2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #ifndef ALLOCATE_LIST_HPP
18 #define ALLOCATE_LIST_HPP
23 #include "wm_client.hpp"
24 #include "request.hpp"
25 #include "wm_error.hpp"
30 /* using std::experimental::nullopt;
31 using std::experimental::optional; */
33 struct FloatingSurface
43 virtual ~AppList() = default;
44 AppList(const AppList &obj);
46 // Client Database Interface
47 void addClient(const std::string &appid, const std::string &role);
48 void addClient(const std::string &appid, unsigned layer, unsigned surface, const std::string &role);
49 void removeClient(const std::string &appid);
50 bool contains(const std::string &appid) const;
51 int countClient() const;
52 std::shared_ptr<WMClient> lookUpClient(const std::string &appid);
53 void removeSurface(unsigned surface);
54 WMError popFloatingSurface(unsigned pid, unsigned *surface);
55 WMError popFloatingSurface(const std::string &appid, unsigned *surface);
56 WMError appendRole(const std::string &appid, const std::string &role, unsigned surface);
57 void addFloatingClient(const std::string &appid, unsigned layer, const std::string &role);
58 void addFloatingSurface(unsigned surface, unsigned pid);
62 currentRequestNumber() const;
63 unsigned getRequestNumber(const std::string &appid) const;
64 unsigned addAllocateRequest(WMRequest req);
65 /* TODO: consider, which is better WMClient or std::string appid?
66 if appid is key to manage resources, it is better to select std::string
67 otherwise WMClient is better, IMO */
68 WMError setAction(unsigned req_num, const struct WMAction &action);
69 WMError setAction(unsigned req_num, const std::string &appid, const std::string &role, const std::string &area, bool visible = true);
70 bool setEndDrawFinished(unsigned req_num, const std::string &appid, const std::string &role);
71 bool endDrawFullfilled(unsigned req_num);
72 void removeRequest(unsigned req_num);
74 bool haveRequest() const;
76 struct WMTrigger getRequest(unsigned req_num);
77 const std::vector<struct WMAction> &getActions(unsigned req_num);
83 std::vector<WMRequest> req_list;
84 std::unordered_map<std::string, std::shared_ptr<WMClient>> app2client;
87 std::vector<struct FloatingSurface> floating_surfaces;
88 //std::vector<FloatingSurface> floating_clients;
92 #endif // ALLOCATE_LIST_HPP