Add new event
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37 #include <string>
38
39
40 namespace wm {
41
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[]  = "split";
45 const char kNameAreaFull[]     = "full";
46 const char kNameAreaMain[]     = "main";
47 const char kNameAreaSub[]      = "sub";
48
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[]           = "x";
54 const char kKeyY[]           = "y";
55 const char kKeyWidth[]       = "width";
56 const char kKeyHeight[]      = "height";
57 const char kKeyWidthPixel[]  = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[]     = "width_mm";
60 const char kKeyHeightMm[]    = "height_mm";
61 const char kKeyAppID[]       = "id";
62
63
64 namespace {
65
66 using nlohmann::json;
67
68 result<json> file_to_json(char const *filename) {
69    json j;
70    std::ifstream i(filename);
71    if (i.fail()) {
72       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
73       j = default_layers_json;
74    }
75    else {
76       i >> j;
77    }
78
79    return Ok(j);
80 }
81
82 struct result<layer_map> load_layer_map(char const *filename) {
83    HMI_DEBUG("wm", "loading IDs from %s", filename);
84
85    auto j = file_to_json(filename);
86    if (j.is_err()) {
87       return Err<layer_map>(j.unwrap_err());
88    }
89    json jids = j.unwrap();
90
91    return to_layer_map(jids);
92 }
93
94 }  // namespace
95
96
97 /**
98  * App Impl
99  */
100 App::App(wl::display *d)
101    : chooks{this},
102      display{d},
103      controller{},
104      outputs(),
105      config(),
106      layers(),
107      id_alloc{},
108      pending_events(false),
109      policy{} {
110    try {
111       {
112          auto l = load_layer_map(
113             this->config.get_string("layers.json").value().c_str());
114          if (l.is_ok()) {
115             this->layers = l.unwrap();
116          } else {
117             HMI_ERROR("wm", "%s", l.err().value());
118          }
119       }
120    } catch (std::exception &e) {
121       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
122    }
123
124    // Initialize current car info
125    this->crr_car_info_.parking_brake_stt = true;
126    this->crr_car_info_.accel_pedal_stt = false;
127    this->crr_car_info_.accel_pedal_pos = 0;
128    this->crr_car_info_.car_stt = "stop";
129    this->crr_car_info_.headlamp_stt = false;
130 }
131
132 int App::init() {
133    if (!this->display->ok()) {
134       return -1;
135    }
136
137    if (this->layers.mapping.empty()) {
138       HMI_ERROR("wm", "No surface -> layer mapping loaded");
139       return -1;
140    }
141
142 #if 1 // @@@@@
143    // Load app.db
144    this->loadAppDb();
145 #endif
146
147    // Initialize PolicyManager
148    this->pm_.initialize();
149
150    // Initialize LayoutManager
151    this->lm_.initialize();
152
153    // Make afb event
154    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
155       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
156    }
157
158    this->display->add_global_handler(
159       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
160          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
161       });
162
163    this->display->add_global_handler(
164       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
165          this->controller =
166             std::make_unique<struct compositor::controller>(r, name, v);
167
168          // Init controller hooks
169          this->controller->chooks = &this->chooks;
170
171          // This protocol needs the output, so lets just add our mapping here...
172          this->controller->add_proxy_to_id_mapping(
173             this->outputs.back()->proxy.get(),
174             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
175                this->outputs.back()->proxy.get())));
176
177          // Create screen
178          this->controller->create_screen(this->outputs.back()->proxy.get());
179
180          // Set display to controller
181          this->controller->display = this->display;
182       });
183
184    // First level objects
185    this->display->roundtrip();
186    // Second level objects
187    this->display->roundtrip();
188    // Third level objects
189    this->display->roundtrip();
190
191    return init_layers();
192 }
193
194 int App::dispatch_pending_events() {
195    if (this->pop_pending_events()) {
196       this->display->dispatch_pending();
197       return 0;
198    }
199    return -1;
200 }
201
202 bool App::pop_pending_events() {
203    bool x{true};
204    return this->pending_events.compare_exchange_strong(
205       x, false, std::memory_order_consume);
206 }
207
208 void App::set_pending_events() {
209    this->pending_events.store(true, std::memory_order_release);
210 }
211
212 optional<int> App::lookup_id(char const *name) {
213    return this->id_alloc.lookup(std::string(name));
214 }
215 optional<std::string> App::lookup_name(int id) {
216    return this->id_alloc.lookup(id);
217 }
218
219 /**
220  * init_layers()
221  */
222 int App::init_layers() {
223    if (!this->controller) {
224       HMI_ERROR("wm", "ivi_controller global not available");
225       return -1;
226    }
227
228    if (this->outputs.empty()) {
229       HMI_ERROR("wm", "no output was set up!");
230       return -1;
231    }
232
233    auto &c = this->controller;
234
235    auto &o = this->outputs.front();
236    auto &s = c->screens.begin()->second;
237    auto &layers = c->layers;
238
239    // Write output dimensions to ivi controller...
240    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
241    c->physical_size = compositor::size{uint32_t(o->physical_width),
242                                        uint32_t(o->physical_height)};
243
244    // Clear scene
245    layers.clear();
246
247    // Clear screen
248    s->clear();
249
250    // Quick and dirty setup of layers
251    for (auto const &i : this->layers.mapping) {
252       c->layer_create(i.second.layer_id, o->width, o->height);
253       auto &l = layers[i.second.layer_id];
254       l->set_destination_rectangle(0, 0, o->width, o->height);
255       l->set_visibility(1);
256       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
257                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
258    }
259
260    // Add layers to screen
261    s->set_render_order(this->layers.layers);
262
263    this->layout_commit();
264
265    return 0;
266 }
267
268 void App::layout_commit() {
269    this->controller->commit_changes();
270    this->display->flush();
271 }
272
273 const char* App::convertDrawingNameToRole(char const *drawing_name) {
274     const char* role;
275
276     if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) {
277         // drawing_name is old role. So convert to new role.
278         role = this->drawingname2role_[drawing_name].c_str();
279     }
280     else {
281         // drawing_name is new role.
282         role = drawing_name;
283     }
284     HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role);
285
286     return role;
287 }
288
289 void App::allocateWindowResource(char const *event, char const *drawing_name,
290                                  char const *drawing_area, const reply_func &reply) {
291     const char* new_role = nullptr;
292     const char* new_area = nullptr;
293
294     // Convert old role to new role
295     if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) {
296         new_role = this->convertDrawingNameToRole(drawing_name);
297     }
298
299     if (0 == strcmp("activate", event)) {
300         // TODO:
301         // This process will be removed
302         // because the area "normal.full" and "normalfull" will be prohibited
303         {
304             if (0 == strcmp("restriction", new_role)) {
305                 new_area = drawing_area;
306             }
307             else {
308                 if (nullptr == drawing_area) {
309                     new_area = "normal";
310                 }
311                 else if (0 == strcmp("normal.full", drawing_area)) {
312                     new_area = "normal";
313                 }
314                 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
315                     new_area = "restriction.split.sub";
316                 }
317                 else if (0 == strcmp("homescreen", new_role)) {
318                     // Now homescreen specifies "normalfull"
319                     new_area = "full";
320                 }
321                 else {
322                     new_area = "normal";
323                 }
324             }
325             HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
326         }
327     }
328     else if (0 == strcmp("deactivate", event)) {
329         new_area = "";
330     }
331
332     // TODO:
333     // Check role
334
335     // TODO:
336     // If event is "activate" and area is not specifid,
337     // get default value by using role
338
339     // Check Policy
340     json_object* json_in = json_object_new_object();
341     json_object* json_out = json_object_new_object();
342     json_object_object_add(json_in, "event", json_object_new_string(event));
343
344     if (nullptr != new_role) {
345         json_object_object_add(json_in, "role", json_object_new_string(new_role));
346     }
347     if (nullptr != new_area) {
348         json_object_object_add(json_in, "area", json_object_new_string(new_area));
349     }
350
351     int ret = this->pm_.checkPolicy(json_in, &json_out);
352     if (0 > ret) {
353         reply("Error checkPolicy()");
354         return;
355     }
356     else {
357         HMI_DEBUG("wm", "result: %s", json_object_get_string(json_out));
358     }
359
360     // Release json_object
361     json_object_put(json_in);
362
363     // Check parking brake state
364     json_object* json_parking_brake;
365     if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
366         reply("Not found key \"parking_brake\"");
367         return;
368     }
369
370     json_bool is_changed;
371     is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
372     if (is_changed) {
373         std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
374         HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
375
376         // Update state and emit event
377         if ("parking_brake_off" == parking_brake_state) {
378             this->crr_car_info_.parking_brake_stt = false;
379 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
380             this->emitParkingBrakeOff();
381 #endif
382         }
383         else if ("parking_brake_on" == parking_brake_state) {
384             this->crr_car_info_.parking_brake_stt = true;
385 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
386             this->emitParkingBrakeOn();
387 #endif
388         }
389         else {
390             reply("Unknown parking brake state");
391             return;
392         }
393     }
394
395     // Check accelerator pedal state
396     json_object* json_accel_pedal;
397     if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
398         reply("Not found key \"accel_pedal\"");
399         return;
400     }
401
402     is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
403     if (is_changed) {
404         std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
405         HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
406
407         // Update state
408         if ("accel_pedal_off" == accel_pedal_state) {
409             this->crr_car_info_.accel_pedal_stt = false;
410         }
411         else if ("accel_pedal_on" == accel_pedal_state) {
412             this->crr_car_info_.accel_pedal_stt = true;
413         }
414         else {
415             reply("Unknown accel pedal state");
416             return;
417         }
418     }
419
420     // Check lightstatus brake state
421     json_object* json_lightstatus_brake;
422     if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) {
423         reply("Not found key \"lightstatus_brake\"");
424         return;
425     }
426
427     is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed");
428     if (is_changed) {
429         std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state");
430         HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str());
431
432         // Update state and emit event
433         if ("lightstatus_brake_off" == lightstatus_brake_state) {
434             this->crr_car_info_.lightstatus_brake_stt = false;
435             this->emitLightstatusBrakeOff();
436         }
437         else if ("lightstatus_brake_on" == lightstatus_brake_state) {
438             this->crr_car_info_.lightstatus_brake_stt = true;
439             this->emitLightstatusBrakeOn();
440         }
441         else {
442             reply("Unknown lightstatus brake state");
443             return;
444         }
445     }
446
447     // Check car state
448     json_object* json_car;
449     if (!json_object_object_get_ex(json_out, "car", &json_car)) {
450         reply("Not found key \"car\"");
451         return;
452     }
453
454     is_changed = jh::getBoolFromJson(json_car, "is_changed");
455     if (is_changed) {
456         std::string car_state = jh::getStringFromJson(json_car, "state");
457         HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
458
459         // Emit car event
460         if ("car_stop" == car_state) {
461             this->crr_car_info_.car_stt = "stop";
462             this->emitCarStop();
463         }
464         else if ("car_run" == car_state) {
465             this->crr_car_info_.car_stt = "run";
466             this->emitCarRun();
467         }
468         else {
469             reply("Unknown car state");
470             return;
471         }
472     }
473
474     // Check lamp state
475     json_object* json_lamp;
476     if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
477         reply("Not found key \"lamp\"");
478         return;
479     }
480
481     is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
482     if (is_changed) {
483         std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
484         HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
485
486         // Update state and emit event
487         if ("lamp_off" == lamp_state) {
488             this->crr_car_info_.headlamp_stt = false;
489             this->emitHeadlampOff();
490         }
491         else if ("lamp_on" == lamp_state) {
492             this->crr_car_info_.headlamp_stt = true;
493             this->emitHeadlampOn();
494         }
495         else {
496             reply("Unknown lamp state");
497             return;
498         }
499     }
500
501     // Get category
502     const char* category = nullptr;
503     std::string str_category;
504     if (nullptr != new_role) {
505         str_category = this->pm_.roleToCategory(new_role);
506         category = str_category.c_str();
507         HMI_DEBUG("wm", "role:%s category:%s", new_role, category);
508     }
509
510     // Update layout
511     if (this->lm_.updateLayout(json_out, new_role, category)) {
512         HMI_DEBUG("wm", "Layer is changed!!");
513
514         // Allocate surface
515         this->allocateSurface();
516     }
517     else {
518         HMI_DEBUG("wm", "All layer is NOT changed!!");
519     }
520
521     // Release json_object
522     json_object_put(json_out);
523
524     return;
525 }
526
527 void App::enqueue_flushdraw(int surface_id) {
528    this->check_flushdraw(surface_id);
529    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
530    this->pending_end_draw.push_back(surface_id);
531 }
532
533 void App::check_flushdraw(int surface_id) {
534    auto i = std::find(std::begin(this->pending_end_draw),
535                       std::end(this->pending_end_draw), surface_id);
536    if (i != std::end(this->pending_end_draw)) {
537       auto n = this->lookup_name(surface_id);
538       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
539                n ? n->c_str() : "unknown-name", surface_id);
540       std::swap(this->pending_end_draw[std::distance(
541                    std::begin(this->pending_end_draw), i)],
542                 this->pending_end_draw.back());
543       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
544    }
545 }
546
547 void App::api_enddraw(char const *appid, char const *drawing_name) {
548    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
549       auto n = this->lookup_name(this->pending_end_draw[i]);
550       if (n && *n == drawing_name) {
551          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
552          this->pending_end_draw.resize(iend - 1);
553          this->activate(this->pending_end_draw[i]);
554          this->emit_flushdraw(drawing_name);
555          this->emitScreenUpdated(appid);
556       }
557    }
558 }
559
560 void App::api_ping() { this->dispatch_pending_events(); }
561
562 void App::send_event(char const *evname){
563    HMI_DEBUG("wm", "%s: %s", __func__, evname);
564
565    int ret = afb_event_push(this->map_afb_event[evname], nullptr);
566    if (ret != 0) {
567       HMI_DEBUG("wm", "afb_event_push failed: %m");
568    }
569 }
570
571 void App::send_event(char const *evname, char const *label){
572    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
573
574    json_object *j = json_object_new_object();
575    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
576
577    int ret = afb_event_push(this->map_afb_event[evname], j);
578    if (ret != 0) {
579       HMI_DEBUG("wm", "afb_event_push failed: %m");
580    }
581 }
582
583 void App::send_event(char const *evname, char const *label, char const *area,
584                              int x, int y, int w, int h) {
585    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
586              __func__, evname, label, area, x, y, w, h);
587
588    json_object *j_rect = json_object_new_object();
589    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
590    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
591    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
592    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
593
594    json_object *j = json_object_new_object();
595    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
596    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
597    json_object_object_add(j, kKeyDrawingRect, j_rect);
598
599    int ret = afb_event_push(this->map_afb_event[evname], j);
600    if (ret != 0) {
601       HMI_DEBUG("wm", "afb_event_push failed: %m");
602    }
603 }
604
605 /**
606  * proxied events
607  */
608 void App::surface_created(uint32_t surface_id) {
609    auto layer_id = this->layers.get_layer_id(surface_id);
610    if (!layer_id) {
611       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
612                surface_id);
613       return;
614    }
615
616    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
617
618    this->controller->layers[*layer_id]->add_surface(surface_id);
619    this->layout_commit();
620    // activate the main_surface right away
621    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
622       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
623
624       this->api_activate_surface(
625          this->lookup_name(surface_id).value_or("unknown-name").c_str());
626    }*/
627 }
628
629 void App::surface_removed(uint32_t surface_id) {
630    HMI_DEBUG("wm", "surface_id is %u", surface_id);
631
632    // We cannot normally deactivate the main_surface, so be explicit
633    // about it:
634    if (int(surface_id) == this->layers.main_surface) {
635       this->deactivate_main_surface();
636    } else {
637       auto drawing_name = this->lookup_name(surface_id);
638       if (drawing_name) {
639          this->allocateWindowResource("deactivate",
640                                       drawing_name->c_str(), nullptr,
641                                       [](const char*){});
642       }
643    }
644
645    this->id_alloc.remove_id(surface_id);
646    this->layers.remove_surface(surface_id);
647 }
648
649 void App::emit_activated(char const *label) {
650    this->send_event(kListEventName[Event_Active], label);
651 }
652
653 void App::emit_deactivated(char const *label) {
654    this->send_event(kListEventName[Event_Inactive], label);
655 }
656
657 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
658    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
659 }
660
661 void App::emit_flushdraw(char const *label) {
662    this->send_event(kListEventName[Event_FlushDraw], label);
663 }
664
665 void App::emit_visible(char const *label, bool is_visible) {
666    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
667 }
668
669 void App::emit_invisible(char const *label) {
670    return emit_visible(label, false);
671 }
672
673 void App::__send_event_temporary_extend(char const *evname, char const *appid) {
674     HMI_DEBUG("wm", "send event %s: %s", evname, appid);
675
676     json_object *j = json_object_new_object();
677     json_object_object_add(j, kKeyAppID, json_object_new_string(appid));
678
679     int ret = afb_event_push(this->map_afb_event[evname], j);
680     if (ret != 0) {
681         HMI_DEBUG("wm", "afb_event_push failed: %m");
682     }
683 }
684
685 void App::emit_visible(char const *label) { return emit_visible(label, true); }
686
687 void App::emitHeadlampOff() {
688     // Send HeadlampOff event for all application
689     this->send_event(kListEventName[Event_HeadlampOff]);
690 }
691
692 void App::emitHeadlampOn() {
693     // Send HeadlampOn event for all application
694     this->send_event(kListEventName[Event_HeadlampOn]);
695 }
696
697 void App::emitParkingBrakeOff() {
698     // Send ParkingBrakeOff event for all application
699     this->send_event(kListEventName[Event_ParkingBrakeOff]);
700 }
701
702 void App::emitParkingBrakeOn() {
703     // Send ParkingBrakeOn event for all application
704     this->send_event(kListEventName[Event_ParkingBrakeOn]);
705 }
706
707 void App::emitLightstatusBrakeOff() {
708     // Send LightstatusBrakeOff event for all application
709     this->send_event(kListEventName[Event_LightstatusBrakeOff]);
710 }
711
712 void App::emitLightstatusBrakeOn() {
713     // Send LightstatusBrakeOn event for all application
714     this->send_event(kListEventName[Event_LightstatusBrakeOn]);
715 }
716
717 void App::emitCarStop() {
718     // Send CarStop event for all application
719     this->send_event(kListEventName[Event_CarStop]);
720 }
721
722 void App::emitCarRun() {
723     // Send CarRun event for all application
724     this->send_event(kListEventName[Event_CarRun]);
725 }
726
727 void App::emitScreenUpdated(char const* appid) {
728     // Send ScreenUpdated event for applications which calls wmsubscribe
729     this->__send_event_temporary_extend(kListEventName[Event_ScreenUpdated], appid);
730 }
731
732 result<int> App::api_request_surface(char const *drawing_name) {
733    auto lid = this->layers.get_layer_id(std::string(drawing_name));
734    if (!lid) {
735       /**
736        * register drawing_name as fallback and make it displayed.
737        */
738       lid = this->layers.get_layer_id(std::string("Fallback"));
739       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
740       if(!lid){
741           return Err<int>("Drawing name does not match any role, Fallback is disabled");
742       }
743    }
744
745    auto rname = this->lookup_id(drawing_name);
746    if (!rname) {
747       // name does not exist yet, allocate surface id...
748       auto id = int(this->id_alloc.generate_id(drawing_name));
749       this->layers.add_surface(id, *lid);
750
751       // set the main_surface[_name] here and now
752       if (!this->layers.main_surface_name.empty() &&
753           this->layers.main_surface_name == drawing_name) {
754          this->layers.main_surface = id;
755          HMI_DEBUG("wm", "Set main_surface id to %u", id);
756       }
757
758 #if 0 // @@@@@
759       // TODO:
760       // This process will be implemented in SystemManager
761       {
762           // Generate app id
763           auto id = int(this->app_id_alloc_.generate_id(drawing_name));
764           this->appname2appid_[drawing_name] = id;
765       }
766 #endif
767
768       // Set map of (role, surface_id)
769       const char* role = this->convertDrawingNameToRole(drawing_name);
770       this->role2surfaceid_[role] = id;
771
772       // Set map of (role, app)
773       // If the new app which has the same role which is had by existing app is requested,
774       // the role is given to the new app.
775       this->role2app_[role] = std::string(drawing_name);
776
777       return Ok<int>(id);
778    }
779
780    // Check currently registered drawing names if it is already there.
781    return Err<int>("Surface already present");
782 }
783
784 char const *App::api_request_surface(char const *drawing_name,
785                                      char const *ivi_id) {
786    ST();
787
788    auto lid = this->layers.get_layer_id(std::string(drawing_name));
789    unsigned sid = std::stol(ivi_id);
790
791    if (!lid) {
792       /**
793        * register drawing_name as fallback and make it displayed.
794        */
795       lid = this->layers.get_layer_id(std::string("Fallback"));
796       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
797       if(!lid){
798           return "Drawing name does not match any role, Fallback is disabled";
799       }
800    }
801
802    auto rname = this->lookup_id(drawing_name);
803
804    if (rname) {
805        return "Surface already present";
806    }
807
808    // register pair drawing_name and ivi_id
809    this->id_alloc.register_name_id(drawing_name, sid);
810    this->layers.add_surface(sid, *lid);
811
812    // this surface is already created
813    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
814
815    this->controller->layers[*lid]->add_surface(sid);
816    this->layout_commit();
817
818    return nullptr;
819 }
820
821 result<json_object *> App::api_get_display_info() {
822    // Check controller
823    if (!this->controller) {
824       return Err<json_object *>("ivi_controller global not available");
825    }
826
827    // Set display info
828    compositor::size o_size = this->controller->output_size;
829    compositor::size p_size = this->controller->physical_size;
830
831    json_object *object = json_object_new_object();
832    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
833    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
834    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
835    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
836
837    return Ok<json_object *>(object);
838 }
839
840 result<json_object *> App::api_get_area_info(char const *drawing_name) {
841    HMI_DEBUG("wm", "called");
842
843    // Check drawing name, surface/layer id
844    auto const &surface_id = this->lookup_id(drawing_name);
845    if (!surface_id) {
846       return Err<json_object *>("Surface does not exist");
847    }
848
849    if (!this->controller->surface_exists(*surface_id)) {
850       return Err<json_object *>("Surface does not exist in controller!");
851    }
852
853    auto layer_id = this->layers.get_layer_id(*surface_id);
854    if (!layer_id) {
855       return Err<json_object *>("Surface is not on any layer!");
856    }
857
858    auto o_state = *this->layers.get_layout_state(*surface_id);
859    if (o_state == nullptr) {
860       return Err<json_object *>("Could not find layer for surface");
861    }
862
863    // Set area rectangle
864    compositor::rect area_info = this->area_info[*surface_id];
865    json_object *object = json_object_new_object();
866    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
867    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
868    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
869    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
870
871    return Ok<json_object *>(object);
872 }
873
874 result<json_object *> App::api_get_car_info(char const *label) {
875     HMI_DEBUG("wm", "called");
876
877     json_object *j_in  = nullptr;
878     json_object *j_out = nullptr;
879
880     if (0 == strcmp("parking_brake_status", label)) {
881         // Get parking brake status
882         json_bool val = this->crr_car_info_.parking_brake_stt;
883         j_in = json_object_new_boolean(val);
884     }
885     else if (0 == strcmp("accelerator.pedal.position", label)) {
886         // Get accelerator pedal position
887         double val = this->crr_car_info_.accel_pedal_pos;
888         j_in = json_object_new_double(val);
889     }
890     else if (0 == strcmp("car_state", label)) {
891         // Get car state
892         const char* val = this->crr_car_info_.car_stt;
893         j_in = json_object_new_string(val);
894     }
895     else if (0 == strcmp("lightstatus.brake", label)) {
896         // Get lightstatus brake status
897         json_bool val = this->crr_car_info_.lightstatus_brake_stt;
898         j_in = json_object_new_boolean(val);
899     }
900     else {
901        return Err<json_object *>("Car info does not exist");
902     }
903
904     // Create output object
905     j_out = json_object_new_object();
906     json_object_object_add(j_out, "value", j_in);
907
908     return Ok<json_object *>(j_out);
909 }
910
911 void App::activate(int id) {
912    auto ip = this->controller->sprops.find(id);
913    if (ip != this->controller->sprops.end()) {
914       this->controller->surfaces[id]->set_visibility(1);
915       char const *label =
916          this->lookup_name(id).value_or("unknown-name").c_str();
917
918       // FOR CES DEMO >>>
919       if ((0 == strcmp(label, "Radio"))
920           || (0 == strcmp(label, "MediaPlayer"))
921           || (0 == strcmp(label, "Music"))
922           || (0 == strcmp(label, "VideoPlayer"))
923           || (0 == strcmp(label, "Video"))
924           || (0 == strcmp(label, "Navigation"))) {
925         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
926             if (id == *i) {
927                // Remove id
928                this->surface_bg.erase(i);
929
930                // Remove from BG layer (999)
931                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
932                this->controller->layers[999]->remove_surface(id);
933
934                // Add to FG layer (1001)
935                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
936                this->controller->layers[1001]->add_surface(id);
937
938                for (int j : this->surface_bg) {
939                  HMI_DEBUG("wm", "Stored id:%d", j);
940                }
941                break;
942             }
943          }
944       }
945       // <<< FOR CES DEMO
946       this->layout_commit();
947
948       this->emit_visible(label);
949       this->emit_activated(label);
950    }
951 }
952
953 void App::deactivate(int id) {
954    auto ip = this->controller->sprops.find(id);
955    if (ip != this->controller->sprops.end()) {
956       char const *label =
957          this->lookup_name(id).value_or("unknown-name").c_str();
958
959       // FOR CES DEMO >>>
960       if ((0 == strcmp(label, "Radio"))
961           || (0 == strcmp(label, "MediaPlayer"))
962           || (0 == strcmp(label, "Music"))
963           || (0 == strcmp(label, "VideoPlayer"))
964           || (0 == strcmp(label, "Video"))
965           || (0 == strcmp(label, "Navigation"))) {
966
967          // Store id
968          this->surface_bg.push_back(id);
969
970          // Remove from FG layer (1001)
971          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
972          this->controller->layers[1001]->remove_surface(id);
973
974          // Add to BG layer (999)
975          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
976          this->controller->layers[999]->add_surface(id);
977
978          for (int j : surface_bg) {
979             HMI_DEBUG("wm", "Stored id:%d", j);
980          }
981       }
982       else {
983          this->controller->surfaces[id]->set_visibility(0);
984       }
985       // <<< FOR CES DEMO
986
987       this->layout_commit();
988
989       this->emit_deactivated(label);
990       this->emit_invisible(label);
991    }
992 }
993
994 void App::deactivate(std::string role) {
995     std::string app = this->role2app_[role];
996     auto const &id = this->lookup_id(app.c_str());
997     if (!id) {
998       HMI_ERROR("wm", "Surface does not exist");
999       return;
1000     }
1001     HMI_DEBUG("wm", "Deactivate role:%s (app:%s)",
1002               role.c_str(), app.c_str());
1003
1004     this->deactivate(*id);
1005 }
1006
1007 void App::deactivate_main_surface() {
1008    this->layers.main_surface = -1;
1009    this->allocateWindowResource("deactivate",
1010                                 this->layers.main_surface_name.c_str(), nullptr,
1011                                 [](const char*){});
1012 }
1013
1014 /**
1015  * controller_hooks
1016  */
1017 void controller_hooks::surface_created(uint32_t surface_id) {
1018    this->app->surface_created(surface_id);
1019 }
1020
1021 void controller_hooks::surface_removed(uint32_t surface_id) {
1022    this->app->surface_removed(surface_id);
1023 }
1024
1025 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1026                                           uint32_t /*v*/) {}
1027
1028 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1029                                                      uint32_t /*x*/,
1030                                                      uint32_t /*y*/,
1031                                                      uint32_t /*w*/,
1032                                                      uint32_t /*h*/) {}
1033
1034 int App::allocateSurface() {
1035     HMI_DEBUG("wm", "Call");
1036
1037     // Get current/previous layers
1038     LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
1039     LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
1040
1041     // Update resource of all layers
1042     for (auto itr_layers = crr_layers.begin();
1043          itr_layers != crr_layers.end(); ++itr_layers) {
1044         // Get layer
1045         std::string layer = itr_layers->first;
1046         HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
1047
1048         // If layout is changed, update resouce
1049         if (this->lm_.isLayoutChanged(layer.c_str())) {
1050             // Get current/previous layout
1051             LayoutManager::TypeLayouts crr_layout = itr_layers->second;
1052             LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
1053
1054             // Get current/previous layout name
1055             std::string crr_layout_name = crr_layout.begin()->first;
1056             std::string prv_layout_name = prv_layout.begin()->first;
1057             HMI_DEBUG("wm", "layout name crr:%s prv:%s",
1058                       crr_layout_name.c_str(), prv_layout_name.c_str());
1059
1060             // Get current/previous ares
1061             LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
1062             LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
1063
1064             // Create previous displayed role list
1065             std::string prv_area_name;
1066             std::vector<std::string> prv_role_list;
1067             for (auto itr_areas = prv_areas.begin();
1068                  itr_areas != prv_areas.end(); ++itr_areas) {
1069                 prv_area_name = itr_areas->first;
1070                 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
1071                 HMI_DEBUG("wm", "previous displayed role:%s",
1072                           prv_areas[prv_area_name]["role"].c_str());
1073             }
1074
1075             // Allocate surface for each area
1076             std::string crr_area_name;
1077             std::string crr_role_name;
1078             LayoutManager::TypeRolCtg crr_rol_ctg;
1079             for (auto itr_areas = crr_areas.begin();
1080                  itr_areas != crr_areas.end(); ++itr_areas) {
1081                 crr_area_name = itr_areas->first;
1082                 crr_rol_ctg = itr_areas->second;
1083
1084                 // Get role of current area
1085                 if ("category" == crr_rol_ctg.begin()->first) {
1086                     // If current area have category
1087                     // Get category name
1088                     std::string crr_ctg = crr_rol_ctg.begin()->second;
1089
1090                     // Serch relevant role from previous displayed role list
1091                     for (auto itr_role = prv_role_list.begin();
1092                          itr_role != prv_role_list.end(); ++itr_role) {
1093                         std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
1094                         if (crr_ctg == prv_ctg) {
1095                             // First discovered role is set to current role
1096                             crr_role_name = *itr_role;
1097
1098                             // Delete used role for other areas
1099                             // which have same category
1100                             prv_role_list.erase(itr_role);
1101
1102                             break;
1103                         }
1104                     }
1105                 }
1106                 else {
1107                     crr_role_name = itr_areas->second["role"];
1108                 }
1109                 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
1110                           crr_area_name.c_str(), crr_role_name.c_str());
1111
1112                 // Deactivate non-displayed role
1113                 std::string prv_role_name;
1114                 if (crr_layout_name == prv_layout_name) {
1115                     HMI_DEBUG("wm", "Current layout is same with previous");
1116
1117                     // Deactivate previous role in same area
1118                     // if it is different with current
1119                     prv_role_name = prv_areas[crr_area_name]["role"];
1120                     if (crr_role_name != prv_role_name) {
1121                         this->deactivate(prv_role_name);
1122                     }
1123                 }
1124                 else {
1125                     HMI_DEBUG("wm", "Current layout is different with previous");
1126
1127                     if ("none" != prv_layout_name) {
1128                         // Deactivate previous role in all area in previous layout
1129                         // if it is different with current role
1130                         for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1131                             prv_role_name = itr->second["role"].c_str();
1132                             if (crr_role_name != prv_role_name) {
1133                                 this->deactivate(prv_role_name);
1134                             }
1135                         }
1136                     }
1137                 }
1138
1139                 // Set surface for displayed role
1140                 if ("none" != crr_layout_name) {
1141                     // If current layout is not "none",
1142                     // set surface for current role
1143                     this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1144
1145                     // TODO:
1146                     // This API is workaround.
1147                     // Resource manager should manage each resource infomations
1148                     // according to architecture document.
1149                     this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1150                 }
1151             }
1152         }
1153     }
1154     return 0;
1155 }
1156
1157 void App::setSurfaceSize(const char* role, const char* area) {
1158     HMI_DEBUG("wm", "role:%s area:%s", role, area);
1159
1160     // Get size of current area
1161     compositor::rect size = this->lm_.getAreaSize(area);
1162
1163     // Set destination to the display rectangle
1164     int surface_id = this->role2surfaceid_[role];
1165
1166     if (!this->controller->surface_exists(surface_id)) {
1167         // Block until all pending request are processed by wayland display server
1168         // because waiting for the surface of new app is created
1169         this->display->roundtrip();
1170     }
1171     auto &s = this->controller->surfaces[surface_id];
1172     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1173     this->layout_commit();
1174
1175     // Update area information
1176     this->area_info[surface_id].x = size.x;
1177     this->area_info[surface_id].y = size.y;
1178     this->area_info[surface_id].w = size.w;
1179     this->area_info[surface_id].h = size.h;
1180     HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1181               size.x, size.y, size.w, size.h);
1182
1183     // Emit syncDraw event
1184     const char* app = this->role2app_[role].c_str();
1185     this->emit_syncdraw(app, area,
1186                         size.x, size.y, size.w, size.h);
1187
1188     // Enqueue flushDraw event
1189     this->enqueue_flushdraw(surface_id);
1190 }
1191
1192 void App::setAccelPedalPos(double val) {
1193     this->crr_car_info_.accel_pedal_pos = val;
1194 }
1195
1196 extern const char* kDefaultAppDb;
1197 int App::loadAppDb() {
1198     HMI_DEBUG("wm", "Call");
1199
1200     // Get afm application installed dir
1201     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1202     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1203
1204     std::string file_name;
1205     if (!afm_app_install_dir) {
1206         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1207     }
1208     else {
1209         file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1210     }
1211
1212     // Load app.db
1213     json_object* json_obj;
1214     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1215     if (0 > ret) {
1216         HMI_ERROR("wm", "Could not open app.db, so use default role information");
1217         json_obj = json_tokener_parse(kDefaultAppDb);
1218     }
1219     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1220
1221     // Perse apps
1222     HMI_DEBUG("wm", "Perse apps");
1223     json_object* json_cfg;
1224     if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1225         HMI_ERROR("wm", "Parse Error!!");
1226         return -1;
1227     }
1228
1229     int len = json_object_array_length(json_cfg);
1230     HMI_DEBUG("wm", "json_cfg len:%d", len);
1231     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1232
1233     for (int i=0; i<len; i++) {
1234         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1235         HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1236
1237         const char* app = jh::getStringFromJson(json_tmp, "name");
1238         if (nullptr == app) {
1239             HMI_ERROR("wm", "Parse Error!!");
1240             return -1;
1241         }
1242         HMI_DEBUG("wm", "> app:%s", app);
1243
1244         const char* role = jh::getStringFromJson(json_tmp, "role");
1245         if (nullptr == role) {
1246             HMI_ERROR("wm", "Parse Error!!");
1247             return -1;
1248         }
1249         HMI_DEBUG("wm", "> role:%s", role);
1250
1251         this->drawingname2role_[app] = std::string(role);
1252     }
1253
1254     // Check
1255     for(auto itr = this->drawingname2role_.begin();
1256       itr != this->drawingname2role_.end(); ++itr) {
1257         HMI_DEBUG("wm", "app:%s role:%s",
1258                   itr->first.c_str(), itr->second.c_str());
1259     }
1260
1261     // Release json_object
1262     json_object_put(json_obj);
1263
1264     return 0;
1265 }
1266
1267
1268 const char* kDefaultAppDb = "{ \
1269     \"apps\": [ \
1270         { \
1271             \"name\": \"HomeScreen\", \
1272             \"role\": \"homescreen\" \
1273         }, \
1274         { \
1275             \"name\": \"Music\", \
1276             \"role\": \"music\" \
1277         }, \
1278         { \
1279             \"name\": \"MediaPlayer\", \
1280             \"role\": \"music\" \
1281         }, \
1282         { \
1283             \"name\": \"Video\", \
1284             \"role\": \"video\" \
1285         }, \
1286         { \
1287             \"name\": \"VideoPlayer\", \
1288             \"role\": \"video\" \
1289         }, \
1290         { \
1291             \"name\": \"WebBrowser\", \
1292             \"role\": \"browser\" \
1293         }, \
1294         { \
1295             \"name\": \"Radio\", \
1296             \"role\": \"radio\" \
1297         }, \
1298         { \
1299             \"name\": \"Phone\", \
1300             \"role\": \"phone\" \
1301         }, \
1302         { \
1303             \"name\": \"Navigation\", \
1304             \"role\": \"map\" \
1305         }, \
1306         { \
1307             \"name\": \"HVAC\", \
1308             \"role\": \"hvac\" \
1309         }, \
1310         { \
1311             \"name\": \"Settings\", \
1312             \"role\": \"settings\" \
1313         }, \
1314         { \
1315             \"name\": \"Dashboard\", \
1316             \"role\": \"dashboard\" \
1317         }, \
1318         { \
1319             \"name\": \"POI\", \
1320             \"role\": \"poi\" \
1321         }, \
1322         { \
1323             \"name\": \"Mixer\", \
1324             \"role\": \"mixer\" \
1325         } \
1326     ] \
1327 }";
1328
1329
1330 }  // namespace wm