Change function according to 1476fb
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38 #include "wm_client.hpp"
39 #include "applist.hpp"
40
41 extern "C"
42 {
43 #include <systemd/sd-event.h>
44 }
45
46 namespace wm
47 {
48
49 const unsigned kTimeOut = 10000000UL; /* 10s */
50
51 /* DrawingArea name used by "{layout}.{area}" */
52 const char kNameLayoutNormal[] = "normal";
53 const char kNameLayoutSplit[] = "split";
54 const char kNameAreaFull[] = "full";
55 const char kNameAreaMain[] = "main";
56 const char kNameAreaSub[] = "sub";
57
58 /* Key for json obejct */
59 const char kKeyDrawingName[] = "drawing_name";
60 const char kKeyDrawingArea[] = "drawing_area";
61 const char kKeyDrawingRect[] = "drawing_rect";
62 const char kKeyX[] = "x";
63 const char kKeyY[] = "y";
64 const char kKeyWidth[] = "width";
65 const char kKeyHeight[] = "height";
66 const char kKeyWidthPixel[] = "width_pixel";
67 const char kKeyHeightPixel[] = "height_pixel";
68 const char kKeyWidthMm[] = "width_mm";
69 const char kKeyHeightMm[] = "height_mm";
70
71 static sd_event_source *g_timer_ev_src = nullptr;
72
73 static AppList g_app_list;
74
75 namespace
76 {
77
78 using nlohmann::json;
79
80 result<json> file_to_json(char const *filename)
81 {
82     json j;
83     std::ifstream i(filename);
84     if (i.fail())
85     {
86         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
87         j = default_layers_json;
88     }
89     else
90     {
91         i >> j;
92     }
93
94     return Ok(j);
95 }
96
97 struct result<layer_map> load_layer_map(char const *filename)
98 {
99     HMI_DEBUG("wm", "loading IDs from %s", filename);
100
101     auto j = file_to_json(filename);
102     if (j.is_err())
103     {
104         return Err<layer_map>(j.unwrap_err());
105     }
106     json jids = j.unwrap();
107
108     return to_layer_map(jids);
109 }
110
111 static int
112 processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
113 {
114     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
115     reinterpret_cast<wm::App *>(userdata)->timerHandler();
116     return 0;
117 }
118
119 } // namespace
120
121 void App::timerHandler()
122 {
123     unsigned req_num = g_app_list.currentRequestNumber();
124     HMI_SEQ_DEBUG(req_num, "Timer expired remove Request");
125     g_app_list.reqDump();
126     g_app_list.removeRequest(req_num);
127     g_app_list.next();
128     g_app_list.reqDump();
129     if (g_app_list.haveRequest())
130     {
131         this->process_request();
132     }
133 }
134
135 void App::removeClient(const std::string &appid)
136 {
137     HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
138     g_app_list.removeClient(appid);
139 }
140
141 bool App::subscribeEventForApp(const std::string &appid, afb_req req, const std::string &evname)
142 {
143     if(!g_app_list.contains(appid)){
144         HMI_DEBUG("wm", "Client %s is not registered", appid.c_str());
145         return false;
146     }
147     auto client = g_app_list.lookUpClient(appid);
148     return client->subscribe(req, evname);
149 }
150
151 /**
152  * App Impl
153  */
154 App::App(wl::display *d)
155     : chooks{this},
156       display{d},
157       controller{},
158       outputs(),
159       config(),
160       layers(),
161       id_alloc{},
162       pending_events(false),
163       policy{}
164 {
165     try
166     {
167         {
168             auto l = load_layer_map(
169                 this->config.get_string("layers.json").value().c_str());
170             if (l.is_ok())
171             {
172                 this->layers = l.unwrap();
173             }
174             else
175             {
176                 HMI_ERROR("wm", "%s", l.err().value());
177             }
178         }
179     }
180     catch (std::exception &e)
181     {
182         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
183     }
184 }
185
186 int App::init()
187 {
188     if (!this->display->ok())
189     {
190         return -1;
191     }
192
193     if (this->layers.mapping.empty())
194     {
195         HMI_ERROR("wm", "No surface -> layer mapping loaded");
196         return -1;
197     }
198
199     // Make afb event
200     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
201     {
202         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
203     }
204
205     this->display->add_global_handler(
206         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
207             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
208         });
209
210     this->display->add_global_handler(
211         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
212             this->controller =
213                 std::make_unique<struct compositor::controller>(r, name, v);
214
215             // Init controller hooks
216             this->controller->chooks = &this->chooks;
217
218             // This protocol needs the output, so lets just add our mapping here...
219             this->controller->add_proxy_to_id_mapping(
220                 this->outputs.back()->proxy.get(),
221                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
222                     this->outputs.back()->proxy.get())));
223
224             // Create screen
225             this->controller->create_screen(this->outputs.back()->proxy.get());
226
227             // Set display to controller
228             this->controller->display = this->display;
229         });
230
231     // First level objects
232     this->display->roundtrip();
233     // Second level objects
234     this->display->roundtrip();
235     // Third level objects
236     this->display->roundtrip();
237
238     return init_layers();
239 }
240
241 int App::dispatch_pending_events()
242 {
243     if (this->pop_pending_events())
244     {
245         this->display->dispatch_pending();
246         return 0;
247     }
248     return -1;
249 }
250
251 bool App::pop_pending_events()
252 {
253     bool x{true};
254     return this->pending_events.compare_exchange_strong(
255         x, false, std::memory_order_consume);
256 }
257
258 void App::set_pending_events()
259 {
260     this->pending_events.store(true, std::memory_order_release);
261 }
262
263 optional<int> App::lookup_id(char const *name)
264 {
265     return this->id_alloc.lookup(std::string(name));
266 }
267 optional<std::string> App::lookup_name(int id)
268 {
269     return this->id_alloc.lookup(id);
270 }
271
272 /**
273  * init_layers()
274  */
275 int App::init_layers()
276 {
277     if (!this->controller)
278     {
279         HMI_ERROR("wm", "ivi_controller global not available");
280         return -1;
281     }
282
283     if (this->outputs.empty())
284     {
285         HMI_ERROR("wm", "no output was set up!");
286         return -1;
287     }
288
289     auto &c = this->controller;
290
291     auto &o = this->outputs.front();
292     auto &s = c->screens.begin()->second;
293     auto &layers = c->layers;
294
295     // Write output dimensions to ivi controller...
296     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
297     c->physical_size = compositor::size{uint32_t(o->physical_width),
298                                         uint32_t(o->physical_height)};
299
300     // Clear scene
301     layers.clear();
302
303     // Clear screen
304     s->clear();
305
306     // Quick and dirty setup of layers
307     for (auto const &i : this->layers.mapping)
308     {
309         c->layer_create(i.second.layer_id, o->width, o->height);
310         auto &l = layers[i.second.layer_id];
311         l->set_destination_rectangle(0, 0, o->width, o->height);
312         l->set_visibility(1);
313         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
314                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
315     }
316
317     // Add layers to screen
318     s->set_render_order(this->layers.layers);
319
320     this->layout_commit();
321
322     return 0;
323 }
324
325 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
326 {
327     if (!this->controller->surface_exists(surface_id))
328     {
329         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
330         return;
331     }
332
333     auto o_layer_id = this->layers.get_layer_id(surface_id);
334
335     if (!o_layer_id)
336     {
337         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
338         return;
339     }
340
341     uint32_t layer_id = *o_layer_id;
342
343     auto const &layer = this->layers.get_layer(layer_id);
344     auto rect = layer.value().rect;
345     auto &s = this->controller->surfaces[surface_id];
346
347     int x = rect.x;
348     int y = rect.y;
349     int w = rect.w;
350     int h = rect.h;
351
352     // less-than-0 values refer to MAX + 1 - $VALUE
353     // e.g. MAX is either screen width or height
354     if (w < 0)
355     {
356         w = this->controller->output_size.w + 1 + w;
357     }
358     if (h < 0)
359     {
360         h = this->controller->output_size.h + 1 + h;
361     }
362
363     if (sub_surface_id)
364     {
365         if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
366         {
367             HMI_ERROR("wm",
368                       "surface_set_layout: layers of surfaces (%d and %d) don't match!",
369                       surface_id, *sub_surface_id);
370             return;
371         }
372
373         int x_off = 0;
374         int y_off = 0;
375
376         // split along major axis
377         if (w > h)
378         {
379             w /= 2;
380             x_off = w;
381         }
382         else
383         {
384             h /= 2;
385             y_off = h;
386         }
387
388         auto &ss = this->controller->surfaces[*sub_surface_id];
389
390         HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
391                   *sub_surface_id, layer_id);
392
393         // set destination to the display rectangle
394         ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
395
396         this->area_info[*sub_surface_id].x = x;
397         this->area_info[*sub_surface_id].y = y;
398         this->area_info[*sub_surface_id].w = w;
399         this->area_info[*sub_surface_id].h = h;
400     }
401
402     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
403               layer_id);
404
405     // set destination to the display rectangle
406     s->set_destination_rectangle(x, y, w, h);
407
408     // update area information
409     this->area_info[surface_id].x = x;
410     this->area_info[surface_id].y = y;
411     this->area_info[surface_id].w = w;
412     this->area_info[surface_id].h = h;
413
414     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
415               surface_id, layer_id, x, y, w, h);
416 }
417
418 void App::layout_commit()
419 {
420     this->controller->commit_changes();
421     this->display->flush();
422 }
423
424 void App::set_timer()
425 {
426     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
427     if (g_timer_ev_src == nullptr)
428     {
429         // firsttime set into sd_event
430         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
431                                     CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
432         if (ret < 0)
433         {
434             HMI_ERROR("wm", "Could't set timer");
435         }
436     }
437     else
438     {
439         // update timer limitation after second time
440         sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
441         sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
442     }
443 }
444
445 void App::stop_timer()
446 {
447     unsigned req_num = g_app_list.currentRequestNumber();
448     HMI_SEQ_DEBUG(req_num, "Timer stop");
449     int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
450     if (rc < 0)
451     {
452         HMI_SEQ_ERROR(req_num, "Timer stop failed");
453     }
454 }
455
456 WMError App::lm_release(const struct WMAction &action)
457 {
458     //auto const &surface_id = this->lookup_id(drawing_name);
459     WMError ret = WMError::LAYOUT_CHANGE_FAIL;
460     unsigned req_num = g_app_list.currentRequestNumber();
461     auto const &surface_id = this->lookup_id(action.role.c_str());
462     if (!surface_id)
463     {
464         HMI_SEQ_ERROR(req_num, "Surface does not exist");
465         return ret;
466     }
467
468     if (*surface_id == this->layers.main_surface)
469     {
470         HMI_SEQ_ERROR(req_num, "Cannot deactivate main_surface");
471         return ret;
472     }
473
474     auto o_state = *this->layers.get_layout_state(*surface_id);
475
476     if (o_state == nullptr)
477     {
478         HMI_SEQ_ERROR(req_num, "Could not find layer for surface");
479         return ret;
480     }
481
482     struct LayoutState &state = *o_state;
483
484     if (state.main == -1)
485     {
486         HMI_SEQ_ERROR(req_num, "No surface active");
487         return ret;
488     }
489
490     // Check against main_surface, main_surface_name is the configuration item.
491     if (*surface_id == this->layers.main_surface)
492     {
493         HMI_SEQ_DEBUG(req_num, "Refusing to deactivate main_surface %d", *surface_id);
494         //reply(nullptr);
495         return WMError::SUCCESS;
496     }
497     if ((state.main == *surface_id) && (state.sub == *surface_id))
498     {
499         HMI_SEQ_ERROR(req_num, "Surface is not active");
500         return ret;
501     }
502
503     if (state.main == *surface_id)
504     {
505         if (state.sub != -1)
506         {
507             this->try_layout(
508                 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
509                     std::string sub = std::move(*this->lookup_name(state.sub));
510
511                     this->deactivate(*surface_id);
512                     this->surface_set_layout(state.sub);
513                     state = nl;
514
515                     this->layout_commit();
516                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
517                     compositor::rect area_rect = this->area_info[state.sub];
518                     this->emit_syncdraw(sub.c_str(), str_area.c_str(),
519                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
520                     this->enqueue_flushdraw(state.sub);
521                 });
522         }
523         else
524         {
525             this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
526                 this->deactivate(*surface_id);
527                 state = nl;
528                 this->layout_commit();
529             });
530         }
531     }
532     else if (state.sub == *surface_id)
533     {
534         this->try_layout(
535             state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
536                 std::string main = std::move(*this->lookup_name(state.main));
537
538                 this->deactivate(*surface_id);
539                 this->surface_set_layout(state.main);
540                 state = nl;
541
542                 this->layout_commit();
543                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
544                 compositor::rect area_rect = this->area_info[state.main];
545                 this->emit_syncdraw(main.c_str(), str_area.c_str(),
546                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
547                 this->enqueue_flushdraw(state.main);
548             });
549     }
550     return WMError::SUCCESS;
551 }
552
553 WMError App::lm_layout_change(const struct WMAction &action)
554 {
555     const char *msg = this->check_surface_exist(action.role.c_str());
556
557     /*
558     lm_.updateLayout(action);
559     TODO: emit syncDraw with application*/
560     if (msg)
561     {
562         HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), msg);
563         return WMError::LAYOUT_CHANGE_FAIL;
564     }
565     this->lm_layout_change(action.role.c_str());
566     return WMError::SUCCESS;
567 }
568
569 WMError App::do_transition(unsigned req_num)
570 {
571     /*
572     * Check Policy
573     */
574     // get current trigger
575     bool found;
576     bool is_activate = true;
577     auto trigger = g_app_list.getRequest(req_num, &found);
578     if(!found)
579     {
580         WMError err = WMError::NO_ENTRY;
581         HMI_SEQ_ERROR(req_num, errorDescription(err));
582         return err;
583     }
584
585     /*  get new status from Policy Manager
586
587     (json_object*?) newLayout = checkPolicy(trigger);
588     (vector<struct WMAction>&) auto actions = translator.inputActionFromLayout(newLayout, currentLayout)
589     for(const auto& x : actions){
590         g_app_list.setAciton(req_num, x)
591     }
592
593     or
594
595     translator.inputActionFromLayout(newLayout, currentLayout, &g_app_list, req_num);
596
597     /* The following error check is not necessary because main.cpp will reject the message form not registered object
598    } */
599     HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
600
601     if (trigger.task == Task::TASK_RELEASE)
602     {
603         is_activate = false;
604     }
605     WMError ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, trigger.area, is_activate);
606     g_app_list.reqDump();
607
608     if (ret != WMError::SUCCESS)
609     {
610         HMI_SEQ_ERROR(req_num, "Failed to set action");
611         return ret;
612     }
613
614     // layer manager task
615     bool sync_draw_happen = false;
616     for (const auto &y : g_app_list.getActions(req_num, &found))
617     {
618         if (!found)
619         {
620             WMError err = WMError::NO_ENTRY;
621             HMI_SEQ_ERROR(req_num, "%s : Action is not set", errorDescription(err));
622             return err;
623         }
624         /*
625         do_task(y);
626         */
627         /*  TODO
628            but current we can't do do_task,
629            so divide the processing into lm_layout_change and lm_release
630         */
631         if (y.visible)
632         {
633             sync_draw_happen = true;
634             ret = lm_layout_change(y);
635             if (ret != WMError::SUCCESS)
636             {
637                 HMI_SEQ_ERROR(req_num, "%s: appid: %s, role: %s, area: %s",
638                     errorDescription(ret), y.appid.c_str(), y.role.c_str(), y.area.c_str());
639                 g_app_list.removeRequest(req_num);
640                 break;
641                 // TODO: if transition fails, what should we do?
642             }
643             /* g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
644         }
645         else
646         {
647             ret = lm_release(y);
648             if (!ret)
649             {
650                 HMI_SEQ_ERROR(req_num, "Failed release resource: %s", y.appid.c_str());
651                 g_app_list.removeRequest(req_num);
652                 break;
653                 // TODO: if transition fails, what should we do?
654             }
655             /* g_app_list.lookUpClient(y.appid)->emit_invisible(y.role, y.area); */
656         }
657     }
658
659     if (ret != WMError::SUCCESS)
660     {
661         //this->emit_error(req_num, 0 /*error_num*/, "error happens"); // test
662     }
663     else if (sync_draw_happen)
664     {
665         this->set_timer();
666     }
667     else
668     {
669         g_app_list.removeRequest(req_num); // HACK!!!
670     }
671     return ret;
672 }
673
674 void App::lm_layout_change(const char *drawing_name)
675 {
676     auto const &surface_id = this->lookup_id(drawing_name);
677     auto layer_id = this->layers.get_layer_id(*surface_id);
678     auto o_state = *this->layers.get_layout_state(*surface_id);
679     struct LayoutState &state = *o_state;
680
681     // disable layers that are above our current layer
682     for (auto const &l : this->layers.mapping)
683     {
684         if (l.second.layer_id <= *layer_id)
685         {
686             continue;
687         }
688
689         bool flush = false;
690         if (l.second.state.main != -1)
691         {
692             this->deactivate(l.second.state.main);
693             l.second.state.main = -1;
694             flush = true;
695         }
696
697         if (l.second.state.sub != -1)
698         {
699             this->deactivate(l.second.state.sub);
700             l.second.state.sub = -1;
701             flush = true;
702         }
703
704         if (flush)
705         {
706             this->layout_commit();
707         }
708     }
709
710     auto layer = this->layers.get_layer(*layer_id);
711
712     if (state.main == -1)
713     {
714         this->try_layout(
715             state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
716                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
717                 this->surface_set_layout(*surface_id);
718                 state = nl;
719
720                 // Commit for configuraton
721                 this->layout_commit();
722
723                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
724                 compositor::rect area_rect = this->area_info[*surface_id];
725                 this->emit_syncdraw(drawing_name, str_area.c_str(),
726                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
727                 this->enqueue_flushdraw(state.main);
728             });
729     }
730     else
731     {
732         if (0 == strcmp(drawing_name, "HomeScreen"))
733         {
734             this->try_layout(
735                 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
736                     HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
737                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
738                     compositor::rect area_rect = this->area_info[*surface_id];
739                     this->emit_syncdraw(drawing_name, str_area.c_str(),
740                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
741                     this->enqueue_flushdraw(state.main);
742                 });
743         }
744         else
745         {
746             bool can_split = this->can_split(state, *surface_id);
747
748             if (can_split)
749             {
750                 this->try_layout(
751                     state,
752                     LayoutState{state.main, *surface_id},
753                     [&](LayoutState const &nl) {
754                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
755                         std::string main =
756                             std::move(*this->lookup_name(state.main));
757
758                         this->surface_set_layout(state.main, surface_id);
759                         if (state.sub != *surface_id)
760                         {
761                             if (state.sub != -1)
762                             {
763                                 this->deactivate(state.sub);
764                             }
765                         }
766                         state = nl;
767
768                         // Commit for configuration and visibility(0)
769                         this->layout_commit();
770
771                         std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
772                         std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
773                         compositor::rect area_rect_main = this->area_info[state.main];
774                         compositor::rect area_rect_sub = this->area_info[*surface_id];
775                         // >>> HACK
776                         HMI_WARNING("wm", "HACK!!! mediaplayer and hvac is only supported for split");
777                         std::string request_role = drawing_name;
778                         //std::string request_app = transform(request_role.begin(), request_role.end(), request_role.begin(), tolower); //hvac or mediaplayer
779                         std::string hack_appid = "navigation";
780                         std::string hack_role = main;
781                         std::string hack_area = str_area_main;
782                         g_app_list.setAction(g_app_list.currentRequestNumber(), hack_appid, hack_role, hack_area, true);
783                         //g_app_list.setEndDrawFinished(g_app_list.currentRequestNumber(), request_role, request_role);
784                         //g_app_list.setEndDrawFinished(g_app_list.currentRequestNumber(), hack_appid, hack_role); // This process is illegal
785                         // >>> HACK
786                         this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
787                                             area_rect_main.x, area_rect_main.y,
788                                             area_rect_main.w, area_rect_main.h);
789                         this->emit_syncdraw(request_role.c_str(), str_area_sub.c_str(),
790                                             area_rect_sub.x, area_rect_sub.y,
791                                             area_rect_sub.w, area_rect_sub.h);
792                         this->enqueue_flushdraw(state.main);
793                         this->enqueue_flushdraw(state.sub);
794                     });
795             }
796             else
797             {
798                 this->try_layout(
799                     state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
800                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
801
802                         this->surface_set_layout(*surface_id);
803                         if (state.main != *surface_id)
804                         {
805                             this->deactivate(state.main);
806                         }
807                         if (state.sub != -1)
808                         {
809                             if (state.sub != *surface_id)
810                             {
811                                 this->deactivate(state.sub);
812                             }
813                         }
814                         state = nl;
815
816                         // Commit for configuraton and visibility(0)
817                         this->layout_commit();
818
819                         std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
820                         compositor::rect area_rect = this->area_info[*surface_id];
821                         this->emit_syncdraw(drawing_name, str_area.c_str(),
822                                             area_rect.x, area_rect.y, area_rect.w, area_rect.h);
823                         this->enqueue_flushdraw(state.main);
824                     });
825             }
826         }
827     }
828 }
829
830 const char *App::check_surface_exist(const char *drawing_name)
831 {
832     auto const &surface_id = this->lookup_id(drawing_name);
833     if (!surface_id)
834     {
835         //reply("Surface does not exist");
836         return "Surface does not exist";
837     }
838
839     if (!this->controller->surface_exists(*surface_id))
840     {
841         //reply("Surface does not exist in controller!");
842         return "Surface does not exist in controller!";
843     }
844
845     auto layer_id = this->layers.get_layer_id(*surface_id);
846
847     if (!layer_id)
848     {
849         //reply("Surface is not on any layer!");
850         return "Surface is not on any layer!";
851     }
852
853     auto o_state = *this->layers.get_layout_state(*surface_id);
854
855     if (o_state == nullptr)
856     {
857         //reply("Could not find layer for surface");
858         return "Could not find layer for surface";
859     }
860
861     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
862     return nullptr;
863     //reply(nullptr);
864 }
865
866 void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply)
867 {
868     ST();
869
870     /*
871    * Check Phase
872    */
873
874     std::string id = appid;
875     std::string role = drawing_name;
876     std::string area = drawing_area;
877
878     if (!g_app_list.contains(id))
879     {
880         reply("app doesn't request 'requestSurface' yet");
881         return;
882     }
883
884     auto client = g_app_list.lookUpClient(id);
885
886     /*
887    * Queueing Phase
888    */
889     unsigned current = g_app_list.currentRequestNumber();
890     unsigned requested_num = g_app_list.getRequestNumber(id);
891     if (requested_num != 0)
892     {
893         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
894         reply("already requested");
895         return;
896     }
897
898     WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE);
899     unsigned new_req = g_app_list.addAllocateRequest(req);
900     g_app_list.reqDump();
901
902     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
903
904     reply(nullptr);
905     if (new_req != current)
906     {
907         // Add request, then invoked after the previous task is finished
908         HMI_SEQ_DEBUG(new_req, "request is accepted");
909         return;
910     }
911
912     /*
913     * Do allocate tasks
914     */
915     WMError ret = this->do_transition(new_req);
916
917     if (ret != WMError::SUCCESS)
918     {
919         HMI_SEQ_ERROR(new_req, errorDescription(ret));
920         //this->emit_error()
921     }
922 }
923
924 void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
925 {
926     ST();
927
928     /*
929    * Check Phase
930    */
931     std::string id = appid;
932     std::string role = drawing_name;
933     std::string area = ""; //drawing_area;
934
935     if (!g_app_list.contains(id))
936     {
937         reply("app doesn't request 'requestSurface' yet");
938         return;
939     }
940     auto client = g_app_list.lookUpClient(id);
941
942     /*
943    * Queueing Phase
944    */
945     unsigned current = g_app_list.currentRequestNumber();
946     unsigned requested_num = g_app_list.getRequestNumber(id);
947     if (requested_num != 0)
948     {
949         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
950         reply("already requested");
951         return;
952     }
953
954     WMRequest req = WMRequest(id, role, area, Task::TASK_RELEASE);
955     unsigned new_req = g_app_list.addAllocateRequest(req);
956     g_app_list.reqDump();
957
958     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
959
960     reply(nullptr);
961     if (new_req != current)
962     {
963         // Add request, then invoked after the previous task is finished
964         HMI_SEQ_DEBUG(new_req, "request is accepted");
965         return;
966     }
967
968     /*
969     * Do allocate tasks
970     */
971     WMError ret = this->do_transition(new_req);
972
973     if (ret != WMError::SUCCESS)
974     {
975         HMI_SEQ_ERROR(new_req, errorDescription(ret));
976         //this->emit_error()
977     }
978 }
979
980 void App::enqueue_flushdraw(int surface_id)
981 {
982     this->check_flushdraw(surface_id);
983     HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
984     this->pending_end_draw.push_back(surface_id);
985 }
986
987 void App::check_flushdraw(int surface_id)
988 {
989     auto i = std::find(std::begin(this->pending_end_draw),
990                        std::end(this->pending_end_draw), surface_id);
991     if (i != std::end(this->pending_end_draw))
992     {
993         auto n = this->lookup_name(surface_id);
994         HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
995                   n ? n->c_str() : "unknown-name", surface_id);
996         std::swap(this->pending_end_draw[std::distance(
997                       std::begin(this->pending_end_draw), i)],
998                   this->pending_end_draw.back());
999         this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
1000     }
1001 }
1002
1003 void App::lm_enddraw(const char *drawing_name)
1004 {
1005     HMI_DEBUG("wm", "end draw %s", drawing_name);
1006     for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
1007     {
1008         auto n = this->lookup_name(this->pending_end_draw[i]);
1009         if (n && *n == drawing_name)
1010         {
1011             std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
1012             this->pending_end_draw.resize(iend - 1);
1013             this->activate(this->pending_end_draw[i]);
1014             this->emit_flushdraw(drawing_name);
1015         }
1016     }
1017 }
1018
1019 void App::do_enddraw(unsigned req_num)
1020 {
1021     // get actions
1022     bool found;
1023     auto actions = g_app_list.getActions(req_num, &found);
1024     if (!found)
1025     {
1026         WMError err = WMError::NO_ENTRY;
1027         HMI_SEQ_ERROR(req_num, errorDescription(err));
1028         return;
1029     }
1030
1031     HMI_SEQ_INFO(req_num, "do endDraw");
1032
1033     for (const auto &act : actions)
1034     {
1035         HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
1036         this->lm_enddraw(act.role.c_str());
1037     }
1038
1039     HMI_SEQ_INFO(req_num, "emit flushDraw");
1040     /*     do
1041     {
1042         // emit flush Draw
1043         //emitFlushDrawToAll(&g_app_list, req_num);
1044         // emit status change event
1045     } while (!g_app_list.requestFinished());*/
1046 }
1047
1048 void App::process_request()
1049 {
1050     unsigned req = g_app_list.currentRequestNumber();
1051     HMI_SEQ_DEBUG(req, "Do next request");
1052     WMError rc = do_transition(req);
1053     if(rc != WMError::SUCCESS){
1054         HMI_SEQ_ERROR(req, errorDescription(rc));
1055     }
1056 }
1057
1058 void App::api_enddraw(char const *appid, char const *drawing_name)
1059 {
1060     std::string id(appid);
1061     std::string role(drawing_name);
1062     unsigned current_req = g_app_list.currentRequestNumber();
1063     bool result = g_app_list.setEndDrawFinished(current_req, id, role);
1064
1065     if (!result)
1066     {
1067         HMI_ERROR("wm", "%s doesn't have Window Resource", id.c_str());
1068         return;
1069     }
1070
1071     if (g_app_list.endDrawFullfilled(current_req))
1072     {
1073         // do task for endDraw
1074         //this->stop_timer();
1075         this->do_enddraw(current_req);
1076
1077         this->stop_timer();
1078
1079         g_app_list.removeRequest(current_req);
1080         HMI_SEQ_INFO(current_req, "Finish request");
1081         g_app_list.next();
1082         if (g_app_list.haveRequest())
1083         {
1084             this->process_request();
1085         }
1086     }
1087     else
1088     {
1089         HMI_SEQ_INFO(current_req, "Wait other App call endDraw");
1090         return;
1091     }
1092 }
1093
1094 void App::api_ping() { this->dispatch_pending_events(); }
1095
1096 void App::send_event(char const *evname, char const *label)
1097 {
1098     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
1099
1100     json_object *j = json_object_new_object();
1101     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1102
1103     int ret = afb_event_push(this->map_afb_event[evname], j);
1104     if (ret != 0)
1105     {
1106         HMI_DEBUG("wm", "afb_event_push failed: %m");
1107     }
1108 }
1109
1110 void App::send_event(char const *evname, char const *label, char const *area,
1111                      int x, int y, int w, int h)
1112 {
1113     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
1114               __func__, evname, label, area, x, y, w, h);
1115
1116     json_object *j_rect = json_object_new_object();
1117     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
1118     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
1119     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
1120     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
1121
1122     json_object *j = json_object_new_object();
1123     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1124     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
1125     json_object_object_add(j, kKeyDrawingRect, j_rect);
1126
1127     int ret = afb_event_push(this->map_afb_event[evname], j);
1128     if (ret != 0)
1129     {
1130         HMI_DEBUG("wm", "afb_event_push failed: %m");
1131     }
1132 }
1133
1134 /**
1135  * proxied events
1136  */
1137 void App::surface_created(uint32_t surface_id)
1138 {
1139     auto layer_id = this->layers.get_layer_id(surface_id);
1140     if (!layer_id)
1141     {
1142         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
1143                   surface_id);
1144         return;
1145     }
1146
1147     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
1148
1149     this->controller->layers[*layer_id]->add_surface(surface_id);
1150     this->layout_commit();
1151     // activate the main_surface right away
1152     /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
1153       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
1154
1155       this->api_activate_surface(
1156          this->lookup_name(surface_id).value_or("unknown-name").c_str());
1157    }*/
1158
1159     // search pid from surfaceID
1160
1161     // pick up appid from pid from application manager
1162
1163     // check appid then add it to the client
1164 }
1165
1166 void App::surface_removed(uint32_t surface_id)
1167 {
1168     HMI_DEBUG("wm", "surface_id is %u", surface_id);
1169
1170     g_app_list.removeSurface(surface_id);
1171 }
1172
1173 void App::emit_activated(char const *label)
1174 {
1175     this->send_event(kListEventName[Event_Active], label);
1176 }
1177
1178 void App::emit_deactivated(char const *label)
1179 {
1180     this->send_event(kListEventName[Event_Inactive], label);
1181 }
1182
1183 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
1184 {
1185     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
1186 }
1187
1188 void App::emit_flushdraw(char const *label)
1189 {
1190     this->send_event(kListEventName[Event_FlushDraw], label);
1191 }
1192
1193 void App::emit_visible(char const *label, bool is_visible)
1194 {
1195     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
1196 }
1197
1198 void App::emit_invisible(char const *label)
1199 {
1200     return emit_visible(label, false);
1201 }
1202
1203 void App::emit_visible(char const *label) { return emit_visible(label, true); }
1204
1205 result<int> App::api_request_surface(char const *appid, char const *drawing_name)
1206 {
1207     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1208     if (!lid)
1209     {
1210         /**
1211        * register drawing_name as fallback and make it displayed.
1212        */
1213         lid = this->layers.get_layer_id(std::string("Fallback"));
1214         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1215         if (!lid)
1216         {
1217             return Err<int>("Drawing name does not match any role, Fallback is disabled");
1218         }
1219     }
1220
1221     auto rname = this->lookup_id(drawing_name);
1222     if (!rname)
1223     {
1224         // name does not exist yet, allocate surface id...
1225         auto id = int(this->id_alloc.generate_id(drawing_name));
1226         this->layers.add_surface(id, *lid);
1227
1228         // set the main_surface[_name] here and now
1229         if (!this->layers.main_surface_name.empty() &&
1230             this->layers.main_surface_name == drawing_name)
1231         {
1232             this->layers.main_surface = id;
1233             HMI_DEBUG("wm", "Set main_surface id to %u", id);
1234         }
1235
1236         // add client into the db
1237         std::string appid_str(appid);
1238         std::string role(drawing_name);
1239         //g_app_list.addClient(appid_str, role);
1240         g_app_list.addClient(appid_str, *lid, id, role);
1241
1242         return Ok<int>(id);
1243     }
1244
1245     // Check currently registered drawing names if it is already there.
1246     return Err<int>("Surface already present");
1247 }
1248
1249 char const *App::api_request_surface(char const *appid, char const *drawing_name,
1250                                      char const *ivi_id)
1251 {
1252     ST();
1253
1254     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1255     unsigned sid = std::stol(ivi_id);
1256
1257     if (!lid)
1258     {
1259         /**
1260        * register drawing_name as fallback and make it displayed.
1261        */
1262         lid = this->layers.get_layer_id(std::string("Fallback"));
1263         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1264         if (!lid)
1265         {
1266             return "Drawing name does not match any role, Fallback is disabled";
1267         }
1268     }
1269
1270     auto rname = this->lookup_id(drawing_name);
1271
1272     if (rname)
1273     {
1274         return "Surface already present";
1275     }
1276
1277     // register pair drawing_name and ivi_id
1278     this->id_alloc.register_name_id(drawing_name, sid);
1279     this->layers.add_surface(sid, *lid);
1280
1281     // this surface is already created
1282     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
1283
1284     this->controller->layers[*lid]->add_surface(sid);
1285     this->layout_commit();
1286
1287     return nullptr;
1288 }
1289
1290 result<json_object *> App::api_get_display_info()
1291 {
1292     // Check controller
1293     if (!this->controller)
1294     {
1295         return Err<json_object *>("ivi_controller global not available");
1296     }
1297
1298     // Set display info
1299     compositor::size o_size = this->controller->output_size;
1300     compositor::size p_size = this->controller->physical_size;
1301
1302     json_object *object = json_object_new_object();
1303     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
1304     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
1305     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
1306     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
1307
1308     return Ok<json_object *>(object);
1309 }
1310
1311 result<json_object *> App::api_get_area_info(char const *drawing_name)
1312 {
1313     HMI_DEBUG("wm", "called");
1314
1315     // Check drawing name, surface/layer id
1316     auto const &surface_id = this->lookup_id(drawing_name);
1317     if (!surface_id)
1318     {
1319         return Err<json_object *>("Surface does not exist");
1320     }
1321
1322     if (!this->controller->surface_exists(*surface_id))
1323     {
1324         return Err<json_object *>("Surface does not exist in controller!");
1325     }
1326
1327     auto layer_id = this->layers.get_layer_id(*surface_id);
1328     if (!layer_id)
1329     {
1330         return Err<json_object *>("Surface is not on any layer!");
1331     }
1332
1333     auto o_state = *this->layers.get_layout_state(*surface_id);
1334     if (o_state == nullptr)
1335     {
1336         return Err<json_object *>("Could not find layer for surface");
1337     }
1338
1339     struct LayoutState &state = *o_state;
1340     if ((state.main != *surface_id) && (state.sub != *surface_id))
1341     {
1342         return Err<json_object *>("Surface is inactive");
1343     }
1344
1345     // Set area rectangle
1346     compositor::rect area_info = this->area_info[*surface_id];
1347     json_object *object = json_object_new_object();
1348     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
1349     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
1350     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
1351     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
1352
1353     return Ok<json_object *>(object);
1354 }
1355
1356 void App::activate(int id)
1357 {
1358     auto ip = this->controller->sprops.find(id);
1359     if (ip != this->controller->sprops.end())
1360     {
1361         this->controller->surfaces[id]->set_visibility(1);
1362         char const *label =
1363             this->lookup_name(id).value_or("unknown-name").c_str();
1364
1365         // FOR CES DEMO >>>
1366         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1367         {
1368             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
1369             {
1370                 if (id == *i)
1371                 {
1372                     // Remove id
1373                     this->surface_bg.erase(i);
1374
1375                     // Remove from BG layer (999)
1376                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
1377                     this->controller->layers[999]->remove_surface(id);
1378
1379                     // Add to FG layer (1001)
1380                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
1381                     this->controller->layers[1001]->add_surface(id);
1382
1383                     for (int j : this->surface_bg)
1384                     {
1385                         HMI_DEBUG("wm", "Stored id:%d", j);
1386                     }
1387                     break;
1388                 }
1389             }
1390         }
1391         // <<< FOR CES DEMO
1392         this->layout_commit();
1393
1394         this->emit_visible(label);
1395         this->emit_activated(label);
1396     }
1397 }
1398
1399 void App::deactivate(int id)
1400 {
1401     auto ip = this->controller->sprops.find(id);
1402     if (ip != this->controller->sprops.end())
1403     {
1404         char const *label =
1405             this->lookup_name(id).value_or("unknown-name").c_str();
1406
1407         // FOR CES DEMO >>>
1408         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1409         {
1410
1411             // Store id
1412             this->surface_bg.push_back(id);
1413
1414             // Remove from FG layer (1001)
1415             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1416             this->controller->layers[1001]->remove_surface(id);
1417
1418             // Add to BG layer (999)
1419             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1420             this->controller->layers[999]->add_surface(id);
1421
1422             for (int j : surface_bg)
1423             {
1424                 HMI_DEBUG("wm", "Stored id:%d", j);
1425             }
1426         }
1427         else
1428         {
1429             this->controller->surfaces[id]->set_visibility(0);
1430         }
1431         // <<< FOR CES DEMO
1432
1433         this->emit_deactivated(label);
1434         this->emit_invisible(label);
1435     }
1436 }
1437
1438 void App::deactivate_main_surface()
1439 {
1440     this->layers.main_surface = -1;
1441     std::string appid = "HomeScreen";
1442     this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {});
1443 }
1444
1445 bool App::can_split(struct LayoutState const &state, int new_id)
1446 {
1447     if (state.main != -1 && state.main != new_id)
1448     {
1449         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1450         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1451
1452         // surfaces are on separate layers, don't bother.
1453         if (new_id_layer != current_id_layer)
1454         {
1455             return false;
1456         }
1457
1458         std::string const &new_id_str = this->lookup_name(new_id).value();
1459         std::string const &cur_id_str = this->lookup_name(state.main).value();
1460
1461         auto const &layer = this->layers.get_layer(new_id_layer);
1462
1463         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1464
1465         if (layer->layouts.empty())
1466         {
1467             return false;
1468         }
1469
1470         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1471         {
1472             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1473             auto rem = std::regex(i->main_match);
1474             if (std::regex_match(cur_id_str, rem))
1475             {
1476                 // build the second one only if the first already matched
1477                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1478                 auto res = std::regex(i->sub_match);
1479                 if (std::regex_match(new_id_str, res))
1480                 {
1481                     HMI_DEBUG("wm", "layout matched!");
1482                     return true;
1483                 }
1484             }
1485         }
1486     }
1487
1488     return false;
1489 }
1490
1491 void App::try_layout(struct LayoutState & /*state*/,
1492                      struct LayoutState const &new_layout,
1493                      std::function<void(LayoutState const &nl)> apply)
1494 {
1495     if (this->policy.layout_is_valid(new_layout))
1496     {
1497         apply(new_layout);
1498     }
1499 }
1500
1501 /**
1502  * controller_hooks
1503  */
1504 void controller_hooks::surface_created(uint32_t surface_id)
1505 {
1506     this->app->surface_created(surface_id);
1507 }
1508
1509 void controller_hooks::surface_removed(uint32_t surface_id)
1510 {
1511     this->app->surface_removed(surface_id);
1512 }
1513
1514 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1515                                           uint32_t /*v*/) {}
1516
1517 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1518                                                      uint32_t /*x*/,
1519                                                      uint32_t /*y*/,
1520                                                      uint32_t /*w*/,
1521                                                      uint32_t /*h*/) {}
1522
1523 } // namespace wm