eaebd59c1b34fabf0c663a21baa90ec2c73506f9
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37 #include <string>
38
39
40 namespace wm {
41
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[]  = "split";
45 const char kNameAreaFull[]     = "full";
46 const char kNameAreaMain[]     = "main";
47 const char kNameAreaSub[]      = "sub";
48
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[]           = "x";
54 const char kKeyY[]           = "y";
55 const char kKeyWidth[]       = "width";
56 const char kKeyHeight[]      = "height";
57 const char kKeyWidthPixel[]  = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[]     = "width_mm";
60 const char kKeyHeightMm[]    = "height_mm";
61
62
63 namespace {
64
65 using nlohmann::json;
66
67 result<json> file_to_json(char const *filename) {
68    json j;
69    std::ifstream i(filename);
70    if (i.fail()) {
71       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
72       j = default_layers_json;
73    }
74    else {
75       i >> j;
76    }
77
78    return Ok(j);
79 }
80
81 struct result<layer_map> load_layer_map(char const *filename) {
82    HMI_DEBUG("wm", "loading IDs from %s", filename);
83
84    auto j = file_to_json(filename);
85    if (j.is_err()) {
86       return Err<layer_map>(j.unwrap_err());
87    }
88    json jids = j.unwrap();
89
90    return to_layer_map(jids);
91 }
92
93 }  // namespace
94
95
96 /**
97  * App Impl
98  */
99 App::App(wl::display *d)
100    : chooks{this},
101      display{d},
102      controller{},
103      outputs(),
104      config(),
105      layers(),
106      id_alloc{},
107      pending_events(false),
108      policy{} {
109    try {
110       {
111          auto l = load_layer_map(
112             this->config.get_string("layers.json").value().c_str());
113          if (l.is_ok()) {
114             this->layers = l.unwrap();
115          } else {
116             HMI_ERROR("wm", "%s", l.err().value());
117          }
118       }
119    } catch (std::exception &e) {
120       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
121    }
122
123    // Initialize current car info
124    this->crr_car_info_.parking_brake_stt = true;
125    this->crr_car_info_.accel_pedal_stt = false;
126    this->crr_car_info_.accel_pedal_pos = 0;
127    this->crr_car_info_.car_stt = "stop";
128    this->crr_car_info_.headlamp_stt = false;
129 }
130
131 int App::init() {
132    if (!this->display->ok()) {
133       return -1;
134    }
135
136    if (this->layers.mapping.empty()) {
137       HMI_ERROR("wm", "No surface -> layer mapping loaded");
138       return -1;
139    }
140
141 #if 1 // @@@@@
142    // Load app.db
143    this->loadAppDb();
144 #endif
145
146    // Initialize PolicyManager
147    this->pm_.initialize();
148
149    // Initialize LayoutManager
150    this->lm_.initialize();
151
152    // Make afb event
153    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
154       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
155    }
156
157    this->display->add_global_handler(
158       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
159          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
160       });
161
162    this->display->add_global_handler(
163       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
164          this->controller =
165             std::make_unique<struct compositor::controller>(r, name, v);
166
167          // Init controller hooks
168          this->controller->chooks = &this->chooks;
169
170          // This protocol needs the output, so lets just add our mapping here...
171          this->controller->add_proxy_to_id_mapping(
172             this->outputs.back()->proxy.get(),
173             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
174                this->outputs.back()->proxy.get())));
175
176          // Create screen
177          this->controller->create_screen(this->outputs.back()->proxy.get());
178
179          // Set display to controller
180          this->controller->display = this->display;
181       });
182
183    // First level objects
184    this->display->roundtrip();
185    // Second level objects
186    this->display->roundtrip();
187    // Third level objects
188    this->display->roundtrip();
189
190    return init_layers();
191 }
192
193 int App::dispatch_pending_events() {
194    if (this->pop_pending_events()) {
195       this->display->dispatch_pending();
196       return 0;
197    }
198    return -1;
199 }
200
201 bool App::pop_pending_events() {
202    bool x{true};
203    return this->pending_events.compare_exchange_strong(
204       x, false, std::memory_order_consume);
205 }
206
207 void App::set_pending_events() {
208    this->pending_events.store(true, std::memory_order_release);
209 }
210
211 optional<int> App::lookup_id(char const *name) {
212    return this->id_alloc.lookup(std::string(name));
213 }
214 optional<std::string> App::lookup_name(int id) {
215    return this->id_alloc.lookup(id);
216 }
217
218 /**
219  * init_layers()
220  */
221 int App::init_layers() {
222    if (!this->controller) {
223       HMI_ERROR("wm", "ivi_controller global not available");
224       return -1;
225    }
226
227    if (this->outputs.empty()) {
228       HMI_ERROR("wm", "no output was set up!");
229       return -1;
230    }
231
232    auto &c = this->controller;
233
234    auto &o = this->outputs.front();
235    auto &s = c->screens.begin()->second;
236    auto &layers = c->layers;
237
238    // Write output dimensions to ivi controller...
239    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
240    c->physical_size = compositor::size{uint32_t(o->physical_width),
241                                        uint32_t(o->physical_height)};
242
243    // Clear scene
244    layers.clear();
245
246    // Clear screen
247    s->clear();
248
249    // Quick and dirty setup of layers
250    for (auto const &i : this->layers.mapping) {
251       c->layer_create(i.second.layer_id, o->width, o->height);
252       auto &l = layers[i.second.layer_id];
253       l->set_destination_rectangle(0, 0, o->width, o->height);
254       l->set_visibility(1);
255       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
256                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
257    }
258
259    // Add layers to screen
260    s->set_render_order(this->layers.layers);
261
262    this->layout_commit();
263
264    return 0;
265 }
266
267 void App::layout_commit() {
268    this->controller->commit_changes();
269    this->display->flush();
270 }
271
272 void App::allocateWindowResource(char const *event, char const *drawing_name,
273                                  char const *drawing_area, char const *role,
274                                  const reply_func &reply) {
275     const char* new_role = nullptr;
276     const char* new_area = nullptr;
277
278     if (0 == strcmp("activate", event)) {
279         // TODO:
280         // This process will be removed
281         // because the applications will specify role instead of drawing_name
282         {
283             if ((nullptr == role) || (0 == strcmp("", role))) {
284                 HMI_DEBUG("wm", "Role is not specified, so get by using app name");
285                 new_role = this->app2role_[drawing_name].c_str();
286             }
287             else {
288                 new_role = role;
289             }
290             HMI_DEBUG("wm", "drawing_name:%s, new_role: %s", drawing_name, new_role);
291         }
292
293         // TODO:
294         // This process will be removed
295         // because the area "normal.full" and "normalfull" will be prohibited
296         {
297             if (0 == strcmp("Restriction", drawing_name)) {
298                 new_area = drawing_area;
299             }
300             else {
301                 if (nullptr == drawing_area) {
302                     new_area = "normal";
303                 }
304                 else if (0 == strcmp("normal.full", drawing_area)) {
305                     new_area = "normal";
306                 }
307                 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
308                     new_area = "restriction.split.sub";
309                 }
310                 else if (0 == strcmp("homescreen", new_role)) {
311                     // Now homescreen specifies "normalfull"
312                     new_area = "full";
313                 }
314                 else {
315                     new_area = "normal";
316                 }
317             }
318             HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
319         }
320     }
321     else if (0 == strcmp("deactivate", event)) {
322         // TODO:
323         // This process will be removed
324         // because the applications will specify role instead of drawing_name
325         {
326             if ((nullptr == role) || (0 == strcmp("", role))) {
327                 HMI_DEBUG("wm", "Role is not specified, so get by using app name");
328                 new_role = this->app2role_[drawing_name].c_str();
329             }
330             else {
331                 new_role = role;
332             }
333             HMI_DEBUG("wm", "drawing_name:%s, new_role: %s", drawing_name, new_role);
334         }
335         new_area = "";
336     }
337
338     // TODO:
339     // Check role
340
341     // TODO:
342     // If event is "activate" and area is not specifid,
343     // get default value by using role
344
345     // Check Policy
346     json_object* json_in = json_object_new_object();
347     json_object* json_out = json_object_new_object();
348     json_object_object_add(json_in, "event", json_object_new_string(event));
349
350     if (nullptr != new_role) {
351         json_object_object_add(json_in, "role", json_object_new_string(new_role));
352     }
353     if (nullptr != new_area) {
354         json_object_object_add(json_in, "area", json_object_new_string(new_area));
355     }
356
357     int ret = this->pm_.checkPolicy(json_in, &json_out);
358     if (0 > ret) {
359         reply("Error checkPolicy()");
360         return;
361     }
362     else {
363         HMI_DEBUG("wm", "result: %s", json_object_get_string(json_out));
364     }
365
366     // Release json_object
367     json_object_put(json_in);
368
369     // Check parking brake state
370     json_object* json_parking_brake;
371     if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
372         reply("Not found key \"parking_brake\"");
373         return;
374     }
375
376     json_bool is_changed;
377     is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
378     if (is_changed) {
379         std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
380         HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
381
382         // Update state and emit event
383         if ("parking_brake_off" == parking_brake_state) {
384             this->crr_car_info_.parking_brake_stt = false;
385             this->emitParkingBrakeOff();
386         }
387         else if ("parking_brake_on" == parking_brake_state) {
388             this->crr_car_info_.parking_brake_stt = true;
389             this->emitParkingBrakeOn();
390         }
391         else {
392             reply("Unknown parking brake state");
393             return;
394         }
395     }
396
397     // Check accelerator pedal state
398     json_object* json_accel_pedal;
399     if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
400         reply("Not found key \"accel_pedal\"");
401         return;
402     }
403
404     is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
405     if (is_changed) {
406         std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
407         HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
408
409         // Update state
410         if ("accel_pedal_off" == accel_pedal_state) {
411             this->crr_car_info_.accel_pedal_stt = false;
412         }
413         else if ("accel_pedal_on" == accel_pedal_state) {
414             this->crr_car_info_.accel_pedal_stt = true;
415         }
416         else {
417             reply("Unknown accel pedal state");
418             return;
419         }
420     }
421
422     // Check car state
423     json_object* json_car;
424     if (!json_object_object_get_ex(json_out, "car", &json_car)) {
425         reply("Not found key \"car\"");
426         return;
427     }
428
429     is_changed = jh::getBoolFromJson(json_car, "is_changed");
430     if (is_changed) {
431         std::string car_state = jh::getStringFromJson(json_car, "state");
432         HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
433
434         // Emit car event
435         if ("car_stop" == car_state) {
436             this->crr_car_info_.car_stt = "stop";
437             this->emitCarStop();
438         }
439         else if ("car_run" == car_state) {
440             this->crr_car_info_.car_stt = "run";
441             this->emitCarRun();
442         }
443         else {
444             reply("Unknown car state");
445             return;
446         }
447     }
448
449     // Check lamp state
450     json_object* json_lamp;
451     if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
452         reply("Not found key \"lamp\"");
453         return;
454     }
455
456     is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
457     if (is_changed) {
458         std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
459         HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
460
461         // Update state and emit event
462         if ("lamp_off" == lamp_state) {
463             this->crr_car_info_.headlamp_stt = false;
464             this->emitHeadlampOff();
465         }
466         else if ("lamp_on" == lamp_state) {
467             this->crr_car_info_.headlamp_stt = true;
468             this->emitHeadlampOn();
469         }
470         else {
471             reply("Unknown lamp state");
472             return;
473         }
474     }
475
476     // Get category
477     const char* category = nullptr;
478     std::string str_category;
479     if (nullptr != new_role) {
480         str_category = this->pm_.roleToCategory(new_role);
481         category = str_category.c_str();
482         HMI_DEBUG("wm", "role:%s category:%s", new_role, category);
483     }
484
485     // Update layout
486     if (this->lm_.updateLayout(json_out, new_role, category)) {
487         HMI_DEBUG("wm", "Layer is changed!!");
488
489         // Allocate surface
490         this->allocateSurface();
491     }
492     else {
493         HMI_DEBUG("wm", "All layer is NOT changed!!");
494     }
495
496     // Release json_object
497     json_object_put(json_out);
498
499     return;
500 }
501
502 void App::enqueue_flushdraw(int surface_id) {
503    this->check_flushdraw(surface_id);
504    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
505    this->pending_end_draw.push_back(surface_id);
506 }
507
508 void App::check_flushdraw(int surface_id) {
509    auto i = std::find(std::begin(this->pending_end_draw),
510                       std::end(this->pending_end_draw), surface_id);
511    if (i != std::end(this->pending_end_draw)) {
512       auto n = this->lookup_name(surface_id);
513       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
514                n ? n->c_str() : "unknown-name", surface_id);
515       std::swap(this->pending_end_draw[std::distance(
516                    std::begin(this->pending_end_draw), i)],
517                 this->pending_end_draw.back());
518       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
519    }
520 }
521
522 void App::api_enddraw(char const *drawing_name) {
523    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
524       auto n = this->lookup_name(this->pending_end_draw[i]);
525       if (n && *n == drawing_name) {
526          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
527          this->pending_end_draw.resize(iend - 1);
528          this->activate(this->pending_end_draw[i]);
529          this->emit_flushdraw(drawing_name);
530       }
531    }
532 }
533
534 void App::api_ping() { this->dispatch_pending_events(); }
535
536 void App::send_event(char const *evname){
537    HMI_DEBUG("wm", "%s: %s", __func__, evname);
538
539    int ret = afb_event_push(this->map_afb_event[evname], nullptr);
540    if (ret != 0) {
541       HMI_DEBUG("wm", "afb_event_push failed: %m");
542    }
543 }
544
545 void App::send_event(char const *evname, char const *label){
546    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
547
548    json_object *j = json_object_new_object();
549    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
550
551    int ret = afb_event_push(this->map_afb_event[evname], j);
552    if (ret != 0) {
553       HMI_DEBUG("wm", "afb_event_push failed: %m");
554    }
555 }
556
557 void App::send_event(char const *evname, char const *label, char const *area,
558                              int x, int y, int w, int h) {
559    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
560              __func__, evname, label, area, x, y, w, h);
561
562    json_object *j_rect = json_object_new_object();
563    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
564    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
565    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
566    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
567
568    json_object *j = json_object_new_object();
569    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
570    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
571    json_object_object_add(j, kKeyDrawingRect, j_rect);
572
573    int ret = afb_event_push(this->map_afb_event[evname], j);
574    if (ret != 0) {
575       HMI_DEBUG("wm", "afb_event_push failed: %m");
576    }
577 }
578
579 /**
580  * proxied events
581  */
582 void App::surface_created(uint32_t surface_id) {
583    auto layer_id = this->layers.get_layer_id(surface_id);
584    if (!layer_id) {
585       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
586                surface_id);
587       return;
588    }
589
590    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
591
592    this->controller->layers[*layer_id]->add_surface(surface_id);
593    this->layout_commit();
594    // activate the main_surface right away
595    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
596       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
597
598       this->api_activate_surface(
599          this->lookup_name(surface_id).value_or("unknown-name").c_str());
600    }*/
601 }
602
603 void App::surface_removed(uint32_t surface_id) {
604    HMI_DEBUG("wm", "surface_id is %u", surface_id);
605
606    // We cannot normally deactivate the main_surface, so be explicit
607    // about it:
608    if (int(surface_id) == this->layers.main_surface) {
609       this->deactivate_main_surface();
610    } else {
611       auto drawing_name = this->lookup_name(surface_id);
612       if (drawing_name) {
613          this->allocateWindowResource("deactivate", drawing_name->c_str(),
614                                       nullptr, nullptr,
615                                       [](const char*){});
616       }
617    }
618
619    this->id_alloc.remove_id(surface_id);
620    this->layers.remove_surface(surface_id);
621 }
622
623 void App::emit_activated(char const *label) {
624    this->send_event(kListEventName[Event_Active], label);
625 }
626
627 void App::emit_deactivated(char const *label) {
628    this->send_event(kListEventName[Event_Inactive], label);
629 }
630
631 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
632    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
633 }
634
635 void App::emit_flushdraw(char const *label) {
636    this->send_event(kListEventName[Event_FlushDraw], label);
637 }
638
639 void App::emit_visible(char const *label, bool is_visible) {
640    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
641 }
642
643 void App::emit_invisible(char const *label) {
644    return emit_visible(label, false);
645 }
646
647 void App::emit_visible(char const *label) { return emit_visible(label, true); }
648
649 void App::emitHeadlampOff() {
650     // Send HeadlampOff event for all application
651     this->send_event(kListEventName[Event_HeadlampOff]);
652 }
653
654 void App::emitHeadlampOn() {
655     // Send HeadlampOn event for all application
656     this->send_event(kListEventName[Event_HeadlampOn]);
657 }
658
659 void App::emitParkingBrakeOff() {
660     // Send ParkingBrakeOff event for all application
661     this->send_event(kListEventName[Event_ParkingBrakeOff]);
662 }
663
664 void App::emitParkingBrakeOn() {
665     // Send ParkingBrakeOn event for all application
666     this->send_event(kListEventName[Event_ParkingBrakeOn]);
667 }
668
669 void App::emitCarStop() {
670     // Send CarStop event for all application
671     this->send_event(kListEventName[Event_CarStop]);
672 }
673
674 void App::emitCarRun() {
675     // Send CarRun event for all application
676     this->send_event(kListEventName[Event_CarRun]);
677 }
678
679 result<int> App::api_request_surface(char const *drawing_name) {
680    auto lid = this->layers.get_layer_id(std::string(drawing_name));
681    if (!lid) {
682       /**
683        * register drawing_name as fallback and make it displayed.
684        */
685       lid = this->layers.get_layer_id(std::string("Fallback"));
686       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
687       if(!lid){
688           return Err<int>("Drawing name does not match any role, Fallback is disabled");
689       }
690    }
691
692    auto rname = this->lookup_id(drawing_name);
693    if (!rname) {
694       // name does not exist yet, allocate surface id...
695       auto id = int(this->id_alloc.generate_id(drawing_name));
696       this->layers.add_surface(id, *lid);
697
698       // set the main_surface[_name] here and now
699       if (!this->layers.main_surface_name.empty() &&
700           this->layers.main_surface_name == drawing_name) {
701          this->layers.main_surface = id;
702          HMI_DEBUG("wm", "Set main_surface id to %u", id);
703       }
704
705 #if 0 // @@@@@
706       // TODO:
707       // This process will be implemented in SystemManager
708       {
709           // Generate app id
710           auto id = int(this->app_id_alloc_.generate_id(drawing_name));
711           this->appname2appid_[drawing_name] = id;
712       }
713 #endif
714
715       // Set map of (role, surface_id)
716       std::string role = this->app2role_[std::string(drawing_name)];
717       this->role2surfaceid_[role] = id;
718
719       // Set map of (role, app)
720       // If the new app which has the same role which is had by existing app is requested,
721       // the role is given to the new app.
722       this->role2app_[role] = std::string(drawing_name);
723
724       return Ok<int>(id);
725    }
726
727    // Check currently registered drawing names if it is already there.
728    return Err<int>("Surface already present");
729 }
730
731 char const *App::api_request_surface(char const *drawing_name,
732                                      char const *ivi_id) {
733    ST();
734
735    auto lid = this->layers.get_layer_id(std::string(drawing_name));
736    unsigned sid = std::stol(ivi_id);
737
738    if (!lid) {
739       /**
740        * register drawing_name as fallback and make it displayed.
741        */
742       lid = this->layers.get_layer_id(std::string("Fallback"));
743       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
744       if(!lid){
745           return "Drawing name does not match any role, Fallback is disabled";
746       }
747    }
748
749    auto rname = this->lookup_id(drawing_name);
750
751    if (rname) {
752        return "Surface already present";
753    }
754
755    // register pair drawing_name and ivi_id
756    this->id_alloc.register_name_id(drawing_name, sid);
757    this->layers.add_surface(sid, *lid);
758
759    // this surface is already created
760    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
761
762    this->controller->layers[*lid]->add_surface(sid);
763    this->layout_commit();
764
765    return nullptr;
766 }
767
768 result<json_object *> App::api_get_display_info() {
769    // Check controller
770    if (!this->controller) {
771       return Err<json_object *>("ivi_controller global not available");
772    }
773
774    // Set display info
775    compositor::size o_size = this->controller->output_size;
776    compositor::size p_size = this->controller->physical_size;
777
778    json_object *object = json_object_new_object();
779    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
780    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
781    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
782    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
783
784    return Ok<json_object *>(object);
785 }
786
787 result<json_object *> App::api_get_area_info(char const *drawing_name) {
788    HMI_DEBUG("wm", "called");
789
790    // Check drawing name, surface/layer id
791    auto const &surface_id = this->lookup_id(drawing_name);
792    if (!surface_id) {
793       return Err<json_object *>("Surface does not exist");
794    }
795
796    if (!this->controller->surface_exists(*surface_id)) {
797       return Err<json_object *>("Surface does not exist in controller!");
798    }
799
800    auto layer_id = this->layers.get_layer_id(*surface_id);
801    if (!layer_id) {
802       return Err<json_object *>("Surface is not on any layer!");
803    }
804
805    auto o_state = *this->layers.get_layout_state(*surface_id);
806    if (o_state == nullptr) {
807       return Err<json_object *>("Could not find layer for surface");
808    }
809
810    // Set area rectangle
811    compositor::rect area_info = this->area_info[*surface_id];
812    json_object *object = json_object_new_object();
813    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
814    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
815    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
816    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
817
818    return Ok<json_object *>(object);
819 }
820
821 result<json_object *> App::api_get_car_info(char const *label) {
822     HMI_DEBUG("wm", "called");
823
824     json_object *j_in  = nullptr;
825     json_object *j_out = nullptr;
826
827     if (0 == strcmp("parking_brake_status", label)) {
828         // Get parking brake status
829         json_bool val = this->crr_car_info_.parking_brake_stt;
830         j_in = json_object_new_boolean(val);
831     }
832     else if (0 == strcmp("accelerator.pedal.position", label)) {
833         // Get accelerator pedal position
834         double val = this->crr_car_info_.accel_pedal_pos;
835         j_in = json_object_new_double(val);
836     }
837     else if (0 == strcmp("car_state", label)) {
838         // Get car state
839         const char* val = this->crr_car_info_.car_stt;
840         j_in = json_object_new_string(val);
841     }
842     else {
843        return Err<json_object *>("Car info does not exist");
844     }
845
846     // Create output object
847     j_out = json_object_new_object();
848     json_object_object_add(j_out, "value", j_in);
849
850     return Ok<json_object *>(j_out);
851 }
852
853 void App::activate(int id) {
854    auto ip = this->controller->sprops.find(id);
855    if (ip != this->controller->sprops.end()) {
856       this->controller->surfaces[id]->set_visibility(1);
857       char const *label =
858          this->lookup_name(id).value_or("unknown-name").c_str();
859
860       // FOR CES DEMO >>>
861       if ((0 == strcmp(label, "Radio"))
862           || (0 == strcmp(label, "MediaPlayer"))
863           || (0 == strcmp(label, "Music"))
864           || (0 == strcmp(label, "Navigation"))) {
865         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
866             if (id == *i) {
867                // Remove id
868                this->surface_bg.erase(i);
869
870                // Remove from BG layer (999)
871                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
872                this->controller->layers[999]->remove_surface(id);
873
874                // Add to FG layer (1001)
875                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
876                this->controller->layers[1001]->add_surface(id);
877
878                for (int j : this->surface_bg) {
879                  HMI_DEBUG("wm", "Stored id:%d", j);
880                }
881                break;
882             }
883          }
884       }
885       // <<< FOR CES DEMO
886       this->layout_commit();
887
888       this->emit_visible(label);
889       this->emit_activated(label);
890    }
891 }
892
893 void App::deactivate(int id) {
894    auto ip = this->controller->sprops.find(id);
895    if (ip != this->controller->sprops.end()) {
896       char const *label =
897          this->lookup_name(id).value_or("unknown-name").c_str();
898
899       // FOR CES DEMO >>>
900       if ((0 == strcmp(label, "Radio"))
901           || (0 == strcmp(label, "MediaPlayer"))
902           || (0 == strcmp(label, "Music"))
903           || (0 == strcmp(label, "Navigation"))) {
904
905          // Store id
906          this->surface_bg.push_back(id);
907
908          // Remove from FG layer (1001)
909          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
910          this->controller->layers[1001]->remove_surface(id);
911
912          // Add to BG layer (999)
913          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
914          this->controller->layers[999]->add_surface(id);
915
916          for (int j : surface_bg) {
917             HMI_DEBUG("wm", "Stored id:%d", j);
918          }
919       }
920       else {
921          this->controller->surfaces[id]->set_visibility(0);
922       }
923       // <<< FOR CES DEMO
924
925       this->layout_commit();
926
927       this->emit_deactivated(label);
928       this->emit_invisible(label);
929    }
930 }
931
932 void App::deactivate(std::string role) {
933     std::string app = this->role2app_[role];
934     auto const &id = this->lookup_id(app.c_str());
935     if (!id) {
936       HMI_ERROR("wm", "Surface does not exist");
937       return;
938     }
939     HMI_DEBUG("wm", "Deactivate role:%s (app:%s)",
940               role.c_str(), app.c_str());
941
942     this->deactivate(*id);
943 }
944
945 void App::deactivate_main_surface() {
946    this->layers.main_surface = -1;
947    this->allocateWindowResource("deactivate", this->layers.main_surface_name.c_str(),
948                                 nullptr, nullptr,
949                                 [](const char*){});
950 }
951
952 /**
953  * controller_hooks
954  */
955 void controller_hooks::surface_created(uint32_t surface_id) {
956    this->app->surface_created(surface_id);
957 }
958
959 void controller_hooks::surface_removed(uint32_t surface_id) {
960    this->app->surface_removed(surface_id);
961 }
962
963 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
964                                           uint32_t /*v*/) {}
965
966 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
967                                                      uint32_t /*x*/,
968                                                      uint32_t /*y*/,
969                                                      uint32_t /*w*/,
970                                                      uint32_t /*h*/) {}
971
972 int App::allocateSurface() {
973     HMI_DEBUG("wm", "Call");
974
975     // Get current/previous layers
976     LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
977     LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
978
979     // Update resource of all layers
980     for (auto itr_layers = crr_layers.begin();
981          itr_layers != crr_layers.end(); ++itr_layers) {
982         // Get layer
983         std::string layer = itr_layers->first;
984         HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
985
986         // If layout is changed, update resouce
987         if (this->lm_.isLayoutChanged(layer.c_str())) {
988             // Get current/previous layout
989             LayoutManager::TypeLayouts crr_layout = itr_layers->second;
990             LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
991
992             // Get current/previous layout name
993             std::string crr_layout_name = crr_layout.begin()->first;
994             std::string prv_layout_name = prv_layout.begin()->first;
995             HMI_DEBUG("wm", "layout name crr:%s prv:%s",
996                       crr_layout_name.c_str(), prv_layout_name.c_str());
997
998             // Get current/previous ares
999             LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
1000             LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
1001
1002             // Create previous displayed role list
1003             std::string prv_area_name;
1004             std::vector<std::string> prv_role_list;
1005             for (auto itr_areas = prv_areas.begin();
1006                  itr_areas != prv_areas.end(); ++itr_areas) {
1007                 prv_area_name = itr_areas->first;
1008                 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
1009                 HMI_DEBUG("wm", "previous displayed role:%s",
1010                           prv_areas[prv_area_name]["role"].c_str());
1011             }
1012
1013             // Allocate surface for each area
1014             std::string crr_area_name;
1015             std::string crr_role_name;
1016             LayoutManager::TypeRolCtg crr_rol_ctg;
1017             for (auto itr_areas = crr_areas.begin();
1018                  itr_areas != crr_areas.end(); ++itr_areas) {
1019                 crr_area_name = itr_areas->first;
1020                 crr_rol_ctg = itr_areas->second;
1021
1022                 // Get role of current area
1023                 if ("category" == crr_rol_ctg.begin()->first) {
1024                     // If current area have category
1025                     // Get category name
1026                     std::string crr_ctg = crr_rol_ctg.begin()->second;
1027
1028                     // Serch relevant role from previous displayed role list
1029                     for (auto itr_role = prv_role_list.begin();
1030                          itr_role != prv_role_list.end(); ++itr_role) {
1031                         std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
1032                         if (crr_ctg == prv_ctg) {
1033                             // First discovered role is set to current role
1034                             crr_role_name = *itr_role;
1035
1036                             // Delete used role for other areas
1037                             // which have same category
1038                             prv_role_list.erase(itr_role);
1039
1040                             break;
1041                         }
1042                     }
1043                 }
1044                 else {
1045                     crr_role_name = itr_areas->second["role"];
1046                 }
1047                 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
1048                           crr_area_name.c_str(), crr_role_name.c_str());
1049
1050                 // Deactivate non-displayed role
1051                 std::string prv_role_name;
1052                 if (crr_layout_name == prv_layout_name) {
1053                     HMI_DEBUG("wm", "Current layout is same with previous");
1054
1055                     // Deactivate previous role in same area
1056                     // if it is different with current
1057                     prv_role_name = prv_areas[crr_area_name]["role"];
1058                     if (crr_role_name != prv_role_name) {
1059                         this->deactivate(prv_role_name);
1060                     }
1061                 }
1062                 else {
1063                     HMI_DEBUG("wm", "Current layout is different with previous");
1064
1065                     if ("none" != prv_layout_name) {
1066                         // Deactivate previous role in all area in previous layout
1067                         // if it is different with current role
1068                         for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1069                             prv_role_name = itr->second["role"].c_str();
1070                             if (crr_role_name != prv_role_name) {
1071                                 this->deactivate(prv_role_name);
1072                             }
1073                         }
1074                     }
1075                 }
1076
1077                 // Set surface for displayed role
1078                 if ("none" != crr_layout_name) {
1079                     // If current layout is not "none",
1080                     // set surface for current role
1081                     this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1082
1083                     // TODO:
1084                     // This API is workaround.
1085                     // Resource manager should manage each resource infomations
1086                     // according to architecture document.
1087                     this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1088                 }
1089             }
1090         }
1091     }
1092     return 0;
1093 }
1094
1095 void App::setSurfaceSize(const char* role, const char* area) {
1096     HMI_DEBUG("wm", "role:%s area:%s", role, area);
1097
1098     // Get size of current area
1099     compositor::rect size = this->lm_.getAreaSize(area);
1100
1101     // Set destination to the display rectangle
1102     int surface_id = this->role2surfaceid_[role];
1103     auto &s = this->controller->surfaces[surface_id];
1104     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1105     this->layout_commit();
1106
1107     // Update area information
1108     this->area_info[surface_id].x = size.x;
1109     this->area_info[surface_id].y = size.y;
1110     this->area_info[surface_id].w = size.w;
1111     this->area_info[surface_id].h = size.h;
1112     HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1113               size.x, size.y, size.w, size.h);
1114
1115     // Emit syncDraw event
1116     const char* app = this->role2app_[role].c_str();
1117     this->emit_syncdraw(app, area,
1118                         size.x, size.y, size.w, size.h);
1119
1120     // Enqueue flushDraw event
1121     this->enqueue_flushdraw(surface_id);
1122 }
1123
1124 void App::setAccelPedalPos(double val) {
1125     this->crr_car_info_.accel_pedal_pos = val;
1126 }
1127
1128 extern const char* kDefaultAppDb;
1129 int App::loadAppDb() {
1130     HMI_DEBUG("wm", "Call");
1131
1132     // Get afm application installed dir
1133     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1134     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1135
1136     std::string file_name;
1137     if (!afm_app_install_dir) {
1138         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1139     }
1140     else {
1141         file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1142     }
1143
1144     // Load app.db
1145     json_object* json_obj;
1146     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1147     if (0 > ret) {
1148         HMI_ERROR("wm", "Could not open app.db, so use default role information");
1149         json_obj = json_tokener_parse(kDefaultAppDb);
1150     }
1151     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1152
1153     // Perse apps
1154     HMI_DEBUG("wm", "Perse apps");
1155     json_object* json_cfg;
1156     if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1157         HMI_ERROR("wm", "Parse Error!!");
1158         return -1;
1159     }
1160
1161     int len = json_object_array_length(json_cfg);
1162     HMI_DEBUG("wm", "json_cfg len:%d", len);
1163     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1164
1165     for (int i=0; i<len; i++) {
1166         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1167         HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1168
1169         const char* app = jh::getStringFromJson(json_tmp, "name");
1170         if (nullptr == app) {
1171             HMI_ERROR("wm", "Parse Error!!");
1172             return -1;
1173         }
1174         HMI_DEBUG("wm", "> app:%s", app);
1175
1176         const char* role = jh::getStringFromJson(json_tmp, "role");
1177         if (nullptr == role) {
1178             HMI_ERROR("wm", "Parse Error!!");
1179             return -1;
1180         }
1181         HMI_DEBUG("wm", "> role:%s", role);
1182
1183         this->app2role_[app] = std::string(role);
1184     }
1185
1186     // Check
1187     for(auto itr = this->app2role_.begin();
1188       itr != this->app2role_.end(); ++itr) {
1189         HMI_DEBUG("wm", "app:%s role:%s",
1190                   itr->first.c_str(), itr->second.c_str());
1191     }
1192
1193     // Release json_object
1194     json_object_put(json_obj);
1195
1196     return 0;
1197 }
1198
1199
1200 const char* kDefaultAppDb = "{ \
1201     \"apps\": [ \
1202         { \
1203             \"name\": \"HomeScreen\", \
1204             \"role\": \"homescreen\" \
1205         }, \
1206         { \
1207             \"name\": \"Music\", \
1208             \"role\": \"music\" \
1209         }, \
1210         { \
1211             \"name\": \"MediaPlayer\", \
1212             \"role\": \"music\" \
1213         }, \
1214         { \
1215             \"name\": \"Video\", \
1216             \"role\": \"video\" \
1217         }, \
1218         { \
1219             \"name\": \"VideoPlayer\", \
1220             \"role\": \"video\" \
1221         }, \
1222         { \
1223             \"name\": \"WebBrowser\", \
1224             \"role\": \"browser\" \
1225         }, \
1226         { \
1227             \"name\": \"Radio\", \
1228             \"role\": \"radio\" \
1229         }, \
1230         { \
1231             \"name\": \"Phone\", \
1232             \"role\": \"phone\" \
1233         }, \
1234         { \
1235             \"name\": \"Navigation\", \
1236             \"role\": \"map\" \
1237         }, \
1238         { \
1239             \"name\": \"HVAC\", \
1240             \"role\": \"hvac\" \
1241         }, \
1242         { \
1243             \"name\": \"Settings\", \
1244             \"role\": \"settings\" \
1245         }, \
1246         { \
1247             \"name\": \"Dashboard\", \
1248             \"role\": \"dashboard\" \
1249         }, \
1250         { \
1251             \"name\": \"POI\", \
1252             \"role\": \"poi\" \
1253         }, \
1254         { \
1255             \"name\": \"Mixer\", \
1256             \"role\": \"mixer\" \
1257         } \
1258     ] \
1259 }";
1260
1261
1262 }  // namespace wm