2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef WM_WAYLAND_HPP
18 #define WM_WAYLAND_HPP
20 #include "controller_hooks.hpp"
21 #include "ivi-wm-client-protocol.h"
26 #include <unordered_map>
30 * @struct wayland_proxy
32 template <typename ProxyT>
35 std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy;
36 wayland_proxy(wayland_proxy const &) = delete;
37 wayland_proxy &operator=(wayland_proxy const &) = delete;
38 wayland_proxy(void *p)
40 reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {}
41 wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del)
42 : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>(
43 static_cast<ProxyT *>(p), p_del)) {}
55 struct registry : public wayland_proxy<struct wl_registry>
57 typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
58 std::unordered_map<std::string, binder> bindings;
60 registry(registry const &) = delete;
61 registry &operator=(registry const &) = delete;
62 registry(struct wl_display *d);
64 void add_global_handler(char const *iface, binder bind);
67 void global_created(uint32_t name, char const *iface, uint32_t v);
68 void global_removed(uint32_t name);
76 std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
79 display(display const &) = delete;
80 display &operator=(display const &) = delete;
85 int dispatch_pending();
91 // Lets just proxy this for the registry
92 inline void add_global_handler(char const *iface, registry::binder bind)
94 this->r.add_global_handler(iface, bind);
101 struct output : public wayland_proxy<struct wl_output>
105 int physical_width{};
106 int physical_height{};
110 output(output const &) = delete;
111 output &operator=(output const &) = delete;
112 output(struct wl_registry *r, uint32_t name, uint32_t v);
115 void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
116 char const *make, char const *model, int32_t tx);
117 void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
119 void scale(int32_t factor);
124 * namespace compositor
140 static const constexpr rect full_rect = rect{-1, -1, 0, 0};
142 inline bool operator==(struct rect a, struct rect b)
144 return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
149 struct controller_child
151 struct controller *parent;
154 controller_child(controller_child const &) = delete;
155 controller_child &operator=(controller_child const &) = delete;
156 controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
157 virtual ~controller_child() {}
160 struct surface_properties
162 uint32_t id; // let's just save an ID here too
163 struct rect dst_rect;
164 struct rect src_rect;
174 struct surface : public controller_child
176 surface(surface const &) = delete;
177 surface &operator=(surface const &) = delete;
178 surface(uint32_t i, struct controller *c);
181 void set_visibility(uint32_t visibility);
182 void set_source_rectangle(int32_t x, int32_t y,
183 int32_t width, int32_t height);
184 void set_destination_rectangle(int32_t x, int32_t y,
185 int32_t width, int32_t height);
191 struct layer : public controller_child
193 layer(layer const &) = delete;
194 layer &operator=(layer const &) = delete;
195 layer(uint32_t i, struct controller *c);
196 layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
199 void set_visibility(uint32_t visibility);
200 void set_destination_rectangle(int32_t x, int32_t y,
201 int32_t width, int32_t height);
202 void add_surface(uint32_t surface_id);
203 void remove_surface(uint32_t surface_id);
209 struct screen : public wayland_proxy<struct ivi_wm_screen>,
210 public controller_child
212 screen(screen const &) = delete;
213 screen &operator=(screen const &) = delete;
214 screen(uint32_t i, struct controller *c, struct wl_output *o);
217 void screen_created(struct screen *screen, uint32_t id);
218 void set_render_order(std::vector<uint32_t> const &ro);
224 struct controller : public wayland_proxy<struct ivi_wm>
226 // This controller is still missing ivi-input
228 typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
229 typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
231 typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>>
233 typedef std::unordered_map<uint32_t, struct screen *> screen_map_type;
234 typedef std::unordered_map<uint32_t, struct surface_properties> props_map;
237 // The order of these member is mandatory, as when objects are destroyed
238 // they will call their parent (that's us right here!) and remove their
239 // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid
240 // when the surfaces/layers/screens maps are destroyed. This sucks, but
241 // I cannot see a better solution w/o globals or some other horrible
242 // call-our-parent construct.
243 proxy_to_id_map_type surface_proxy_to_id;
244 proxy_to_id_map_type layer_proxy_to_id;
245 proxy_to_id_map_type screen_proxy_to_id;
250 surface_map_type surfaces;
251 layer_map_type layers;
252 screen_map_type screens;
254 std::unique_ptr<struct screen> screen;
256 size output_size; // Display size[pixel]
257 size physical_size; // Display size[mm]
259 // Scale for conversion CSS PX -> DP(Device Pixel)
262 wm::controller_hooks *chooks;
264 struct wl::display *display;
266 void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id);
267 void remove_proxy_to_sid_mapping(struct ivi_wm *p);
269 void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id);
270 void remove_proxy_to_lid_mapping(struct ivi_wm *p);
272 void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
273 void remove_proxy_to_id_mapping(struct wl_output *p);
275 bool surface_exists(uint32_t id) const
277 return this->surfaces.find(id) != this->surfaces.end();
280 bool layer_exists(uint32_t id) const
282 return this->layers.find(id) != this->layers.end();
285 controller(struct wl_registry *r, uint32_t name, uint32_t version);
288 void commit_changes() const
290 ivi_wm_commit_changes(this->proxy.get());
292 void layer_create(uint32_t id, int32_t w, int32_t h);
293 void surface_create(uint32_t id);
294 void create_screen(struct wl_output *output);
295 void get_surface_properties(uint32_t surface_id, int param = 0);
298 void surface_visibility_changed(uint32_t id, int32_t visibility);
299 void surface_opacity_changed(uint32_t id, float opacity);
300 void surface_source_rectangle_changed(uint32_t id, int32_t x, int32_t y,
301 int32_t width, int32_t height);
302 void surface_destination_rectangle_changed(uint32_t id, int32_t x, int32_t y,
303 int32_t width, int32_t height);
304 void surface_created(uint32_t id);
305 void surface_destroyed(uint32_t surface_id);
306 void surface_error_detected(uint32_t object_id,
307 uint32_t error_code, char const *error_text);
308 void surface_size_changed(uint32_t id, int32_t width, int32_t height);
309 void surface_stats_received(uint32_t surface_id,
310 uint32_t frame_count, uint32_t pid);
311 void surface_added_to_layer(uint32_t layer_id, uint32_t surface_id);
313 void layer_visibility_changed(uint32_t layer_id, int32_t visibility);
314 void layer_opacity_changed(uint32_t layer_id, float opacity);
315 void layer_source_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
316 int32_t width, int32_t height);
317 void layer_destination_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
318 int32_t width, int32_t height);
319 void layer_created(uint32_t id);
320 void layer_destroyed(uint32_t layer_id);
321 void layer_error_detected(uint32_t object_id,
322 uint32_t error_code, char const *error_text);
324 } // namespace compositor
326 #endif // !WM_WAYLAND_HPP