2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "json_helper.hpp"
22 #include "wayland.hpp"
29 #include <json-c/json.h>
41 /* DrawingArea name used by "{layout}.{area}" */
42 const char kNameLayoutNormal[] = "normal";
43 const char kNameLayoutSplit[] = "split";
44 const char kNameAreaFull[] = "full";
45 const char kNameAreaMain[] = "main";
46 const char kNameAreaSub[] = "sub";
48 /* Key for json obejct */
49 const char kKeyDrawingName[] = "drawing_name";
50 const char kKeyDrawingArea[] = "drawing_area";
51 const char kKeyDrawingRect[] = "drawing_rect";
52 const char kKeyX[] = "x";
53 const char kKeyY[] = "y";
54 const char kKeyWidth[] = "width";
55 const char kKeyHeight[] = "height";
56 const char kKeyWidthPixel[] = "width_pixel";
57 const char kKeyHeightPixel[] = "height_pixel";
58 const char kKeyWidthMm[] = "width_mm";
59 const char kKeyHeightMm[] = "height_mm";
66 result<json> file_to_json(char const *filename) {
68 std::ifstream i(filename);
70 HMI_DEBUG("wm", "Could not open config file, so use default layer information");
71 j = default_layers_json;
80 struct result<layer_map> load_layer_map(char const *filename) {
81 HMI_DEBUG("wm", "loading IDs from %s", filename);
83 auto j = file_to_json(filename);
85 return Err<layer_map>(j.unwrap_err());
87 json jids = j.unwrap();
89 return to_layer_map(jids);
98 App::App(wl::display *d)
106 pending_events(false),
110 auto l = load_layer_map(
111 this->config.get_string("layers.json").value().c_str());
113 this->layers = l.unwrap();
115 HMI_ERROR("wm", "%s", l.err().value());
118 } catch (std::exception &e) {
119 HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
124 if (!this->display->ok()) {
128 if (this->layers.mapping.empty()) {
129 HMI_ERROR("wm", "No surface -> layer mapping loaded");
134 for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
135 map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
138 this->display->add_global_handler(
139 "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
140 this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
143 this->display->add_global_handler(
144 "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
146 std::make_unique<struct compositor::controller>(r, name, v);
148 // Init controller hooks
149 this->controller->chooks = &this->chooks;
151 // This protocol needs the output, so lets just add our mapping here...
152 this->controller->add_proxy_to_id_mapping(
153 this->outputs.back()->proxy.get(),
154 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
155 this->outputs.back()->proxy.get())));
158 // First level objects
159 this->display->roundtrip();
160 // Second level objects
161 this->display->roundtrip();
162 // Third level objects
163 this->display->roundtrip();
165 return init_layers();
168 int App::dispatch_events() {
169 if (this->dispatch_events() == 0) {
173 int ret = this->display->dispatch();
175 HMI_ERROR("wm", "wl_display_dipatch() returned error %d",
176 this->display->get_error());
179 this->display->flush();
184 int App::dispatch_pending_events() {
185 if (this->pop_pending_events()) {
186 this->display->dispatch_pending();
192 bool App::pop_pending_events() {
194 return this->pending_events.compare_exchange_strong(
195 x, false, std::memory_order_consume);
198 void App::set_pending_events() {
199 this->pending_events.store(true, std::memory_order_release);
202 optional<int> App::lookup_id(char const *name) {
203 return this->id_alloc.lookup(std::string(name));
205 optional<std::string> App::lookup_name(int id) {
206 return this->id_alloc.lookup(id);
212 int App::init_layers() {
213 if (!this->controller) {
214 HMI_ERROR("wm", "ivi_controller global not available");
218 if (this->outputs.empty()) {
219 HMI_ERROR("wm", "no output was set up!");
223 auto &c = this->controller;
225 auto &o = this->outputs.front();
226 auto &s = c->screens.begin()->second;
227 auto &layers = c->layers;
229 // Write output dimensions to ivi controller...
230 c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
231 c->physical_size = compositor::size{uint32_t(o->physical_width),
232 uint32_t(o->physical_height)};
240 // Quick and dirty setup of layers
241 for (auto const &i : this->layers.mapping) {
242 c->layer_create(i.second.layer_id, o->width, o->height);
243 auto &l = layers[i.second.layer_id];
244 l->set_destination_rectangle(0, 0, o->width, o->height);
245 l->set_visibility(1);
246 HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
247 i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
250 // Add layers to screen
251 s->set_render_order(this->layers.layers);
253 this->layout_commit();
258 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
259 if (!this->controller->surface_exists(surface_id)) {
260 HMI_ERROR("wm", "Surface %d does not exist", surface_id);
264 auto o_layer_id = this->layers.get_layer_id(surface_id);
267 HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
271 uint32_t layer_id = *o_layer_id;
273 auto const &layer = this->layers.get_layer(layer_id);
274 auto rect = layer.value().rect;
275 auto &s = this->controller->surfaces[surface_id];
282 // less-than-0 values refer to MAX + 1 - $VALUE
283 // e.g. MAX is either screen width or height
285 w = this->controller->output_size.w + 1 + w;
288 h = this->controller->output_size.h + 1 + h;
291 if (sub_surface_id) {
292 if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
294 "surface_set_layout: layers of surfaces (%d and %d) don't match!",
295 surface_id, *sub_surface_id);
302 // split along major axis
311 auto &ss = this->controller->surfaces[*sub_surface_id];
313 HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
314 *sub_surface_id, layer_id);
316 // set destination to the display rectangle
317 ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
319 this->area_info[*sub_surface_id].x = x;
320 this->area_info[*sub_surface_id].y = y;
321 this->area_info[*sub_surface_id].w = w;
322 this->area_info[*sub_surface_id].h = h;
325 HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
328 // set destination to the display rectangle
329 s->set_destination_rectangle(x, y, w, h);
331 // update area information
332 this->area_info[surface_id].x = x;
333 this->area_info[surface_id].y = y;
334 this->area_info[surface_id].w = w;
335 this->area_info[surface_id].h = h;
337 HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
338 surface_id, layer_id, x, y, w, h);
341 void App::layout_commit() {
342 this->controller->commit_changes();
343 this->display->flush();
346 char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
349 auto const &surface_id = this->lookup_id(drawing_name);
352 return "Surface does not exist";
355 if (!this->controller->surface_exists(*surface_id)) {
356 return "Surface does not exist in controller!";
359 auto layer_id = this->layers.get_layer_id(*surface_id);
362 return "Surface is not on any layer!";
365 auto o_state = *this->layers.get_layout_state(*surface_id);
367 if (o_state == nullptr) {
368 return "Could not find layer for surface";
371 struct LayoutState &state = *o_state;
373 // disable layers that are above our current layer
374 for (auto const &l : this->layers.mapping) {
375 if (l.second.layer_id <= *layer_id) {
380 if (l.second.state.main != -1) {
381 this->deactivate(l.second.state.main);
382 l.second.state.main = -1;
386 if (l.second.state.sub != -1) {
387 this->deactivate(l.second.state.sub);
388 l.second.state.sub = -1;
393 this->layout_commit();
397 auto layer = this->layers.get_layer(*layer_id);
399 if (state.main == -1) {
401 state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
402 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
403 this->surface_set_layout(*surface_id);
406 // Commit for configuraton
407 this->layout_commit();
409 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
410 compositor::rect area_rect = this->area_info[*surface_id];
411 this->emit_syncdraw(drawing_name, str_area.c_str(),
412 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
413 this->enqueue_flushdraw(state.main);
416 if (0 == strcmp(drawing_name, "HomeScreen")) {
418 state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
419 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
420 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
421 compositor::rect area_rect = this->area_info[*surface_id];
422 this->emit_syncdraw(drawing_name, str_area.c_str(),
423 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
424 this->enqueue_flushdraw(state.main);
427 bool can_split = this->can_split(state, *surface_id);
432 LayoutState{state.main, *surface_id},
433 [&] (LayoutState const &nl) {
434 HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
436 std::move(*this->lookup_name(state.main));
438 this->surface_set_layout(state.main, surface_id);
439 if (state.sub != *surface_id) {
440 if (state.sub != -1) {
441 this->deactivate(state.sub);
446 // Commit for configuration and visibility(0)
447 this->layout_commit();
449 std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
450 std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
451 compositor::rect area_rect_main = this->area_info[state.main];
452 compositor::rect area_rect_sub = this->area_info[*surface_id];
453 this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
454 area_rect_main.x, area_rect_main.y,
455 area_rect_main.w, area_rect_main.h);
456 this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
457 area_rect_sub.x, area_rect_sub.y,
458 area_rect_sub.w, area_rect_sub.h);
459 this->enqueue_flushdraw(state.main);
460 this->enqueue_flushdraw(state.sub);
464 state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
465 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
467 this->surface_set_layout(*surface_id);
468 if (state.main != *surface_id) {
469 this->deactivate(state.main);
471 if (state.sub != -1) {
472 if (state.sub != *surface_id) {
473 this->deactivate(state.sub);
478 // Commit for configuraton and visibility(0)
479 this->layout_commit();
481 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
482 compositor::rect area_rect = this->area_info[*surface_id];
483 this->emit_syncdraw(drawing_name, str_area.c_str(),
484 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
485 this->enqueue_flushdraw(state.main);
495 char const *App::api_deactivate_surface(char const *drawing_name) {
497 auto const &surface_id = this->lookup_id(drawing_name);
500 return "Surface does not exist";
503 if (*surface_id == this->layers.main_surface) {
504 return "Cannot deactivate main_surface";
507 auto o_state = *this->layers.get_layout_state(*surface_id);
509 if (o_state == nullptr) {
510 return "Could not find layer for surface";
513 struct LayoutState &state = *o_state;
515 if (state.main == -1) {
516 return "No surface active";
519 // Check against main_surface, main_surface_name is the configuration item.
520 if (*surface_id == this->layers.main_surface) {
521 HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
525 if (state.main == *surface_id) {
526 if (state.sub != -1) {
528 state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
529 std::string sub = std::move(*this->lookup_name(state.sub));
531 this->deactivate(*surface_id);
532 this->surface_set_layout(state.sub);
535 this->layout_commit();
536 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
537 compositor::rect area_rect = this->area_info[state.sub];
538 this->emit_syncdraw(sub.c_str(), str_area.c_str(),
539 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
540 this->enqueue_flushdraw(state.sub);
543 this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
544 this->deactivate(*surface_id);
546 this->layout_commit();
549 } else if (state.sub == *surface_id) {
551 state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
552 std::string main = std::move(*this->lookup_name(state.main));
554 this->deactivate(*surface_id);
555 this->surface_set_layout(state.main);
558 this->layout_commit();
559 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
560 compositor::rect area_rect = this->area_info[state.main];
561 this->emit_syncdraw(main.c_str(), str_area.c_str(),
562 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
563 this->enqueue_flushdraw(state.main);
566 return "Surface is not active";
572 void App::enqueue_flushdraw(int surface_id) {
573 this->check_flushdraw(surface_id);
574 HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
575 this->pending_end_draw.push_back(surface_id);
578 void App::check_flushdraw(int surface_id) {
579 auto i = std::find(std::begin(this->pending_end_draw),
580 std::end(this->pending_end_draw), surface_id);
581 if (i != std::end(this->pending_end_draw)) {
582 auto n = this->lookup_name(surface_id);
583 HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
584 n ? n->c_str() : "unknown-name", surface_id);
585 std::swap(this->pending_end_draw[std::distance(
586 std::begin(this->pending_end_draw), i)],
587 this->pending_end_draw.back());
588 this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
592 char const *App::api_enddraw(char const *drawing_name) {
593 for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
594 auto n = this->lookup_name(this->pending_end_draw[i]);
595 if (n && *n == drawing_name) {
596 std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
597 this->pending_end_draw.resize(iend - 1);
598 this->activate(this->pending_end_draw[i]);
599 this->layout_commit();
600 this->emit_flushdraw(drawing_name);
604 return "No EndDraw pending for surface";
607 void App::api_ping() { this->dispatch_pending_events(); }
609 void App::send_event(char const *evname, char const *label){
610 HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
612 json_object *j = json_object_new_object();
613 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
615 int ret = afb_event_push(this->map_afb_event[evname], j);
617 HMI_DEBUG("wm", "afb_event_push failed: %m");
621 void App::send_event(char const *evname, char const *label, char const *area,
622 int x, int y, int w, int h) {
623 HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
624 __func__, evname, label, area, x, y, w, h);
626 json_object *j_rect = json_object_new_object();
627 json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
628 json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
629 json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
630 json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
632 json_object *j = json_object_new_object();
633 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
634 json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
635 json_object_object_add(j, kKeyDrawingRect, j_rect);
637 int ret = afb_event_push(this->map_afb_event[evname], j);
639 HMI_DEBUG("wm", "afb_event_push failed: %m");
646 void App::surface_created(uint32_t surface_id) {
647 auto layer_id = this->layers.get_layer_id(surface_id);
649 HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
654 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
656 this->controller->layers[*layer_id]->add_surface(
657 this->controller->surfaces[surface_id].get());
658 this->layout_commit();
659 // activate the main_surface right away
660 /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
661 HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
663 this->api_activate_surface(
664 this->lookup_name(surface_id).value_or("unknown-name").c_str());
668 void App::surface_removed(uint32_t surface_id) {
669 HMI_DEBUG("wm", "surface_id is %u", surface_id);
671 // We cannot normally deactivate the main_surface, so be explicit
673 if (int(surface_id) == this->layers.main_surface) {
674 this->deactivate_main_surface();
676 auto drawing_name = this->lookup_name(surface_id);
678 this->api_deactivate_surface(drawing_name->c_str());
682 this->id_alloc.remove_id(surface_id);
683 this->layers.remove_surface(surface_id);
686 void App::emit_activated(char const *label) {
687 this->send_event(kListEventName[Event_Active], label);
690 void App::emit_deactivated(char const *label) {
691 this->send_event(kListEventName[Event_Inactive], label);
694 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
695 this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
698 void App::emit_flushdraw(char const *label) {
699 this->send_event(kListEventName[Event_FlushDraw], label);
702 void App::emit_visible(char const *label, bool is_visible) {
703 this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
706 void App::emit_invisible(char const *label) {
707 return emit_visible(label, false);
710 void App::emit_visible(char const *label) { return emit_visible(label, true); }
712 result<int> App::api_request_surface(char const *drawing_name) {
713 auto lid = this->layers.get_layer_id(std::string(drawing_name));
716 * register drawing_name as fallback and make it displayed.
718 lid = this->layers.get_layer_id(std::string("Fallback"));
719 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
721 return Err<int>("Drawing name does not match any role, Fallback is disabled");
725 auto rname = this->lookup_id(drawing_name);
727 // name does not exist yet, allocate surface id...
728 auto id = int(this->id_alloc.generate_id(drawing_name));
729 this->layers.add_surface(id, *lid);
731 // set the main_surface[_name] here and now
732 if (!this->layers.main_surface_name.empty() &&
733 this->layers.main_surface_name == drawing_name) {
734 this->layers.main_surface = id;
735 HMI_DEBUG("wm", "Set main_surface id to %u", id);
741 // Check currently registered drawing names if it is already there.
742 return Err<int>("Surface already present");
745 char const *App::api_request_surface(char const *drawing_name,
746 char const *ivi_id) {
749 auto lid = this->layers.get_layer_id(std::string(drawing_name));
750 unsigned sid = std::stol(ivi_id);
754 * register drawing_name as fallback and make it displayed.
756 lid = this->layers.get_layer_id(std::string("Fallback"));
757 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
759 return "Drawing name does not match any role, Fallback is disabled";
763 auto rname = this->lookup_id(drawing_name);
766 return "Surface already present";
769 // register pair drawing_name and ivi_id
770 this->id_alloc.register_name_id(drawing_name, sid);
771 this->layers.add_surface(sid, *lid);
773 // this surface is already created
774 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
776 this->controller->layers[*lid]->add_surface(
777 this->controller->surfaces[sid].get());
778 this->layout_commit();
783 result<json_object *> App::api_get_display_info() {
785 if (!this->controller) {
786 return Err<json_object *>("ivi_controller global not available");
790 compositor::size o_size = this->controller->output_size;
791 compositor::size p_size = this->controller->physical_size;
793 json_object *object = json_object_new_object();
794 json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
795 json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
796 json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
797 json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
799 return Ok<json_object *>(object);
802 result<json_object *> App::api_get_area_info(char const *drawing_name) {
803 HMI_DEBUG("wm", "called");
805 // Check drawing name, surface/layer id
806 auto const &surface_id = this->lookup_id(drawing_name);
808 return Err<json_object *>("Surface does not exist");
811 if (!this->controller->surface_exists(*surface_id)) {
812 return Err<json_object *>("Surface does not exist in controller!");
815 auto layer_id = this->layers.get_layer_id(*surface_id);
817 return Err<json_object *>("Surface is not on any layer!");
820 auto o_state = *this->layers.get_layout_state(*surface_id);
821 if (o_state == nullptr) {
822 return Err<json_object *>("Could not find layer for surface");
825 struct LayoutState &state = *o_state;
826 if ((state.main != *surface_id) && (state.sub != *surface_id)) {
827 return Err<json_object *>("Surface is inactive");
830 // Set area rectangle
831 compositor::rect area_info = this->area_info[*surface_id];
832 json_object *object = json_object_new_object();
833 json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
834 json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
835 json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
836 json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
838 return Ok<json_object *>(object);
841 void App::activate(int id) {
842 auto ip = this->controller->sprops.find(id);
843 if (ip != this->controller->sprops.end()) {
844 this->controller->surfaces[id]->set_visibility(1);
846 this->lookup_name(id).value_or("unknown-name").c_str();
849 if ((0 == strcmp(label, "Radio"))
850 || (0 == strcmp(label, "MediaPlayer"))
851 || (0 == strcmp(label, "Music"))
852 || (0 == strcmp(label, "Navigation"))) {
853 for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
856 this->surface_bg.erase(i);
858 // Remove from BG layer (999)
859 HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
860 this->controller->layers[999]->remove_surface(
861 this->controller->surfaces[id].get());
863 // Add to FG layer (1001)
864 HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
865 this->controller->layers[1001]->add_surface(
866 this->controller->surfaces[id].get());
868 for (int j : this->surface_bg) {
869 HMI_DEBUG("wm", "Stored id:%d", j);
877 this->emit_visible(label);
878 this->emit_activated(label);
882 void App::deactivate(int id) {
883 auto ip = this->controller->sprops.find(id);
884 if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
886 this->lookup_name(id).value_or("unknown-name").c_str();
889 if ((0 == strcmp(label, "Radio"))
890 || (0 == strcmp(label, "MediaPlayer"))
891 || (0 == strcmp(label, "Music"))
892 || (0 == strcmp(label, "Navigation"))) {
895 this->surface_bg.push_back(id);
897 // Remove from FG layer (1001)
898 HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
899 this->controller->layers[1001]->remove_surface(
900 this->controller->surfaces[id].get());
902 // Add to BG layer (999)
903 HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
904 this->controller->layers[999]->add_surface(
905 this->controller->surfaces[id].get());
907 for (int j : surface_bg) {
908 HMI_DEBUG("wm", "Stored id:%d", j);
912 this->controller->surfaces[id]->set_visibility(0);
916 this->emit_deactivated(label);
917 this->emit_invisible(label);
921 void App::deactivate_main_surface() {
922 this->layers.main_surface = -1;
923 this->api_deactivate_surface(this->layers.main_surface_name.c_str());
926 bool App::can_split(struct LayoutState const &state, int new_id) {
927 if (state.main != -1 && state.main != new_id) {
928 auto new_id_layer = this->layers.get_layer_id(new_id).value();
929 auto current_id_layer = this->layers.get_layer_id(state.main).value();
931 // surfaces are on separate layers, don't bother.
932 if (new_id_layer != current_id_layer) {
936 std::string const &new_id_str = this->lookup_name(new_id).value();
937 std::string const &cur_id_str = this->lookup_name(state.main).value();
939 auto const &layer = this->layers.get_layer(new_id_layer);
941 HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
943 if (layer->layouts.empty()) {
947 for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
948 HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
949 auto rem = std::regex(i->main_match);
950 if (std::regex_match(cur_id_str, rem)) {
951 // build the second one only if the first already matched
952 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
953 auto res = std::regex(i->sub_match);
954 if (std::regex_match(new_id_str, res)) {
955 HMI_DEBUG("wm", "layout matched!");
965 void App::try_layout(struct LayoutState & /*state*/,
966 struct LayoutState const &new_layout,
967 std::function<void(LayoutState const &nl)> apply) {
968 if (this->policy.layout_is_valid(new_layout)) {
976 void controller_hooks::surface_created(uint32_t surface_id) {
977 this->app->surface_created(surface_id);
980 void controller_hooks::surface_removed(uint32_t surface_id) {
981 this->app->surface_removed(surface_id);
984 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
987 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,