Clean: remove small files
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <fstream>
18 #include <regex>
19
20 #include "app.hpp"
21 #include "../include/json.hpp"
22
23
24 namespace wm {
25
26 /* DrawingArea name used by "{layout}.{area}" */
27 const char kNameLayoutNormal[] = "normal";
28 const char kNameLayoutSplit[]  = "split";
29 const char kNameAreaFull[]     = "full";
30 const char kNameAreaMain[]     = "main";
31 const char kNameAreaSub[]      = "sub";
32
33 /* Key for json obejct */
34 const char kKeyDrawingName[] = "drawing_name";
35 const char kKeyDrawingArea[] = "drawing_area";
36 const char kKeyDrawingRect[] = "drawing_rect";
37 const char kKeyX[]           = "x";
38 const char kKeyY[]           = "y";
39 const char kKeyWidth[]       = "width";
40 const char kKeyHeight[]      = "height";
41 const char kKeyWidthPixel[]  = "width_pixel";
42 const char kKeyHeightPixel[] = "height_pixel";
43 const char kKeyWidthMm[]     = "width_mm";
44 const char kKeyHeightMm[]    = "height_mm";
45
46 namespace
47 {
48
49 using nlohmann::json;
50
51 result<json> file_to_json(char const *filename)
52 {
53     json j;
54     std::ifstream i(filename);
55     if (i.fail())
56     {
57         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
58         j = default_layers_json;
59     }
60     else
61     {
62         i >> j;
63     }
64
65     return Ok(j);
66 }
67
68 struct result<layer_map> load_layer_map(char const *filename)
69 {
70     HMI_DEBUG("wm", "loading IDs from %s", filename);
71
72     auto j = file_to_json(filename);
73     if (j.is_err())
74     {
75         return Err<layer_map>(j.unwrap_err());
76     }
77     json jids = j.unwrap();
78
79     return to_layer_map(jids);
80 }
81
82 } // namespace
83
84 /**
85  * App Impl
86  */
87 App::App(wl::display *d)
88     : chooks{this},
89       display{d},
90       controller{},
91       outputs(),
92       layers(),
93       id_alloc{},
94       pending_events(false)
95 {
96     char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
97     std::string path;
98     if (!path_layers_json)
99     {
100         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
101         path = std::string(path_layers_json);
102     }
103     else
104     {
105         path = std::string(path_layers_json) + std::string("/etc/layers.json");
106     }
107
108     try
109     {
110         {
111             auto l = load_layer_map(path.c_str());
112             if (l.is_ok())
113             {
114                 this->layers = l.unwrap();
115             }
116             else
117             {
118                 HMI_ERROR("wm", "%s", l.err().value());
119             }
120         }
121     }
122     catch (std::exception &e)
123     {
124         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
125     }
126 }
127
128 int App::init()
129 {
130     if (!this->display->ok())
131     {
132         return -1;
133     }
134
135     if (this->layers.mapping.empty())
136     {
137         HMI_ERROR("wm", "No surface -> layer mapping loaded");
138         return -1;
139     }
140
141     // Make afb event
142     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
143     {
144         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
145     }
146
147     this->display->add_global_handler(
148         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
149             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
150         });
151
152     this->display->add_global_handler(
153         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
154             this->controller =
155                 std::make_unique<struct compositor::controller>(r, name, v);
156
157             // Init controller hooks
158             this->controller->chooks = &this->chooks;
159
160             // This protocol needs the output, so lets just add our mapping here...
161             this->controller->add_proxy_to_id_mapping(
162                 this->outputs.back()->proxy.get(),
163                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
164                     this->outputs.back()->proxy.get())));
165
166             // Create screen
167             this->controller->create_screen(this->outputs.back()->proxy.get());
168
169             // Set display to controller
170             this->controller->display = this->display;
171         });
172
173     // First level objects
174     this->display->roundtrip();
175     // Second level objects
176     this->display->roundtrip();
177     // Third level objects
178     this->display->roundtrip();
179
180     return init_layers();
181 }
182
183 int App::dispatch_pending_events()
184 {
185     if (this->pop_pending_events())
186     {
187         this->display->dispatch_pending();
188         return 0;
189     }
190     return -1;
191 }
192
193 bool App::pop_pending_events()
194 {
195     bool x{true};
196     return this->pending_events.compare_exchange_strong(
197         x, false, std::memory_order_consume);
198 }
199
200 void App::set_pending_events()
201 {
202     this->pending_events.store(true, std::memory_order_release);
203 }
204
205 optional<int> App::lookup_id(char const *name)
206 {
207     return this->id_alloc.lookup(std::string(name));
208 }
209 optional<std::string> App::lookup_name(int id)
210 {
211     return this->id_alloc.lookup(id);
212 }
213
214 /**
215  * init_layers()
216  */
217 int App::init_layers()
218 {
219     if (!this->controller)
220     {
221         HMI_ERROR("wm", "ivi_controller global not available");
222         return -1;
223     }
224
225     if (this->outputs.empty())
226     {
227         HMI_ERROR("wm", "no output was set up!");
228         return -1;
229     }
230
231     auto &c = this->controller;
232
233     auto &o = this->outputs.front();
234     auto &s = c->screens.begin()->second;
235     auto &layers = c->layers;
236
237     // Write output dimensions to ivi controller...
238     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
239     c->physical_size = compositor::size{uint32_t(o->physical_width),
240                                         uint32_t(o->physical_height)};
241
242     // Clear scene
243     layers.clear();
244
245     // Clear screen
246     s->clear();
247
248     // Quick and dirty setup of layers
249     for (auto const &i : this->layers.mapping)
250     {
251         c->layer_create(i.second.layer_id, o->width, o->height);
252         auto &l = layers[i.second.layer_id];
253         l->set_destination_rectangle(0, 0, o->width, o->height);
254         l->set_visibility(1);
255         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
256                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
257     }
258
259     // Add layers to screen
260     s->set_render_order(this->layers.layers);
261
262     this->layout_commit();
263
264     return 0;
265 }
266
267 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
268 {
269     if (!this->controller->surface_exists(surface_id))
270     {
271         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
272         return;
273     }
274
275     auto o_layer_id = this->layers.get_layer_id(surface_id);
276
277     if (!o_layer_id)
278     {
279         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
280         return;
281     }
282
283     uint32_t layer_id = *o_layer_id;
284
285     auto const &layer = this->layers.get_layer(layer_id);
286     auto rect = layer.value().rect;
287     auto &s = this->controller->surfaces[surface_id];
288
289     int x = rect.x;
290     int y = rect.y;
291     int w = rect.w;
292     int h = rect.h;
293
294     // less-than-0 values refer to MAX + 1 - $VALUE
295     // e.g. MAX is either screen width or height
296     if (w < 0)
297     {
298         w = this->controller->output_size.w + 1 + w;
299     }
300     if (h < 0)
301     {
302         h = this->controller->output_size.h + 1 + h;
303     }
304
305     if (sub_surface_id)
306     {
307         if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
308         {
309             HMI_ERROR("wm",
310                       "surface_set_layout: layers of surfaces (%d and %d) don't match!",
311                       surface_id, *sub_surface_id);
312             return;
313         }
314
315         int x_off = 0;
316         int y_off = 0;
317
318         // split along major axis
319         if (w > h)
320         {
321             w /= 2;
322             x_off = w;
323         }
324         else
325         {
326             h /= 2;
327             y_off = h;
328         }
329
330         auto &ss = this->controller->surfaces[*sub_surface_id];
331
332         HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
333                   *sub_surface_id, layer_id);
334
335         // set destination to the display rectangle
336         ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
337
338         this->area_info[*sub_surface_id].x = x;
339         this->area_info[*sub_surface_id].y = y;
340         this->area_info[*sub_surface_id].w = w;
341         this->area_info[*sub_surface_id].h = h;
342     }
343
344     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
345               layer_id);
346
347     // set destination to the display rectangle
348     s->set_destination_rectangle(x, y, w, h);
349
350     // update area information
351     this->area_info[surface_id].x = x;
352     this->area_info[surface_id].y = y;
353     this->area_info[surface_id].w = w;
354     this->area_info[surface_id].h = h;
355
356     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
357               surface_id, layer_id, x, y, w, h);
358 }
359
360 void App::layout_commit()
361 {
362     this->controller->commit_changes();
363     this->display->flush();
364 }
365
366 void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply)
367 {
368     ST();
369
370     auto const &surface_id = this->lookup_id(drawing_name);
371
372     if (!surface_id)
373     {
374         reply("Surface does not exist");
375         return;
376     }
377
378     if (!this->controller->surface_exists(*surface_id))
379     {
380         reply("Surface does not exist in controller!");
381         return;
382     }
383
384     auto layer_id = this->layers.get_layer_id(*surface_id);
385
386     if (!layer_id)
387     {
388         reply("Surface is not on any layer!");
389         return;
390     }
391
392     auto o_state = *this->layers.get_layout_state(*surface_id);
393
394     if (o_state == nullptr)
395     {
396         reply("Could not find layer for surface");
397         return;
398     }
399
400     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
401     reply(nullptr);
402
403     struct LayoutState &state = *o_state;
404
405     // disable layers that are above our current layer
406     for (auto const &l : this->layers.mapping)
407     {
408         if (l.second.layer_id <= *layer_id)
409         {
410             continue;
411         }
412
413         bool flush = false;
414         if (l.second.state.main != -1)
415         {
416             this->deactivate(l.second.state.main);
417             l.second.state.main = -1;
418             flush = true;
419         }
420
421         if (l.second.state.sub != -1)
422         {
423             this->deactivate(l.second.state.sub);
424             l.second.state.sub = -1;
425             flush = true;
426         }
427
428         if (flush)
429         {
430             this->layout_commit();
431         }
432     }
433
434     auto layer = this->layers.get_layer(*layer_id);
435
436     if (state.main == -1)
437     {
438         this->try_layout(
439             state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
440                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
441                 this->surface_set_layout(*surface_id);
442                 state = nl;
443
444                 // Commit for configuraton
445                 this->layout_commit();
446
447                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
448                 compositor::rect area_rect = this->area_info[*surface_id];
449                 this->emit_syncdraw(drawing_name, str_area.c_str(),
450                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
451                 this->enqueue_flushdraw(state.main);
452             });
453     }
454     else
455     {
456         if (0 == strcmp(drawing_name, "HomeScreen"))
457         {
458             this->try_layout(
459                 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
460                     HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
461                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
462                     compositor::rect area_rect = this->area_info[*surface_id];
463                     this->emit_syncdraw(drawing_name, str_area.c_str(),
464                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
465                     this->enqueue_flushdraw(state.main);
466                 });
467         }
468         else
469         {
470             bool can_split = this->can_split(state, *surface_id);
471
472             if (can_split)
473             {
474                 this->try_layout(
475                     state,
476                     LayoutState{state.main, *surface_id},
477                     [&](LayoutState const &nl) {
478                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
479                         std::string main =
480                             std::move(*this->lookup_name(state.main));
481
482                         this->surface_set_layout(state.main, surface_id);
483                         if (state.sub != *surface_id)
484                         {
485                             if (state.sub != -1)
486                             {
487                                 this->deactivate(state.sub);
488                             }
489                         }
490                         state = nl;
491
492                         // Commit for configuration and visibility(0)
493                         this->layout_commit();
494
495                         std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
496                         std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
497                         compositor::rect area_rect_main = this->area_info[state.main];
498                         compositor::rect area_rect_sub = this->area_info[*surface_id];
499                         this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
500                                             area_rect_main.x, area_rect_main.y,
501                                             area_rect_main.w, area_rect_main.h);
502                         this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
503                                             area_rect_sub.x, area_rect_sub.y,
504                                             area_rect_sub.w, area_rect_sub.h);
505                         this->enqueue_flushdraw(state.main);
506                         this->enqueue_flushdraw(state.sub);
507                     });
508             }
509             else
510             {
511                 this->try_layout(
512                     state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
513                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
514
515                         this->surface_set_layout(*surface_id);
516                         if (state.main != *surface_id)
517                         {
518                             this->deactivate(state.main);
519                         }
520                         if (state.sub != -1)
521                         {
522                             if (state.sub != *surface_id)
523                             {
524                                 this->deactivate(state.sub);
525                             }
526                         }
527                         state = nl;
528
529                         // Commit for configuraton and visibility(0)
530                         this->layout_commit();
531
532                         std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
533                         compositor::rect area_rect = this->area_info[*surface_id];
534                         this->emit_syncdraw(drawing_name, str_area.c_str(),
535                                             area_rect.x, area_rect.y, area_rect.w, area_rect.h);
536                         this->enqueue_flushdraw(state.main);
537                     });
538             }
539         }
540     }
541 }
542
543 void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply)
544 {
545     ST();
546     auto const &surface_id = this->lookup_id(drawing_name);
547
548     if (!surface_id)
549     {
550         reply("Surface does not exist");
551         return;
552     }
553
554     if (*surface_id == this->layers.main_surface)
555     {
556         reply("Cannot deactivate main_surface");
557         return;
558     }
559
560     auto o_state = *this->layers.get_layout_state(*surface_id);
561
562     if (o_state == nullptr)
563     {
564         reply("Could not find layer for surface");
565         return;
566     }
567
568     struct LayoutState &state = *o_state;
569
570     if (state.main == -1)
571     {
572         reply("No surface active");
573         return;
574     }
575
576     // Check against main_surface, main_surface_name is the configuration item.
577     if (*surface_id == this->layers.main_surface)
578     {
579         HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
580         reply(nullptr);
581         return;
582     }
583     if ((state.main == *surface_id) && (state.sub == *surface_id))
584     {
585         reply("Surface is not active");
586         return;
587     }
588     reply(nullptr);
589
590     if (state.main == *surface_id)
591     {
592         if (state.sub != -1)
593         {
594             this->try_layout(
595                 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
596                     std::string sub = std::move(*this->lookup_name(state.sub));
597
598                     this->deactivate(*surface_id);
599                     this->surface_set_layout(state.sub);
600                     state = nl;
601
602                     this->layout_commit();
603                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
604                     compositor::rect area_rect = this->area_info[state.sub];
605                     this->emit_syncdraw(sub.c_str(), str_area.c_str(),
606                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
607                     this->enqueue_flushdraw(state.sub);
608                 });
609         }
610         else
611         {
612             this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
613                 this->deactivate(*surface_id);
614                 state = nl;
615                 this->layout_commit();
616             });
617         }
618     }
619     else if (state.sub == *surface_id)
620     {
621         this->try_layout(
622             state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
623                 std::string main = std::move(*this->lookup_name(state.main));
624
625                 this->deactivate(*surface_id);
626                 this->surface_set_layout(state.main);
627                 state = nl;
628
629                 this->layout_commit();
630                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
631                 compositor::rect area_rect = this->area_info[state.main];
632                 this->emit_syncdraw(main.c_str(), str_area.c_str(),
633                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
634                 this->enqueue_flushdraw(state.main);
635             });
636     }
637 }
638
639 void App::enqueue_flushdraw(int surface_id)
640 {
641     this->check_flushdraw(surface_id);
642     HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
643     this->pending_end_draw.push_back(surface_id);
644 }
645
646 void App::check_flushdraw(int surface_id)
647 {
648     auto i = std::find(std::begin(this->pending_end_draw),
649                        std::end(this->pending_end_draw), surface_id);
650     if (i != std::end(this->pending_end_draw))
651     {
652         auto n = this->lookup_name(surface_id);
653         HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
654                   n ? n->c_str() : "unknown-name", surface_id);
655         std::swap(this->pending_end_draw[std::distance(
656                       std::begin(this->pending_end_draw), i)],
657                   this->pending_end_draw.back());
658         this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
659     }
660 }
661
662 void App::api_enddraw(char const *drawing_name)
663 {
664     for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
665     {
666         auto n = this->lookup_name(this->pending_end_draw[i]);
667         if (n && *n == drawing_name)
668         {
669             std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
670             this->pending_end_draw.resize(iend - 1);
671             this->activate(this->pending_end_draw[i]);
672             this->emit_flushdraw(drawing_name);
673         }
674     }
675 }
676
677 void App::api_ping() { this->dispatch_pending_events(); }
678
679 void App::send_event(char const *evname, char const *label)
680 {
681     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
682
683     json_object *j = json_object_new_object();
684     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
685
686     int ret = afb_event_push(this->map_afb_event[evname], j);
687     if (ret != 0)
688     {
689         HMI_DEBUG("wm", "afb_event_push failed: %m");
690     }
691 }
692
693 void App::send_event(char const *evname, char const *label, char const *area,
694                      int x, int y, int w, int h)
695 {
696     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
697               __func__, evname, label, area, x, y, w, h);
698
699     json_object *j_rect = json_object_new_object();
700     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
701     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
702     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
703     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
704
705     json_object *j = json_object_new_object();
706     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
707     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
708     json_object_object_add(j, kKeyDrawingRect, j_rect);
709
710     int ret = afb_event_push(this->map_afb_event[evname], j);
711     if (ret != 0)
712     {
713         HMI_DEBUG("wm", "afb_event_push failed: %m");
714     }
715 }
716
717 /**
718  * proxied events
719  */
720 void App::surface_created(uint32_t surface_id)
721 {
722     auto layer_id = this->layers.get_layer_id(surface_id);
723     if (!layer_id)
724     {
725         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
726                   surface_id);
727         return;
728     }
729
730     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
731
732     this->controller->layers[*layer_id]->add_surface(surface_id);
733     this->layout_commit();
734     // activate the main_surface right away
735     /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
736       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
737
738       this->api_activate_surface(
739          this->lookup_name(surface_id).value_or("unknown-name").c_str());
740    }*/
741 }
742
743 void App::surface_removed(uint32_t surface_id)
744 {
745     HMI_DEBUG("wm", "surface_id is %u", surface_id);
746
747     // We cannot normally deactivate the main_surface, so be explicit
748     // about it:
749     if (int(surface_id) == this->layers.main_surface)
750     {
751         this->deactivate_main_surface();
752     }
753     else
754     {
755         auto drawing_name = this->lookup_name(surface_id);
756         if (drawing_name)
757         {
758             this->api_deactivate_surface(drawing_name->c_str(), [](const char *) {});
759         }
760     }
761
762     this->id_alloc.remove_id(surface_id);
763     this->layers.remove_surface(surface_id);
764 }
765
766 void App::emit_activated(char const *label)
767 {
768     this->send_event(kListEventName[Event_Active], label);
769 }
770
771 void App::emit_deactivated(char const *label)
772 {
773     this->send_event(kListEventName[Event_Inactive], label);
774 }
775
776 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
777 {
778     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
779 }
780
781 void App::emit_flushdraw(char const *label)
782 {
783     this->send_event(kListEventName[Event_FlushDraw], label);
784 }
785
786 void App::emit_visible(char const *label, bool is_visible)
787 {
788     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
789 }
790
791 void App::emit_invisible(char const *label)
792 {
793     return emit_visible(label, false);
794 }
795
796 void App::emit_visible(char const *label) { return emit_visible(label, true); }
797
798 result<int> App::api_request_surface(char const *drawing_name)
799 {
800     auto lid = this->layers.get_layer_id(std::string(drawing_name));
801     if (!lid)
802     {
803         /**
804        * register drawing_name as fallback and make it displayed.
805        */
806         lid = this->layers.get_layer_id(std::string("Fallback"));
807         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
808         if (!lid)
809         {
810             return Err<int>("Drawing name does not match any role, Fallback is disabled");
811         }
812     }
813
814     auto rname = this->lookup_id(drawing_name);
815     if (!rname)
816     {
817         // name does not exist yet, allocate surface id...
818         auto id = int(this->id_alloc.generate_id(drawing_name));
819         this->layers.add_surface(id, *lid);
820
821         // set the main_surface[_name] here and now
822         if (!this->layers.main_surface_name.empty() &&
823             this->layers.main_surface_name == drawing_name)
824         {
825             this->layers.main_surface = id;
826             HMI_DEBUG("wm", "Set main_surface id to %u", id);
827         }
828
829         return Ok<int>(id);
830     }
831
832     // Check currently registered drawing names if it is already there.
833     return Err<int>("Surface already present");
834 }
835
836 char const *App::api_request_surface(char const *drawing_name,
837                                      char const *ivi_id)
838 {
839     ST();
840
841     auto lid = this->layers.get_layer_id(std::string(drawing_name));
842     unsigned sid = std::stol(ivi_id);
843
844     if (!lid)
845     {
846         /**
847        * register drawing_name as fallback and make it displayed.
848        */
849         lid = this->layers.get_layer_id(std::string("Fallback"));
850         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
851         if (!lid)
852         {
853             return "Drawing name does not match any role, Fallback is disabled";
854         }
855     }
856
857     auto rname = this->lookup_id(drawing_name);
858
859     if (rname)
860     {
861         return "Surface already present";
862     }
863
864     // register pair drawing_name and ivi_id
865     this->id_alloc.register_name_id(drawing_name, sid);
866     this->layers.add_surface(sid, *lid);
867
868     // this surface is already created
869     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
870
871     this->controller->layers[*lid]->add_surface(sid);
872     this->layout_commit();
873
874     return nullptr;
875 }
876
877 result<json_object *> App::api_get_display_info()
878 {
879     // Check controller
880     if (!this->controller)
881     {
882         return Err<json_object *>("ivi_controller global not available");
883     }
884
885     // Set display info
886     compositor::size o_size = this->controller->output_size;
887     compositor::size p_size = this->controller->physical_size;
888
889     json_object *object = json_object_new_object();
890     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
891     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
892     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
893     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
894
895     return Ok<json_object *>(object);
896 }
897
898 result<json_object *> App::api_get_area_info(char const *drawing_name)
899 {
900     HMI_DEBUG("wm", "called");
901
902     // Check drawing name, surface/layer id
903     auto const &surface_id = this->lookup_id(drawing_name);
904     if (!surface_id)
905     {
906         return Err<json_object *>("Surface does not exist");
907     }
908
909     if (!this->controller->surface_exists(*surface_id))
910     {
911         return Err<json_object *>("Surface does not exist in controller!");
912     }
913
914     auto layer_id = this->layers.get_layer_id(*surface_id);
915     if (!layer_id)
916     {
917         return Err<json_object *>("Surface is not on any layer!");
918     }
919
920     auto o_state = *this->layers.get_layout_state(*surface_id);
921     if (o_state == nullptr)
922     {
923         return Err<json_object *>("Could not find layer for surface");
924     }
925
926     struct LayoutState &state = *o_state;
927     if ((state.main != *surface_id) && (state.sub != *surface_id))
928     {
929         return Err<json_object *>("Surface is inactive");
930     }
931
932     // Set area rectangle
933     compositor::rect area_info = this->area_info[*surface_id];
934     json_object *object = json_object_new_object();
935     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
936     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
937     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
938     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
939
940     return Ok<json_object *>(object);
941 }
942
943 void App::activate(int id)
944 {
945     auto ip = this->controller->sprops.find(id);
946     if (ip != this->controller->sprops.end())
947     {
948         this->controller->surfaces[id]->set_visibility(1);
949         char const *label =
950             this->lookup_name(id).value_or("unknown-name").c_str();
951
952         // FOR CES DEMO >>>
953         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
954         {
955             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
956             {
957                 if (id == *i)
958                 {
959                     // Remove id
960                     this->surface_bg.erase(i);
961
962                     // Remove from BG layer (999)
963                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
964                     this->controller->layers[999]->remove_surface(id);
965
966                     // Add to FG layer (1001)
967                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
968                     this->controller->layers[1001]->add_surface(id);
969
970                     for (int j : this->surface_bg)
971                     {
972                         HMI_DEBUG("wm", "Stored id:%d", j);
973                     }
974                     break;
975                 }
976             }
977         }
978         // <<< FOR CES DEMO
979         this->layout_commit();
980
981         this->emit_visible(label);
982         this->emit_activated(label);
983     }
984 }
985
986 void App::deactivate(int id)
987 {
988     auto ip = this->controller->sprops.find(id);
989     if (ip != this->controller->sprops.end())
990     {
991         char const *label =
992             this->lookup_name(id).value_or("unknown-name").c_str();
993
994         // FOR CES DEMO >>>
995         if ((0 == strcmp(label, "Radio"))       ||
996             (0 == strcmp(label, "MediaPlayer")) ||
997             (0 == strcmp(label, "Music"))       ||
998             (0 == strcmp(label, "Navigation")))
999         {
1000
1001             // Store id
1002             this->surface_bg.push_back(id);
1003
1004             // Remove from FG layer (1001)
1005             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1006             this->controller->layers[1001]->remove_surface(id);
1007
1008             // Add to BG layer (999)
1009             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1010             this->controller->layers[999]->add_surface(id);
1011
1012             for (int j : surface_bg)
1013             {
1014                 HMI_DEBUG("wm", "Stored id:%d", j);
1015             }
1016         }
1017         else
1018         {
1019             this->controller->surfaces[id]->set_visibility(0);
1020         }
1021         // <<< FOR CES DEMO
1022
1023         this->emit_deactivated(label);
1024         this->emit_invisible(label);
1025     }
1026 }
1027
1028 void App::deactivate_main_surface()
1029 {
1030     this->layers.main_surface = -1;
1031     this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char *) {});
1032 }
1033
1034 bool App::can_split(struct LayoutState const &state, int new_id)
1035 {
1036     if (state.main != -1 && state.main != new_id)
1037     {
1038         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1039         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1040
1041         // surfaces are on separate layers, don't bother.
1042         if (new_id_layer != current_id_layer)
1043         {
1044             return false;
1045         }
1046
1047         std::string const &new_id_str = this->lookup_name(new_id).value();
1048         std::string const &cur_id_str = this->lookup_name(state.main).value();
1049
1050         auto const &layer = this->layers.get_layer(new_id_layer);
1051
1052         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1053
1054         if (layer->layouts.empty())
1055         {
1056             return false;
1057         }
1058
1059         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1060         {
1061             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1062             auto rem = std::regex(i->main_match);
1063             if (std::regex_match(cur_id_str, rem))
1064             {
1065                 // build the second one only if the first already matched
1066                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1067                 auto res = std::regex(i->sub_match);
1068                 if (std::regex_match(new_id_str, res))
1069                 {
1070                     HMI_DEBUG("wm", "layout matched!");
1071                     return true;
1072                 }
1073             }
1074         }
1075     }
1076
1077     return false;
1078 }
1079
1080 void App::try_layout(struct LayoutState & /*state*/,
1081                      struct LayoutState const &new_layout,
1082                      std::function<void(LayoutState const &nl)> apply)
1083 {
1084     apply(new_layout);
1085 }
1086
1087 /**
1088  * controller_hooks
1089  */
1090 void controller_hooks::surface_created(uint32_t surface_id)
1091 {
1092     this->app->surface_created(surface_id);
1093 }
1094
1095 void controller_hooks::surface_removed(uint32_t surface_id)
1096 {
1097     this->app->surface_removed(surface_id);
1098 }
1099
1100 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1101                                           uint32_t /*v*/) {}
1102
1103 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1104                                                      uint32_t /*x*/,
1105                                                      uint32_t /*y*/,
1106                                                      uint32_t /*w*/,
1107                                                      uint32_t /*h*/) {}
1108
1109 } // namespace wm