name.c_str(), add_role.c_str(), add_area.c_str());
1135             // Set split action
1136             bool end_draw_finished = false;
1137             WMAction split_action{
1138                 add_name,
1139                 add_role,
1140                 add_area,
1141                 TaskVisible::VISIBLE,
1142                 end_draw_finished};
1143             WMError ret = g_app_list.setAction(req_num, split_action);
1144             if (ret != WMError::SUCCESS)
1145             {
1146                 HMI_SEQ_ERROR(req_num, "Failed to set action");
1147                 return ret;
1148             }
1149             g_app_list.reqDump();
1150         }
1151     }
1152     else
1153     {
1154         HMI_SEQ_DEBUG(req_num, "split doesn't happen");
1155     }
1156
1157     // Set invisible task(Remove if policy manager finish)
1158     ret = this->setInvisibleTask(trigger.role, split);
1159     if(ret != WMError::SUCCESS)
1160     {
1161         HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
1162         return ret;
1163     }
1164
1165     /*  get new status from Policy Manager */
1166     HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
1167     if(trigger.role == "homescreen")
1168     {
1169         // TODO : Remove when Policy Manager completed
1170         HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!");
1171         req_area = "fullscreen";
1172     }
1173     TaskVisible task_visible =
1174         (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
1175
1176     ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
1177     g_app_list.reqDump();
1178
1179     return ret;
1180 }
1181
1182 WMError WindowManager::startTransition(unsigned req_num)
1183 {
1184     bool sync_draw_happen = false;
1185     bool found = false;
1186     WMError ret = WMError::SUCCESS;
1187     auto actions = g_app_list.getActions(req_num, &found);
1188     if (!found)
1189     {
1190         ret = WMError::NO_ENTRY;
1191         HMI_SEQ_ERROR(req_num,
1192             "Window Manager bug :%s : Action is not set", errorDescription(ret));
1193         return ret;
1194     }
1195
1196     for (const auto &action : actions)
1197     {
1198         if (action.visible != TaskVisible::INVISIBLE)
1199         {
1200             sync_draw_happen = true;
1201
1202             // TODO: application requests by old role,
1203             //       so convert role new to old for emitting event
1204             std::string old_role = this->rolenew2old[action.role];
1205
1206             this->emit_syncdraw(old_role, action.area);
1207             /* TODO: emit event for app not subscriber
1208             if(g_app_list.contains(y.appid))
1209                 g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
1210         }
1211     }
1212
1213     if (sync_draw_happen)
1214     {
1215         this->setTimer();
1216     }
1217     else
1218     {
1219         // deactivate only, no syncDraw
1220         // Make it deactivate here
1221         for (const auto &x : actions)
1222         {
1223             if (g_app_list.contains(x.appid))
1224             {
1225                 auto client = g_app_list.lookUpClient(x.appid);
1226                 this->deactivate(client->surfaceID(x.role));
1227             }
1228         }
1229         ret = NO_LAYOUT_CHANGE;
1230     }
1231     return ret;
1232 }
1233
1234 WMError WindowManager::setInvisibleTask(const std::string &role, bool split)
1235 {
1236     unsigned req_num = g_app_list.currentRequestNumber();
1237     HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
1238     bool found = false;
1239     auto trigger = g_app_list.getRequest(req_num, &found);
1240     // I don't check found == true here because this is checked in caller.
1241     if(trigger.role == "homescreen")
1242     {
1243         HMI_SEQ_INFO(req_num, "In case of 'homescreen' visible, don't change app to invisible");
1244         return WMError::SUCCESS;
1245     }
1246
1247     // This task is copied from original actiavete surface
1248     const char *drawing_name = this->rolenew2old[role].c_str();
1249     auto const &surface_id = this->lookup_id(role.c_str());
1250     auto layer_id = this->layers.get_layer_id(*surface_id);
1251     auto o_state = *this->layers.get_layout_state(*surface_id);
1252     struct LayoutState &state = *o_state;
1253     std::string add_name, add_role;
1254     std::string add_area = "";
1255     int surface;
1256     TaskVisible task_visible = TaskVisible::INVISIBLE;
1257     bool end_draw_finished = true;
1258
1259     for (auto const &l : this->layers.mapping)
1260     {
1261         if (l.second.layer_id <= *layer_id)
1262         {
1263             continue;
1264         }
1265         HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
1266         if (l.second.state.main != -1)
1267         {
1268             //this->deactivate(l.second.state.main);
1269             surface = l.second.state.main;
1270             add_role = *this->id_alloc.lookup(surface);
1271             add_name = g_app_list.getAppID(surface, add_role, &found);
1272             if(!found){
1273                 return WMError::NOT_REGISTERED;
1274             }
1275             HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
1276             WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
1277             g_app_list.setAction(req_num, act);
1278             l.second.state.main = -1;
1279         }
1280
1281         if (l.second.state.sub != -1)
1282         {
1283             //this->deactivate(l.second.state.sub);
1284             surface = l.second.state.sub;
1285             add_role = *this->id_alloc.lookup(surface);
1286             add_name = g_app_list.getAppID(surface, add_role, &found);
1287             if (!found)
1288             {
1289                 return WMError::NOT_REGISTERED;
1290             }
1291             HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
1292             WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
1293             g_app_list.setAction(req_num, act);
1294             l.second.state.sub = -1;
1295         }
1296     }
1297
1298     // change current state here, but this is hack
1299     auto layer = this->layers.get_layer(*layer_id);
1300
1301     if (state.main == -1)
1302     {
1303         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
1304     }
1305     else
1306     {
1307         if (0 != strcmp(drawing_name, "HomeScreen"))
1308         {
1309             if (split)
1310             {
1311                 if (state.sub != *surface_id)
1312                 {
1313                     if (state.sub != -1)
1314                     {
1315                         //this->deactivate(state.sub);
1316                         WMAction deact_sub;
1317                         deact_sub.role =
1318                             std::move(*this->id_alloc.lookup(state.sub));
1319                         deact_sub.area = add_area;
1320                         deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
1321                         if (!found)
1322                         {
1323                             HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
1324                                             deact_sub.role.c_str());
1325                             return WMError::NOT_REGISTERED;
1326                         }
1327                         deact_sub.visible = task_visible;
1328                         deact_sub.end_draw_finished = end_draw_finished;
1329                         HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
1330                         g_app_list.setAction(req_num, deact_sub);
1331                     }
1332                 }
1333                 //state = LayoutState{state.main, *surface_id};
1334             }
1335             else
1336             {
1337                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
1338
1339                 //this->surface_set_layout(*surface_id);
1340                 if (state.main != *surface_id)
1341                 {
1342                     // this->deactivate(state.main);
1343                     WMAction deact_main;
1344                     deact_main.role = std::move(*this->id_alloc.lookup(state.main));
1345                     ;
1346                     deact_main.area = add_area;
1347                     deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
1348                     if (!found)
1349                     {
1350                         HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
1351                         return WMError::NOT_REGISTERED;
1352                     }
1353                     deact_main.visible = task_visible;
1354                     deact_main.end_draw_finished = end_draw_finished;
1355                     HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
1356                     g_app_list.setAction(req_num, deact_main);
1357                 }
1358                 if (state.sub != -1)
1359                 {
1360                     if (state.sub != *surface_id)
1361                     {
1362                         //this->deactivate(state.sub);
1363                         WMAction deact_sub;
1364                         deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
1365                         ;
1366                         deact_sub.area = add_area;
1367                         deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
1368                         if (!found)
1369                         {
1370                             HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
1371                             return WMError::NOT_REGISTERED;
1372                         }
1373                         deact_sub.visible = task_visible;
1374                         deact_sub.end_draw_finished = end_draw_finished;
1375                         HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
1376                         g_app_list.setAction(req_num, deact_sub);
1377                     }
1378                 }
1379                 //state = LayoutState{*surface_id};
1380             }
1381         }
1382     }
1383     return WMError::SUCCESS;
1384 }
1385
1386 WMError WindowManager::doEndDraw(unsigned req_num)
1387 {
1388     // get actions
1389     bool found;
1390     auto actions = g_app_list.getActions(req_num, &found);
1391     WMError ret = WMError::SUCCESS;
1392     if (!found)
1393     {
1394         ret = WMError::NO_ENTRY;
1395         return ret;
1396     }
1397
1398     HMI_SEQ_INFO(req_num, "do endDraw");
1399
1400     // layout change and make it visible
1401     for (const auto &act : actions)
1402     {
1403         // layout change
1404         if(!g_app_list.contains(act.appid)){
1405             ret = WMError::NOT_REGISTERED;
1406         }
1407         ret = this->layoutChange(act);
1408         if(ret != WMError::SUCCESS)
1409         {
1410             HMI_SEQ_WARNING(req_num,
1411                 "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1412             return ret;
1413         }
1414         ret = this->visibilityChange(act);
1415         if (ret != WMError::SUCCESS)
1416         {
1417             HMI_SEQ_WARNING(req_num,
1418                 "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1419             return ret;
1420         }
1421         HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
1422         //this->lm_enddraw(act.role.c_str());
1423     }
1424     this->layout_commit();
1425
1426     // Change current state
1427     this->changeCurrentState(req_num);
1428
1429     HMI_SEQ_INFO(req_num, "emit flushDraw");
1430
1431     for(const auto &act_flush : actions)
1432     {
1433         if(act_flush.visible != TaskVisible::INVISIBLE)
1434         {
1435             // TODO: application requests by old role,
1436             //       so convert role new to old for emitting event
1437             std::string old_role = this->rolenew2old[act_flush.role];
1438
1439             this->emit_flushdraw(old_role.c_str());
1440         }
1441     }
1442
1443     return ret;
1444 }
1445
1446 WMError WindowManager::layoutChange(const WMAction &action)
1447 {
1448     if (action.visible == TaskVisible::INVISIBLE)
1449     {
1450         // Visibility is not change -> no redraw is required
1451         return WMError::SUCCESS;
1452     }
1453     auto client = g_app_list.lookUpClient(action.appid);
1454     unsigned surface = client->surfaceID(action.role);
1455     if (surface == 0)
1456     {
1457         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1458                       "client doesn't have surface with role(%s)", action.role.c_str());
1459         return WMError::NOT_REGISTERED;
1460     }
1461     // Layout Manager
1462     WMError ret = this->setSurfaceSize(surface, action.area);
1463     return ret;
1464 }
1465
1466 WMError WindowManager::visibilityChange(const WMAction &action)
1467 {
1468     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility");
1469     if(!g_app_list.contains(action.appid)){
1470         return WMError::NOT_REGISTERED;
1471     }
1472     auto client = g_app_list.lookUpClient(action.appid);
1473     unsigned surface = client->surfaceID(action.role);
1474     if(surface == 0)
1475     {
1476         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1477                       "client doesn't have surface with role(%s)", action.role.c_str());
1478         return WMError::NOT_REGISTERED;
1479     }
1480
1481     if (action.visible != TaskVisible::INVISIBLE)
1482     {
1483         this->activate(surface); // Layout Manager task
1484     }
1485     else
1486     {
1487         this->deactivate(surface); // Layout Manager task
1488     }
1489     return WMError::SUCCESS;
1490 }
1491
1492 WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area)
1493 {
1494     this->surface_set_layout(surface, area);
1495
1496     return WMError::SUCCESS;
1497 }
1498
1499 WMError WindowManager::changeCurrentState(unsigned req_num)
1500 {
1501     HMI_SEQ_DEBUG(req_num, "Change current layout state");
1502     bool trigger_found = false, action_found = false;
1503     auto trigger = g_app_list.getRequest(req_num, &trigger_found);
1504     auto actions = g_app_list.getActions(req_num, &action_found);
1505     if (!trigger_found || !action_found)
1506     {
1507         HMI_SEQ_ERROR(req_num, "Action not found");
1508         return WMError::LAYOUT_CHANGE_FAIL;
1509     }
1510
1511     // Layout state reset
1512     struct LayoutState reset_state{-1, -1};
1513     HMI_SEQ_DEBUG(req_num,"Reset layout state");
1514     for (const auto &action : actions)
1515     {
1516         if(!g_app_list.contains(action.appid)){
1517             return WMError::NOT_REGISTERED;
1518         }
1519         auto client = g_app_list.lookUpClient(action.appid);
1520         auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
1521         if(pCurState == nullptr)
1522         {
1523             HMI_SEQ_ERROR(req_num, "Counldn't find current status");
1524             continue;
1525         }
1526         pCurState->main = reset_state.main;
1527         pCurState->sub = reset_state.sub;
1528     }
1529
1530     HMI_SEQ_DEBUG(req_num, "Change state");
1531     for (const auto &action : actions)
1532     {
1533         auto client = g_app_list.lookUpClient(action.appid);
1534         auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
1535         if (pLayerCurState == nullptr)
1536         {
1537             HMI_SEQ_ERROR(req_num, "Counldn't find current status");
1538             continue;
1539         }
1540         int surface = -1;
1541
1542         if (action.visible != TaskVisible::INVISIBLE)
1543         {
1544             surface = (int)client->surfaceID(action.role);
1545             HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
1546                             action.role.c_str(), surface, action.area.c_str());
1547             // visible == true -> layout changes
1548             if(action.area == "normal.full" || action.area == "split.main")
1549             {
1550                 pLayerCurState->main = surface;
1551             }
1552             else if (action.area == "split.sub")
1553             {
1554                 pLayerCurState->sub = surface;
1555             }
1556             else
1557             {
1558                 // normalfull
1559                 pLayerCurState->main = surface;
1560             }
1561         }
1562     }
1563
1564     return WMError::SUCCESS;
1565 }
1566
1567 void WindowManager::emitScreenUpdated(unsigned req_num)
1568 {
1569     // Get visible apps
1570     HMI_SEQ_DEBUG(req_num, "emit screen updated");
1571     bool found = false;
1572     auto actions = g_app_list.getActions(req_num, &found);
1573
1574     // create json object
1575     json_object *j = json_object_new_object();
1576     json_object *jarray = json_object_new_array();
1577
1578     for(const auto& action: actions)
1579     {
1580         if(action.visible != TaskVisible::INVISIBLE)
1581         {
1582             json_object_array_add(jarray, json_object_new_string(action.appid.c_str()));
1583         }
1584     }
1585     json_object_object_add(j, kKeyIds, jarray);
1586     HMI_SEQ_INFO(req_num, "Visible app: %s", json_object_get_string(j));
1587
1588     int ret = afb_event_push(
1589         this->map_afb_event[kListEventName[Event_ScreenUpdated]], j);
1590     if (ret != 0)
1591     {
1592         HMI_DEBUG("wm", "afb_event_push failed: %m");
1593     }
1594 }
1595
1596 void WindowManager::setTimer()
1597 {
1598     struct timespec ts;
1599     if (clock_gettime(CLOCK_BOOTTIME, &ts) != 0) {
1600         HMI_ERROR("wm", "Could't set time (clock_gettime() returns with error");
1601         return;
1602     }
1603
1604     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
1605     if (g_timer_ev_src == nullptr)
1606     {
1607         // firsttime set into sd_event
1608         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
1609             CLOCK_BOOTTIME, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL, 1, processTimerHandler, this);
1610         if (ret < 0)
1611         {
1612             HMI_ERROR("wm", "Could't set timer");
1613         }
1614     }
1615     else
1616     {
1617         // update timer limitation after second time
1618         sd_event_source_set_time(g_timer_ev_src, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL);
1619         sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
1620     }
1621 }
1622
1623 void WindowManager::stopTimer()
1624 {
1625     unsigned req_num = g_app_list.currentRequestNumber();
1626     HMI_SEQ_DEBUG(req_num, "Timer stop");
1627     int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
1628     if (rc < 0)
1629     {
1630         HMI_SEQ_ERROR(req_num, "Timer stop failed");
1631     }
1632 }
1633
1634 void WindowManager::processNextRequest()
1635 {
1636     g_app_list.next();
1637     g_app_list.reqDump();
1638     unsigned req_num = g_app_list.currentRequestNumber();
1639     if (g_app_list.haveRequest())
1640     {
1641         HMI_SEQ_DEBUG(req_num, "Process next request");
1642         WMError rc = doTransition(req_num);
1643         if (rc != WMError::SUCCESS)
1644         {
1645             HMI_SEQ_ERROR(req_num, errorDescription(rc));
1646         }
1647     }
1648     else
1649     {
1650         HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request");
1651     }
1652 }
1653
1654 const char* WindowManager::convertRoleOldToNew(char const *old_role)
1655 {
1656     const char *new_role = nullptr;
1657
1658     for (auto const &on : this->roleold2new)
1659     {
1660         std::regex regex = std::regex(on.first);
1661         if (std::regex_match(old_role, regex))
1662         {
1663             // role is old. So convert to new.
1664             new_role = on.second.c_str();
1665             break;
1666         }
1667     }
1668
1669     if (nullptr == new_role)
1670     {
1671         // role is new or fallback.
1672         new_role = old_role;
1673     }
1674
1675     HMI_DEBUG("wm", "old:%s -> new:%s", old_role, new_role);
1676
1677     return new_role;
1678 }
1679
1680 int WindowManager::loadOldRoleDb()
1681 {
1682     // Get afm application installed dir
1683     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1684     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1685
1686     std::string file_name;
1687     if (!afm_app_install_dir)
1688     {
1689         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1690     }
1691     else
1692     {
1693         file_name = std::string(afm_app_install_dir) + std::string("/etc/old_roles.db");
1694     }
1695
1696     // Load old_role.db
1697     json_object* json_obj;
1698     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1699     if (0 > ret)
1700     {
1701         HMI_ERROR("wm", "Could not open old_role.db, so use default old_role information");
1702         json_obj = json_tokener_parse(kDefaultOldRoleDb);
1703     }
1704     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1705
1706     // Perse apps
1707     json_object* json_cfg;
1708     if (!json_object_object_get_ex(json_obj, "old_roles", &json_cfg))
1709     {
1710         HMI_ERROR("wm", "Parse Error!!");
1711         return -1;
1712     }
1713
1714     int len = json_object_array_length(json_cfg);
1715     HMI_DEBUG("wm", "json_cfg len:%d", len);
1716     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1717
1718     for (int i=0; i<len; i++)
1719     {
1720         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1721
1722         const char* old_role = jh::getStringFromJson(json_tmp, "name");
1723         if (nullptr == old_role)
1724         {
1725             HMI_ERROR("wm", "Parse Error!!");
1726             return -1;
1727         }
1728
1729         const char* new_role = jh::getStringFromJson(json_tmp, "new");
1730         if (nullptr == new_role)
1731         {
1732             HMI_ERROR("wm", "Parse Error!!");
1733             return -1;
1734         }
1735
1736         this->roleold2new[old_role] = std::string(new_role);
1737     }
1738
1739     // Check
1740     for(auto itr = this->roleold2new.begin();
1741       itr != this->roleold2new.end(); ++itr)
1742     {
1743         HMI_DEBUG("wm", ">>> role old:%s new:%s",
1744                   itr->first.c_str(), itr->second.c_str());
1745     }
1746
1747     // Release json_object
1748     json_object_put(json_obj);
1749
1750     return 0;
1751 }
1752
1753 const char *WindowManager::check_surface_exist(const char *drawing_name)
1754 {
1755     auto const &surface_id = this->lookup_id(drawing_name);
1756     if (!surface_id)
1757     {
1758         return "Surface does not exist";
1759     }
1760
1761     if (!this->controller->surface_exists(*surface_id))
1762     {
1763         return "Surface does not exist in controller!";
1764     }
1765
1766     auto layer_id = this->layers.get_layer_id(*surface_id);
1767
1768     if (!layer_id)
1769     {
1770         return "Surface is not on any layer!";
1771     }
1772
1773     auto o_state = *this->layers.get_layout_state(*surface_id);
1774
1775     if (o_state == nullptr)
1776     {
1777         return "Could not find layer for surface";
1778     }
1779
1780     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
1781     return nullptr;
1782 }
1783
1784 bool WindowManager::can_split(struct LayoutState const &state, int new_id)
1785 {
1786     if (state.main != -1 && state.main != new_id)
1787     {
1788         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1789         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1790
1791         // surfaces are on separate layers, don't bother.
1792         if (new_id_layer != current_id_layer)
1793         {
1794             return false;
1795         }
1796
1797         std::string const &new_id_str = this->lookup_name(new_id).value();
1798         std::string const &cur_id_str = this->lookup_name(state.main).value();
1799
1800         auto const &layer = this->layers.get_layer(new_id_layer);
1801
1802         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1803
1804         if (layer->layouts.empty())
1805         {
1806             return false;
1807         }
1808
1809         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1810         {
1811             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1812             auto rem = std::regex(i->main_match);
1813             if (std::regex_match(cur_id_str, rem))
1814             {
1815                 // build the second one only if the first already matched
1816                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1817                 auto res = std::regex(i->sub_match);
1818                 if (std::regex_match(new_id_str, res))
1819                 {
1820                     HMI_DEBUG("wm", "layout matched!");
1821                     return true;
1822                 }
1823             }
1824         }
1825     }
1826
1827     return false;
1828 }
1829
1830 const char* WindowManager::kDefaultOldRoleDb = "{ \
1831     \"old_roles\": [ \
1832         { \
1833             \"name\": \"HomeScreen\", \
1834             \"new\": \"homescreen\" \
1835         }, \
1836         { \
1837             \"name\": \"Music\", \
1838             \"new\": \"music\" \
1839         }, \
1840         { \
1841             \"name\": \"MediaPlayer\", \
1842             \"new\": \"music\" \
1843         }, \
1844         { \
1845             \"name\": \"Video\", \
1846             \"new\": \"video\" \
1847         }, \
1848         { \
1849             \"name\": \"VideoPlayer\", \
1850             \"new\": \"video\" \
1851         }, \
1852         { \
1853             \"name\": \"WebBrowser\", \
1854             \"new\": \"browser\" \
1855         }, \
1856         { \
1857             \"name\": \"Radio\", \
1858             \"new\": \"radio\" \
1859         }, \
1860         { \
1861             \"name\": \"Phone\", \
1862             \"new\": \"phone\" \
1863         }, \
1864         { \
1865             \"name\": \"Navigation\", \
1866             \"new\": \"map\" \
1867         }, \
1868         { \
1869             \"name\": \"HVAC\", \
1870             \"new\": \"hvac\" \
1871         }, \
1872         { \
1873             \"name\": \"Settings\", \
1874             \"new\": \"settings\" \
1875         }, \
1876         { \
1877             \"name\": \"Dashboard\", \
1878             \"new\": \"dashboard\" \
1879         }, \
1880         { \
1881             \"name\": \"POI\", \
1882             \"new\": \"poi\" \
1883         }, \
1884         { \
1885             \"name\": \"Mixer\", \
1886             \"new\": \"mixer\" \
1887         }, \
1888         { \
1889             \"name\": \"Restriction\", \
1890             \"new\": \"restriction\" \
1891         }, \
1892         { \
1893             \"name\": \"^OnScreen.*\", \
1894             \"new\": \"on_screen\" \
1895         } \
1896     ] \
1897 }";
1898
1899 /**
1900  * controller_hooks
1901  */
1902 void controller_hooks::surface_created(uint32_t surface_id)
1903 {
1904     this->wmgr->surface_created(surface_id);
1905 }
1906
1907 void controller_hooks::surface_removed(uint32_t surface_id)
1908 {
1909     this->wmgr->surface_removed(surface_id);
1910 }
1911
1912 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1913                                           uint32_t /*v*/) {}
1914
1915 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1916                                                      uint32_t /*x*/,
1917                                                      uint32_t /*y*/,
1918                                                      uint32_t /*w*/,
1919                                                      uint32_t /*h*/) {}
1920
1921 void controller_hooks::surface_properties(uint32_t surface_id, uint32_t pid)
1922 {
1923     this->wmgr->surface_properties(surface_id, pid);
1924 }
1925
1926 } // namespace wm