2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "json_helper.hpp"
22 #include "wayland.hpp"
29 #include <json-c/json.h>
41 /* DrawingArea name used by "{layout}.{area}" */
42 const char kNameLayoutNormal[] = "normal";
43 const char kNameLayoutSplit[] = "split";
44 const char kNameAreaFull[] = "full";
45 const char kNameAreaMain[] = "main";
46 const char kNameAreaSub[] = "sub";
48 /* Key for json obejct */
49 const char kKeyDrawingName[] = "drawing_name";
50 const char kKeyDrawingArea[] = "drawing_area";
51 const char kKeyDrawingRect[] = "drawing_rect";
52 const char kKeyX[] = "x";
53 const char kKeyY[] = "y";
54 const char kKeyWidth[] = "width";
55 const char kKeyHeight[] = "height";
56 const char kKeyWidthPixel[] = "width_pixel";
57 const char kKeyHeightPixel[] = "height_pixel";
58 const char kKeyWidthMm[] = "width_mm";
59 const char kKeyHeightMm[] = "height_mm";
65 result<json> file_to_json(char const *filename) {
67 std::ifstream i(filename);
69 HMI_DEBUG("wm", "Could not open config file, so use default layer information");
70 j = default_layers_json;
79 struct result<layer_map> load_layer_map(char const *filename) {
80 HMI_DEBUG("wm", "loading IDs from %s", filename);
82 auto j = file_to_json(filename);
84 return Err<layer_map>(j.unwrap_err());
86 json jids = j.unwrap();
88 return to_layer_map(jids);
97 App::App(wl::display *d)
105 pending_events(false),
109 auto l = load_layer_map(
110 this->config.get_string("layers.json").value().c_str());
112 this->layers = l.unwrap();
114 HMI_ERROR("wm", "%s", l.err().value());
117 if (this->config.get_string("scaling_ignore_aspect")) {
118 this->layers.scaling_keep_aspect =false;
121 } catch (std::exception &e) {
122 HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
127 if (!this->display->ok()) {
131 if (this->layers.mapping.empty()) {
132 HMI_ERROR("wm", "No surface -> layer mapping loaded");
137 for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
138 map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
141 this->display->add_global_handler(
142 "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
143 this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
146 this->display->add_global_handler(
147 "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
149 std::make_unique<struct compositor::controller>(r, name, v);
151 // Init controller hooks
152 this->controller->chooks = &this->chooks;
154 // This protocol needs the output, so lets just add our mapping here...
155 this->controller->add_proxy_to_id_mapping(
156 this->outputs.back()->proxy.get(),
157 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
158 this->outputs.back()->proxy.get())));
161 // First level objects
162 this->display->roundtrip();
163 // Second level objects
164 this->display->roundtrip();
165 // Third level objects
166 this->display->roundtrip();
168 return init_layers();
171 int App::dispatch_events() {
172 if (this->dispatch_events() == 0) {
176 int ret = this->display->dispatch();
178 HMI_ERROR("wm", "wl_display_dipatch() returned error %d",
179 this->display->get_error());
182 this->display->flush();
187 int App::dispatch_pending_events() {
188 if (this->pop_pending_events()) {
189 this->display->dispatch_pending();
195 bool App::pop_pending_events() {
197 return this->pending_events.compare_exchange_strong(
198 x, false, std::memory_order_consume);
201 void App::set_pending_events() {
202 this->pending_events.store(true, std::memory_order_release);
205 optional<int> App::lookup_id(char const *name) {
206 return this->id_alloc.lookup(std::string(name));
208 optional<std::string> App::lookup_name(int id) {
209 return this->id_alloc.lookup(id);
215 int App::init_layers() {
216 if (!this->controller) {
217 HMI_ERROR("wm", "ivi_controller global not available");
221 if (this->outputs.empty()) {
222 HMI_ERROR("wm", "no output was set up!");
226 auto &c = this->controller;
228 auto &o = this->outputs.front();
229 auto &s = c->screens.begin()->second;
230 auto &layers = c->layers;
232 // Write output dimensions to ivi controller...
233 c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
234 c->physical_size = compositor::size{uint32_t(o->physical_width),
235 uint32_t(o->physical_height)};
243 int width = this->layers.main_surface_width;
244 int height = this->layers.main_surface_height;
246 rectangle rect(width, height); // 1080x1920 by default
247 rect.scale(o->width, o->height, this->layers.scaling_keep_aspect);
248 rect.center(o->width, o->height);
250 HMI_DEBUG("wm", "Main surface (0,0),%dx%d to (%d,%d),%dx%d",
251 width, height, rect.left(), rect.top(), rect.width(), rect.height());
253 // Quick and dirty setup of layers
254 for (auto const &i : this->layers.mapping) {
255 c->layer_create(i.second.layer_id, rect.width(), rect.height());
256 auto &l = layers[i.second.layer_id];
257 l->set_source_rectangle(0, 0, width, height);
258 l->set_destination_rectangle(rect.left(), rect.top(), rect.width(), rect.height());
259 l->set_visibility(1);
260 HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
261 i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
264 // Add layers to screen
265 s->set_render_order(this->layers.layers);
267 this->layout_commit();
272 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
273 if (!this->controller->surface_exists(surface_id)) {
274 HMI_ERROR("wm", "Surface %d does not exist", surface_id);
278 auto o_layer_id = this->layers.get_layer_id(surface_id);
281 HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
285 uint32_t layer_id = *o_layer_id;
287 auto const &layer = this->layers.get_layer(layer_id);
288 auto rect = layer.value().rect;
289 auto &s = this->controller->surfaces[surface_id];
296 // less-than-0 values refer to MAX + 1 - $VALUE
297 // e.g. MAX is either screen width or height
299 w = this->layers.main_surface_width + 1 + w;
302 h = this->layers.main_surface_height + 1 + h;
305 if (sub_surface_id) {
306 if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
308 "surface_set_layout: layers of surfaces (%d and %d) don't match!",
309 surface_id, *sub_surface_id);
316 // split along major axis
325 auto &ss = this->controller->surfaces[*sub_surface_id];
327 HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
328 *sub_surface_id, layer_id);
330 // set destination to the display rectangle
331 ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
333 this->area_info[*sub_surface_id].x = x;
334 this->area_info[*sub_surface_id].y = y;
335 this->area_info[*sub_surface_id].w = w;
336 this->area_info[*sub_surface_id].h = h;
339 HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
342 // set destination to the display rectangle
343 s->set_destination_rectangle(x, y, w, h);
345 // update area information
346 this->area_info[surface_id].x = x;
347 this->area_info[surface_id].y = y;
348 this->area_info[surface_id].w = w;
349 this->area_info[surface_id].h = h;
351 HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
352 surface_id, layer_id, x, y, w, h);
355 void App::layout_commit() {
356 this->controller->commit_changes();
357 this->display->flush();
360 char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
363 auto const &surface_id = this->lookup_id(drawing_name);
366 return "Surface does not exist";
369 if (!this->controller->surface_exists(*surface_id)) {
370 return "Surface does not exist in controller!";
373 auto layer_id = this->layers.get_layer_id(*surface_id);
376 return "Surface is not on any layer!";
379 auto o_state = *this->layers.get_layout_state(*surface_id);
381 if (o_state == nullptr) {
382 return "Could not find layer for surface";
385 struct LayoutState &state = *o_state;
387 // disable layers that are above our current layer
388 for (auto const &l : this->layers.mapping) {
389 if (l.second.layer_id <= *layer_id) {
394 if (l.second.state.main != -1) {
395 this->deactivate(l.second.state.main);
396 l.second.state.main = -1;
400 if (l.second.state.sub != -1) {
401 this->deactivate(l.second.state.sub);
402 l.second.state.sub = -1;
407 this->layout_commit();
411 auto layer = this->layers.get_layer(*layer_id);
413 if (state.main == -1) {
415 state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
416 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
417 this->surface_set_layout(*surface_id);
420 // Commit for configuraton
421 this->layout_commit();
423 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
424 compositor::rect area_rect = this->area_info[*surface_id];
425 this->emit_syncdraw(drawing_name, str_area.c_str(),
426 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
427 this->enqueue_flushdraw(state.main);
430 if (0 == strcmp(drawing_name, "HomeScreen")) {
432 state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
433 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
434 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
435 compositor::rect area_rect = this->area_info[*surface_id];
436 this->emit_syncdraw(drawing_name, str_area.c_str(),
437 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
438 this->enqueue_flushdraw(state.main);
441 bool can_split = this->can_split(state, *surface_id);
446 LayoutState{state.main, *surface_id},
447 [&] (LayoutState const &nl) {
448 HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
450 std::move(*this->lookup_name(state.main));
452 this->surface_set_layout(state.main, surface_id);
453 if (state.sub != *surface_id) {
454 if (state.sub != -1) {
455 this->deactivate(state.sub);
460 // Commit for configuration and visibility(0)
461 this->layout_commit();
463 std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
464 std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
465 compositor::rect area_rect_main = this->area_info[state.main];
466 compositor::rect area_rect_sub = this->area_info[*surface_id];
467 this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
468 area_rect_main.x, area_rect_main.y,
469 area_rect_main.w, area_rect_main.h);
470 this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
471 area_rect_sub.x, area_rect_sub.y,
472 area_rect_sub.w, area_rect_sub.h);
473 this->enqueue_flushdraw(state.main);
474 this->enqueue_flushdraw(state.sub);
478 state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
479 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
481 this->surface_set_layout(*surface_id);
482 if (state.main != *surface_id) {
483 this->deactivate(state.main);
485 if (state.sub != -1) {
486 if (state.sub != *surface_id) {
487 this->deactivate(state.sub);
492 // Commit for configuraton and visibility(0)
493 this->layout_commit();
495 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
496 compositor::rect area_rect = this->area_info[*surface_id];
497 this->emit_syncdraw(drawing_name, str_area.c_str(),
498 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
499 this->enqueue_flushdraw(state.main);
509 char const *App::api_deactivate_surface(char const *drawing_name) {
511 auto const &surface_id = this->lookup_id(drawing_name);
514 return "Surface does not exist";
517 if (*surface_id == this->layers.main_surface) {
518 return "Cannot deactivate main_surface";
521 auto o_state = *this->layers.get_layout_state(*surface_id);
523 if (o_state == nullptr) {
524 return "Could not find layer for surface";
527 struct LayoutState &state = *o_state;
529 if (state.main == -1) {
530 return "No surface active";
533 // Check against main_surface, main_surface_name is the configuration item.
534 if (*surface_id == this->layers.main_surface) {
535 HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
539 if (state.main == *surface_id) {
540 if (state.sub != -1) {
542 state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
543 std::string sub = std::move(*this->lookup_name(state.sub));
545 this->deactivate(*surface_id);
546 this->surface_set_layout(state.sub);
549 this->layout_commit();
550 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
551 compositor::rect area_rect = this->area_info[state.sub];
552 this->emit_syncdraw(sub.c_str(), str_area.c_str(),
553 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
554 this->enqueue_flushdraw(state.sub);
557 this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
558 this->deactivate(*surface_id);
560 this->layout_commit();
563 } else if (state.sub == *surface_id) {
565 state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
566 std::string main = std::move(*this->lookup_name(state.main));
568 this->deactivate(*surface_id);
569 this->surface_set_layout(state.main);
572 this->layout_commit();
573 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
574 compositor::rect area_rect = this->area_info[state.main];
575 this->emit_syncdraw(main.c_str(), str_area.c_str(),
576 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
577 this->enqueue_flushdraw(state.main);
580 return "Surface is not active";
586 void App::enqueue_flushdraw(int surface_id) {
587 this->check_flushdraw(surface_id);
588 HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
589 this->pending_end_draw.push_back(surface_id);
592 void App::check_flushdraw(int surface_id) {
593 auto i = std::find(std::begin(this->pending_end_draw),
594 std::end(this->pending_end_draw), surface_id);
595 if (i != std::end(this->pending_end_draw)) {
596 auto n = this->lookup_name(surface_id);
597 HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
598 n ? n->c_str() : "unknown-name", surface_id);
599 std::swap(this->pending_end_draw[std::distance(
600 std::begin(this->pending_end_draw), i)],
601 this->pending_end_draw.back());
602 this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
606 char const *App::api_enddraw(char const *drawing_name) {
607 for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
608 auto n = this->lookup_name(this->pending_end_draw[i]);
609 if (n && *n == drawing_name) {
610 std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
611 this->pending_end_draw.resize(iend - 1);
612 this->activate(this->pending_end_draw[i]);
613 this->layout_commit();
614 this->emit_flushdraw(drawing_name);
618 return "No EndDraw pending for surface";
621 void App::api_ping() { this->dispatch_pending_events(); }
623 void App::send_event(char const *evname, char const *label){
624 HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
626 json_object *j = json_object_new_object();
627 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
629 int ret = afb_event_push(this->map_afb_event[evname], j);
631 HMI_DEBUG("wm", "afb_event_push failed: %m");
635 void App::send_event(char const *evname, char const *label, char const *area,
636 int x, int y, int w, int h) {
637 HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
638 __func__, evname, label, area, x, y, w, h);
640 json_object *j_rect = json_object_new_object();
641 json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
642 json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
643 json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
644 json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
646 json_object *j = json_object_new_object();
647 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
648 json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
649 json_object_object_add(j, kKeyDrawingRect, j_rect);
651 int ret = afb_event_push(this->map_afb_event[evname], j);
653 HMI_DEBUG("wm", "afb_event_push failed: %m");
660 void App::surface_created(uint32_t surface_id) {
661 auto layer_id = this->layers.get_layer_id(surface_id);
663 HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
668 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
670 this->controller->layers[*layer_id]->add_surface(
671 this->controller->surfaces[surface_id].get());
672 this->layout_commit();
673 // activate the main_surface right away
674 /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
675 HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
677 this->api_activate_surface(
678 this->lookup_name(surface_id).value_or("unknown-name").c_str());
682 void App::surface_removed(uint32_t surface_id) {
683 HMI_DEBUG("wm", "surface_id is %u", surface_id);
685 // We cannot normally deactivate the main_surface, so be explicit
687 if (int(surface_id) == this->layers.main_surface) {
688 this->deactivate_main_surface();
690 auto drawing_name = this->lookup_name(surface_id);
692 this->api_deactivate_surface(drawing_name->c_str());
696 this->id_alloc.remove_id(surface_id);
697 this->layers.remove_surface(surface_id);
700 void App::emit_activated(char const *label) {
701 this->send_event(kListEventName[Event_Active], label);
704 void App::emit_deactivated(char const *label) {
705 this->send_event(kListEventName[Event_Inactive], label);
708 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
709 this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
712 void App::emit_flushdraw(char const *label) {
713 this->send_event(kListEventName[Event_FlushDraw], label);
716 void App::emit_visible(char const *label, bool is_visible) {
717 this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
720 void App::emit_invisible(char const *label) {
721 return emit_visible(label, false);
724 void App::emit_visible(char const *label) { return emit_visible(label, true); }
726 result<int> App::api_request_surface(char const *drawing_name) {
727 auto lid = this->layers.get_layer_id(std::string(drawing_name));
730 * register drawing_name as fallback and make it displayed.
732 lid = this->layers.get_layer_id(std::string("Fallback"));
733 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
735 return Err<int>("Drawing name does not match any role, Fallback is disabled");
739 auto rname = this->lookup_id(drawing_name);
741 // name does not exist yet, allocate surface id...
742 auto id = int(this->id_alloc.generate_id(drawing_name));
743 this->layers.add_surface(id, *lid);
745 // set the main_surface[_name] here and now
746 if (!this->layers.main_surface_name.empty() &&
747 this->layers.main_surface_name == drawing_name) {
748 this->layers.main_surface = id;
749 HMI_DEBUG("wm", "Set main_surface id to %u", id);
755 // Check currently registered drawing names if it is already there.
756 return Err<int>("Surface already present");
759 char const *App::api_request_surface(char const *drawing_name,
760 char const *ivi_id) {
763 auto lid = this->layers.get_layer_id(std::string(drawing_name));
764 unsigned sid = std::stol(ivi_id);
768 * register drawing_name as fallback and make it displayed.
770 lid = this->layers.get_layer_id(std::string("Fallback"));
771 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
773 return "Drawing name does not match any role, Fallback is disabled";
777 auto rname = this->lookup_id(drawing_name);
780 return "Surface already present";
783 // register pair drawing_name and ivi_id
784 this->id_alloc.register_name_id(drawing_name, sid);
785 this->layers.add_surface(sid, *lid);
787 // this surface is already created
788 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
790 this->controller->layers[*lid]->add_surface(
791 this->controller->surfaces[sid].get());
792 this->layout_commit();
797 result<json_object *> App::api_get_display_info() {
799 if (!this->controller) {
800 return Err<json_object *>("ivi_controller global not available");
804 compositor::size o_size = this->controller->output_size;
805 compositor::size p_size = this->controller->physical_size;
807 json_object *object = json_object_new_object();
808 json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
809 json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
810 json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
811 json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
813 return Ok<json_object *>(object);
816 result<json_object *> App::api_get_area_info(char const *drawing_name) {
817 HMI_DEBUG("wm", "called");
819 // Check drawing name, surface/layer id
820 auto const &surface_id = this->lookup_id(drawing_name);
822 return Err<json_object *>("Surface does not exist");
825 if (!this->controller->surface_exists(*surface_id)) {
826 return Err<json_object *>("Surface does not exist in controller!");
829 auto layer_id = this->layers.get_layer_id(*surface_id);
831 return Err<json_object *>("Surface is not on any layer!");
834 auto o_state = *this->layers.get_layout_state(*surface_id);
835 if (o_state == nullptr) {
836 return Err<json_object *>("Could not find layer for surface");
839 struct LayoutState &state = *o_state;
840 if ((state.main != *surface_id) && (state.sub != *surface_id)) {
841 return Err<json_object *>("Surface is inactive");
844 // Set area rectangle
845 compositor::rect area_info = this->area_info[*surface_id];
846 json_object *object = json_object_new_object();
847 json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
848 json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
849 json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
850 json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
852 return Ok<json_object *>(object);
855 void App::activate(int id) {
856 auto ip = this->controller->sprops.find(id);
857 if (ip != this->controller->sprops.end()) {
858 this->controller->surfaces[id]->set_visibility(1);
860 this->lookup_name(id).value_or("unknown-name").c_str();
863 if ((0 == strcmp(label, "Radio"))
864 || (0 == strcmp(label, "MediaPlayer"))
865 || (0 == strcmp(label, "Music"))
866 || (0 == strcmp(label, "Navigation"))) {
867 for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
870 this->surface_bg.erase(i);
872 // Remove from BG layer (999)
873 HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
874 this->controller->layers[999]->remove_surface(
875 this->controller->surfaces[id].get());
877 // Add to FG layer (1001)
878 HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
879 this->controller->layers[1001]->add_surface(
880 this->controller->surfaces[id].get());
882 for (int j : this->surface_bg) {
883 HMI_DEBUG("wm", "Stored id:%d", j);
891 this->emit_visible(label);
892 this->emit_activated(label);
896 void App::deactivate(int id) {
897 auto ip = this->controller->sprops.find(id);
898 if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
900 this->lookup_name(id).value_or("unknown-name").c_str();
903 if ((0 == strcmp(label, "Radio"))
904 || (0 == strcmp(label, "MediaPlayer"))
905 || (0 == strcmp(label, "Music"))
906 || (0 == strcmp(label, "Navigation"))) {
909 this->surface_bg.push_back(id);
911 // Remove from FG layer (1001)
912 HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
913 this->controller->layers[1001]->remove_surface(
914 this->controller->surfaces[id].get());
916 // Add to BG layer (999)
917 HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
918 this->controller->layers[999]->add_surface(
919 this->controller->surfaces[id].get());
921 for (int j : surface_bg) {
922 HMI_DEBUG("wm", "Stored id:%d", j);
926 this->controller->surfaces[id]->set_visibility(0);
930 this->emit_deactivated(label);
931 this->emit_invisible(label);
935 void App::deactivate_main_surface() {
936 this->layers.main_surface = -1;
937 this->api_deactivate_surface(this->layers.main_surface_name.c_str());
940 bool App::can_split(struct LayoutState const &state, int new_id) {
941 if (state.main != -1 && state.main != new_id) {
942 auto new_id_layer = this->layers.get_layer_id(new_id).value();
943 auto current_id_layer = this->layers.get_layer_id(state.main).value();
945 // surfaces are on separate layers, don't bother.
946 if (new_id_layer != current_id_layer) {
950 std::string const &new_id_str = this->lookup_name(new_id).value();
951 std::string const &cur_id_str = this->lookup_name(state.main).value();
953 auto const &layer = this->layers.get_layer(new_id_layer);
955 HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
957 if (layer->layouts.empty()) {
961 for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
962 HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
963 auto rem = std::regex(i->main_match);
964 if (std::regex_match(cur_id_str, rem)) {
965 // build the second one only if the first already matched
966 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
967 auto res = std::regex(i->sub_match);
968 if (std::regex_match(new_id_str, res)) {
969 HMI_DEBUG("wm", "layout matched!");
979 void App::try_layout(struct LayoutState & /*state*/,
980 struct LayoutState const &new_layout,
981 std::function<void(LayoutState const &nl)> apply) {
982 if (this->policy.layout_is_valid(new_layout)) {
990 void controller_hooks::surface_created(uint32_t surface_id) {
991 this->app->surface_created(surface_id);
994 void controller_hooks::surface_removed(uint32_t surface_id) {
995 this->app->surface_removed(surface_id);
998 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1001 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,