Bug fix: refer the released memory of role name
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37 #include <string>
38
39
40 namespace wm {
41
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[]  = "split";
45 const char kNameAreaFull[]     = "full";
46 const char kNameAreaMain[]     = "main";
47 const char kNameAreaSub[]      = "sub";
48
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[]           = "x";
54 const char kKeyY[]           = "y";
55 const char kKeyWidth[]       = "width";
56 const char kKeyHeight[]      = "height";
57 const char kKeyWidthPixel[]  = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[]     = "width_mm";
60 const char kKeyHeightMm[]    = "height_mm";
61 const char kKeyAppID[]       = "id";
62
63
64 namespace {
65
66 using nlohmann::json;
67
68 result<json> file_to_json(char const *filename) {
69    json j;
70    std::ifstream i(filename);
71    if (i.fail()) {
72       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
73       j = default_layers_json;
74    }
75    else {
76       i >> j;
77    }
78
79    return Ok(j);
80 }
81
82 struct result<layer_map> load_layer_map(char const *filename) {
83    HMI_DEBUG("wm", "loading IDs from %s", filename);
84
85    auto j = file_to_json(filename);
86    if (j.is_err()) {
87       return Err<layer_map>(j.unwrap_err());
88    }
89    json jids = j.unwrap();
90
91    return to_layer_map(jids);
92 }
93
94 }  // namespace
95
96
97 namespace rm {
98 App *context;
99 std::string g_new_role; // TODO: workaround
100 static void eventHandler(json_object* json_out) {
101     context->updateWindowResource(json_out);
102 }
103 }  // namespace rm
104
105
106 void App::updateWindowResource(json_object* json_out) {
107     HMI_DEBUG("wm", "role:%s", rm::g_new_role.c_str());
108
109     // Check parking brake state
110     json_object* json_parking_brake;
111     if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
112         HMI_DEBUG("wm", "Not found key \"parking_brake\"");
113         return;
114     }
115
116     json_bool is_changed;
117     is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
118     if (is_changed) {
119         std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
120         HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
121
122         // Update state and emit event
123         if ("parking_brake_off" == parking_brake_state) {
124             this->crr_car_info_.parking_brake_stt = false;
125 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
126             this->emitParkingBrakeOff();
127 #endif
128         }
129         else if ("parking_brake_on" == parking_brake_state) {
130             this->crr_car_info_.parking_brake_stt = true;
131 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
132             this->emitParkingBrakeOn();
133 #endif
134         }
135         else {
136             HMI_DEBUG("wm", "Unknown parking brake state");
137             return;
138         }
139     }
140
141     // Check accelerator pedal state
142     json_object* json_accel_pedal;
143     if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
144         HMI_DEBUG("wm", "Not found key \"accel_pedal\"");
145         return;
146     }
147
148     is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
149     if (is_changed) {
150         std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
151         HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
152
153         // Update state
154         if ("accel_pedal_off" == accel_pedal_state) {
155             this->crr_car_info_.accel_pedal_stt = false;
156         }
157         else if ("accel_pedal_on" == accel_pedal_state) {
158             this->crr_car_info_.accel_pedal_stt = true;
159         }
160         else {
161             HMI_DEBUG("wm", "Unknown accel pedal state");
162             return;
163         }
164     }
165
166     // Check lightstatus brake state
167     json_object* json_lightstatus_brake;
168     if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) {
169         HMI_DEBUG("wm", "Not found key \"lightstatus_brake\"");
170         return;
171     }
172
173     is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed");
174     if (is_changed) {
175         std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state");
176         HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str());
177
178         // Update state and emit event
179         if ("lightstatus_brake_off" == lightstatus_brake_state) {
180             this->crr_car_info_.lightstatus_brake_stt = false;
181             this->emitLightstatusBrakeOff();
182         }
183         else if ("lightstatus_brake_on" == lightstatus_brake_state) {
184             this->crr_car_info_.lightstatus_brake_stt = true;
185             this->emitLightstatusBrakeOn();
186         }
187         else {
188             HMI_DEBUG("wm", "Unknown lightstatus brake state");
189             return;
190         }
191     }
192
193     // Check car state
194     json_object* json_car;
195     if (!json_object_object_get_ex(json_out, "car", &json_car)) {
196         HMI_DEBUG("wm", "Not found key \"car\"");
197         return;
198     }
199
200     is_changed = jh::getBoolFromJson(json_car, "is_changed");
201     if (is_changed) {
202         std::string car_state = jh::getStringFromJson(json_car, "state");
203         HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
204
205         // Emit car event
206         if ("car_stop" == car_state) {
207             this->crr_car_info_.car_stt = "stop";
208             this->emitCarStop();
209         }
210         else if ("car_run" == car_state) {
211             this->crr_car_info_.car_stt = "run";
212             this->emitCarRun();
213         }
214         else {
215             HMI_DEBUG("wm", "Unknown car state");
216             return;
217         }
218     }
219
220     // Check lamp state
221     json_object* json_lamp;
222     if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
223         HMI_DEBUG("wm", "Not found key \"lamp\"");
224         return;
225     }
226
227     is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
228     if (is_changed) {
229         std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
230         HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
231
232         // Update state and emit event
233         if ("lamp_off" == lamp_state) {
234             this->crr_car_info_.headlamp_stt = false;
235             this->emitHeadlampOff();
236         }
237         else if ("lamp_on" == lamp_state) {
238             this->crr_car_info_.headlamp_stt = true;
239             this->emitHeadlampOn();
240         }
241         else {
242             HMI_DEBUG("wm", "Unknown lamp state");
243             return;
244         }
245     }
246
247     // Get category
248     const char* category = nullptr;
249     std::string str_category;
250     str_category = this->pm_.roleToCategory(rm::g_new_role.c_str());
251     category = str_category.c_str();
252     HMI_DEBUG("wm", "role:%s category:%s", rm::g_new_role.c_str(), category);
253
254     // Update layout
255     if (this->lm_.updateLayout(json_out, rm::g_new_role.c_str(), category)) {
256         HMI_DEBUG("wm", "Layer is changed!!");
257
258         // Allocate surface
259         this->allocateSurface();
260     }
261     else {
262         HMI_DEBUG("wm", "All layer is NOT changed!!");
263     }
264 }
265
266
267 /**
268  * App Impl
269  */
270 App::App(wl::display *d)
271    : chooks{this},
272      display{d},
273      controller{},
274      outputs(),
275      config(),
276      layers(),
277      id_alloc{},
278      pending_events(false),
279      policy{} {
280    try {
281       {
282          auto l = load_layer_map(
283             this->config.get_string("layers.json").value().c_str());
284          if (l.is_ok()) {
285             this->layers = l.unwrap();
286          } else {
287             HMI_ERROR("wm", "%s", l.err().value());
288          }
289       }
290    } catch (std::exception &e) {
291       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
292    }
293
294    // Initialize current car info
295    this->crr_car_info_.parking_brake_stt = true;
296    this->crr_car_info_.accel_pedal_stt = false;
297    this->crr_car_info_.accel_pedal_pos = 0;
298    this->crr_car_info_.car_stt = "stop";
299    this->crr_car_info_.headlamp_stt = false;
300 }
301
302 int App::init() {
303    if (!this->display->ok()) {
304       return -1;
305    }
306
307    if (this->layers.mapping.empty()) {
308       HMI_ERROR("wm", "No surface -> layer mapping loaded");
309       return -1;
310    }
311
312    // Store my context for calling callback for PolicyManager
313    rm::context = this;
314
315 #if 1 // @@@@@
316    // Load app.db
317    this->loadAppDb();
318 #endif
319
320    // Initialize PolicyManager
321    this->pm_.initialize();
322
323    // Register callback to PolicyManager
324    PolicyManager::CallbackTable callback;
325    callback.onStateTransitioned = rm::eventHandler;
326    callback.onError = nullptr;
327    this->pm_.registerCallback(callback);
328
329    // Initialize LayoutManager
330    this->lm_.initialize();
331
332    // Make afb event
333    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
334       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
335    }
336
337    this->display->add_global_handler(
338       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
339          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
340       });
341
342    this->display->add_global_handler(
343       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
344          this->controller =
345             std::make_unique<struct compositor::controller>(r, name, v);
346
347          // Init controller hooks
348          this->controller->chooks = &this->chooks;
349
350          // This protocol needs the output, so lets just add our mapping here...
351          this->controller->add_proxy_to_id_mapping(
352             this->outputs.back()->proxy.get(),
353             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
354                this->outputs.back()->proxy.get())));
355
356          // Create screen
357          this->controller->create_screen(this->outputs.back()->proxy.get());
358
359          // Set display to controller
360          this->controller->display = this->display;
361       });
362
363    // First level objects
364    this->display->roundtrip();
365    // Second level objects
366    this->display->roundtrip();
367    // Third level objects
368    this->display->roundtrip();
369
370    return init_layers();
371 }
372
373 int App::dispatch_pending_events() {
374    if (this->pop_pending_events()) {
375       this->display->dispatch_pending();
376       return 0;
377    }
378    return -1;
379 }
380
381 bool App::pop_pending_events() {
382    bool x{true};
383    return this->pending_events.compare_exchange_strong(
384       x, false, std::memory_order_consume);
385 }
386
387 void App::set_pending_events() {
388    this->pending_events.store(true, std::memory_order_release);
389 }
390
391 optional<int> App::lookup_id(char const *name) {
392    return this->id_alloc.lookup(std::string(name));
393 }
394 optional<std::string> App::lookup_name(int id) {
395    return this->id_alloc.lookup(id);
396 }
397
398 /**
399  * init_layers()
400  */
401 int App::init_layers() {
402    if (!this->controller) {
403       HMI_ERROR("wm", "ivi_controller global not available");
404       return -1;
405    }
406
407    if (this->outputs.empty()) {
408       HMI_ERROR("wm", "no output was set up!");
409       return -1;
410    }
411
412    auto &c = this->controller;
413
414    auto &o = this->outputs.front();
415    auto &s = c->screens.begin()->second;
416    auto &layers = c->layers;
417
418    // Write output dimensions to ivi controller...
419    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
420    c->physical_size = compositor::size{uint32_t(o->physical_width),
421                                        uint32_t(o->physical_height)};
422
423    // Clear scene
424    layers.clear();
425
426    // Clear screen
427    s->clear();
428
429    // Quick and dirty setup of layers
430    for (auto const &i : this->layers.mapping) {
431       c->layer_create(i.second.layer_id, o->width, o->height);
432       auto &l = layers[i.second.layer_id];
433       l->set_destination_rectangle(0, 0, o->width, o->height);
434       l->set_visibility(1);
435       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
436                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
437    }
438
439    // Add layers to screen
440    s->set_render_order(this->layers.layers);
441
442    this->layout_commit();
443
444    return 0;
445 }
446
447 void App::layout_commit() {
448    this->controller->commit_changes();
449    this->display->flush();
450 }
451
452 const char* App::convertDrawingNameToRole(char const *drawing_name) {
453     const char* role;
454
455     if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) {
456         // drawing_name is old role. So convert to new role.
457         role = this->drawingname2role_[drawing_name].c_str();
458     }
459     else {
460         // drawing_name is new role.
461         role = drawing_name;
462     }
463     HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role);
464
465     return role;
466 }
467
468 void App::allocateWindowResource(char const *event, char const *drawing_name,
469                                  char const *drawing_area, const reply_func &reply) {
470     const char* new_role = nullptr;
471     const char* new_area = nullptr;
472
473     // Convert old role to new role
474     if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) {
475         new_role = this->convertDrawingNameToRole(drawing_name);
476     }
477
478     if (0 == strcmp("activate", event)) {
479         // TODO:
480         // This process will be removed
481         // because the area "normal.full" and "normalfull" will be prohibited
482         {
483             if (0 == strcmp("restriction", new_role)) {
484                 new_area = drawing_area;
485             }
486             else {
487                 if (nullptr == drawing_area) {
488                     new_area = "normal";
489                 }
490                 else if (0 == strcmp("normal.full", drawing_area)) {
491                     new_area = "normal";
492                 }
493                 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
494                     new_area = "restriction.split.sub";
495                 }
496                 else if (0 == strcmp("homescreen", new_role)) {
497                     // Now homescreen specifies "normalfull"
498                     new_area = "full";
499                 }
500                 else {
501                     new_area = "normal";
502                 }
503             }
504             HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
505         }
506     }
507     else if (0 == strcmp("deactivate", event)) {
508         new_area = "";
509     }
510
511     // TODO:
512     // Check role
513
514     // TODO:
515     // If event is "activate" and area is not specifid,
516     // get default value by using role
517
518     // Input event to PolicyManager
519     json_object* json_in = json_object_new_object();
520     json_object_object_add(json_in, "event", json_object_new_string(event));
521     if (nullptr != new_role) {
522         json_object_object_add(json_in, "role", json_object_new_string(new_role));
523     }
524     if (nullptr != new_area) {
525         json_object_object_add(json_in, "area", json_object_new_string(new_area));
526     }
527     rm::g_new_role = std::string(new_role);  // TODO: workaround
528     this->pm_.inputEvent(json_in);
529
530     // Release json_object
531     json_object_put(json_in);
532
533     return;
534 }
535
536 void App::enqueue_flushdraw(int surface_id) {
537    this->check_flushdraw(surface_id);
538    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
539    this->pending_end_draw.push_back(surface_id);
540 }
541
542 void App::check_flushdraw(int surface_id) {
543    auto i = std::find(std::begin(this->pending_end_draw),
544                       std::end(this->pending_end_draw), surface_id);
545    if (i != std::end(this->pending_end_draw)) {
546       auto n = this->lookup_name(surface_id);
547       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
548                n ? n->c_str() : "unknown-name", surface_id);
549       std::swap(this->pending_end_draw[std::distance(
550                    std::begin(this->pending_end_draw), i)],
551                 this->pending_end_draw.back());
552       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
553    }
554 }
555
556 void App::api_enddraw(char const *appid, char const *drawing_name) {
557    // Convert drawing_name to role
558    const char* role = this->convertDrawingNameToRole(drawing_name);
559
560    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
561       auto n = this->lookup_name(this->pending_end_draw[i]);
562       if (n && *n == role) {
563          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
564          this->pending_end_draw.resize(iend - 1);
565          this->activate(this->pending_end_draw[i]);
566          this->emit_flushdraw(drawing_name);
567          this->emitScreenUpdated(appid);
568       }
569    }
570 }
571
572 void App::api_ping() { this->dispatch_pending_events(); }
573
574 void App::send_event(char const *evname){
575    HMI_DEBUG("wm", "%s: %s", __func__, evname);
576
577    int ret = afb_event_push(this->map_afb_event[evname], nullptr);
578    if (ret != 0) {
579       HMI_DEBUG("wm", "afb_event_push failed: %m");
580    }
581 }
582
583 void App::send_event(char const *evname, char const *label){
584    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
585
586    json_object *j = json_object_new_object();
587    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
588
589    int ret = afb_event_push(this->map_afb_event[evname], j);
590    if (ret != 0) {
591       HMI_DEBUG("wm", "afb_event_push failed: %m");
592    }
593 }
594
595 void App::send_event(char const *evname, char const *label, char const *area,
596                              int x, int y, int w, int h) {
597    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
598              __func__, evname, label, area, x, y, w, h);
599
600    json_object *j_rect = json_object_new_object();
601    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
602    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
603    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
604    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
605
606    json_object *j = json_object_new_object();
607    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
608    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
609    json_object_object_add(j, kKeyDrawingRect, j_rect);
610
611    int ret = afb_event_push(this->map_afb_event[evname], j);
612    if (ret != 0) {
613       HMI_DEBUG("wm", "afb_event_push failed: %m");
614    }
615 }
616
617 /**
618  * proxied events
619  */
620 void App::surface_created(uint32_t surface_id) {
621    auto layer_id = this->layers.get_layer_id(surface_id);
622    if (!layer_id) {
623       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
624                surface_id);
625       return;
626    }
627
628    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
629
630    this->controller->layers[*layer_id]->add_surface(surface_id);
631    this->layout_commit();
632    // activate the main_surface right away
633    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
634       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
635
636       this->api_activate_surface(
637          this->lookup_name(surface_id).value_or("unknown-name").c_str());
638    }*/
639 }
640
641 void App::surface_removed(uint32_t surface_id) {
642    HMI_DEBUG("wm", "surface_id is %u", surface_id);
643
644    // We cannot normally deactivate the main_surface, so be explicit
645    // about it:
646    if (int(surface_id) == this->layers.main_surface) {
647       this->deactivate_main_surface();
648    } else {
649       auto role = this->lookup_name(surface_id);
650       if (role) {
651          this->allocateWindowResource("deactivate",
652                                       role->c_str(), nullptr,
653                                       [](const char*){});
654       }
655    }
656
657    this->id_alloc.remove_id(surface_id);
658    this->layers.remove_surface(surface_id);
659 }
660
661 void App::emit_activated(char const *label) {
662    this->send_event(kListEventName[Event_Active], label);
663 }
664
665 void App::emit_deactivated(char const *label) {
666    this->send_event(kListEventName[Event_Inactive], label);
667 }
668
669 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
670    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
671 }
672
673 void App::emit_flushdraw(char const *label) {
674    this->send_event(kListEventName[Event_FlushDraw], label);
675 }
676
677 void App::emit_visible(char const *label, bool is_visible) {
678    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
679 }
680
681 void App::emit_invisible(char const *label) {
682    return emit_visible(label, false);
683 }
684
685 void App::__send_event_temporary_extend(char const *evname, char const *appid) {
686     HMI_DEBUG("wm", "send event %s: %s", evname, appid);
687
688     json_object *j = json_object_new_object();
689     json_object_object_add(j, kKeyAppID, json_object_new_string(appid));
690
691     int ret = afb_event_push(this->map_afb_event[evname], j);
692     if (ret != 0) {
693         HMI_DEBUG("wm", "afb_event_push failed: %m");
694     }
695 }
696
697 void App::emit_visible(char const *label) { return emit_visible(label, true); }
698
699 void App::emitHeadlampOff() {
700     // Send HeadlampOff event for all application
701     this->send_event(kListEventName[Event_HeadlampOff]);
702 }
703
704 void App::emitHeadlampOn() {
705     // Send HeadlampOn event for all application
706     this->send_event(kListEventName[Event_HeadlampOn]);
707 }
708
709 void App::emitParkingBrakeOff() {
710     // Send ParkingBrakeOff event for all application
711     this->send_event(kListEventName[Event_ParkingBrakeOff]);
712 }
713
714 void App::emitParkingBrakeOn() {
715     // Send ParkingBrakeOn event for all application
716     this->send_event(kListEventName[Event_ParkingBrakeOn]);
717 }
718
719 void App::emitLightstatusBrakeOff() {
720     // Send LightstatusBrakeOff event for all application
721     this->send_event(kListEventName[Event_LightstatusBrakeOff]);
722 }
723
724 void App::emitLightstatusBrakeOn() {
725     // Send LightstatusBrakeOn event for all application
726     this->send_event(kListEventName[Event_LightstatusBrakeOn]);
727 }
728
729 void App::emitCarStop() {
730     // Send CarStop event for all application
731     this->send_event(kListEventName[Event_CarStop]);
732 }
733
734 void App::emitCarRun() {
735     // Send CarRun event for all application
736     this->send_event(kListEventName[Event_CarRun]);
737 }
738
739 void App::emitScreenUpdated(char const* appid) {
740     // Send ScreenUpdated event for applications which calls wmsubscribe
741     this->__send_event_temporary_extend(kListEventName[Event_ScreenUpdated], appid);
742 }
743
744 result<int> App::api_request_surface(char const *drawing_name) {
745    // Convert drawing_name to role
746    const char* role = this->convertDrawingNameToRole(drawing_name);
747
748    auto lid = this->layers.get_layer_id(std::string(role));
749    if (!lid) {
750       /**
751        * register drawing_name as fallback and make it displayed.
752        */
753       lid = this->layers.get_layer_id(std::string("Fallback"));
754       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
755       if(!lid){
756           return Err<int>("Drawing name does not match any role, Fallback is disabled");
757       }
758    }
759
760    auto rname = this->lookup_id(role);
761    if (!rname) {
762       // name does not exist yet, allocate surface id...
763       auto id = int(this->id_alloc.generate_id(role));
764       this->layers.add_surface(id, *lid);
765
766       // set the main_surface[_name] here and now
767       if (!this->layers.main_surface_name.empty() &&
768           this->layers.main_surface_name == drawing_name) {
769          this->layers.main_surface = id;
770          HMI_DEBUG("wm", "Set main_surface id to %u", id);
771       }
772
773       // Set map of (role, surface_id)
774       this->role2surfaceid_[role] = id;
775
776       // Set map of (role, drawing_name)
777       this->role2drawingname_[role] = std::string(drawing_name);
778
779       return Ok<int>(id);
780    }
781
782    // Check currently registered drawing names if it is already there.
783    return Err<int>("Surface already present");
784 }
785
786 char const *App::api_request_surface(char const *drawing_name,
787                                      char const *ivi_id) {
788    ST();
789    // Convert drawing_name to role
790    const char* role = this->convertDrawingNameToRole(drawing_name);
791
792    auto lid = this->layers.get_layer_id(std::string(role));
793    unsigned sid = std::stol(ivi_id);
794
795    if (!lid) {
796       /**
797        * register drawing_name as fallback and make it displayed.
798        */
799       lid = this->layers.get_layer_id(std::string("Fallback"));
800       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
801       if(!lid){
802           return "Drawing name does not match any role, Fallback is disabled";
803       }
804    }
805
806    auto rname = this->lookup_id(role);
807
808    if (rname) {
809        return "Surface already present";
810    }
811
812    // register pair drawing_name and ivi_id
813    this->id_alloc.register_name_id(role, sid);
814    this->layers.add_surface(sid, *lid);
815
816    // this surface is already created
817    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
818
819    this->controller->layers[*lid]->add_surface(sid);
820    this->layout_commit();
821
822    return nullptr;
823 }
824
825 result<json_object *> App::api_get_display_info() {
826    // Check controller
827    if (!this->controller) {
828       return Err<json_object *>("ivi_controller global not available");
829    }
830
831    // Set display info
832    compositor::size o_size = this->controller->output_size;
833    compositor::size p_size = this->controller->physical_size;
834
835    json_object *object = json_object_new_object();
836    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
837    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
838    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
839    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
840
841    return Ok<json_object *>(object);
842 }
843
844 result<json_object *> App::api_get_area_info(char const *drawing_name) {
845    HMI_DEBUG("wm", "called");
846
847    // Convert drawing_name to role
848    const char* role = this->convertDrawingNameToRole(drawing_name);
849
850    // Check drawing name, surface/layer id
851    auto const &surface_id = this->lookup_id(role);
852    if (!surface_id) {
853       return Err<json_object *>("Surface does not exist");
854    }
855
856    if (!this->controller->surface_exists(*surface_id)) {
857       return Err<json_object *>("Surface does not exist in controller!");
858    }
859
860    auto layer_id = this->layers.get_layer_id(*surface_id);
861    if (!layer_id) {
862       return Err<json_object *>("Surface is not on any layer!");
863    }
864
865    auto o_state = *this->layers.get_layout_state(*surface_id);
866    if (o_state == nullptr) {
867       return Err<json_object *>("Could not find layer for surface");
868    }
869
870    // Set area rectangle
871    compositor::rect area_info = this->area_info[*surface_id];
872    json_object *object = json_object_new_object();
873    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
874    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
875    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
876    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
877
878    return Ok<json_object *>(object);
879 }
880
881 result<json_object *> App::api_get_car_info(char const *label) {
882     HMI_DEBUG("wm", "called");
883
884     json_object *j_in  = nullptr;
885     json_object *j_out = nullptr;
886
887     if (0 == strcmp("parking_brake_status", label)) {
888         // Get parking brake status
889         json_bool val = this->crr_car_info_.parking_brake_stt;
890         j_in = json_object_new_boolean(val);
891     }
892     else if (0 == strcmp("accelerator.pedal.position", label)) {
893         // Get accelerator pedal position
894         double val = this->crr_car_info_.accel_pedal_pos;
895         j_in = json_object_new_double(val);
896     }
897     else if (0 == strcmp("car_state", label)) {
898         // Get car state
899         const char* val = this->crr_car_info_.car_stt;
900         j_in = json_object_new_string(val);
901     }
902     else if (0 == strcmp("lightstatus.brake", label)) {
903         // Get lightstatus brake status
904         json_bool val = this->crr_car_info_.lightstatus_brake_stt;
905         j_in = json_object_new_boolean(val);
906     }
907     else {
908        return Err<json_object *>("Car info does not exist");
909     }
910
911     // Create output object
912     j_out = json_object_new_object();
913     json_object_object_add(j_out, "value", j_in);
914
915     return Ok<json_object *>(j_out);
916 }
917
918 void App::activate(int id) {
919    auto ip = this->controller->sprops.find(id);
920    if (ip != this->controller->sprops.end()) {
921       this->controller->surfaces[id]->set_visibility(1);
922       char const *label =
923          this->lookup_name(id).value_or("unknown-name").c_str();
924
925       if ((0 == strcmp(label, "radio"))
926           || (0 == strcmp(label, "music"))
927           || (0 == strcmp(label, "video"))
928           || (0 == strcmp(label, "map"))) {
929         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
930             if (id == *i) {
931                // Remove id
932                this->surface_bg.erase(i);
933
934                // Remove from BG layer (999)
935                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
936                this->controller->layers[999]->remove_surface(id);
937
938                // Add to FG layer (1001)
939                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
940                this->controller->layers[1001]->add_surface(id);
941
942                for (int j : this->surface_bg) {
943                  HMI_DEBUG("wm", "Stored id:%d", j);
944                }
945                break;
946             }
947          }
948       }
949
950       this->layout_commit();
951
952       this->emit_visible(label);
953       this->emit_activated(label);
954    }
955 }
956
957 void App::deactivate(int id) {
958    auto ip = this->controller->sprops.find(id);
959    if (ip != this->controller->sprops.end()) {
960       char const *label =
961          this->lookup_name(id).value_or("unknown-name").c_str();
962
963       if ((0 == strcmp(label, "radio"))
964           || (0 == strcmp(label, "music"))
965           || (0 == strcmp(label, "video"))
966           || (0 == strcmp(label, "map"))) {
967
968          // Store id
969          this->surface_bg.push_back(id);
970
971          // Remove from FG layer (1001)
972          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
973          this->controller->layers[1001]->remove_surface(id);
974
975          // Add to BG layer (999)
976          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
977          this->controller->layers[999]->add_surface(id);
978
979          for (int j : surface_bg) {
980             HMI_DEBUG("wm", "Stored id:%d", j);
981          }
982       }
983       else {
984          this->controller->surfaces[id]->set_visibility(0);
985       }
986
987       this->layout_commit();
988
989       this->emit_deactivated(label);
990       this->emit_invisible(label);
991    }
992 }
993
994 void App::deactivate(std::string role) {
995     auto const &id = this->lookup_id(role.c_str());
996     if (!id) {
997       HMI_ERROR("wm", "Surface does not exist");
998       return;
999     }
1000     std::string drawing_name = this->role2drawingname_[role];
1001     HMI_DEBUG("wm", "Deactivate role:%s (drawing_name:%s)",
1002               role.c_str(), drawing_name.c_str());
1003
1004     this->deactivate(*id);
1005 }
1006
1007 void App::deactivate_main_surface() {
1008    this->layers.main_surface = -1;
1009    this->allocateWindowResource("deactivate",
1010                                 this->layers.main_surface_name.c_str(), nullptr,
1011                                 [](const char*){});
1012 }
1013
1014 /**
1015  * controller_hooks
1016  */
1017 void controller_hooks::surface_created(uint32_t surface_id) {
1018    this->app->surface_created(surface_id);
1019 }
1020
1021 void controller_hooks::surface_removed(uint32_t surface_id) {
1022    this->app->surface_removed(surface_id);
1023 }
1024
1025 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1026                                           uint32_t /*v*/) {}
1027
1028 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1029                                                      uint32_t /*x*/,
1030                                                      uint32_t /*y*/,
1031                                                      uint32_t /*w*/,
1032                                                      uint32_t /*h*/) {}
1033
1034 int App::allocateSurface() {
1035     HMI_DEBUG("wm", "Call");
1036
1037     // Get current/previous layers
1038     LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
1039     LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
1040
1041     // Update resource of all layers
1042     for (auto itr_layers = crr_layers.begin();
1043          itr_layers != crr_layers.end(); ++itr_layers) {
1044         // Get layer
1045         std::string layer = itr_layers->first;
1046         HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
1047
1048         // If layout is changed, update resouce
1049         if (this->lm_.isLayoutChanged(layer.c_str())) {
1050             // Get current/previous layout
1051             LayoutManager::TypeLayouts crr_layout = itr_layers->second;
1052             LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
1053
1054             // Get current/previous layout name
1055             std::string crr_layout_name = crr_layout.begin()->first;
1056             std::string prv_layout_name = prv_layout.begin()->first;
1057             HMI_DEBUG("wm", "layout name crr:%s prv:%s",
1058                       crr_layout_name.c_str(), prv_layout_name.c_str());
1059
1060             // Get current/previous ares
1061             LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
1062             LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
1063
1064             // Create previous displayed role list
1065             std::string prv_area_name;
1066             std::vector<std::string> prv_role_list;
1067             for (auto itr_areas = prv_areas.begin();
1068                  itr_areas != prv_areas.end(); ++itr_areas) {
1069                 prv_area_name = itr_areas->first;
1070                 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
1071                 HMI_DEBUG("wm", "previous displayed role:%s",
1072                           prv_areas[prv_area_name]["role"].c_str());
1073             }
1074
1075             // Allocate surface for each area
1076             std::string crr_area_name;
1077             std::string crr_role_name;
1078             LayoutManager::TypeRolCtg crr_rol_ctg;
1079             for (auto itr_areas = crr_areas.begin();
1080                  itr_areas != crr_areas.end(); ++itr_areas) {
1081                 crr_area_name = itr_areas->first;
1082                 crr_rol_ctg = itr_areas->second;
1083
1084                 // Get role of current area
1085                 if ("category" == crr_rol_ctg.begin()->first) {
1086                     // If current area have category
1087                     // Get category name
1088                     std::string crr_ctg = crr_rol_ctg.begin()->second;
1089
1090                     // Serch relevant role from previous displayed role list
1091                     for (auto itr_role = prv_role_list.begin();
1092                          itr_role != prv_role_list.end(); ++itr_role) {
1093                         std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
1094                         if (crr_ctg == prv_ctg) {
1095                             // First discovered role is set to current role
1096                             crr_role_name = *itr_role;
1097
1098                             // Delete used role for other areas
1099                             // which have same category
1100                             prv_role_list.erase(itr_role);
1101
1102                             break;
1103                         }
1104                     }
1105                 }
1106                 else {
1107                     crr_role_name = itr_areas->second["role"];
1108                 }
1109                 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
1110                           crr_area_name.c_str(), crr_role_name.c_str());
1111
1112                 // Deactivate non-displayed role
1113                 std::string prv_role_name;
1114                 if (crr_layout_name == prv_layout_name) {
1115                     HMI_DEBUG("wm", "Current layout is same with previous");
1116
1117                     // Deactivate previous role in same area
1118                     // if it is different with current
1119                     prv_role_name = prv_areas[crr_area_name]["role"];
1120                     if (crr_role_name != prv_role_name) {
1121                         this->deactivate(prv_role_name);
1122                     }
1123                 }
1124                 else {
1125                     HMI_DEBUG("wm", "Current layout is different with previous");
1126
1127                     if ("none" != prv_layout_name) {
1128                         // Deactivate previous role in all area in previous layout
1129                         // if it is different with current role
1130                         for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1131                             prv_role_name = itr->second["role"].c_str();
1132                             if (crr_role_name != prv_role_name) {
1133                                 this->deactivate(prv_role_name);
1134                             }
1135                         }
1136                     }
1137                 }
1138
1139                 // Set surface for displayed role
1140                 if ("none" != crr_layout_name) {
1141                     // If current layout is not "none",
1142                     // set surface for current role
1143                     this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1144
1145                     // TODO:
1146                     // This API is workaround.
1147                     // Resource manager should manage each resource infomations
1148                     // according to architecture document.
1149                     this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1150                 }
1151             }
1152         }
1153     }
1154     return 0;
1155 }
1156
1157 void App::setSurfaceSize(const char* role, const char* area) {
1158     HMI_DEBUG("wm", "role:%s area:%s", role, area);
1159
1160     // Get size of current area
1161     compositor::rect size = this->lm_.getAreaSize(area);
1162
1163     // Set destination to the display rectangle
1164     int surface_id = this->role2surfaceid_[role];
1165
1166     if (!this->controller->surface_exists(surface_id)) {
1167         // Block until all pending request are processed by wayland display server
1168         // because waiting for the surface of new app is created
1169         this->display->roundtrip();
1170     }
1171     auto &s = this->controller->surfaces[surface_id];
1172     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1173     this->layout_commit();
1174
1175     // Update area information
1176     this->area_info[surface_id].x = size.x;
1177     this->area_info[surface_id].y = size.y;
1178     this->area_info[surface_id].w = size.w;
1179     this->area_info[surface_id].h = size.h;
1180     HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1181               size.x, size.y, size.w, size.h);
1182
1183     // Emit syncDraw event
1184     const char* drawing_name = this->role2drawingname_[role].c_str();
1185     this->emit_syncdraw(drawing_name, area,
1186                         size.x, size.y, size.w, size.h);
1187
1188     // Enqueue flushDraw event
1189     this->enqueue_flushdraw(surface_id);
1190 }
1191
1192 void App::setAccelPedalPos(double val) {
1193     this->crr_car_info_.accel_pedal_pos = val;
1194 }
1195
1196 extern const char* kDefaultAppDb;
1197 int App::loadAppDb() {
1198     HMI_DEBUG("wm", "Call");
1199
1200     // Get afm application installed dir
1201     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1202     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1203
1204     std::string file_name;
1205     if (!afm_app_install_dir) {
1206         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1207     }
1208     else {
1209         file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1210     }
1211
1212     // Load app.db
1213     json_object* json_obj;
1214     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1215     if (0 > ret) {
1216         HMI_ERROR("wm", "Could not open app.db, so use default role information");
1217         json_obj = json_tokener_parse(kDefaultAppDb);
1218     }
1219     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1220
1221     // Perse apps
1222     HMI_DEBUG("wm", "Perse apps");
1223     json_object* json_cfg;
1224     if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1225         HMI_ERROR("wm", "Parse Error!!");
1226         return -1;
1227     }
1228
1229     int len = json_object_array_length(json_cfg);
1230     HMI_DEBUG("wm", "json_cfg len:%d", len);
1231     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1232
1233     for (int i=0; i<len; i++) {
1234         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1235         HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1236
1237         const char* app = jh::getStringFromJson(json_tmp, "name");
1238         if (nullptr == app) {
1239             HMI_ERROR("wm", "Parse Error!!");
1240             return -1;
1241         }
1242         HMI_DEBUG("wm", "> app:%s", app);
1243
1244         const char* role = jh::getStringFromJson(json_tmp, "role");
1245         if (nullptr == role) {
1246             HMI_ERROR("wm", "Parse Error!!");
1247             return -1;
1248         }
1249         HMI_DEBUG("wm", "> role:%s", role);
1250
1251         this->drawingname2role_[app] = std::string(role);
1252     }
1253
1254     // Check
1255     for(auto itr = this->drawingname2role_.begin();
1256       itr != this->drawingname2role_.end(); ++itr) {
1257         HMI_DEBUG("wm", "app:%s role:%s",
1258                   itr->first.c_str(), itr->second.c_str());
1259     }
1260
1261     // Release json_object
1262     json_object_put(json_obj);
1263
1264     return 0;
1265 }
1266
1267
1268 const char* kDefaultAppDb = "{ \
1269     \"apps\": [ \
1270         { \
1271             \"name\": \"HomeScreen\", \
1272             \"role\": \"homescreen\" \
1273         }, \
1274         { \
1275             \"name\": \"Music\", \
1276             \"role\": \"music\" \
1277         }, \
1278         { \
1279             \"name\": \"MediaPlayer\", \
1280             \"role\": \"music\" \
1281         }, \
1282         { \
1283             \"name\": \"Video\", \
1284             \"role\": \"video\" \
1285         }, \
1286         { \
1287             \"name\": \"VideoPlayer\", \
1288             \"role\": \"video\" \
1289         }, \
1290         { \
1291             \"name\": \"WebBrowser\", \
1292             \"role\": \"browser\" \
1293         }, \
1294         { \
1295             \"name\": \"Radio\", \
1296             \"role\": \"radio\" \
1297         }, \
1298         { \
1299             \"name\": \"Phone\", \
1300             \"role\": \"phone\" \
1301         }, \
1302         { \
1303             \"name\": \"Navigation\", \
1304             \"role\": \"map\" \
1305         }, \
1306         { \
1307             \"name\": \"HVAC\", \
1308             \"role\": \"hvac\" \
1309         }, \
1310         { \
1311             \"name\": \"Settings\", \
1312             \"role\": \"settings\" \
1313         }, \
1314         { \
1315             \"name\": \"Dashboard\", \
1316             \"role\": \"dashboard\" \
1317         }, \
1318         { \
1319             \"name\": \"POI\", \
1320             \"role\": \"poi\" \
1321         }, \
1322         { \
1323             \"name\": \"Mixer\", \
1324             \"role\": \"mixer\" \
1325         } \
1326     ] \
1327 }";
1328
1329
1330 }  // namespace wm