2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef TMCAGLWM_LAYERS_H
18 #define TMCAGLWM_LAYERS_H
28 #include "wayland_ivi_wm.hpp"
36 std::string main_match;
37 std::string sub_match;
42 using json = nlohmann::json;
44 // A more or less descriptive name?
45 std::string name = "";
46 // The actual layer ID
48 // The rectangular region surfaces are allowed to draw on
49 // this layer, note however, width and hieght of the rect
50 // can be negative, in which case they specify that
51 // the actual value is computed using MAX + 1 - w
52 // That is; allow us to specify dimensions dependent on
53 // e.g. screen dimension, w/o knowing the actual screen size.
54 compositor::rect rect;
55 // Specify a role prefix for surfaces that should be
58 // TODO: perhaps a zorder is needed here?
59 std::vector<struct split_layout> layouts;
61 mutable struct LayoutState state;
63 // Flag of normal layout only
64 bool is_normal_layout_only;
66 explicit layer(nlohmann::json const &j);
73 using json = nlohmann::json;
75 using storage_type = std::map<int, struct layer>;
76 using layers_type = std::vector<uint32_t>;
77 using role_to_layer_map = std::vector<std::pair<std::string, int>>;
78 using addsurf_layer_map = std::map<int, int>;
80 storage_type mapping; // map surface_id to layer
81 layers_type layers; // the actual layer IDs we have
83 std::string main_surface_name;
84 role_to_layer_map roles;
85 addsurf_layer_map surfaces; // additional surfaces on layers
87 optional<int> get_layer_id(int surface_id);
88 optional<int> get_layer_id(std::string const &role);
89 optional<struct LayoutState *> get_layout_state(int surface_id)
91 int layer_id = *this->get_layer_id(surface_id);
92 auto i = this->mapping.find(layer_id);
93 return i == this->mapping.end()
95 : optional<struct LayoutState *>(&i->second.state);
97 optional<struct layer> get_layer(int layer_id)
99 auto i = this->mapping.find(layer_id);
100 return i == this->mapping.end() ? nullopt
101 : optional<struct layer>(i->second);
104 layers_type::size_type get_layers_count() const
106 return this->layers.size();
109 void add_surface(int surface_id, int layer_id)
111 this->surfaces[surface_id] = layer_id;
114 void remove_surface(int surface_id)
116 this->surfaces.erase(surface_id);
119 json to_json() const;
120 void setupArea(int output_w, int output_h);
121 compositor::rect getAreaSize(const std::string &area);
124 std::unordered_map<std::string, compositor::rect> area2size;
127 struct result<struct layer_map> to_layer_map(nlohmann::json const &j);
129 static const nlohmann::json default_layers_json = {
130 {"main_surface", {{"surface_role", "HomeScreen"}}},
131 {"mappings", {{{"role", "^HomeScreen$"}, {"name", "HomeScreen"}, {"layer_id", 1000}, {"area", {{"type", "full"}}}}, {{"role", "MediaPlayer|Radio|Phone|Navigation|HVAC|Settings|Dashboard|POI|Mixer"}, {"name", "apps"}, {"layer_id", 1001}, {"area", {{"type", "rect"}, {"rect", {{"x", 0}, {"y", 218}, {"width", -1}, {"height", -433}}}}}}, {{"role", "^OnScreen.*"}, {"name", "popups"}, {"layer_id", 9999}, {"area", {{"type", "rect"}, {"rect", {{"x", 0}, {"y", 760}, {"width", -1}, {"height", 400}}}}}}}}};
134 #endif // TMCAGLWM_LAYERS_H