wayland: refactored genivi object events
[staging/windowmanager.git] / src / wayland.hpp
1 #ifndef WM_WAYLAND_HPP
2 #define WM_WAYLAND_HPP
3
4 #include "ivi-controller-client-protocol.h"
5
6 #include "util.h"
7
8 #include <functional>
9 #include <map>
10 #include <memory>
11 #include <vector>
12
13 //                      _                 _
14 // __      ____ _ _   _| | __ _ _ __   __| |     _ __  _ __ _____  ___   _
15 // \ \ /\ / / _` | | | | |/ _` | '_ \ / _` |    | '_ \| '__/ _ \ \/ / | | |
16 //  \ V  V / (_| | |_| | | (_| | | | | (_| |    | |_) | | | (_) >  <| |_| |
17 //   \_/\_/ \__,_|\__, |_|\__,_|_| |_|\__,_|____| .__/|_|  \___/_/\_\\__, |
18 //                |___/                   |_____|_|                  |___/
19 template <typename ProxyT>
20 struct wayland_proxy {
21    ProxyT *proxy;
22
23    wayland_proxy(void *p) : proxy(static_cast<ProxyT *>(p)) {}
24
25    virtual ~wayland_proxy() {
26       // If this is the nullptr, then it means it already was destroyed by a
27       // custom wayland dtor
28       if (this->proxy) {
29          logdebug("%s %p @ %p", __func__, this, this->proxy);
30          wl_proxy_destroy(reinterpret_cast<struct wl_proxy *>(proxy));
31       }
32    }
33 };
34
35 //                                                                  _
36 //  _ __   __ _ _ __ ___   ___  ___ _ __   __ _  ___ ___  __      _| |
37 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / |
38 // | | | | (_| | | | | | |  __/\__ \ |_) | (_| | (_|  __/  \ V  V /| |
39 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|   \_/\_/ |_|
40 //                                 |_|
41 namespace wl {
42 struct registry;
43
44 //      _ _           _
45 //   __| (_)___ _ __ | | __ _ _   _
46 //  / _` | / __| '_ \| |/ _` | | | |
47 // | (_| | \__ \ |_) | | (_| | |_| |
48 //  \__,_|_|___/ .__/|_|\__,_|\__, |
49 //             |_|            |___/
50 struct display {
51    std::unique_ptr<struct wl_display, std::function<void(struct wl_display *)>>
52       d;
53    std::unique_ptr<struct registry> r;
54
55    display();
56    ~display();
57    bool ok() const;
58    void roundtrip();
59    int dispatch();
60 };
61
62 //                 _     _
63 //  _ __ ___  __ _(_)___| |_ _ __ _   _
64 // | '__/ _ \/ _` | / __| __| '__| | | |
65 // | | |  __/ (_| | \__ \ |_| |  | |_| |
66 // |_|  \___|\__, |_|___/\__|_|   \__, |
67 //           |___/                |___/
68 struct registry : public wayland_proxy<struct wl_registry> {
69    typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
70    std::map<std::string, binder> bindings;
71
72    registry(struct wl_display *d);
73    ~registry();
74
75    void add_global_handler(char const *iface, binder bind);
76
77    // Events
78    void global(uint32_t name, char const *iface, uint32_t v);
79    void global_remove(uint32_t name);
80 };
81
82 //              _               _
83 //   ___  _   _| |_ _ __  _   _| |_
84 //  / _ \| | | | __| '_ \| | | | __|
85 // | (_) | |_| | |_| |_) | |_| | |_
86 //  \___/ \__,_|\__| .__/ \__,_|\__|
87 //                 |_|
88 struct output : wayland_proxy<struct wl_output> {
89    output(struct wl_registry *registry, uint32_t name, uint32_t version);
90
91    // Events
92    void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
93                  char const *make, char const *model, int32_t tx);
94    void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
95    void done();
96    void scale(int32_t factor);
97 };
98 }
99
100 //  _ __   __ _ _ __ ___   ___  ___ _ __   __ _  ___ ___
101 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
102 // | | | | (_| | | | | | |  __/\__ \ |_) | (_| | (_|  __/
103 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|
104 //                                 |_|
105 //                   _       _
106 //   __ _  ___ _ __ (_)_   _(_)
107 //  / _` |/ _ \ '_ \| \ \ / / |
108 // | (_| |  __/ | | | |\ V /| |
109 //  \__, |\___|_| |_|_| \_/ |_|
110 //  |___/
111 namespace genivi {
112
113 //
114 //  _ __   __ _ _ __ ___   ___  ___ _ __   __ _  ___ ___
115 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
116 // | | | | (_| | | | | | |  __/\__ \ |_) | (_| | (_|  __/
117 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|
118 //                                 |_|
119 //              _   _  __
120 //  _ __   ___ | |_(_)/ _|_   _
121 // | '_ \ / _ \| __| | |_| | | |
122 // | | | | (_) | |_| |  _| |_| |
123 // |_| |_|\___/ \__|_|_|  \__, |
124 //                        |___/
125 namespace notify {
126 enum property {
127    Dimensions,  // i.e. configure
128    DestRect,
129    SrcRect,
130    ZOrder,
131    Vibility,
132    Opacity,
133    Layer,
134    Surface,
135    Content,
136    Orientation,
137    Screen,
138 };
139
140 template <typename ObjectT>
141 struct notifier {
142    typedef std::function<void(enum property, ObjectT *)> ReceiverT;
143
144    std::vector<ReceiverT> receivers;
145
146    virtual ~notifier() {}
147
148    void add_receiver(ReceiverT);
149    void notify(enum property) const;
150 };
151 }
152
153 struct controller;
154
155 struct controlled_entity {
156    struct controller *parent;
157    uint32_t id;
158
159    controlled_entity(struct controller *c, uint32_t i) : parent(c), id(i) {}
160    virtual ~controlled_entity() {}
161 };
162
163 //                  __
164 //  ___ _   _ _ __ / _| __ _  ___ ___
165 // / __| | | | '__| |_ / _` |/ __/ _ \
166 // \__ \ |_| | |  |  _| (_| | (_|  __/
167 // |___/\__,_|_|  |_|  \__,_|\___\___|
168 //
169 struct surface : public wayland_proxy<struct ivi_controller_surface>,
170                  controlled_entity {
171    surface(uint32_t i, struct controller *c);
172    ~surface() override;
173
174    // Requests
175    inline void set_visibility(uint32_t visibility) {
176       ivi_controller_surface_set_visibility(this->proxy, visibility);
177    }
178
179    inline void set_opacity(wl_fixed_t opacity) {
180       ivi_controller_surface_set_opacity(this->proxy, opacity);
181    }
182
183    inline void set_source_rectangle(int32_t x, int32_t y, int32_t width,
184                                     int32_t height) {
185       ivi_controller_surface_set_source_rectangle(this->proxy, x, y, width,
186                                                   height);
187    }
188
189    inline void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
190                                          int32_t height) {
191       ivi_controller_surface_set_destination_rectangle(this->proxy, x, y, width,
192                                                        height);
193    }
194
195    inline void set_configuration(int32_t width, int32_t height) {
196       ivi_controller_surface_set_configuration(this->proxy, width, height);
197    }
198
199    inline void set_orientation(int32_t orientation) {
200       ivi_controller_surface_set_orientation(this->proxy, orientation);
201    }
202
203    inline void screenshot(const char *filename) {
204       ivi_controller_surface_screenshot(this->proxy, filename);
205    }
206
207    inline void send_stats() { ivi_controller_surface_send_stats(this->proxy); }
208
209    inline void destroy(int32_t destroy_scene_object) {
210       ivi_controller_surface_destroy(this->proxy, destroy_scene_object);
211    }
212 };
213
214 //  _
215 // | | __ _ _   _  ___ _ __
216 // | |/ _` | | | |/ _ \ '__|
217 // | | (_| | |_| |  __/ |
218 // |_|\__,_|\__, |\___|_|
219 //          |___/
220 struct layer : public wayland_proxy<struct ivi_controller_layer>,
221                controlled_entity {
222    layer(uint32_t i, struct controller *c);
223    ~layer() override;
224
225    // Requests
226    inline void set_visibility(uint32_t visibility) {
227       ivi_controller_layer_set_visibility(this->proxy, visibility);
228    }
229
230    inline void set_opacity(wl_fixed_t opacity) {
231       ivi_controller_layer_set_opacity(this->proxy, opacity);
232    }
233
234    inline void set_source_rectangle(int32_t x, int32_t y, int32_t width,
235                                     int32_t height) {
236       ivi_controller_layer_set_source_rectangle(this->proxy, x, y, width,
237                                                 height);
238    }
239
240    inline void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
241                                          int32_t height) {
242       ivi_controller_layer_set_destination_rectangle(this->proxy, x, y, width,
243                                                      height);
244    }
245
246    inline void set_configuration(int32_t width, int32_t height) {
247       ivi_controller_layer_set_configuration(this->proxy, width, height);
248    }
249
250    inline void set_orientation(int32_t orientation) {
251       ivi_controller_layer_set_orientation(this->proxy, orientation);
252    }
253
254    inline void screenshot(const char *filename) {
255       ivi_controller_layer_screenshot(this->proxy, filename);
256    }
257
258    inline void clear_surfaces() {
259       ivi_controller_layer_clear_surfaces(this->proxy);
260    }
261
262    inline void add_surface(struct surface *surface) {
263       ivi_controller_layer_add_surface(this->proxy, surface->proxy);
264    }
265
266    inline void remove_surface(struct surface *surface) {
267       ivi_controller_layer_remove_surface(this->proxy, surface->proxy);
268    }
269
270    inline void set_render_order(struct wl_array *surfaces) {
271       ivi_controller_layer_set_render_order(this->proxy, surfaces);
272    }
273 };
274
275 //
276 //  ___  ___ _ __ ___  ___ _ __
277 // / __|/ __| '__/ _ \/ _ \ '_ \
278 // \__ \ (__| | |  __/  __/ | | |
279 // |___/\___|_|  \___|\___|_| |_|
280 //
281 struct screen : public wayland_proxy<struct ivi_controller_screen>,
282                 controlled_entity {
283    screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p);
284 };
285
286 //                  _             _ _
287 //   ___ ___  _ __ | |_ _ __ ___ | | | ___ _ __
288 //  / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|
289 // | (_| (_) | | | | |_| | | (_) | | |  __/ |
290 //  \___\___/|_| |_|\__|_|  \___/|_|_|\___|_|
291 //
292 struct controller : public wayland_proxy<struct ivi_controller> {
293    std::map<uint32_t, std::unique_ptr<struct surface>> surfaces;
294    std::map<uint32_t, std::unique_ptr<struct layer>> layers;
295    std::map<uint32_t, std::unique_ptr<struct screen>> screens;
296
297    controller(struct wl_registry *r, uint32_t name, uint32_t version);
298    ~controller() override;
299
300    // Events
301    // controller
302    void screen(uint32_t id, struct ivi_controller_screen *screen);
303    void layer(uint32_t id);
304    void surface(uint32_t id);
305    void error(int32_t oid, int32_t otype, int32_t code, char const *text);
306
307    // surface
308    void surface_visibility(uint32_t id, int32_t visibility);
309    void surface_opacity(uint32_t id, float opacity);
310    void surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
311                                  int32_t width, int32_t height);
312    void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y,
313                                       int32_t width, int32_t height);
314    void surface_configuration(uint32_t id, int32_t width, int32_t height);
315    void surface_orientation(uint32_t id, int32_t orientation);
316    void surface_pixelformat(uint32_t id, int32_t pixelformat);
317    void surface_layer(uint32_t id, struct ivi_controller_layer *layer);
318    void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count,
319                       uint32_t update_count, uint32_t pid,
320                       const char *process_name);
321    void surface_destroyed(uint32_t id);
322    void surface_content(uint32_t id, int32_t content_state);
323
324    // layer
325    void layer_visibility(uint32_t id, int32_t visibility);
326    void layer_opacity(uint32_t id, float opacity);
327    void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width,
328                                int32_t height);
329    void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
330                                     int32_t width, int32_t height);
331    void layer_configuration(uint32_t id, int32_t width, int32_t height);
332    void layer_orientation(uint32_t id, int32_t orientation);
333    void layer_screen(uint32_t id, struct wl_output *screen);
334    void layer_destroyed(uint32_t id);
335 };
336 }
337
338 #endif  // !WM_WAYLAND_HPP