4 #include "ivi-controller-client-protocol.h"
10 #include <unordered_map>
14 // __ ____ _ _ _| | __ _ _ __ __| | _ __ _ __ _____ ___ _
15 // \ \ /\ / / _` | | | | |/ _` | '_ \ / _` | | '_ \| '__/ _ \ \/ / | | |
16 // \ V V / (_| | |_| | | (_| | | | | (_| | | |_) | | | (_) > <| |_| |
17 // \_/\_/ \__,_|\__, |_|\__,_|_| |_|\__,_|____| .__/|_| \___/_/\_\\__, |
18 // |___/ |_____|_| |___/
19 template <typename ProxyT>
20 struct wayland_proxy {
23 wayland_proxy(void *p) : proxy(static_cast<ProxyT *>(p)) {}
25 virtual ~wayland_proxy() {
26 // If this is the nullptr, then it means it already was destroyed by a
27 // custom wayland dtor
29 logdebug("%s %p @ %p", __func__, this, this->proxy);
30 wl_proxy_destroy(reinterpret_cast<struct wl_proxy *>(this->proxy));
36 // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ __ _| |
37 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / |
38 // | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ \ V V /| |
39 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_|
43 // _ __ ___ __ _(_)___| |_ _ __ _ _
44 // | '__/ _ \/ _` | / __| __| '__| | | |
45 // | | | __/ (_| | \__ \ |_| | | |_| |
46 // |_| \___|\__, |_|___/\__|_| \__, |
48 struct registry : public wayland_proxy<struct wl_registry> {
49 typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
50 std::unordered_map<std::string, binder> bindings;
52 registry(struct wl_display *d);
55 void add_global_handler(char const *iface, binder bind);
58 void global(uint32_t name, char const *iface, uint32_t v);
59 void global_remove(uint32_t name);
63 // __| (_)___ _ __ | | __ _ _ _
64 // / _` | / __| '_ \| |/ _` | | | |
65 // | (_| | \__ \ |_) | | (_| | |_| |
66 // \__,_|_|___/ .__/|_|\__,_|\__, |
69 std::unique_ptr<struct wl_display, void(*)(struct wl_display *)> d;
82 // ___ _ _| |_ _ __ _ _| |_
83 // / _ \| | | | __| '_ \| | | | __|
84 // | (_) | |_| | |_| |_) | |_| | |_
85 // \___/ \__,_|\__| .__/ \__,_|\__|
87 struct output : wayland_proxy<struct wl_output> {
92 output(struct wl_registry *registry, uint32_t name, uint32_t version);
95 void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
96 char const *make, char const *model, int32_t tx);
97 void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
99 void scale(int32_t factor);
103 // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___
104 // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
105 // | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/
106 // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|
109 // __ _ ___ _ __ (_)_ _(_)
110 // / _` |/ _ \ '_ \| \ \ / / |
111 // | (_| | __/ | | | |\ V /| |
112 // \__, |\___|_| |_|_| \_/ |_|
127 struct controlled_entity {
128 struct controller *parent;
131 controlled_entity(struct controller *c, uint32_t i) : parent(c), id(i) {}
132 virtual ~controlled_entity() {}
136 // ___ _ _ _ __ / _| __ _ ___ ___
137 // / __| | | | '__| |_ / _` |/ __/ _ \
138 // \__ \ |_| | | | _| (_| | (_| __/
139 // |___/\__,_|_| |_| \__,_|\___\___|
141 struct surface : public wayland_proxy<struct ivi_controller_surface>,
143 struct rect dst_rect;
144 struct rect src_rect;
150 surface(uint32_t i, struct controller *c);
154 inline void set_visibility(uint32_t visibility) {
155 ivi_controller_surface_set_visibility(this->proxy, visibility);
158 inline void set_opacity(wl_fixed_t opacity) {
159 ivi_controller_surface_set_opacity(this->proxy, opacity);
162 inline void set_source_rectangle(int32_t x, int32_t y, int32_t width,
164 ivi_controller_surface_set_source_rectangle(this->proxy, x, y, width,
168 inline void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
170 ivi_controller_surface_set_destination_rectangle(this->proxy, x, y, width,
174 inline void set_configuration(int32_t width, int32_t height) {
175 ivi_controller_surface_set_configuration(this->proxy, width, height);
178 inline void set_orientation(int32_t orientation) {
179 ivi_controller_surface_set_orientation(this->proxy, orientation);
182 inline void screenshot(const char *filename) {
183 ivi_controller_surface_screenshot(this->proxy, filename);
186 inline void send_stats() { ivi_controller_surface_send_stats(this->proxy); }
188 inline void destroy(int32_t destroy_scene_object) {
189 ivi_controller_surface_destroy(this->proxy, destroy_scene_object);
194 // | | __ _ _ _ ___ _ __
195 // | |/ _` | | | |/ _ \ '__|
196 // | | (_| | |_| | __/ |
197 // |_|\__,_|\__, |\___|_|
199 struct layer : public wayland_proxy<struct ivi_controller_layer>,
201 struct rect dst_rect;
202 struct rect src_rect;
208 layer(uint32_t i, struct controller *c);
209 layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
213 inline void set_visibility(uint32_t visibility) {
214 ivi_controller_layer_set_visibility(this->proxy, visibility);
217 inline void set_opacity(wl_fixed_t opacity) {
218 ivi_controller_layer_set_opacity(this->proxy, opacity);
221 inline void set_source_rectangle(int32_t x, int32_t y, int32_t width,
223 ivi_controller_layer_set_source_rectangle(this->proxy, x, y, width,
227 inline void set_destination_rectangle(int32_t x, int32_t y, int32_t width,
229 ivi_controller_layer_set_destination_rectangle(this->proxy, x, y, width,
233 inline void set_configuration(int32_t width, int32_t height) {
234 ivi_controller_layer_set_configuration(this->proxy, width, height);
237 inline void set_orientation(int32_t orientation) {
238 ivi_controller_layer_set_orientation(this->proxy, orientation);
241 inline void screenshot(const char *filename) {
242 ivi_controller_layer_screenshot(this->proxy, filename);
245 inline void clear_surfaces() {
246 ivi_controller_layer_clear_surfaces(this->proxy);
249 inline void add_surface(struct surface *surface) {
250 ivi_controller_layer_add_surface(this->proxy, surface->proxy);
253 inline void remove_surface(struct surface *surface) {
254 ivi_controller_layer_remove_surface(this->proxy, surface->proxy);
257 void set_render_order(std::vector<uint32_t> const &ro) {
258 struct wl_array wlro {
259 .size = ro.size() * sizeof(ro[0]),
260 .alloc = ro.capacity() * sizeof(ro[0]),
261 .data = const_cast<void *>(static_cast<void const *>(ro.data()))
263 ivi_controller_layer_set_render_order(this->proxy, &wlro);
268 // ___ ___ _ __ ___ ___ _ __
269 // / __|/ __| '__/ _ \/ _ \ '_ \
270 // \__ \ (__| | | __/ __/ | | |
271 // |___/\___|_| \___|\___|_| |_|
273 struct screen : public wayland_proxy<struct ivi_controller_screen>,
275 screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p);
277 void clear() { ivi_controller_screen_clear(this->proxy); }
278 void add_layer(layer *l) {
279 ivi_controller_screen_add_layer(this->proxy, l->proxy);
281 void set_render_order(std::vector<uint32_t> const &ro) {
282 struct wl_array wlro {
283 .size = ro.size() * sizeof(ro[0]),
284 .alloc = ro.capacity() * sizeof(ro[0]),
285 .data = const_cast<void *>(static_cast<void const *>(ro.data()))
287 ivi_controller_screen_set_render_order(this->proxy, &wlro);
292 // ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __
293 // / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|
294 // | (_| (_) | | | | |_| | | (_) | | | __/ |
295 // \___\___/|_| |_|\__|_| \___/|_|_|\___|_|
297 struct controller : public wayland_proxy<struct ivi_controller> {
298 std::unordered_map<uint32_t, std::unique_ptr<struct surface>> surfaces;
299 std::unordered_map<uint32_t, std::unique_ptr<struct layer>> layers;
300 std::unordered_map<uint32_t, std::unique_ptr<struct screen>> screens;
302 typedef std::pair<char const *, std::function<void(struct controller *)>>
304 std::vector<name_task_pair> pending;
308 void add_task(char const *name,
309 std::function<void(struct controller *)> &&f) {
310 this->pending.emplace_back(std::make_pair(name, f));
313 void execute_pending() {
314 if (!this->pending.empty()) {
315 for (auto &t : this->pending) {
316 logdebug("executing task '%s'", t.first);
319 this->pending.clear();
320 ivi_controller_commit_changes(this->proxy);
321 // XXX: No flush here...
325 controller(struct wl_registry *r, uint32_t name, uint32_t version);
326 ~controller() override;
329 void commit_changes() const { ivi_controller_commit_changes(this->proxy); }
330 void layer_create(uint32_t id, int32_t w, int32_t h);
331 void surface_create(uint32_t id);
335 void controller_screen(uint32_t id, struct ivi_controller_screen *screen);
336 void controller_layer(uint32_t id);
337 void controller_surface(uint32_t id);
338 void controller_error(int32_t oid, int32_t otype, int32_t code,
342 void surface_visibility(uint32_t id, int32_t visibility);
343 void surface_opacity(uint32_t id, float opacity);
344 void surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
345 int32_t width, int32_t height);
346 void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y,
347 int32_t width, int32_t height);
348 void surface_configuration(uint32_t id, int32_t width, int32_t height);
349 void surface_orientation(uint32_t id, int32_t orientation);
350 void surface_pixelformat(uint32_t id, int32_t pixelformat);
351 void surface_layer(uint32_t id, struct ivi_controller_layer *layer);
352 void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count,
353 uint32_t update_count, uint32_t pid,
354 const char *process_name);
355 void surface_destroyed(uint32_t id);
356 void surface_content(uint32_t id, int32_t content_state);
359 void layer_visibility(uint32_t id, int32_t visibility);
360 void layer_opacity(uint32_t id, float opacity);
361 void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width,
363 void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
364 int32_t width, int32_t height);
365 void layer_configuration(uint32_t id, int32_t width, int32_t height);
366 void layer_orientation(uint32_t id, int32_t orientation);
367 void layer_screen(uint32_t id, struct wl_output *screen);
368 void layer_destroyed(uint32_t id);
372 #endif // !WM_WAYLAND_HPP