Delete label "role" for the API activateSurface and deactivateSurface
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37 #include <string>
38
39
40 namespace wm {
41
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[]  = "split";
45 const char kNameAreaFull[]     = "full";
46 const char kNameAreaMain[]     = "main";
47 const char kNameAreaSub[]      = "sub";
48
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[]           = "x";
54 const char kKeyY[]           = "y";
55 const char kKeyWidth[]       = "width";
56 const char kKeyHeight[]      = "height";
57 const char kKeyWidthPixel[]  = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[]     = "width_mm";
60 const char kKeyHeightMm[]    = "height_mm";
61
62
63 namespace {
64
65 using nlohmann::json;
66
67 result<json> file_to_json(char const *filename) {
68    json j;
69    std::ifstream i(filename);
70    if (i.fail()) {
71       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
72       j = default_layers_json;
73    }
74    else {
75       i >> j;
76    }
77
78    return Ok(j);
79 }
80
81 struct result<layer_map> load_layer_map(char const *filename) {
82    HMI_DEBUG("wm", "loading IDs from %s", filename);
83
84    auto j = file_to_json(filename);
85    if (j.is_err()) {
86       return Err<layer_map>(j.unwrap_err());
87    }
88    json jids = j.unwrap();
89
90    return to_layer_map(jids);
91 }
92
93 }  // namespace
94
95
96 /**
97  * App Impl
98  */
99 App::App(wl::display *d)
100    : chooks{this},
101      display{d},
102      controller{},
103      outputs(),
104      config(),
105      layers(),
106      id_alloc{},
107      pending_events(false),
108      policy{} {
109    try {
110       {
111          auto l = load_layer_map(
112             this->config.get_string("layers.json").value().c_str());
113          if (l.is_ok()) {
114             this->layers = l.unwrap();
115          } else {
116             HMI_ERROR("wm", "%s", l.err().value());
117          }
118       }
119    } catch (std::exception &e) {
120       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
121    }
122
123    // Initialize current car info
124    this->crr_car_info_.parking_brake_stt = true;
125    this->crr_car_info_.accel_pedal_stt = false;
126    this->crr_car_info_.accel_pedal_pos = 0;
127    this->crr_car_info_.car_stt = "stop";
128    this->crr_car_info_.headlamp_stt = false;
129 }
130
131 int App::init() {
132    if (!this->display->ok()) {
133       return -1;
134    }
135
136    if (this->layers.mapping.empty()) {
137       HMI_ERROR("wm", "No surface -> layer mapping loaded");
138       return -1;
139    }
140
141 #if 1 // @@@@@
142    // Load app.db
143    this->loadAppDb();
144 #endif
145
146    // Initialize PolicyManager
147    this->pm_.initialize();
148
149    // Initialize LayoutManager
150    this->lm_.initialize();
151
152    // Make afb event
153    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
154       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
155    }
156
157    this->display->add_global_handler(
158       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
159          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
160       });
161
162    this->display->add_global_handler(
163       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
164          this->controller =
165             std::make_unique<struct compositor::controller>(r, name, v);
166
167          // Init controller hooks
168          this->controller->chooks = &this->chooks;
169
170          // This protocol needs the output, so lets just add our mapping here...
171          this->controller->add_proxy_to_id_mapping(
172             this->outputs.back()->proxy.get(),
173             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
174                this->outputs.back()->proxy.get())));
175
176          // Create screen
177          this->controller->create_screen(this->outputs.back()->proxy.get());
178
179          // Set display to controller
180          this->controller->display = this->display;
181       });
182
183    // First level objects
184    this->display->roundtrip();
185    // Second level objects
186    this->display->roundtrip();
187    // Third level objects
188    this->display->roundtrip();
189
190    return init_layers();
191 }
192
193 int App::dispatch_pending_events() {
194    if (this->pop_pending_events()) {
195       this->display->dispatch_pending();
196       return 0;
197    }
198    return -1;
199 }
200
201 bool App::pop_pending_events() {
202    bool x{true};
203    return this->pending_events.compare_exchange_strong(
204       x, false, std::memory_order_consume);
205 }
206
207 void App::set_pending_events() {
208    this->pending_events.store(true, std::memory_order_release);
209 }
210
211 optional<int> App::lookup_id(char const *name) {
212    return this->id_alloc.lookup(std::string(name));
213 }
214 optional<std::string> App::lookup_name(int id) {
215    return this->id_alloc.lookup(id);
216 }
217
218 /**
219  * init_layers()
220  */
221 int App::init_layers() {
222    if (!this->controller) {
223       HMI_ERROR("wm", "ivi_controller global not available");
224       return -1;
225    }
226
227    if (this->outputs.empty()) {
228       HMI_ERROR("wm", "no output was set up!");
229       return -1;
230    }
231
232    auto &c = this->controller;
233
234    auto &o = this->outputs.front();
235    auto &s = c->screens.begin()->second;
236    auto &layers = c->layers;
237
238    // Write output dimensions to ivi controller...
239    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
240    c->physical_size = compositor::size{uint32_t(o->physical_width),
241                                        uint32_t(o->physical_height)};
242
243    // Clear scene
244    layers.clear();
245
246    // Clear screen
247    s->clear();
248
249    // Quick and dirty setup of layers
250    for (auto const &i : this->layers.mapping) {
251       c->layer_create(i.second.layer_id, o->width, o->height);
252       auto &l = layers[i.second.layer_id];
253       l->set_destination_rectangle(0, 0, o->width, o->height);
254       l->set_visibility(1);
255       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
256                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
257    }
258
259    // Add layers to screen
260    s->set_render_order(this->layers.layers);
261
262    this->layout_commit();
263
264    return 0;
265 }
266
267 void App::layout_commit() {
268    this->controller->commit_changes();
269    this->display->flush();
270 }
271
272 const char* App::convertDrawingNameToRole(char const *drawing_name) {
273     const char* role;
274
275     if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) {
276         // drawing_name is old role. So convert to new role.
277         role = this->drawingname2role_[drawing_name].c_str();
278     }
279     else {
280         // drawing_name is new role.
281         role = drawing_name;
282     }
283     HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role);
284
285     return role;
286 }
287
288 void App::allocateWindowResource(char const *event, char const *drawing_name,
289                                  char const *drawing_area, const reply_func &reply) {
290     const char* new_role = nullptr;
291     const char* new_area = nullptr;
292
293     // Convert old role to new role
294     if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) {
295         new_role = this->convertDrawingNameToRole(drawing_name);
296     }
297
298     if (0 == strcmp("activate", event)) {
299         // TODO:
300         // This process will be removed
301         // because the area "normal.full" and "normalfull" will be prohibited
302         {
303             if (0 == strcmp("restriction", new_role)) {
304                 new_area = drawing_area;
305             }
306             else {
307                 if (nullptr == drawing_area) {
308                     new_area = "normal";
309                 }
310                 else if (0 == strcmp("normal.full", drawing_area)) {
311                     new_area = "normal";
312                 }
313                 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
314                     new_area = "restriction.split.sub";
315                 }
316                 else if (0 == strcmp("homescreen", new_role)) {
317                     // Now homescreen specifies "normalfull"
318                     new_area = "full";
319                 }
320                 else {
321                     new_area = "normal";
322                 }
323             }
324             HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
325         }
326     }
327     else if (0 == strcmp("deactivate", event)) {
328         new_area = "";
329     }
330
331     // TODO:
332     // Check role
333
334     // TODO:
335     // If event is "activate" and area is not specifid,
336     // get default value by using role
337
338     // Check Policy
339     json_object* json_in = json_object_new_object();
340     json_object* json_out = json_object_new_object();
341     json_object_object_add(json_in, "event", json_object_new_string(event));
342
343     if (nullptr != new_role) {
344         json_object_object_add(json_in, "role", json_object_new_string(new_role));
345     }
346     if (nullptr != new_area) {
347         json_object_object_add(json_in, "area", json_object_new_string(new_area));
348     }
349
350     int ret = this->pm_.checkPolicy(json_in, &json_out);
351     if (0 > ret) {
352         reply("Error checkPolicy()");
353         return;
354     }
355     else {
356         HMI_DEBUG("wm", "result: %s", json_object_get_string(json_out));
357     }
358
359     // Release json_object
360     json_object_put(json_in);
361
362     // Check parking brake state
363     json_object* json_parking_brake;
364     if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
365         reply("Not found key \"parking_brake\"");
366         return;
367     }
368
369     json_bool is_changed;
370     is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
371     if (is_changed) {
372         std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
373         HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
374
375         // Update state and emit event
376         if ("parking_brake_off" == parking_brake_state) {
377             this->crr_car_info_.parking_brake_stt = false;
378 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
379             this->emitParkingBrakeOff();
380 #endif
381         }
382         else if ("parking_brake_on" == parking_brake_state) {
383             this->crr_car_info_.parking_brake_stt = true;
384 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
385             this->emitParkingBrakeOn();
386 #endif
387         }
388         else {
389             reply("Unknown parking brake state");
390             return;
391         }
392     }
393
394     // Check accelerator pedal state
395     json_object* json_accel_pedal;
396     if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
397         reply("Not found key \"accel_pedal\"");
398         return;
399     }
400
401     is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
402     if (is_changed) {
403         std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
404         HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
405
406         // Update state
407         if ("accel_pedal_off" == accel_pedal_state) {
408             this->crr_car_info_.accel_pedal_stt = false;
409         }
410         else if ("accel_pedal_on" == accel_pedal_state) {
411             this->crr_car_info_.accel_pedal_stt = true;
412         }
413         else {
414             reply("Unknown accel pedal state");
415             return;
416         }
417     }
418
419     // Check lightstatus brake state
420     json_object* json_lightstatus_brake;
421     if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) {
422         reply("Not found key \"lightstatus_brake\"");
423         return;
424     }
425
426     is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed");
427     if (is_changed) {
428         std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state");
429         HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str());
430
431         // Update state and emit event
432         if ("lightstatus_brake_off" == lightstatus_brake_state) {
433             this->crr_car_info_.lightstatus_brake_stt = false;
434             this->emitLightstatusBrakeOff();
435         }
436         else if ("lightstatus_brake_on" == lightstatus_brake_state) {
437             this->crr_car_info_.lightstatus_brake_stt = true;
438             this->emitLightstatusBrakeOn();
439         }
440         else {
441             reply("Unknown lightstatus brake state");
442             return;
443         }
444     }
445
446     // Check car state
447     json_object* json_car;
448     if (!json_object_object_get_ex(json_out, "car", &json_car)) {
449         reply("Not found key \"car\"");
450         return;
451     }
452
453     is_changed = jh::getBoolFromJson(json_car, "is_changed");
454     if (is_changed) {
455         std::string car_state = jh::getStringFromJson(json_car, "state");
456         HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
457
458         // Emit car event
459         if ("car_stop" == car_state) {
460             this->crr_car_info_.car_stt = "stop";
461             this->emitCarStop();
462         }
463         else if ("car_run" == car_state) {
464             this->crr_car_info_.car_stt = "run";
465             this->emitCarRun();
466         }
467         else {
468             reply("Unknown car state");
469             return;
470         }
471     }
472
473     // Check lamp state
474     json_object* json_lamp;
475     if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
476         reply("Not found key \"lamp\"");
477         return;
478     }
479
480     is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
481     if (is_changed) {
482         std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
483         HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
484
485         // Update state and emit event
486         if ("lamp_off" == lamp_state) {
487             this->crr_car_info_.headlamp_stt = false;
488             this->emitHeadlampOff();
489         }
490         else if ("lamp_on" == lamp_state) {
491             this->crr_car_info_.headlamp_stt = true;
492             this->emitHeadlampOn();
493         }
494         else {
495             reply("Unknown lamp state");
496             return;
497         }
498     }
499
500     // Get category
501     const char* category = nullptr;
502     std::string str_category;
503     if (nullptr != new_role) {
504         str_category = this->pm_.roleToCategory(new_role);
505         category = str_category.c_str();
506         HMI_DEBUG("wm", "role:%s category:%s", new_role, category);
507     }
508
509     // Update layout
510     if (this->lm_.updateLayout(json_out, new_role, category)) {
511         HMI_DEBUG("wm", "Layer is changed!!");
512
513         // Allocate surface
514         this->allocateSurface();
515     }
516     else {
517         HMI_DEBUG("wm", "All layer is NOT changed!!");
518     }
519
520     // Release json_object
521     json_object_put(json_out);
522
523     return;
524 }
525
526 void App::enqueue_flushdraw(int surface_id) {
527    this->check_flushdraw(surface_id);
528    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
529    this->pending_end_draw.push_back(surface_id);
530 }
531
532 void App::check_flushdraw(int surface_id) {
533    auto i = std::find(std::begin(this->pending_end_draw),
534                       std::end(this->pending_end_draw), surface_id);
535    if (i != std::end(this->pending_end_draw)) {
536       auto n = this->lookup_name(surface_id);
537       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
538                n ? n->c_str() : "unknown-name", surface_id);
539       std::swap(this->pending_end_draw[std::distance(
540                    std::begin(this->pending_end_draw), i)],
541                 this->pending_end_draw.back());
542       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
543    }
544 }
545
546 void App::api_enddraw(char const *drawing_name) {
547    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
548       auto n = this->lookup_name(this->pending_end_draw[i]);
549       if (n && *n == drawing_name) {
550          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
551          this->pending_end_draw.resize(iend - 1);
552          this->activate(this->pending_end_draw[i]);
553          this->emit_flushdraw(drawing_name);
554       }
555    }
556 }
557
558 void App::api_ping() { this->dispatch_pending_events(); }
559
560 void App::send_event(char const *evname){
561    HMI_DEBUG("wm", "%s: %s", __func__, evname);
562
563    int ret = afb_event_push(this->map_afb_event[evname], nullptr);
564    if (ret != 0) {
565       HMI_DEBUG("wm", "afb_event_push failed: %m");
566    }
567 }
568
569 void App::send_event(char const *evname, char const *label){
570    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
571
572    json_object *j = json_object_new_object();
573    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
574
575    int ret = afb_event_push(this->map_afb_event[evname], j);
576    if (ret != 0) {
577       HMI_DEBUG("wm", "afb_event_push failed: %m");
578    }
579 }
580
581 void App::send_event(char const *evname, char const *label, char const *area,
582                              int x, int y, int w, int h) {
583    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
584              __func__, evname, label, area, x, y, w, h);
585
586    json_object *j_rect = json_object_new_object();
587    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
588    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
589    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
590    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
591
592    json_object *j = json_object_new_object();
593    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
594    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
595    json_object_object_add(j, kKeyDrawingRect, j_rect);
596
597    int ret = afb_event_push(this->map_afb_event[evname], j);
598    if (ret != 0) {
599       HMI_DEBUG("wm", "afb_event_push failed: %m");
600    }
601 }
602
603 /**
604  * proxied events
605  */
606 void App::surface_created(uint32_t surface_id) {
607    auto layer_id = this->layers.get_layer_id(surface_id);
608    if (!layer_id) {
609       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
610                surface_id);
611       return;
612    }
613
614    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
615
616    this->controller->layers[*layer_id]->add_surface(surface_id);
617    this->layout_commit();
618    // activate the main_surface right away
619    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
620       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
621
622       this->api_activate_surface(
623          this->lookup_name(surface_id).value_or("unknown-name").c_str());
624    }*/
625 }
626
627 void App::surface_removed(uint32_t surface_id) {
628    HMI_DEBUG("wm", "surface_id is %u", surface_id);
629
630    // We cannot normally deactivate the main_surface, so be explicit
631    // about it:
632    if (int(surface_id) == this->layers.main_surface) {
633       this->deactivate_main_surface();
634    } else {
635       auto drawing_name = this->lookup_name(surface_id);
636       if (drawing_name) {
637          this->allocateWindowResource("deactivate",
638                                       drawing_name->c_str(), nullptr,
639                                       [](const char*){});
640       }
641    }
642
643    this->id_alloc.remove_id(surface_id);
644    this->layers.remove_surface(surface_id);
645 }
646
647 void App::emit_activated(char const *label) {
648    this->send_event(kListEventName[Event_Active], label);
649 }
650
651 void App::emit_deactivated(char const *label) {
652    this->send_event(kListEventName[Event_Inactive], label);
653 }
654
655 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
656    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
657 }
658
659 void App::emit_flushdraw(char const *label) {
660    this->send_event(kListEventName[Event_FlushDraw], label);
661 }
662
663 void App::emit_visible(char const *label, bool is_visible) {
664    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
665 }
666
667 void App::emit_invisible(char const *label) {
668    return emit_visible(label, false);
669 }
670
671 void App::emit_visible(char const *label) { return emit_visible(label, true); }
672
673 void App::emitHeadlampOff() {
674     // Send HeadlampOff event for all application
675     this->send_event(kListEventName[Event_HeadlampOff]);
676 }
677
678 void App::emitHeadlampOn() {
679     // Send HeadlampOn event for all application
680     this->send_event(kListEventName[Event_HeadlampOn]);
681 }
682
683 void App::emitParkingBrakeOff() {
684     // Send ParkingBrakeOff event for all application
685     this->send_event(kListEventName[Event_ParkingBrakeOff]);
686 }
687
688 void App::emitParkingBrakeOn() {
689     // Send ParkingBrakeOn event for all application
690     this->send_event(kListEventName[Event_ParkingBrakeOn]);
691 }
692
693 void App::emitLightstatusBrakeOff() {
694     // Send LightstatusBrakeOff event for all application
695     this->send_event(kListEventName[Event_LightstatusBrakeOff]);
696 }
697
698 void App::emitLightstatusBrakeOn() {
699     // Send LightstatusBrakeOn event for all application
700     this->send_event(kListEventName[Event_LightstatusBrakeOn]);
701 }
702
703 void App::emitCarStop() {
704     // Send CarStop event for all application
705     this->send_event(kListEventName[Event_CarStop]);
706 }
707
708 void App::emitCarRun() {
709     // Send CarRun event for all application
710     this->send_event(kListEventName[Event_CarRun]);
711 }
712
713 result<int> App::api_request_surface(char const *drawing_name) {
714    auto lid = this->layers.get_layer_id(std::string(drawing_name));
715    if (!lid) {
716       /**
717        * register drawing_name as fallback and make it displayed.
718        */
719       lid = this->layers.get_layer_id(std::string("Fallback"));
720       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
721       if(!lid){
722           return Err<int>("Drawing name does not match any role, Fallback is disabled");
723       }
724    }
725
726    auto rname = this->lookup_id(drawing_name);
727    if (!rname) {
728       // name does not exist yet, allocate surface id...
729       auto id = int(this->id_alloc.generate_id(drawing_name));
730       this->layers.add_surface(id, *lid);
731
732       // set the main_surface[_name] here and now
733       if (!this->layers.main_surface_name.empty() &&
734           this->layers.main_surface_name == drawing_name) {
735          this->layers.main_surface = id;
736          HMI_DEBUG("wm", "Set main_surface id to %u", id);
737       }
738
739 #if 0 // @@@@@
740       // TODO:
741       // This process will be implemented in SystemManager
742       {
743           // Generate app id
744           auto id = int(this->app_id_alloc_.generate_id(drawing_name));
745           this->appname2appid_[drawing_name] = id;
746       }
747 #endif
748
749       // Set map of (role, surface_id)
750       const char* role = this->convertDrawingNameToRole(drawing_name);
751       this->role2surfaceid_[role] = id;
752
753       // Set map of (role, app)
754       // If the new app which has the same role which is had by existing app is requested,
755       // the role is given to the new app.
756       this->role2app_[role] = std::string(drawing_name);
757
758       return Ok<int>(id);
759    }
760
761    // Check currently registered drawing names if it is already there.
762    return Err<int>("Surface already present");
763 }
764
765 char const *App::api_request_surface(char const *drawing_name,
766                                      char const *ivi_id) {
767    ST();
768
769    auto lid = this->layers.get_layer_id(std::string(drawing_name));
770    unsigned sid = std::stol(ivi_id);
771
772    if (!lid) {
773       /**
774        * register drawing_name as fallback and make it displayed.
775        */
776       lid = this->layers.get_layer_id(std::string("Fallback"));
777       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
778       if(!lid){
779           return "Drawing name does not match any role, Fallback is disabled";
780       }
781    }
782
783    auto rname = this->lookup_id(drawing_name);
784
785    if (rname) {
786        return "Surface already present";
787    }
788
789    // register pair drawing_name and ivi_id
790    this->id_alloc.register_name_id(drawing_name, sid);
791    this->layers.add_surface(sid, *lid);
792
793    // this surface is already created
794    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
795
796    this->controller->layers[*lid]->add_surface(sid);
797    this->layout_commit();
798
799    return nullptr;
800 }
801
802 result<json_object *> App::api_get_display_info() {
803    // Check controller
804    if (!this->controller) {
805       return Err<json_object *>("ivi_controller global not available");
806    }
807
808    // Set display info
809    compositor::size o_size = this->controller->output_size;
810    compositor::size p_size = this->controller->physical_size;
811
812    json_object *object = json_object_new_object();
813    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
814    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
815    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
816    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
817
818    return Ok<json_object *>(object);
819 }
820
821 result<json_object *> App::api_get_area_info(char const *drawing_name) {
822    HMI_DEBUG("wm", "called");
823
824    // Check drawing name, surface/layer id
825    auto const &surface_id = this->lookup_id(drawing_name);
826    if (!surface_id) {
827       return Err<json_object *>("Surface does not exist");
828    }
829
830    if (!this->controller->surface_exists(*surface_id)) {
831       return Err<json_object *>("Surface does not exist in controller!");
832    }
833
834    auto layer_id = this->layers.get_layer_id(*surface_id);
835    if (!layer_id) {
836       return Err<json_object *>("Surface is not on any layer!");
837    }
838
839    auto o_state = *this->layers.get_layout_state(*surface_id);
840    if (o_state == nullptr) {
841       return Err<json_object *>("Could not find layer for surface");
842    }
843
844    // Set area rectangle
845    compositor::rect area_info = this->area_info[*surface_id];
846    json_object *object = json_object_new_object();
847    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
848    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
849    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
850    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
851
852    return Ok<json_object *>(object);
853 }
854
855 result<json_object *> App::api_get_car_info(char const *label) {
856     HMI_DEBUG("wm", "called");
857
858     json_object *j_in  = nullptr;
859     json_object *j_out = nullptr;
860
861     if (0 == strcmp("parking_brake_status", label)) {
862         // Get parking brake status
863         json_bool val = this->crr_car_info_.parking_brake_stt;
864         j_in = json_object_new_boolean(val);
865     }
866     else if (0 == strcmp("accelerator.pedal.position", label)) {
867         // Get accelerator pedal position
868         double val = this->crr_car_info_.accel_pedal_pos;
869         j_in = json_object_new_double(val);
870     }
871     else if (0 == strcmp("car_state", label)) {
872         // Get car state
873         const char* val = this->crr_car_info_.car_stt;
874         j_in = json_object_new_string(val);
875     }
876     else if (0 == strcmp("lightstatus.brake", label)) {
877         // Get lightstatus brake status
878         json_bool val = this->crr_car_info_.lightstatus_brake_stt;
879         j_in = json_object_new_boolean(val);
880     }
881     else {
882        return Err<json_object *>("Car info does not exist");
883     }
884
885     // Create output object
886     j_out = json_object_new_object();
887     json_object_object_add(j_out, "value", j_in);
888
889     return Ok<json_object *>(j_out);
890 }
891
892 void App::activate(int id) {
893    auto ip = this->controller->sprops.find(id);
894    if (ip != this->controller->sprops.end()) {
895       this->controller->surfaces[id]->set_visibility(1);
896       char const *label =
897          this->lookup_name(id).value_or("unknown-name").c_str();
898
899       // FOR CES DEMO >>>
900       if ((0 == strcmp(label, "Radio"))
901           || (0 == strcmp(label, "MediaPlayer"))
902           || (0 == strcmp(label, "Music"))
903           || (0 == strcmp(label, "VideoPlayer"))
904           || (0 == strcmp(label, "Video"))
905           || (0 == strcmp(label, "Navigation"))) {
906         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
907             if (id == *i) {
908                // Remove id
909                this->surface_bg.erase(i);
910
911                // Remove from BG layer (999)
912                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
913                this->controller->layers[999]->remove_surface(id);
914
915                // Add to FG layer (1001)
916                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
917                this->controller->layers[1001]->add_surface(id);
918
919                for (int j : this->surface_bg) {
920                  HMI_DEBUG("wm", "Stored id:%d", j);
921                }
922                break;
923             }
924          }
925       }
926       // <<< FOR CES DEMO
927       this->layout_commit();
928
929       this->emit_visible(label);
930       this->emit_activated(label);
931    }
932 }
933
934 void App::deactivate(int id) {
935    auto ip = this->controller->sprops.find(id);
936    if (ip != this->controller->sprops.end()) {
937       char const *label =
938          this->lookup_name(id).value_or("unknown-name").c_str();
939
940       // FOR CES DEMO >>>
941       if ((0 == strcmp(label, "Radio"))
942           || (0 == strcmp(label, "MediaPlayer"))
943           || (0 == strcmp(label, "Music"))
944           || (0 == strcmp(label, "VideoPlayer"))
945           || (0 == strcmp(label, "Video"))
946           || (0 == strcmp(label, "Navigation"))) {
947
948          // Store id
949          this->surface_bg.push_back(id);
950
951          // Remove from FG layer (1001)
952          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
953          this->controller->layers[1001]->remove_surface(id);
954
955          // Add to BG layer (999)
956          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
957          this->controller->layers[999]->add_surface(id);
958
959          for (int j : surface_bg) {
960             HMI_DEBUG("wm", "Stored id:%d", j);
961          }
962       }
963       else {
964          this->controller->surfaces[id]->set_visibility(0);
965       }
966       // <<< FOR CES DEMO
967
968       this->layout_commit();
969
970       this->emit_deactivated(label);
971       this->emit_invisible(label);
972    }
973 }
974
975 void App::deactivate(std::string role) {
976     std::string app = this->role2app_[role];
977     auto const &id = this->lookup_id(app.c_str());
978     if (!id) {
979       HMI_ERROR("wm", "Surface does not exist");
980       return;
981     }
982     HMI_DEBUG("wm", "Deactivate role:%s (app:%s)",
983               role.c_str(), app.c_str());
984
985     this->deactivate(*id);
986 }
987
988 void App::deactivate_main_surface() {
989    this->layers.main_surface = -1;
990    this->allocateWindowResource("deactivate",
991                                 this->layers.main_surface_name.c_str(), nullptr,
992                                 [](const char*){});
993 }
994
995 /**
996  * controller_hooks
997  */
998 void controller_hooks::surface_created(uint32_t surface_id) {
999    this->app->surface_created(surface_id);
1000 }
1001
1002 void controller_hooks::surface_removed(uint32_t surface_id) {
1003    this->app->surface_removed(surface_id);
1004 }
1005
1006 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1007                                           uint32_t /*v*/) {}
1008
1009 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1010                                                      uint32_t /*x*/,
1011                                                      uint32_t /*y*/,
1012                                                      uint32_t /*w*/,
1013                                                      uint32_t /*h*/) {}
1014
1015 int App::allocateSurface() {
1016     HMI_DEBUG("wm", "Call");
1017
1018     // Get current/previous layers
1019     LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
1020     LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
1021
1022     // Update resource of all layers
1023     for (auto itr_layers = crr_layers.begin();
1024          itr_layers != crr_layers.end(); ++itr_layers) {
1025         // Get layer
1026         std::string layer = itr_layers->first;
1027         HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
1028
1029         // If layout is changed, update resouce
1030         if (this->lm_.isLayoutChanged(layer.c_str())) {
1031             // Get current/previous layout
1032             LayoutManager::TypeLayouts crr_layout = itr_layers->second;
1033             LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
1034
1035             // Get current/previous layout name
1036             std::string crr_layout_name = crr_layout.begin()->first;
1037             std::string prv_layout_name = prv_layout.begin()->first;
1038             HMI_DEBUG("wm", "layout name crr:%s prv:%s",
1039                       crr_layout_name.c_str(), prv_layout_name.c_str());
1040
1041             // Get current/previous ares
1042             LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
1043             LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
1044
1045             // Create previous displayed role list
1046             std::string prv_area_name;
1047             std::vector<std::string> prv_role_list;
1048             for (auto itr_areas = prv_areas.begin();
1049                  itr_areas != prv_areas.end(); ++itr_areas) {
1050                 prv_area_name = itr_areas->first;
1051                 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
1052                 HMI_DEBUG("wm", "previous displayed role:%s",
1053                           prv_areas[prv_area_name]["role"].c_str());
1054             }
1055
1056             // Allocate surface for each area
1057             std::string crr_area_name;
1058             std::string crr_role_name;
1059             LayoutManager::TypeRolCtg crr_rol_ctg;
1060             for (auto itr_areas = crr_areas.begin();
1061                  itr_areas != crr_areas.end(); ++itr_areas) {
1062                 crr_area_name = itr_areas->first;
1063                 crr_rol_ctg = itr_areas->second;
1064
1065                 // Get role of current area
1066                 if ("category" == crr_rol_ctg.begin()->first) {
1067                     // If current area have category
1068                     // Get category name
1069                     std::string crr_ctg = crr_rol_ctg.begin()->second;
1070
1071                     // Serch relevant role from previous displayed role list
1072                     for (auto itr_role = prv_role_list.begin();
1073                          itr_role != prv_role_list.end(); ++itr_role) {
1074                         std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
1075                         if (crr_ctg == prv_ctg) {
1076                             // First discovered role is set to current role
1077                             crr_role_name = *itr_role;
1078
1079                             // Delete used role for other areas
1080                             // which have same category
1081                             prv_role_list.erase(itr_role);
1082
1083                             break;
1084                         }
1085                     }
1086                 }
1087                 else {
1088                     crr_role_name = itr_areas->second["role"];
1089                 }
1090                 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
1091                           crr_area_name.c_str(), crr_role_name.c_str());
1092
1093                 // Deactivate non-displayed role
1094                 std::string prv_role_name;
1095                 if (crr_layout_name == prv_layout_name) {
1096                     HMI_DEBUG("wm", "Current layout is same with previous");
1097
1098                     // Deactivate previous role in same area
1099                     // if it is different with current
1100                     prv_role_name = prv_areas[crr_area_name]["role"];
1101                     if (crr_role_name != prv_role_name) {
1102                         this->deactivate(prv_role_name);
1103                     }
1104                 }
1105                 else {
1106                     HMI_DEBUG("wm", "Current layout is different with previous");
1107
1108                     if ("none" != prv_layout_name) {
1109                         // Deactivate previous role in all area in previous layout
1110                         // if it is different with current role
1111                         for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1112                             prv_role_name = itr->second["role"].c_str();
1113                             if (crr_role_name != prv_role_name) {
1114                                 this->deactivate(prv_role_name);
1115                             }
1116                         }
1117                     }
1118                 }
1119
1120                 // Set surface for displayed role
1121                 if ("none" != crr_layout_name) {
1122                     // If current layout is not "none",
1123                     // set surface for current role
1124                     this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1125
1126                     // TODO:
1127                     // This API is workaround.
1128                     // Resource manager should manage each resource infomations
1129                     // according to architecture document.
1130                     this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1131                 }
1132             }
1133         }
1134     }
1135     return 0;
1136 }
1137
1138 void App::setSurfaceSize(const char* role, const char* area) {
1139     HMI_DEBUG("wm", "role:%s area:%s", role, area);
1140
1141     // Get size of current area
1142     compositor::rect size = this->lm_.getAreaSize(area);
1143
1144     // Set destination to the display rectangle
1145     int surface_id = this->role2surfaceid_[role];
1146
1147     if (!this->controller->surface_exists(surface_id)) {
1148         // Block until all pending request are processed by wayland display server
1149         // because waiting for the surface of new app is created
1150         this->display->roundtrip();
1151     }
1152     auto &s = this->controller->surfaces[surface_id];
1153     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1154     this->layout_commit();
1155
1156     // Update area information
1157     this->area_info[surface_id].x = size.x;
1158     this->area_info[surface_id].y = size.y;
1159     this->area_info[surface_id].w = size.w;
1160     this->area_info[surface_id].h = size.h;
1161     HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1162               size.x, size.y, size.w, size.h);
1163
1164     // Emit syncDraw event
1165     const char* app = this->role2app_[role].c_str();
1166     this->emit_syncdraw(app, area,
1167                         size.x, size.y, size.w, size.h);
1168
1169     // Enqueue flushDraw event
1170     this->enqueue_flushdraw(surface_id);
1171 }
1172
1173 void App::setAccelPedalPos(double val) {
1174     this->crr_car_info_.accel_pedal_pos = val;
1175 }
1176
1177 extern const char* kDefaultAppDb;
1178 int App::loadAppDb() {
1179     HMI_DEBUG("wm", "Call");
1180
1181     // Get afm application installed dir
1182     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1183     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1184
1185     std::string file_name;
1186     if (!afm_app_install_dir) {
1187         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1188     }
1189     else {
1190         file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1191     }
1192
1193     // Load app.db
1194     json_object* json_obj;
1195     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1196     if (0 > ret) {
1197         HMI_ERROR("wm", "Could not open app.db, so use default role information");
1198         json_obj = json_tokener_parse(kDefaultAppDb);
1199     }
1200     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1201
1202     // Perse apps
1203     HMI_DEBUG("wm", "Perse apps");
1204     json_object* json_cfg;
1205     if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1206         HMI_ERROR("wm", "Parse Error!!");
1207         return -1;
1208     }
1209
1210     int len = json_object_array_length(json_cfg);
1211     HMI_DEBUG("wm", "json_cfg len:%d", len);
1212     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1213
1214     for (int i=0; i<len; i++) {
1215         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1216         HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1217
1218         const char* app = jh::getStringFromJson(json_tmp, "name");
1219         if (nullptr == app) {
1220             HMI_ERROR("wm", "Parse Error!!");
1221             return -1;
1222         }
1223         HMI_DEBUG("wm", "> app:%s", app);
1224
1225         const char* role = jh::getStringFromJson(json_tmp, "role");
1226         if (nullptr == role) {
1227             HMI_ERROR("wm", "Parse Error!!");
1228             return -1;
1229         }
1230         HMI_DEBUG("wm", "> role:%s", role);
1231
1232         this->drawingname2role_[app] = std::string(role);
1233     }
1234
1235     // Check
1236     for(auto itr = this->drawingname2role_.begin();
1237       itr != this->drawingname2role_.end(); ++itr) {
1238         HMI_DEBUG("wm", "app:%s role:%s",
1239                   itr->first.c_str(), itr->second.c_str());
1240     }
1241
1242     // Release json_object
1243     json_object_put(json_obj);
1244
1245     return 0;
1246 }
1247
1248
1249 const char* kDefaultAppDb = "{ \
1250     \"apps\": [ \
1251         { \
1252             \"name\": \"HomeScreen\", \
1253             \"role\": \"homescreen\" \
1254         }, \
1255         { \
1256             \"name\": \"Music\", \
1257             \"role\": \"music\" \
1258         }, \
1259         { \
1260             \"name\": \"MediaPlayer\", \
1261             \"role\": \"music\" \
1262         }, \
1263         { \
1264             \"name\": \"Video\", \
1265             \"role\": \"video\" \
1266         }, \
1267         { \
1268             \"name\": \"VideoPlayer\", \
1269             \"role\": \"video\" \
1270         }, \
1271         { \
1272             \"name\": \"WebBrowser\", \
1273             \"role\": \"browser\" \
1274         }, \
1275         { \
1276             \"name\": \"Radio\", \
1277             \"role\": \"radio\" \
1278         }, \
1279         { \
1280             \"name\": \"Phone\", \
1281             \"role\": \"phone\" \
1282         }, \
1283         { \
1284             \"name\": \"Navigation\", \
1285             \"role\": \"map\" \
1286         }, \
1287         { \
1288             \"name\": \"HVAC\", \
1289             \"role\": \"hvac\" \
1290         }, \
1291         { \
1292             \"name\": \"Settings\", \
1293             \"role\": \"settings\" \
1294         }, \
1295         { \
1296             \"name\": \"Dashboard\", \
1297             \"role\": \"dashboard\" \
1298         }, \
1299         { \
1300             \"name\": \"POI\", \
1301             \"role\": \"poi\" \
1302         }, \
1303         { \
1304             \"name\": \"Mixer\", \
1305             \"role\": \"mixer\" \
1306         } \
1307     ] \
1308 }";
1309
1310
1311 }  // namespace wm