2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 #include "../include/json.hpp"
26 /* DrawingArea name used by "{layout}.{area}" */
27 const char kNameLayoutNormal[] = "normal";
28 const char kNameLayoutSplit[] = "split";
29 const char kNameAreaFull[] = "full";
30 const char kNameAreaMain[] = "main";
31 const char kNameAreaSub[] = "sub";
33 /* Key for json obejct */
34 const char kKeyDrawingName[] = "drawing_name";
35 const char kKeyDrawingArea[] = "drawing_area";
36 const char kKeyDrawingRect[] = "drawing_rect";
37 const char kKeyX[] = "x";
38 const char kKeyY[] = "y";
39 const char kKeyWidth[] = "width";
40 const char kKeyHeight[] = "height";
41 const char kKeyWidthPixel[] = "width_pixel";
42 const char kKeyHeightPixel[] = "height_pixel";
43 const char kKeyWidthMm[] = "width_mm";
44 const char kKeyHeightMm[] = "height_mm";
51 result<json> file_to_json(char const *filename)
54 std::ifstream i(filename);
57 HMI_DEBUG("wm", "Could not open config file, so use default layer information");
58 j = default_layers_json;
68 struct result<layer_map> load_layer_map(char const *filename)
70 HMI_DEBUG("wm", "loading IDs from %s", filename);
72 auto j = file_to_json(filename);
75 return Err<layer_map>(j.unwrap_err());
77 json jids = j.unwrap();
79 return to_layer_map(jids);
87 App::App(wl::display *d)
96 char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
98 if (!path_layers_json)
100 HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
101 path = std::string(path_layers_json);
105 path = std::string(path_layers_json) + std::string("/etc/layers.json");
111 auto l = load_layer_map(path.c_str());
114 this->layers = l.unwrap();
118 HMI_ERROR("wm", "%s", l.err().value());
122 catch (std::exception &e)
124 HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
130 if (!this->display->ok())
135 if (this->layers.mapping.empty())
137 HMI_ERROR("wm", "No surface -> layer mapping loaded");
142 for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
144 map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
147 this->display->add_global_handler(
148 "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
149 this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
152 this->display->add_global_handler(
153 "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
155 std::make_unique<struct compositor::controller>(r, name, v);
157 // Init controller hooks
158 this->controller->chooks = &this->chooks;
160 // This protocol needs the output, so lets just add our mapping here...
161 this->controller->add_proxy_to_id_mapping(
162 this->outputs.back()->proxy.get(),
163 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
164 this->outputs.back()->proxy.get())));
167 this->controller->create_screen(this->outputs.back()->proxy.get());
169 // Set display to controller
170 this->controller->display = this->display;
173 // First level objects
174 this->display->roundtrip();
175 // Second level objects
176 this->display->roundtrip();
177 // Third level objects
178 this->display->roundtrip();
180 return init_layers();
183 int App::dispatch_pending_events()
185 if (this->pop_pending_events())
187 this->display->dispatch_pending();
193 bool App::pop_pending_events()
196 return this->pending_events.compare_exchange_strong(
197 x, false, std::memory_order_consume);
200 void App::set_pending_events()
202 this->pending_events.store(true, std::memory_order_release);
205 optional<int> App::lookup_id(char const *name)
207 return this->id_alloc.lookup(std::string(name));
209 optional<std::string> App::lookup_name(int id)
211 return this->id_alloc.lookup(id);
217 int App::init_layers()
219 if (!this->controller)
221 HMI_ERROR("wm", "ivi_controller global not available");
225 if (this->outputs.empty())
227 HMI_ERROR("wm", "no output was set up!");
231 auto &c = this->controller;
233 auto &o = this->outputs.front();
234 auto &s = c->screens.begin()->second;
235 auto &layers = c->layers;
237 // Write output dimensions to ivi controller...
238 c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
239 c->physical_size = compositor::size{uint32_t(o->physical_width),
240 uint32_t(o->physical_height)};
248 // Quick and dirty setup of layers
249 for (auto const &i : this->layers.mapping)
251 c->layer_create(i.second.layer_id, o->width, o->height);
252 auto &l = layers[i.second.layer_id];
253 l->set_destination_rectangle(0, 0, o->width, o->height);
254 l->set_visibility(1);
255 HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
256 i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
259 // Add layers to screen
260 s->set_render_order(this->layers.layers);
262 this->layout_commit();
267 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
269 if (!this->controller->surface_exists(surface_id))
271 HMI_ERROR("wm", "Surface %d does not exist", surface_id);
275 auto o_layer_id = this->layers.get_layer_id(surface_id);
279 HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
283 uint32_t layer_id = *o_layer_id;
285 auto const &layer = this->layers.get_layer(layer_id);
286 auto rect = layer.value().rect;
287 auto &s = this->controller->surfaces[surface_id];
294 // less-than-0 values refer to MAX + 1 - $VALUE
295 // e.g. MAX is either screen width or height
298 w = this->controller->output_size.w + 1 + w;
302 h = this->controller->output_size.h + 1 + h;
307 if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
310 "surface_set_layout: layers of surfaces (%d and %d) don't match!",
311 surface_id, *sub_surface_id);
318 // split along major axis
330 auto &ss = this->controller->surfaces[*sub_surface_id];
332 HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
333 *sub_surface_id, layer_id);
335 // set destination to the display rectangle
336 ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
338 this->area_info[*sub_surface_id].x = x;
339 this->area_info[*sub_surface_id].y = y;
340 this->area_info[*sub_surface_id].w = w;
341 this->area_info[*sub_surface_id].h = h;
344 HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
347 // set destination to the display rectangle
348 s->set_destination_rectangle(x, y, w, h);
350 // update area information
351 this->area_info[surface_id].x = x;
352 this->area_info[surface_id].y = y;
353 this->area_info[surface_id].w = w;
354 this->area_info[surface_id].h = h;
356 HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
357 surface_id, layer_id, x, y, w, h);
360 void App::layout_commit()
362 this->controller->commit_changes();
363 this->display->flush();
366 void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply)
370 auto const &surface_id = this->lookup_id(drawing_name);
374 reply("Surface does not exist");
378 if (!this->controller->surface_exists(*surface_id))
380 reply("Surface does not exist in controller!");
384 auto layer_id = this->layers.get_layer_id(*surface_id);
388 reply("Surface is not on any layer!");
392 auto o_state = *this->layers.get_layout_state(*surface_id);
394 if (o_state == nullptr)
396 reply("Could not find layer for surface");
400 HMI_DEBUG("wm", "surface %d is detected", *surface_id);
403 struct LayoutState &state = *o_state;
405 // disable layers that are above our current layer
406 for (auto const &l : this->layers.mapping)
408 if (l.second.layer_id <= *layer_id)
414 if (l.second.state.main != -1)
416 this->deactivate(l.second.state.main);
417 l.second.state.main = -1;
421 if (l.second.state.sub != -1)
423 this->deactivate(l.second.state.sub);
424 l.second.state.sub = -1;
430 this->layout_commit();
434 auto layer = this->layers.get_layer(*layer_id);
436 if (state.main == -1)
439 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
440 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
441 this->surface_set_layout(*surface_id);
444 // Commit for configuraton
445 this->layout_commit();
447 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
448 compositor::rect area_rect = this->area_info[*surface_id];
449 this->emit_syncdraw(drawing_name, str_area.c_str(),
450 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
451 this->enqueue_flushdraw(state.main);
456 if (0 == strcmp(drawing_name, "HomeScreen"))
459 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
460 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
461 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
462 compositor::rect area_rect = this->area_info[*surface_id];
463 this->emit_syncdraw(drawing_name, str_area.c_str(),
464 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
465 this->enqueue_flushdraw(state.main);
470 bool can_split = this->can_split(state, *surface_id);
476 LayoutState{state.main, *surface_id},
477 [&](LayoutState const &nl) {
478 HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
480 std::move(*this->lookup_name(state.main));
482 this->surface_set_layout(state.main, surface_id);
483 if (state.sub != *surface_id)
487 this->deactivate(state.sub);
492 // Commit for configuration and visibility(0)
493 this->layout_commit();
495 std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
496 std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
497 compositor::rect area_rect_main = this->area_info[state.main];
498 compositor::rect area_rect_sub = this->area_info[*surface_id];
499 this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
500 area_rect_main.x, area_rect_main.y,
501 area_rect_main.w, area_rect_main.h);
502 this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
503 area_rect_sub.x, area_rect_sub.y,
504 area_rect_sub.w, area_rect_sub.h);
505 this->enqueue_flushdraw(state.main);
506 this->enqueue_flushdraw(state.sub);
512 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
513 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
515 this->surface_set_layout(*surface_id);
516 if (state.main != *surface_id)
518 this->deactivate(state.main);
522 if (state.sub != *surface_id)
524 this->deactivate(state.sub);
529 // Commit for configuraton and visibility(0)
530 this->layout_commit();
532 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
533 compositor::rect area_rect = this->area_info[*surface_id];
534 this->emit_syncdraw(drawing_name, str_area.c_str(),
535 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
536 this->enqueue_flushdraw(state.main);
543 void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply)
546 auto const &surface_id = this->lookup_id(drawing_name);
550 reply("Surface does not exist");
554 if (*surface_id == this->layers.main_surface)
556 reply("Cannot deactivate main_surface");
560 auto o_state = *this->layers.get_layout_state(*surface_id);
562 if (o_state == nullptr)
564 reply("Could not find layer for surface");
568 struct LayoutState &state = *o_state;
570 if (state.main == -1)
572 reply("No surface active");
576 // Check against main_surface, main_surface_name is the configuration item.
577 if (*surface_id == this->layers.main_surface)
579 HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
583 if ((state.main == *surface_id) && (state.sub == *surface_id))
585 reply("Surface is not active");
590 if (state.main == *surface_id)
595 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
596 std::string sub = std::move(*this->lookup_name(state.sub));
598 this->deactivate(*surface_id);
599 this->surface_set_layout(state.sub);
602 this->layout_commit();
603 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
604 compositor::rect area_rect = this->area_info[state.sub];
605 this->emit_syncdraw(sub.c_str(), str_area.c_str(),
606 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
607 this->enqueue_flushdraw(state.sub);
612 this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
613 this->deactivate(*surface_id);
615 this->layout_commit();
619 else if (state.sub == *surface_id)
622 state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
623 std::string main = std::move(*this->lookup_name(state.main));
625 this->deactivate(*surface_id);
626 this->surface_set_layout(state.main);
629 this->layout_commit();
630 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
631 compositor::rect area_rect = this->area_info[state.main];
632 this->emit_syncdraw(main.c_str(), str_area.c_str(),
633 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
634 this->enqueue_flushdraw(state.main);
639 void App::enqueue_flushdraw(int surface_id)
641 this->check_flushdraw(surface_id);
642 HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
643 this->pending_end_draw.push_back(surface_id);
646 void App::check_flushdraw(int surface_id)
648 auto i = std::find(std::begin(this->pending_end_draw),
649 std::end(this->pending_end_draw), surface_id);
650 if (i != std::end(this->pending_end_draw))
652 auto n = this->lookup_name(surface_id);
653 HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
654 n ? n->c_str() : "unknown-name", surface_id);
655 std::swap(this->pending_end_draw[std::distance(
656 std::begin(this->pending_end_draw), i)],
657 this->pending_end_draw.back());
658 this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
662 void App::api_enddraw(char const *drawing_name)
664 for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
666 auto n = this->lookup_name(this->pending_end_draw[i]);
667 if (n && *n == drawing_name)
669 std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
670 this->pending_end_draw.resize(iend - 1);
671 this->activate(this->pending_end_draw[i]);
672 this->emit_flushdraw(drawing_name);
677 void App::api_ping() { this->dispatch_pending_events(); }
679 void App::send_event(char const *evname, char const *label)
681 HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
683 json_object *j = json_object_new_object();
684 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
686 int ret = afb_event_push(this->map_afb_event[evname], j);
689 HMI_DEBUG("wm", "afb_event_push failed: %m");
693 void App::send_event(char const *evname, char const *label, char const *area,
694 int x, int y, int w, int h)
696 HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
697 __func__, evname, label, area, x, y, w, h);
699 json_object *j_rect = json_object_new_object();
700 json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
701 json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
702 json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
703 json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
705 json_object *j = json_object_new_object();
706 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
707 json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
708 json_object_object_add(j, kKeyDrawingRect, j_rect);
710 int ret = afb_event_push(this->map_afb_event[evname], j);
713 HMI_DEBUG("wm", "afb_event_push failed: %m");
720 void App::surface_created(uint32_t surface_id)
722 auto layer_id = this->layers.get_layer_id(surface_id);
725 HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
730 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
732 this->controller->layers[*layer_id]->add_surface(surface_id);
733 this->layout_commit();
736 void App::surface_removed(uint32_t surface_id)
738 HMI_DEBUG("wm", "surface_id is %u", surface_id);
741 void App::emit_activated(char const *label)
743 this->send_event(kListEventName[Event_Active], label);
746 void App::emit_deactivated(char const *label)
748 this->send_event(kListEventName[Event_Inactive], label);
751 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
753 this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
756 void App::emit_flushdraw(char const *label)
758 this->send_event(kListEventName[Event_FlushDraw], label);
761 void App::emit_visible(char const *label, bool is_visible)
763 this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
766 void App::emit_invisible(char const *label)
768 return emit_visible(label, false);
771 void App::emit_visible(char const *label) { return emit_visible(label, true); }
773 result<int> App::api_request_surface(char const *drawing_name)
775 auto lid = this->layers.get_layer_id(std::string(drawing_name));
779 * register drawing_name as fallback and make it displayed.
781 lid = this->layers.get_layer_id(std::string("Fallback"));
782 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
785 return Err<int>("Drawing name does not match any role, Fallback is disabled");
789 auto rname = this->lookup_id(drawing_name);
792 // name does not exist yet, allocate surface id...
793 auto id = int(this->id_alloc.generate_id(drawing_name));
794 this->layers.add_surface(id, *lid);
796 // set the main_surface[_name] here and now
797 if (!this->layers.main_surface_name.empty() &&
798 this->layers.main_surface_name == drawing_name)
800 this->layers.main_surface = id;
801 HMI_DEBUG("wm", "Set main_surface id to %u", id);
807 // Check currently registered drawing names if it is already there.
808 return Err<int>("Surface already present");
811 char const *App::api_request_surface(char const *drawing_name,
816 auto lid = this->layers.get_layer_id(std::string(drawing_name));
817 unsigned sid = std::stol(ivi_id);
822 * register drawing_name as fallback and make it displayed.
824 lid = this->layers.get_layer_id(std::string("Fallback"));
825 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
828 return "Drawing name does not match any role, Fallback is disabled";
832 auto rname = this->lookup_id(drawing_name);
836 return "Surface already present";
839 // register pair drawing_name and ivi_id
840 this->id_alloc.register_name_id(drawing_name, sid);
841 this->layers.add_surface(sid, *lid);
843 // this surface is already created
844 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
846 this->controller->layers[*lid]->add_surface(sid);
847 this->layout_commit();
852 result<json_object *> App::api_get_display_info()
855 if (!this->controller)
857 return Err<json_object *>("ivi_controller global not available");
861 compositor::size o_size = this->controller->output_size;
862 compositor::size p_size = this->controller->physical_size;
864 json_object *object = json_object_new_object();
865 json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
866 json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
867 json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
868 json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
870 return Ok<json_object *>(object);
873 result<json_object *> App::api_get_area_info(char const *drawing_name)
875 HMI_DEBUG("wm", "called");
877 // Check drawing name, surface/layer id
878 auto const &surface_id = this->lookup_id(drawing_name);
881 return Err<json_object *>("Surface does not exist");
884 if (!this->controller->surface_exists(*surface_id))
886 return Err<json_object *>("Surface does not exist in controller!");
889 auto layer_id = this->layers.get_layer_id(*surface_id);
892 return Err<json_object *>("Surface is not on any layer!");
895 auto o_state = *this->layers.get_layout_state(*surface_id);
896 if (o_state == nullptr)
898 return Err<json_object *>("Could not find layer for surface");
901 struct LayoutState &state = *o_state;
902 if ((state.main != *surface_id) && (state.sub != *surface_id))
904 return Err<json_object *>("Surface is inactive");
907 // Set area rectangle
908 compositor::rect area_info = this->area_info[*surface_id];
909 json_object *object = json_object_new_object();
910 json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
911 json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
912 json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
913 json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
915 return Ok<json_object *>(object);
918 void App::activate(int id)
920 auto ip = this->controller->sprops.find(id);
921 if (ip != this->controller->sprops.end())
923 this->controller->surfaces[id]->set_visibility(1);
925 this->lookup_name(id).value_or("unknown-name").c_str();
928 if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
930 for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
935 this->surface_bg.erase(i);
937 // Remove from BG layer (999)
938 HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
939 this->controller->layers[999]->remove_surface(id);
941 // Add to FG layer (1001)
942 HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
943 this->controller->layers[1001]->add_surface(id);
945 for (int j : this->surface_bg)
947 HMI_DEBUG("wm", "Stored id:%d", j);
954 this->layout_commit();
956 this->emit_visible(label);
957 this->emit_activated(label);
961 void App::deactivate(int id)
963 auto ip = this->controller->sprops.find(id);
964 if (ip != this->controller->sprops.end())
967 this->lookup_name(id).value_or("unknown-name").c_str();
970 if ((0 == strcmp(label, "Radio")) ||
971 (0 == strcmp(label, "MediaPlayer")) ||
972 (0 == strcmp(label, "Music")) ||
973 (0 == strcmp(label, "Navigation")))
977 this->surface_bg.push_back(id);
979 // Remove from FG layer (1001)
980 HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
981 this->controller->layers[1001]->remove_surface(id);
983 // Add to BG layer (999)
984 HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
985 this->controller->layers[999]->add_surface(id);
987 for (int j : surface_bg)
989 HMI_DEBUG("wm", "Stored id:%d", j);
994 this->controller->surfaces[id]->set_visibility(0);
998 this->emit_deactivated(label);
999 this->emit_invisible(label);
1003 bool App::can_split(struct LayoutState const &state, int new_id)
1005 if (state.main != -1 && state.main != new_id)
1007 auto new_id_layer = this->layers.get_layer_id(new_id).value();
1008 auto current_id_layer = this->layers.get_layer_id(state.main).value();
1010 // surfaces are on separate layers, don't bother.
1011 if (new_id_layer != current_id_layer)
1016 std::string const &new_id_str = this->lookup_name(new_id).value();
1017 std::string const &cur_id_str = this->lookup_name(state.main).value();
1019 auto const &layer = this->layers.get_layer(new_id_layer);
1021 HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1023 if (layer->layouts.empty())
1028 for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1030 HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1031 auto rem = std::regex(i->main_match);
1032 if (std::regex_match(cur_id_str, rem))
1034 // build the second one only if the first already matched
1035 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1036 auto res = std::regex(i->sub_match);
1037 if (std::regex_match(new_id_str, res))
1039 HMI_DEBUG("wm", "layout matched!");
1049 void App::try_layout(struct LayoutState & /*state*/,
1050 struct LayoutState const &new_layout,
1051 std::function<void(LayoutState const &nl)> apply)
1059 void controller_hooks::surface_created(uint32_t surface_id)
1061 this->app->surface_created(surface_id);
1064 void controller_hooks::surface_removed(uint32_t surface_id)
1066 this->app->surface_removed(surface_id);
1069 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1072 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,