2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef TMCAGLWM_LAYERS_H
18 #define TMCAGLWM_LAYERS_H
22 #include "../include/json.hpp"
25 #include "wayland_ivi_wm.hpp"
33 std::string main_match;
34 std::string sub_match;
39 using json = nlohmann::json;
41 // A more or less descriptive name?
42 std::string name = "";
43 // The actual layer ID
45 // The rectangular region surfaces are allowed to draw on
46 // this layer, note however, width and hieght of the rect
47 // can be negative, in which case they specify that
48 // the actual value is computed using MAX + 1 - w
49 // That is; allow us to specify dimensions dependent on
50 // e.g. screen dimension, w/o knowing the actual screen size.
51 compositor::rect rect;
52 // Specify a role prefix for surfaces that should be
55 // TODO: perhaps a zorder is needed here?
56 std::vector<struct split_layout> layouts;
58 mutable struct LayoutState state;
60 // Flag of normal layout only
61 bool is_normal_layout_only;
63 explicit layer(nlohmann::json const &j);
70 using json = nlohmann::json;
72 using storage_type = std::map<int, struct layer>;
73 using layers_type = std::vector<uint32_t>;
74 using role_to_layer_map = std::vector<std::pair<std::string, int>>;
75 using addsurf_layer_map = std::map<int, int>;
77 storage_type mapping; // map surface_id to layer
78 layers_type layers; // the actual layer IDs we have
80 std::string main_surface_name;
81 role_to_layer_map roles;
82 addsurf_layer_map surfaces; // additional surfaces on layers
84 optional<int> get_layer_id(int surface_id);
85 optional<int> get_layer_id(std::string const &role);
86 optional<struct LayoutState *> get_layout_state(int surface_id)
88 int layer_id = *this->get_layer_id(surface_id);
89 auto i = this->mapping.find(layer_id);
90 return i == this->mapping.end()
92 : optional<struct LayoutState *>(&i->second.state);
94 optional<struct layer> get_layer(int layer_id)
96 auto i = this->mapping.find(layer_id);
97 return i == this->mapping.end() ? nullopt
98 : optional<struct layer>(i->second);
101 layers_type::size_type get_layers_count() const
103 return this->layers.size();
106 void add_surface(int surface_id, int layer_id)
108 this->surfaces[surface_id] = layer_id;
111 void remove_surface(int surface_id)
113 this->surfaces.erase(surface_id);
116 json to_json() const;
117 void setupArea(int output_w, int output_h);
118 compositor::rect getAreaSize(const std::string &area);
121 std::unordered_map<std::string, compositor::rect> area2size;
124 struct result<struct layer_map> to_layer_map(nlohmann::json const &j);
126 static const nlohmann::json default_layers_json = {
127 {"main_surface", {{"surface_role", "HomeScreen"}}},
128 {"mappings", {{{"role", "^HomeScreen$"}, {"name", "HomeScreen"}, {"layer_id", 1000}, {"area", {{"type", "full"}}}}, {{"role", "MediaPlayer|Radio|Phone|Navigation|HVAC|Settings|Dashboard|POI|Mixer"}, {"name", "apps"}, {"layer_id", 1001}, {"area", {{"type", "rect"}, {"rect", {{"x", 0}, {"y", 218}, {"width", -1}, {"height", -433}}}}}}, {{"role", "^OnScreen.*"}, {"name", "popups"}, {"layer_id", 9999}, {"area", {{"type", "rect"}, {"rect", {{"x", 0}, {"y", 760}, {"width", -1}, {"height", 400}}}}}}}}};
131 #endif // TMCAGLWM_LAYERS_H