2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 #include "../include/json.hpp"
26 /* DrawingArea name used by "{layout}.{area}" */
27 const char kNameLayoutNormal[] = "normal";
28 const char kNameLayoutSplit[] = "split";
29 const char kNameAreaFull[] = "full";
30 const char kNameAreaMain[] = "main";
31 const char kNameAreaSub[] = "sub";
33 /* Key for json obejct */
34 const char kKeyDrawingName[] = "drawing_name";
35 const char kKeyDrawingArea[] = "drawing_area";
36 const char kKeyDrawingRect[] = "drawing_rect";
37 const char kKeyX[] = "x";
38 const char kKeyY[] = "y";
39 const char kKeyWidth[] = "width";
40 const char kKeyHeight[] = "height";
41 const char kKeyWidthPixel[] = "width_pixel";
42 const char kKeyHeightPixel[] = "height_pixel";
43 const char kKeyWidthMm[] = "width_mm";
44 const char kKeyHeightMm[] = "height_mm";
51 result<json> file_to_json(char const *filename)
54 std::ifstream i(filename);
57 HMI_DEBUG("wm", "Could not open config file, so use default layer information");
58 j = default_layers_json;
68 struct result<layer_map> load_layer_map(char const *filename)
70 HMI_DEBUG("wm", "loading IDs from %s", filename);
72 auto j = file_to_json(filename);
75 return Err<layer_map>(j.unwrap_err());
77 json jids = j.unwrap();
79 return to_layer_map(jids);
87 App::App(wl::display *d)
96 char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
98 if (!path_layers_json)
100 HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
101 path = std::string(path_layers_json);
105 path = std::string(path_layers_json) + std::string("/etc/layers.json");
111 auto l = load_layer_map(path.c_str());
114 this->layers = l.unwrap();
118 HMI_ERROR("wm", "%s", l.err().value());
122 catch (std::exception &e)
124 HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
130 if (!this->display->ok())
135 if (this->layers.mapping.empty())
137 HMI_ERROR("wm", "No surface -> layer mapping loaded");
142 for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
144 map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
147 this->display->add_global_handler(
148 "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
149 this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
152 this->display->add_global_handler(
153 "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
155 std::make_unique<struct compositor::controller>(r, name, v);
157 // Init controller hooks
158 this->controller->chooks = &this->chooks;
160 // This protocol needs the output, so lets just add our mapping here...
161 this->controller->add_proxy_to_id_mapping(
162 this->outputs.back()->proxy.get(),
163 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
164 this->outputs.back()->proxy.get())));
167 this->controller->create_screen(this->outputs.back()->proxy.get());
169 // Set display to controller
170 this->controller->display = this->display;
173 // First level objects
174 this->display->roundtrip();
175 // Second level objects
176 this->display->roundtrip();
177 // Third level objects
178 this->display->roundtrip();
180 return init_layers();
183 int App::dispatch_pending_events()
185 if (this->pop_pending_events())
187 this->display->dispatch_pending();
193 bool App::pop_pending_events()
196 return this->pending_events.compare_exchange_strong(
197 x, false, std::memory_order_consume);
200 void App::set_pending_events()
202 this->pending_events.store(true, std::memory_order_release);
205 optional<int> App::lookup_id(char const *name)
207 return this->id_alloc.lookup(std::string(name));
209 optional<std::string> App::lookup_name(int id)
211 return this->id_alloc.lookup(id);
217 int App::init_layers()
219 if (!this->controller)
221 HMI_ERROR("wm", "ivi_controller global not available");
225 if (this->outputs.empty())
227 HMI_ERROR("wm", "no output was set up!");
231 auto &c = this->controller;
233 auto &o = this->outputs.front();
234 auto &s = c->screens.begin()->second;
235 auto &layers = c->layers;
237 // Write output dimensions to ivi controller...
238 c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
239 c->physical_size = compositor::size{uint32_t(o->physical_width),
240 uint32_t(o->physical_height)};
248 // Quick and dirty setup of layers
249 for (auto const &i : this->layers.mapping)
251 c->layer_create(i.second.layer_id, o->width, o->height);
252 auto &l = layers[i.second.layer_id];
253 l->set_destination_rectangle(0, 0, o->width, o->height);
254 l->set_visibility(1);
255 HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
256 i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
259 // Add layers to screen
260 s->set_render_order(this->layers.layers);
262 this->layout_commit();
264 this->layers.setupArea(o->width, o->height);
269 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
271 if (!this->controller->surface_exists(surface_id))
273 HMI_ERROR("wm", "Surface %d does not exist", surface_id);
277 auto o_layer_id = this->layers.get_layer_id(surface_id);
281 HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
285 uint32_t layer_id = *o_layer_id;
287 auto const &layer = this->layers.get_layer(layer_id);
288 auto rect = layer.value().rect;
289 auto &s = this->controller->surfaces[surface_id];
296 // less-than-0 values refer to MAX + 1 - $VALUE
297 // e.g. MAX is either screen width or height
300 w = this->controller->output_size.w + 1 + w;
304 h = this->controller->output_size.h + 1 + h;
309 if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
312 "surface_set_layout: layers of surfaces (%d and %d) don't match!",
313 surface_id, *sub_surface_id);
320 // split along major axis
332 auto &ss = this->controller->surfaces[*sub_surface_id];
334 HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
335 *sub_surface_id, layer_id);
337 // set destination to the display rectangle
338 ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
340 this->area_info[*sub_surface_id].x = x;
341 this->area_info[*sub_surface_id].y = y;
342 this->area_info[*sub_surface_id].w = w;
343 this->area_info[*sub_surface_id].h = h;
346 HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
349 // set destination to the display rectangle
350 s->set_destination_rectangle(x, y, w, h);
352 // update area information
353 this->area_info[surface_id].x = x;
354 this->area_info[surface_id].y = y;
355 this->area_info[surface_id].w = w;
356 this->area_info[surface_id].h = h;
358 HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
359 surface_id, layer_id, x, y, w, h);
362 void App::layout_commit()
364 this->controller->commit_changes();
365 this->display->flush();
368 void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply)
372 auto const &surface_id = this->lookup_id(drawing_name);
376 reply("Surface does not exist");
380 if (!this->controller->surface_exists(*surface_id))
382 reply("Surface does not exist in controller!");
386 auto layer_id = this->layers.get_layer_id(*surface_id);
390 reply("Surface is not on any layer!");
394 auto o_state = *this->layers.get_layout_state(*surface_id);
396 if (o_state == nullptr)
398 reply("Could not find layer for surface");
402 HMI_DEBUG("wm", "surface %d is detected", *surface_id);
405 struct LayoutState &state = *o_state;
407 // disable layers that are above our current layer
408 for (auto const &l : this->layers.mapping)
410 if (l.second.layer_id <= *layer_id)
416 if (l.second.state.main != -1)
418 this->deactivate(l.second.state.main);
419 l.second.state.main = -1;
423 if (l.second.state.sub != -1)
425 this->deactivate(l.second.state.sub);
426 l.second.state.sub = -1;
432 this->layout_commit();
436 auto layer = this->layers.get_layer(*layer_id);
438 if (state.main == -1)
441 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
442 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
443 this->surface_set_layout(*surface_id);
446 // Commit for configuraton
447 this->layout_commit();
449 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
450 compositor::rect area_rect = this->area_info[*surface_id];
451 this->emit_syncdraw(drawing_name, str_area.c_str(),
452 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
453 this->enqueue_flushdraw(state.main);
458 if (0 == strcmp(drawing_name, "HomeScreen"))
461 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
462 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
463 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
464 compositor::rect area_rect = this->area_info[*surface_id];
465 this->emit_syncdraw(drawing_name, str_area.c_str(),
466 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
467 this->enqueue_flushdraw(state.main);
472 bool can_split = this->can_split(state, *surface_id);
478 LayoutState{state.main, *surface_id},
479 [&](LayoutState const &nl) {
480 HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
482 std::move(*this->lookup_name(state.main));
484 this->surface_set_layout(state.main, surface_id);
485 if (state.sub != *surface_id)
489 this->deactivate(state.sub);
494 // Commit for configuration and visibility(0)
495 this->layout_commit();
497 std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
498 std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
499 compositor::rect area_rect_main = this->area_info[state.main];
500 compositor::rect area_rect_sub = this->area_info[*surface_id];
501 this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
502 area_rect_main.x, area_rect_main.y,
503 area_rect_main.w, area_rect_main.h);
504 this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
505 area_rect_sub.x, area_rect_sub.y,
506 area_rect_sub.w, area_rect_sub.h);
507 this->enqueue_flushdraw(state.main);
508 this->enqueue_flushdraw(state.sub);
514 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
515 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
517 this->surface_set_layout(*surface_id);
518 if (state.main != *surface_id)
520 this->deactivate(state.main);
524 if (state.sub != *surface_id)
526 this->deactivate(state.sub);
531 // Commit for configuraton and visibility(0)
532 this->layout_commit();
534 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
535 compositor::rect area_rect = this->area_info[*surface_id];
536 this->emit_syncdraw(drawing_name, str_area.c_str(),
537 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
538 this->enqueue_flushdraw(state.main);
545 void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply)
548 auto const &surface_id = this->lookup_id(drawing_name);
552 reply("Surface does not exist");
556 if (*surface_id == this->layers.main_surface)
558 reply("Cannot deactivate main_surface");
562 auto o_state = *this->layers.get_layout_state(*surface_id);
564 if (o_state == nullptr)
566 reply("Could not find layer for surface");
570 struct LayoutState &state = *o_state;
572 if (state.main == -1)
574 reply("No surface active");
578 // Check against main_surface, main_surface_name is the configuration item.
579 if (*surface_id == this->layers.main_surface)
581 HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
585 if ((state.main == *surface_id) && (state.sub == *surface_id))
587 reply("Surface is not active");
592 if (state.main == *surface_id)
597 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
598 std::string sub = std::move(*this->lookup_name(state.sub));
600 this->deactivate(*surface_id);
601 this->surface_set_layout(state.sub);
604 this->layout_commit();
605 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
606 compositor::rect area_rect = this->area_info[state.sub];
607 this->emit_syncdraw(sub.c_str(), str_area.c_str(),
608 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
609 this->enqueue_flushdraw(state.sub);
614 this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
615 this->deactivate(*surface_id);
617 this->layout_commit();
621 else if (state.sub == *surface_id)
624 state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
625 std::string main = std::move(*this->lookup_name(state.main));
627 this->deactivate(*surface_id);
628 this->surface_set_layout(state.main);
631 this->layout_commit();
632 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
633 compositor::rect area_rect = this->area_info[state.main];
634 this->emit_syncdraw(main.c_str(), str_area.c_str(),
635 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
636 this->enqueue_flushdraw(state.main);
641 void App::enqueue_flushdraw(int surface_id)
643 this->check_flushdraw(surface_id);
644 HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
645 this->pending_end_draw.push_back(surface_id);
648 void App::check_flushdraw(int surface_id)
650 auto i = std::find(std::begin(this->pending_end_draw),
651 std::end(this->pending_end_draw), surface_id);
652 if (i != std::end(this->pending_end_draw))
654 auto n = this->lookup_name(surface_id);
655 HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
656 n ? n->c_str() : "unknown-name", surface_id);
657 std::swap(this->pending_end_draw[std::distance(
658 std::begin(this->pending_end_draw), i)],
659 this->pending_end_draw.back());
660 this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
664 void App::api_enddraw(char const *drawing_name)
666 for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
668 auto n = this->lookup_name(this->pending_end_draw[i]);
669 if (n && *n == drawing_name)
671 std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
672 this->pending_end_draw.resize(iend - 1);
673 this->activate(this->pending_end_draw[i]);
674 this->emit_flushdraw(drawing_name);
679 void App::api_ping() { this->dispatch_pending_events(); }
681 void App::send_event(char const *evname, char const *label)
683 HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
685 json_object *j = json_object_new_object();
686 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
688 int ret = afb_event_push(this->map_afb_event[evname], j);
691 HMI_DEBUG("wm", "afb_event_push failed: %m");
695 void App::send_event(char const *evname, char const *label, char const *area,
696 int x, int y, int w, int h)
698 HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
699 __func__, evname, label, area, x, y, w, h);
701 json_object *j_rect = json_object_new_object();
702 json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
703 json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
704 json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
705 json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
707 json_object *j = json_object_new_object();
708 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
709 json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
710 json_object_object_add(j, kKeyDrawingRect, j_rect);
712 int ret = afb_event_push(this->map_afb_event[evname], j);
715 HMI_DEBUG("wm", "afb_event_push failed: %m");
722 void App::surface_created(uint32_t surface_id)
724 auto layer_id = this->layers.get_layer_id(surface_id);
727 HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
732 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
734 this->controller->layers[*layer_id]->add_surface(surface_id);
735 this->layout_commit();
738 void App::surface_removed(uint32_t surface_id)
740 HMI_DEBUG("wm", "surface_id is %u", surface_id);
743 void App::emit_activated(char const *label)
745 this->send_event(kListEventName[Event_Active], label);
748 void App::emit_deactivated(char const *label)
750 this->send_event(kListEventName[Event_Inactive], label);
753 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
755 this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
758 void App::emit_flushdraw(char const *label)
760 this->send_event(kListEventName[Event_FlushDraw], label);
763 void App::emit_visible(char const *label, bool is_visible)
765 this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
768 void App::emit_invisible(char const *label)
770 return emit_visible(label, false);
773 void App::emit_visible(char const *label) { return emit_visible(label, true); }
775 result<int> App::api_request_surface(char const *drawing_name)
777 auto lid = this->layers.get_layer_id(std::string(drawing_name));
781 * register drawing_name as fallback and make it displayed.
783 lid = this->layers.get_layer_id(std::string("Fallback"));
784 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
787 return Err<int>("Drawing name does not match any role, Fallback is disabled");
791 auto rname = this->lookup_id(drawing_name);
794 // name does not exist yet, allocate surface id...
795 auto id = int(this->id_alloc.generate_id(drawing_name));
796 this->layers.add_surface(id, *lid);
798 // set the main_surface[_name] here and now
799 if (!this->layers.main_surface_name.empty() &&
800 this->layers.main_surface_name == drawing_name)
802 this->layers.main_surface = id;
803 HMI_DEBUG("wm", "Set main_surface id to %u", id);
809 // Check currently registered drawing names if it is already there.
810 return Err<int>("Surface already present");
813 char const *App::api_request_surface(char const *drawing_name,
818 auto lid = this->layers.get_layer_id(std::string(drawing_name));
819 unsigned sid = std::stol(ivi_id);
824 * register drawing_name as fallback and make it displayed.
826 lid = this->layers.get_layer_id(std::string("Fallback"));
827 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
830 return "Drawing name does not match any role, Fallback is disabled";
834 auto rname = this->lookup_id(drawing_name);
838 return "Surface already present";
841 // register pair drawing_name and ivi_id
842 this->id_alloc.register_name_id(drawing_name, sid);
843 this->layers.add_surface(sid, *lid);
845 // this surface is already created
846 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
848 this->controller->layers[*lid]->add_surface(sid);
849 this->layout_commit();
854 result<json_object *> App::api_get_display_info()
857 if (!this->controller)
859 return Err<json_object *>("ivi_controller global not available");
863 compositor::size o_size = this->controller->output_size;
864 compositor::size p_size = this->controller->physical_size;
866 json_object *object = json_object_new_object();
867 json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
868 json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
869 json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
870 json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
872 return Ok<json_object *>(object);
875 result<json_object *> App::api_get_area_info(char const *drawing_name)
877 HMI_DEBUG("wm", "called");
879 // Check drawing name, surface/layer id
880 auto const &surface_id = this->lookup_id(drawing_name);
883 return Err<json_object *>("Surface does not exist");
886 if (!this->controller->surface_exists(*surface_id))
888 return Err<json_object *>("Surface does not exist in controller!");
891 auto layer_id = this->layers.get_layer_id(*surface_id);
894 return Err<json_object *>("Surface is not on any layer!");
897 auto o_state = *this->layers.get_layout_state(*surface_id);
898 if (o_state == nullptr)
900 return Err<json_object *>("Could not find layer for surface");
903 struct LayoutState &state = *o_state;
904 if ((state.main != *surface_id) && (state.sub != *surface_id))
906 return Err<json_object *>("Surface is inactive");
909 // Set area rectangle
910 compositor::rect area_info = this->area_info[*surface_id];
911 json_object *object = json_object_new_object();
912 json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
913 json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
914 json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
915 json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
917 return Ok<json_object *>(object);
920 void App::activate(int id)
922 auto ip = this->controller->sprops.find(id);
923 if (ip != this->controller->sprops.end())
925 this->controller->surfaces[id]->set_visibility(1);
927 this->lookup_name(id).value_or("unknown-name").c_str();
930 if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
932 for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
937 this->surface_bg.erase(i);
939 // Remove from BG layer (999)
940 HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
941 this->controller->layers[999]->remove_surface(id);
943 // Add to FG layer (1001)
944 HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
945 this->controller->layers[1001]->add_surface(id);
947 for (int j : this->surface_bg)
949 HMI_DEBUG("wm", "Stored id:%d", j);
956 this->layout_commit();
958 this->emit_visible(label);
959 this->emit_activated(label);
963 void App::deactivate(int id)
965 auto ip = this->controller->sprops.find(id);
966 if (ip != this->controller->sprops.end())
969 this->lookup_name(id).value_or("unknown-name").c_str();
972 if ((0 == strcmp(label, "Radio")) ||
973 (0 == strcmp(label, "MediaPlayer")) ||
974 (0 == strcmp(label, "Music")) ||
975 (0 == strcmp(label, "Navigation")))
979 this->surface_bg.push_back(id);
981 // Remove from FG layer (1001)
982 HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
983 this->controller->layers[1001]->remove_surface(id);
985 // Add to BG layer (999)
986 HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
987 this->controller->layers[999]->add_surface(id);
989 for (int j : surface_bg)
991 HMI_DEBUG("wm", "Stored id:%d", j);
996 this->controller->surfaces[id]->set_visibility(0);
1000 this->emit_deactivated(label);
1001 this->emit_invisible(label);
1005 bool App::can_split(struct LayoutState const &state, int new_id)
1007 if (state.main != -1 && state.main != new_id)
1009 auto new_id_layer = this->layers.get_layer_id(new_id).value();
1010 auto current_id_layer = this->layers.get_layer_id(state.main).value();
1012 // surfaces are on separate layers, don't bother.
1013 if (new_id_layer != current_id_layer)
1018 std::string const &new_id_str = this->lookup_name(new_id).value();
1019 std::string const &cur_id_str = this->lookup_name(state.main).value();
1021 auto const &layer = this->layers.get_layer(new_id_layer);
1023 HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1025 if (layer->layouts.empty())
1030 for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1032 HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1033 auto rem = std::regex(i->main_match);
1034 if (std::regex_match(cur_id_str, rem))
1036 // build the second one only if the first already matched
1037 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1038 auto res = std::regex(i->sub_match);
1039 if (std::regex_match(new_id_str, res))
1041 HMI_DEBUG("wm", "layout matched!");
1051 void App::try_layout(struct LayoutState & /*state*/,
1052 struct LayoutState const &new_layout,
1053 std::function<void(LayoutState const &nl)> apply)
1061 void controller_hooks::surface_created(uint32_t surface_id)
1063 this->app->surface_created(surface_id);
1066 void controller_hooks::surface_removed(uint32_t surface_id)
1068 this->app->surface_removed(surface_id);
1071 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1074 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,