Remove unused headers
[apps/agl-service-windowmanager.git] / src / layers.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <regex>
18
19 #include "layers.hpp"
20 #include "hmi-debug.h"
21
22 namespace wm
23 {
24
25 using json = nlohmann::json;
26
27 layer::layer(nlohmann::json const &j)
28 {
29       this->role = j["role"];
30       this->name = j["name"];
31       this->layer_id = j["layer_id"];
32       this->rect = compositor::full_rect;
33       if (j["area"]["type"] == "rect")
34       {
35             auto jr = j["area"]["rect"];
36             this->rect = compositor::rect{
37                 jr["width"],
38                 jr["height"],
39                 jr["x"],
40                 jr["y"],
41             };
42       }
43
44       // Init flag of normal layout only
45       this->is_normal_layout_only = true;
46
47       auto split_layouts = j.find("split_layouts");
48       if (split_layouts != j.end())
49       {
50
51             // Clear flag of normal layout only
52             this->is_normal_layout_only = false;
53
54             auto &sls = j["split_layouts"];
55             // this->layouts.reserve(sls.size());
56             std::transform(std::cbegin(sls), std::cend(sls),
57                            std::back_inserter(this->layouts), [this](json const &sl) {
58                                  struct split_layout l
59                                  {
60                                        sl["name"], sl["main_match"], sl["sub_match"]
61                                  };
62                                  HMI_DEBUG("wm",
63                                            "layer %d add split_layout \"%s\" (main: \"%s\") (sub: "
64                                            "\"%s\")",
65                                            this->layer_id,
66                                            l.name.c_str(), l.main_match.c_str(),
67                                            l.sub_match.c_str());
68                                  return l;
69                            });
70       }
71       HMI_DEBUG("wm", "layer_id:%d is_normal_layout_only:%d\n",
72                 this->layer_id, this->is_normal_layout_only);
73 }
74
75 struct result<struct layer_map> to_layer_map(nlohmann::json const &j)
76 {
77       try
78       {
79             layer_map stl{};
80             auto m = j["mappings"];
81
82             std::transform(std::cbegin(m), std::cend(m),
83                            std::inserter(stl.mapping, stl.mapping.end()),
84                            [](nlohmann::json const &j) {
85                                  return std::pair<int, struct layer>(
86                                      j.value("layer_id", -1), layer(j));
87                            });
88
89             // TODO: add sanity checks here?
90             // * check for double IDs
91             // * check for double names/roles
92
93             stl.layers.reserve(m.size());
94             std::transform(std::cbegin(stl.mapping), std::cend(stl.mapping),
95                            std::back_inserter(stl.layers),
96                            [&stl](std::pair<int, struct layer> const &k) {
97                                  stl.roles.emplace_back(
98                                      std::make_pair(k.second.role, k.second.layer_id));
99                                  return unsigned(k.second.layer_id);
100                            });
101
102             std::sort(stl.layers.begin(), stl.layers.end());
103
104             for (auto i : stl.mapping)
105             {
106                   if (i.second.name.empty())
107                   {
108                         return Err<struct layer_map>("Found mapping w/o name");
109                   }
110                   if (i.second.layer_id == -1)
111                   {
112                         return Err<struct layer_map>("Found invalid/unset IDs in mapping");
113                   }
114             }
115
116             auto msi = j.find("main_surface");
117             if (msi != j.end())
118             {
119                   stl.main_surface_name = msi->value("surface_role", "");
120                   stl.main_surface = -1;
121             }
122
123             return Ok(stl);
124       }
125       catch (std::exception &e)
126       {
127             return Err<struct layer_map>(e.what());
128       }
129 }
130
131 optional<int>
132 layer_map::get_layer_id(int surface_id)
133 {
134       auto i = this->surfaces.find(surface_id);
135       if (i != this->surfaces.end())
136       {
137             return optional<int>(i->second);
138       }
139       return nullopt;
140 }
141
142 optional<int> layer_map::get_layer_id(std::string const &role)
143 {
144       for (auto const &r : this->roles)
145       {
146             auto re = std::regex(r.first);
147             if (std::regex_match(role, re))
148             {
149                   HMI_DEBUG("wm", "role %s matches layer %d", role.c_str(), r.second);
150                   return optional<int>(r.second);
151             }
152       }
153       HMI_DEBUG("wm", "role %s does NOT match any layer", role.c_str());
154       return nullopt;
155 }
156
157 json layer::to_json() const
158 {
159       auto is_full = this->rect == compositor::full_rect;
160
161       json r{};
162       if (is_full)
163       {
164             r = {{"type", "full"}};
165       }
166       else
167       {
168             r = {{"type", "rect"},
169                  {"rect",
170                   {{"x", this->rect.x},
171                    {"y", this->rect.y},
172                    {"width", this->rect.w},
173                    {"height", this->rect.h}}}};
174       }
175
176       return {
177           {"name", this->name},
178           {"role", this->role},
179           {"layer_id", this->layer_id},
180           {"area", r},
181       };
182 }
183
184 json layer_map::to_json() const
185 {
186       json j{};
187       for (auto const &i : this->mapping)
188       {
189             j.push_back(i.second.to_json());
190       }
191       return j;
192 }
193
194 void layer_map::setupArea(int output_w, int output_h)
195 {
196     compositor::rect rct;
197     // setup normal.full
198     std::string area = "normal.full";
199     std::string role = "Fallback";
200     auto l_id = this->get_layer_id(role);
201     auto l = this->get_layer(*l_id);
202     rct = l->rect;
203     if(rct.w < 0)
204         rct.w = output_w + 1 + rct.w;
205     if(rct.h < 0)
206         rct.h = output_h + 1 + rct.h;
207     this->area2size[area] = rct;
208     this->area2size["normalfull"] = rct;
209
210     // setup split.main
211     area = "split.main";
212     rct.h = rct.h / 2;
213     this->area2size[area] = rct;
214
215     // setup split.sub
216     area = "split.sub";
217     rct.y = rct.y + rct.h;
218     this->area2size[area] = rct;
219
220     // setup homescreen
221     area = "fullscreen";
222     role = "HomeScreen";
223     rct = compositor::full_rect;
224     if (rct.w <= 0)
225         rct.w = output_w + rct.w + 1;
226     if (rct.h <= 0)
227         rct.h = output_h + rct.h + 1;
228     this->area2size[area] = rct;
229
230     // setup onscreen
231     area = "onscreen";
232     role = "OnScreen";
233     auto ons_id = this->get_layer_id(role);
234     auto l_ons = this->get_layer(*ons_id);
235     rct = l_ons->rect;
236     if (rct.w < 0)
237         rct.w = output_w + 1 + rct.w;
238     if (rct.h < 0)
239         rct.h = output_h + 1 + rct.h;
240     this->area2size[area] = rct;
241 }
242
243 compositor::rect layer_map::getAreaSize(const std::string &area)
244 {
245     return area2size[area];
246 }
247
248 } // namespace wm