be4782a6a6feb6d5be60b772ac7cf2fca6fe7eca
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37 #include <string>
38
39
40 namespace wm {
41
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[]  = "split";
45 const char kNameAreaFull[]     = "full";
46 const char kNameAreaMain[]     = "main";
47 const char kNameAreaSub[]      = "sub";
48
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[]           = "x";
54 const char kKeyY[]           = "y";
55 const char kKeyWidth[]       = "width";
56 const char kKeyHeight[]      = "height";
57 const char kKeyWidthPixel[]  = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[]     = "width_mm";
60 const char kKeyHeightMm[]    = "height_mm";
61
62
63 namespace {
64
65 using nlohmann::json;
66
67 result<json> file_to_json(char const *filename) {
68    json j;
69    std::ifstream i(filename);
70    if (i.fail()) {
71       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
72       j = default_layers_json;
73    }
74    else {
75       i >> j;
76    }
77
78    return Ok(j);
79 }
80
81 struct result<layer_map> load_layer_map(char const *filename) {
82    HMI_DEBUG("wm", "loading IDs from %s", filename);
83
84    auto j = file_to_json(filename);
85    if (j.is_err()) {
86       return Err<layer_map>(j.unwrap_err());
87    }
88    json jids = j.unwrap();
89
90    return to_layer_map(jids);
91 }
92
93 }  // namespace
94
95
96 namespace rm {
97 App *context;
98 const char *g_new_role; // TODO: workaround
99 static void eventHandler(json_object* json_out) {
100     context->updateWindowResource(json_out);
101 }
102 }  // namespace rm
103
104
105 void App::updateWindowResource(json_object* json_out) {
106     HMI_DEBUG("wm", "role:%s", rm::g_new_role);
107
108     // Check parking brake state
109     json_object* json_parking_brake;
110     if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
111         HMI_DEBUG("wm", "Not found key \"parking_brake\"");
112         return;
113     }
114
115     json_bool is_changed;
116     is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
117     if (is_changed) {
118         std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
119         HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
120
121         // Update state and emit event
122         if ("parking_brake_off" == parking_brake_state) {
123             this->crr_car_info_.parking_brake_stt = false;
124 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
125             this->emitParkingBrakeOff();
126 #endif
127         }
128         else if ("parking_brake_on" == parking_brake_state) {
129             this->crr_car_info_.parking_brake_stt = true;
130 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
131             this->emitParkingBrakeOn();
132 #endif
133         }
134         else {
135             HMI_DEBUG("wm", "Unknown parking brake state");
136             return;
137         }
138     }
139
140     // Check accelerator pedal state
141     json_object* json_accel_pedal;
142     if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
143         HMI_DEBUG("wm", "Not found key \"accel_pedal\"");
144         return;
145     }
146
147     is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
148     if (is_changed) {
149         std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
150         HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
151
152         // Update state
153         if ("accel_pedal_off" == accel_pedal_state) {
154             this->crr_car_info_.accel_pedal_stt = false;
155         }
156         else if ("accel_pedal_on" == accel_pedal_state) {
157             this->crr_car_info_.accel_pedal_stt = true;
158         }
159         else {
160             HMI_DEBUG("wm", "Unknown accel pedal state");
161             return;
162         }
163     }
164
165     // Check lightstatus brake state
166     json_object* json_lightstatus_brake;
167     if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) {
168         HMI_DEBUG("wm", "Not found key \"lightstatus_brake\"");
169         return;
170     }
171
172     is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed");
173     if (is_changed) {
174         std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state");
175         HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str());
176
177         // Update state and emit event
178         if ("lightstatus_brake_off" == lightstatus_brake_state) {
179             this->crr_car_info_.lightstatus_brake_stt = false;
180             this->emitLightstatusBrakeOff();
181         }
182         else if ("lightstatus_brake_on" == lightstatus_brake_state) {
183             this->crr_car_info_.lightstatus_brake_stt = true;
184             this->emitLightstatusBrakeOn();
185         }
186         else {
187             HMI_DEBUG("wm", "Unknown lightstatus brake state");
188             return;
189         }
190     }
191
192     // Check car state
193     json_object* json_car;
194     if (!json_object_object_get_ex(json_out, "car", &json_car)) {
195         HMI_DEBUG("wm", "Not found key \"car\"");
196         return;
197     }
198
199     is_changed = jh::getBoolFromJson(json_car, "is_changed");
200     if (is_changed) {
201         std::string car_state = jh::getStringFromJson(json_car, "state");
202         HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
203
204         // Emit car event
205         if ("car_stop" == car_state) {
206             this->crr_car_info_.car_stt = "stop";
207             this->emitCarStop();
208         }
209         else if ("car_run" == car_state) {
210             this->crr_car_info_.car_stt = "run";
211             this->emitCarRun();
212         }
213         else {
214             HMI_DEBUG("wm", "Unknown car state");
215             return;
216         }
217     }
218
219     // Check lamp state
220     json_object* json_lamp;
221     if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
222         HMI_DEBUG("wm", "Not found key \"lamp\"");
223         return;
224     }
225
226     is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
227     if (is_changed) {
228         std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
229         HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
230
231         // Update state and emit event
232         if ("lamp_off" == lamp_state) {
233             this->crr_car_info_.headlamp_stt = false;
234             this->emitHeadlampOff();
235         }
236         else if ("lamp_on" == lamp_state) {
237             this->crr_car_info_.headlamp_stt = true;
238             this->emitHeadlampOn();
239         }
240         else {
241             HMI_DEBUG("wm", "Unknown lamp state");
242             return;
243         }
244     }
245
246     // Get category
247     const char* category = nullptr;
248     std::string str_category;
249     if (nullptr != rm::g_new_role) {
250         str_category = this->pm_.roleToCategory(rm::g_new_role);
251         category = str_category.c_str();
252         HMI_DEBUG("wm", "role:%s category:%s", rm::g_new_role, category);
253     }
254
255     // Update layout
256     if (this->lm_.updateLayout(json_out, rm::g_new_role, category)) {
257         HMI_DEBUG("wm", "Layer is changed!!");
258
259         // Allocate surface
260         this->allocateSurface();
261     }
262     else {
263         HMI_DEBUG("wm", "All layer is NOT changed!!");
264     }
265 }
266
267
268 /**
269  * App Impl
270  */
271 App::App(wl::display *d)
272    : chooks{this},
273      display{d},
274      controller{},
275      outputs(),
276      config(),
277      layers(),
278      id_alloc{},
279      pending_events(false),
280      policy{} {
281    try {
282       {
283          auto l = load_layer_map(
284             this->config.get_string("layers.json").value().c_str());
285          if (l.is_ok()) {
286             this->layers = l.unwrap();
287          } else {
288             HMI_ERROR("wm", "%s", l.err().value());
289          }
290       }
291    } catch (std::exception &e) {
292       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
293    }
294
295    // Initialize current car info
296    this->crr_car_info_.parking_brake_stt = true;
297    this->crr_car_info_.accel_pedal_stt = false;
298    this->crr_car_info_.accel_pedal_pos = 0;
299    this->crr_car_info_.car_stt = "stop";
300    this->crr_car_info_.headlamp_stt = false;
301 }
302
303 int App::init() {
304    if (!this->display->ok()) {
305       return -1;
306    }
307
308    if (this->layers.mapping.empty()) {
309       HMI_ERROR("wm", "No surface -> layer mapping loaded");
310       return -1;
311    }
312
313    // Store my context for calling callback for PolicyManager
314    rm::context = this;
315
316 #if 1 // @@@@@
317    // Load app.db
318    this->loadAppDb();
319 #endif
320
321    // Initialize PolicyManager
322    this->pm_.initialize();
323
324    // Register callback to PolicyManager
325    PolicyManager::CallbackTable callback;
326    callback.onStateTransitioned = rm::eventHandler;
327    callback.onError = nullptr;
328    this->pm_.registerCallback(callback);
329
330    // Initialize LayoutManager
331    this->lm_.initialize();
332
333    // Make afb event
334    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
335       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
336    }
337
338    this->display->add_global_handler(
339       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
340          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
341       });
342
343    this->display->add_global_handler(
344       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
345          this->controller =
346             std::make_unique<struct compositor::controller>(r, name, v);
347
348          // Init controller hooks
349          this->controller->chooks = &this->chooks;
350
351          // This protocol needs the output, so lets just add our mapping here...
352          this->controller->add_proxy_to_id_mapping(
353             this->outputs.back()->proxy.get(),
354             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
355                this->outputs.back()->proxy.get())));
356
357          // Create screen
358          this->controller->create_screen(this->outputs.back()->proxy.get());
359
360          // Set display to controller
361          this->controller->display = this->display;
362       });
363
364    // First level objects
365    this->display->roundtrip();
366    // Second level objects
367    this->display->roundtrip();
368    // Third level objects
369    this->display->roundtrip();
370
371    return init_layers();
372 }
373
374 int App::dispatch_pending_events() {
375    if (this->pop_pending_events()) {
376       this->display->dispatch_pending();
377       return 0;
378    }
379    return -1;
380 }
381
382 bool App::pop_pending_events() {
383    bool x{true};
384    return this->pending_events.compare_exchange_strong(
385       x, false, std::memory_order_consume);
386 }
387
388 void App::set_pending_events() {
389    this->pending_events.store(true, std::memory_order_release);
390 }
391
392 optional<int> App::lookup_id(char const *name) {
393    return this->id_alloc.lookup(std::string(name));
394 }
395 optional<std::string> App::lookup_name(int id) {
396    return this->id_alloc.lookup(id);
397 }
398
399 /**
400  * init_layers()
401  */
402 int App::init_layers() {
403    if (!this->controller) {
404       HMI_ERROR("wm", "ivi_controller global not available");
405       return -1;
406    }
407
408    if (this->outputs.empty()) {
409       HMI_ERROR("wm", "no output was set up!");
410       return -1;
411    }
412
413    auto &c = this->controller;
414
415    auto &o = this->outputs.front();
416    auto &s = c->screens.begin()->second;
417    auto &layers = c->layers;
418
419    // Write output dimensions to ivi controller...
420    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
421    c->physical_size = compositor::size{uint32_t(o->physical_width),
422                                        uint32_t(o->physical_height)};
423
424    // Clear scene
425    layers.clear();
426
427    // Clear screen
428    s->clear();
429
430    // Quick and dirty setup of layers
431    for (auto const &i : this->layers.mapping) {
432       c->layer_create(i.second.layer_id, o->width, o->height);
433       auto &l = layers[i.second.layer_id];
434       l->set_destination_rectangle(0, 0, o->width, o->height);
435       l->set_visibility(1);
436       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
437                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
438    }
439
440    // Add layers to screen
441    s->set_render_order(this->layers.layers);
442
443    this->layout_commit();
444
445    return 0;
446 }
447
448 void App::layout_commit() {
449    this->controller->commit_changes();
450    this->display->flush();
451 }
452
453 const char* App::convertDrawingNameToRole(char const *drawing_name) {
454     const char* role;
455
456     if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) {
457         // drawing_name is old role. So convert to new role.
458         role = this->drawingname2role_[drawing_name].c_str();
459     }
460     else {
461         // drawing_name is new role.
462         role = drawing_name;
463     }
464     HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role);
465
466     return role;
467 }
468
469 void App::allocateWindowResource(char const *event, char const *drawing_name,
470                                  char const *drawing_area, const reply_func &reply) {
471     const char* new_role = nullptr;
472     const char* new_area = nullptr;
473
474     // Convert old role to new role
475     if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) {
476         new_role = this->convertDrawingNameToRole(drawing_name);
477     }
478
479     if (0 == strcmp("activate", event)) {
480         // TODO:
481         // This process will be removed
482         // because the area "normal.full" and "normalfull" will be prohibited
483         {
484             if (0 == strcmp("restriction", new_role)) {
485                 new_area = drawing_area;
486             }
487             else {
488                 if (nullptr == drawing_area) {
489                     new_area = "normal";
490                 }
491                 else if (0 == strcmp("normal.full", drawing_area)) {
492                     new_area = "normal";
493                 }
494                 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
495                     new_area = "restriction.split.sub";
496                 }
497                 else if (0 == strcmp("homescreen", new_role)) {
498                     // Now homescreen specifies "normalfull"
499                     new_area = "full";
500                 }
501                 else {
502                     new_area = "normal";
503                 }
504             }
505             HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
506         }
507     }
508     else if (0 == strcmp("deactivate", event)) {
509         new_area = "";
510     }
511
512     // TODO:
513     // Check role
514
515     // TODO:
516     // If event is "activate" and area is not specifid,
517     // get default value by using role
518
519     // Input event to PolicyManager
520     json_object* json_in = json_object_new_object();
521     json_object_object_add(json_in, "event", json_object_new_string(event));
522     if (nullptr != new_role) {
523         json_object_object_add(json_in, "role", json_object_new_string(new_role));
524     }
525     if (nullptr != new_area) {
526         json_object_object_add(json_in, "area", json_object_new_string(new_area));
527     }
528     rm::g_new_role = new_role;  // TODO: workaround
529     this->pm_.inputEvent(json_in);
530
531     // Release json_object
532     json_object_put(json_in);
533
534     return;
535 }
536
537 void App::enqueue_flushdraw(int surface_id) {
538    this->check_flushdraw(surface_id);
539    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
540    this->pending_end_draw.push_back(surface_id);
541 }
542
543 void App::check_flushdraw(int surface_id) {
544    auto i = std::find(std::begin(this->pending_end_draw),
545                       std::end(this->pending_end_draw), surface_id);
546    if (i != std::end(this->pending_end_draw)) {
547       auto n = this->lookup_name(surface_id);
548       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
549                n ? n->c_str() : "unknown-name", surface_id);
550       std::swap(this->pending_end_draw[std::distance(
551                    std::begin(this->pending_end_draw), i)],
552                 this->pending_end_draw.back());
553       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
554    }
555 }
556
557 void App::api_enddraw(char const *drawing_name) {
558    // Convert drawing_name to role
559    const char* role = this->convertDrawingNameToRole(drawing_name);
560
561    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
562       auto n = this->lookup_name(this->pending_end_draw[i]);
563       if (n && *n == role) {
564          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
565          this->pending_end_draw.resize(iend - 1);
566          this->activate(this->pending_end_draw[i]);
567          this->emit_flushdraw(drawing_name);
568       }
569    }
570 }
571
572 void App::api_ping() { this->dispatch_pending_events(); }
573
574 void App::send_event(char const *evname){
575    HMI_DEBUG("wm", "%s: %s", __func__, evname);
576
577    int ret = afb_event_push(this->map_afb_event[evname], nullptr);
578    if (ret != 0) {
579       HMI_DEBUG("wm", "afb_event_push failed: %m");
580    }
581 }
582
583 void App::send_event(char const *evname, char const *label){
584    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
585
586    json_object *j = json_object_new_object();
587    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
588
589    int ret = afb_event_push(this->map_afb_event[evname], j);
590    if (ret != 0) {
591       HMI_DEBUG("wm", "afb_event_push failed: %m");
592    }
593 }
594
595 void App::send_event(char const *evname, char const *label, char const *area,
596                              int x, int y, int w, int h) {
597    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
598              __func__, evname, label, area, x, y, w, h);
599
600    json_object *j_rect = json_object_new_object();
601    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
602    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
603    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
604    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
605
606    json_object *j = json_object_new_object();
607    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
608    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
609    json_object_object_add(j, kKeyDrawingRect, j_rect);
610
611    int ret = afb_event_push(this->map_afb_event[evname], j);
612    if (ret != 0) {
613       HMI_DEBUG("wm", "afb_event_push failed: %m");
614    }
615 }
616
617 /**
618  * proxied events
619  */
620 void App::surface_created(uint32_t surface_id) {
621    auto layer_id = this->layers.get_layer_id(surface_id);
622    if (!layer_id) {
623       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
624                surface_id);
625       return;
626    }
627
628    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
629
630    this->controller->layers[*layer_id]->add_surface(surface_id);
631    this->layout_commit();
632    // activate the main_surface right away
633    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
634       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
635
636       this->api_activate_surface(
637          this->lookup_name(surface_id).value_or("unknown-name").c_str());
638    }*/
639 }
640
641 void App::surface_removed(uint32_t surface_id) {
642    HMI_DEBUG("wm", "surface_id is %u", surface_id);
643
644    // We cannot normally deactivate the main_surface, so be explicit
645    // about it:
646    if (int(surface_id) == this->layers.main_surface) {
647       this->deactivate_main_surface();
648    } else {
649       auto role = this->lookup_name(surface_id);
650       if (role) {
651          this->allocateWindowResource("deactivate",
652                                       role->c_str(), nullptr,
653                                       [](const char*){});
654       }
655    }
656
657    this->id_alloc.remove_id(surface_id);
658    this->layers.remove_surface(surface_id);
659 }
660
661 void App::emit_activated(char const *label) {
662    this->send_event(kListEventName[Event_Active], label);
663 }
664
665 void App::emit_deactivated(char const *label) {
666    this->send_event(kListEventName[Event_Inactive], label);
667 }
668
669 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
670    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
671 }
672
673 void App::emit_flushdraw(char const *label) {
674    this->send_event(kListEventName[Event_FlushDraw], label);
675 }
676
677 void App::emit_visible(char const *label, bool is_visible) {
678    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
679 }
680
681 void App::emit_invisible(char const *label) {
682    return emit_visible(label, false);
683 }
684
685 void App::emit_visible(char const *label) { return emit_visible(label, true); }
686
687 void App::emitHeadlampOff() {
688     // Send HeadlampOff event for all application
689     this->send_event(kListEventName[Event_HeadlampOff]);
690 }
691
692 void App::emitHeadlampOn() {
693     // Send HeadlampOn event for all application
694     this->send_event(kListEventName[Event_HeadlampOn]);
695 }
696
697 void App::emitParkingBrakeOff() {
698     // Send ParkingBrakeOff event for all application
699     this->send_event(kListEventName[Event_ParkingBrakeOff]);
700 }
701
702 void App::emitParkingBrakeOn() {
703     // Send ParkingBrakeOn event for all application
704     this->send_event(kListEventName[Event_ParkingBrakeOn]);
705 }
706
707 void App::emitLightstatusBrakeOff() {
708     // Send LightstatusBrakeOff event for all application
709     this->send_event(kListEventName[Event_LightstatusBrakeOff]);
710 }
711
712 void App::emitLightstatusBrakeOn() {
713     // Send LightstatusBrakeOn event for all application
714     this->send_event(kListEventName[Event_LightstatusBrakeOn]);
715 }
716
717 void App::emitCarStop() {
718     // Send CarStop event for all application
719     this->send_event(kListEventName[Event_CarStop]);
720 }
721
722 void App::emitCarRun() {
723     // Send CarRun event for all application
724     this->send_event(kListEventName[Event_CarRun]);
725 }
726
727 result<int> App::api_request_surface(char const *drawing_name) {
728    // Convert drawing_name to role
729    const char* role = this->convertDrawingNameToRole(drawing_name);
730
731    auto lid = this->layers.get_layer_id(std::string(role));
732    if (!lid) {
733       /**
734        * register drawing_name as fallback and make it displayed.
735        */
736       lid = this->layers.get_layer_id(std::string("Fallback"));
737       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
738       if(!lid){
739           return Err<int>("Drawing name does not match any role, Fallback is disabled");
740       }
741    }
742
743    auto rname = this->lookup_id(role);
744    if (!rname) {
745       // name does not exist yet, allocate surface id...
746       auto id = int(this->id_alloc.generate_id(role));
747       this->layers.add_surface(id, *lid);
748
749       // set the main_surface[_name] here and now
750       if (!this->layers.main_surface_name.empty() &&
751           this->layers.main_surface_name == drawing_name) {
752          this->layers.main_surface = id;
753          HMI_DEBUG("wm", "Set main_surface id to %u", id);
754       }
755
756       // Set map of (role, surface_id)
757       this->role2surfaceid_[role] = id;
758
759       // Set map of (role, drawing_name)
760       this->role2drawingname_[role] = std::string(drawing_name);
761
762       return Ok<int>(id);
763    }
764
765    // Check currently registered drawing names if it is already there.
766    return Err<int>("Surface already present");
767 }
768
769 char const *App::api_request_surface(char const *drawing_name,
770                                      char const *ivi_id) {
771    ST();
772    // Convert drawing_name to role
773    const char* role = this->convertDrawingNameToRole(drawing_name);
774
775    auto lid = this->layers.get_layer_id(std::string(role));
776    unsigned sid = std::stol(ivi_id);
777
778    if (!lid) {
779       /**
780        * register drawing_name as fallback and make it displayed.
781        */
782       lid = this->layers.get_layer_id(std::string("Fallback"));
783       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
784       if(!lid){
785           return "Drawing name does not match any role, Fallback is disabled";
786       }
787    }
788
789    auto rname = this->lookup_id(role);
790
791    if (rname) {
792        return "Surface already present";
793    }
794
795    // register pair drawing_name and ivi_id
796    this->id_alloc.register_name_id(role, sid);
797    this->layers.add_surface(sid, *lid);
798
799    // this surface is already created
800    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
801
802    this->controller->layers[*lid]->add_surface(sid);
803    this->layout_commit();
804
805    return nullptr;
806 }
807
808 result<json_object *> App::api_get_display_info() {
809    // Check controller
810    if (!this->controller) {
811       return Err<json_object *>("ivi_controller global not available");
812    }
813
814    // Set display info
815    compositor::size o_size = this->controller->output_size;
816    compositor::size p_size = this->controller->physical_size;
817
818    json_object *object = json_object_new_object();
819    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
820    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
821    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
822    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
823
824    return Ok<json_object *>(object);
825 }
826
827 result<json_object *> App::api_get_area_info(char const *drawing_name) {
828    HMI_DEBUG("wm", "called");
829
830    // Convert drawing_name to role
831    const char* role = this->convertDrawingNameToRole(drawing_name);
832
833    // Check drawing name, surface/layer id
834    auto const &surface_id = this->lookup_id(role);
835    if (!surface_id) {
836       return Err<json_object *>("Surface does not exist");
837    }
838
839    if (!this->controller->surface_exists(*surface_id)) {
840       return Err<json_object *>("Surface does not exist in controller!");
841    }
842
843    auto layer_id = this->layers.get_layer_id(*surface_id);
844    if (!layer_id) {
845       return Err<json_object *>("Surface is not on any layer!");
846    }
847
848    auto o_state = *this->layers.get_layout_state(*surface_id);
849    if (o_state == nullptr) {
850       return Err<json_object *>("Could not find layer for surface");
851    }
852
853    struct LayoutState &state = *o_state;
854    if ((state.main != *surface_id) && (state.sub != *surface_id)) {
855       return Err<json_object *>("Surface is inactive");
856    }
857
858    // Set area rectangle
859    compositor::rect area_info = this->area_info[*surface_id];
860    json_object *object = json_object_new_object();
861    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
862    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
863    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
864    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
865
866    return Ok<json_object *>(object);
867 }
868
869 void App::activate(int id) {
870    auto ip = this->controller->sprops.find(id);
871    if (ip != this->controller->sprops.end()) {
872       this->controller->surfaces[id]->set_visibility(1);
873       char const *label =
874          this->lookup_name(id).value_or("unknown-name").c_str();
875
876       if ((0 == strcmp(label, "radio"))
877           || (0 == strcmp(label, "music"))
878           || (0 == strcmp(label, "map"))) {
879         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
880             if (id == *i) {
881                // Remove id
882                this->surface_bg.erase(i);
883
884                // Remove from BG layer (999)
885                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
886                this->controller->layers[999]->remove_surface(id);
887
888                // Add to FG layer (1001)
889                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
890                this->controller->layers[1001]->add_surface(id);
891
892                for (int j : this->surface_bg) {
893                  HMI_DEBUG("wm", "Stored id:%d", j);
894                }
895                break;
896             }
897          }
898       }
899
900       this->layout_commit();
901
902       this->emit_visible(label);
903       this->emit_activated(label);
904    }
905 }
906
907 void App::deactivate(int id) {
908    auto ip = this->controller->sprops.find(id);
909    if (ip != this->controller->sprops.end()) {
910       char const *label =
911          this->lookup_name(id).value_or("unknown-name").c_str();
912
913       if ((0 == strcmp(label, "radio"))
914           || (0 == strcmp(label, "music"))
915           || (0 == strcmp(label, "map"))) {
916
917          // Store id
918          this->surface_bg.push_back(id);
919
920          // Remove from FG layer (1001)
921          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
922          this->controller->layers[1001]->remove_surface(id);
923
924          // Add to BG layer (999)
925          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
926          this->controller->layers[999]->add_surface(id);
927
928          for (int j : surface_bg) {
929             HMI_DEBUG("wm", "Stored id:%d", j);
930          }
931       }
932       else {
933          this->controller->surfaces[id]->set_visibility(0);
934       }
935
936       this->layout_commit();
937
938       this->emit_deactivated(label);
939       this->emit_invisible(label);
940    }
941 }
942
943 void App::deactivate(std::string role) {
944     auto const &id = this->lookup_id(role.c_str());
945     if (!id) {
946       HMI_ERROR("wm", "Surface does not exist");
947       return;
948     }
949     std::string drawing_name = this->role2drawingname_[role];
950     HMI_DEBUG("wm", "Deactivate role:%s (drawing_name:%s)",
951               role.c_str(), drawing_name.c_str());
952
953     this->deactivate(*id);
954 }
955
956 void App::deactivate_main_surface() {
957    this->layers.main_surface = -1;
958    this->allocateWindowResource("deactivate",
959                                 this->layers.main_surface_name.c_str(), nullptr,
960                                 [](const char*){});
961 }
962
963 /**
964  * controller_hooks
965  */
966 void controller_hooks::surface_created(uint32_t surface_id) {
967    this->app->surface_created(surface_id);
968 }
969
970 void controller_hooks::surface_removed(uint32_t surface_id) {
971    this->app->surface_removed(surface_id);
972 }
973
974 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
975                                           uint32_t /*v*/) {}
976
977 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
978                                                      uint32_t /*x*/,
979                                                      uint32_t /*y*/,
980                                                      uint32_t /*w*/,
981                                                      uint32_t /*h*/) {}
982
983 int App::allocateSurface() {
984     HMI_DEBUG("wm", "Call");
985
986     // Get current/previous layers
987     LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
988     LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
989
990     // Update resource of all layers
991     for (auto itr_layers = crr_layers.begin();
992          itr_layers != crr_layers.end(); ++itr_layers) {
993         // Get layer
994         std::string layer = itr_layers->first;
995         HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
996
997         // If layout is changed, update resouce
998         if (this->lm_.isLayoutChanged(layer.c_str())) {
999             // Get current/previous layout
1000             LayoutManager::TypeLayouts crr_layout = itr_layers->second;
1001             LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
1002
1003             // Get current/previous layout name
1004             std::string crr_layout_name = crr_layout.begin()->first;
1005             std::string prv_layout_name = prv_layout.begin()->first;
1006             HMI_DEBUG("wm", "layout name crr:%s prv:%s",
1007                       crr_layout_name.c_str(), prv_layout_name.c_str());
1008
1009             // Get current/previous ares
1010             LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
1011             LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
1012
1013             // Create previous displayed role list
1014             std::string prv_area_name;
1015             std::vector<std::string> prv_role_list;
1016             for (auto itr_areas = prv_areas.begin();
1017                  itr_areas != prv_areas.end(); ++itr_areas) {
1018                 prv_area_name = itr_areas->first;
1019                 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
1020                 HMI_DEBUG("wm", "previous displayed role:%s",
1021                           prv_areas[prv_area_name]["role"].c_str());
1022             }
1023
1024             // Allocate surface for each area
1025             std::string crr_area_name;
1026             std::string crr_role_name;
1027             LayoutManager::TypeRolCtg crr_rol_ctg;
1028             for (auto itr_areas = crr_areas.begin();
1029                  itr_areas != crr_areas.end(); ++itr_areas) {
1030                 crr_area_name = itr_areas->first;
1031                 crr_rol_ctg = itr_areas->second;
1032
1033                 // Get role of current area
1034                 if ("category" == crr_rol_ctg.begin()->first) {
1035                     // If current area have category
1036                     // Get category name
1037                     std::string crr_ctg = crr_rol_ctg.begin()->second;
1038
1039                     // Serch relevant role from previous displayed role list
1040                     for (auto itr_role = prv_role_list.begin();
1041                          itr_role != prv_role_list.end(); ++itr_role) {
1042                         std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
1043                         if (crr_ctg == prv_ctg) {
1044                             // First discovered role is set to current role
1045                             crr_role_name = *itr_role;
1046
1047                             // Delete used role for other areas
1048                             // which have same category
1049                             prv_role_list.erase(itr_role);
1050
1051                             break;
1052                         }
1053                     }
1054                 }
1055                 else {
1056                     crr_role_name = itr_areas->second["role"];
1057                 }
1058                 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
1059                           crr_area_name.c_str(), crr_role_name.c_str());
1060
1061                 // Deactivate non-displayed role
1062                 std::string prv_role_name;
1063                 if (crr_layout_name == prv_layout_name) {
1064                     HMI_DEBUG("wm", "Current layout is same with previous");
1065
1066                     // Deactivate previous role in same area
1067                     // if it is different with current
1068                     prv_role_name = prv_areas[crr_area_name]["role"];
1069                     if (crr_role_name != prv_role_name) {
1070                         this->deactivate(prv_role_name);
1071                     }
1072                 }
1073                 else {
1074                     HMI_DEBUG("wm", "Current layout is different with previous");
1075
1076                     if ("none" != prv_layout_name) {
1077                         // Deactivate previous role in all area in previous layout
1078                         // if it is different with current role
1079                         for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1080                             prv_role_name = itr->second["role"].c_str();
1081                             if (crr_role_name != prv_role_name) {
1082                                 this->deactivate(prv_role_name);
1083                             }
1084                         }
1085                     }
1086                 }
1087
1088                 // Set surface for displayed role
1089                 if ("none" != crr_layout_name) {
1090                     // If current layout is not "none",
1091                     // set surface for current role
1092                     this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1093
1094                     // TODO:
1095                     // This API is workaround.
1096                     // Resource manager should manage each resource infomations
1097                     // according to architecture document.
1098                     this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1099                 }
1100             }
1101         }
1102     }
1103     return 0;
1104 }
1105
1106 void App::setSurfaceSize(const char* role, const char* area) {
1107     HMI_DEBUG("wm", "role:%s area:%s", role, area);
1108
1109     // Get size of current area
1110     compositor::rect size = this->lm_.getAreaSize(area);
1111
1112     // Set destination to the display rectangle
1113     int surface_id = this->role2surfaceid_[role];
1114
1115     if (!this->controller->surface_exists(surface_id)) {
1116         // Block until all pending request are processed by wayland display server
1117         // because waiting for the surface of new app is created
1118         this->display->roundtrip();
1119     }
1120     auto &s = this->controller->surfaces[surface_id];
1121     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1122     this->layout_commit();
1123
1124     // Update area information
1125     this->area_info[surface_id].x = size.x;
1126     this->area_info[surface_id].y = size.y;
1127     this->area_info[surface_id].w = size.w;
1128     this->area_info[surface_id].h = size.h;
1129     HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1130               size.x, size.y, size.w, size.h);
1131
1132     // Emit syncDraw event
1133     const char* drawing_name = this->role2drawingname_[role].c_str();
1134     this->emit_syncdraw(drawing_name, area,
1135                         size.x, size.y, size.w, size.h);
1136
1137     // Enqueue flushDraw event
1138     this->enqueue_flushdraw(surface_id);
1139 }
1140
1141 void App::setAccelPedalPos(double val) {
1142     this->crr_car_info_.accel_pedal_pos = val;
1143 }
1144
1145 extern const char* kDefaultAppDb;
1146 int App::loadAppDb() {
1147     HMI_DEBUG("wm", "Call");
1148
1149     // Get afm application installed dir
1150     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1151     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1152
1153     std::string file_name;
1154     if (!afm_app_install_dir) {
1155         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1156     }
1157     else {
1158         file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1159     }
1160
1161     // Load app.db
1162     json_object* json_obj;
1163     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1164     if (0 > ret) {
1165         HMI_ERROR("wm", "Could not open app.db, so use default role information");
1166         json_obj = json_tokener_parse(kDefaultAppDb);
1167     }
1168     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1169
1170     // Perse apps
1171     HMI_DEBUG("wm", "Perse apps");
1172     json_object* json_cfg;
1173     if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1174         HMI_ERROR("wm", "Parse Error!!");
1175         return -1;
1176     }
1177
1178     int len = json_object_array_length(json_cfg);
1179     HMI_DEBUG("wm", "json_cfg len:%d", len);
1180     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1181
1182     for (int i=0; i<len; i++) {
1183         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1184         HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1185
1186         const char* app = jh::getStringFromJson(json_tmp, "name");
1187         if (nullptr == app) {
1188             HMI_ERROR("wm", "Parse Error!!");
1189             return -1;
1190         }
1191         HMI_DEBUG("wm", "> app:%s", app);
1192
1193         const char* role = jh::getStringFromJson(json_tmp, "role");
1194         if (nullptr == role) {
1195             HMI_ERROR("wm", "Parse Error!!");
1196             return -1;
1197         }
1198         HMI_DEBUG("wm", "> role:%s", role);
1199
1200         this->drawingname2role_[app] = std::string(role);
1201     }
1202
1203     // Check
1204     for(auto itr = this->drawingname2role_.begin();
1205       itr != this->drawingname2role_.end(); ++itr) {
1206         HMI_DEBUG("wm", "app:%s role:%s",
1207                   itr->first.c_str(), itr->second.c_str());
1208     }
1209
1210     // Release json_object
1211     json_object_put(json_obj);
1212
1213     return 0;
1214 }
1215
1216
1217 const char* kDefaultAppDb = "{ \
1218     \"apps\": [ \
1219         { \
1220             \"name\": \"HomeScreen\", \
1221             \"role\": \"homescreen\" \
1222         }, \
1223         { \
1224             \"name\": \"Music\", \
1225             \"role\": \"music\" \
1226         }, \
1227         { \
1228             \"name\": \"MediaPlayer\", \
1229             \"role\": \"music\" \
1230         }, \
1231         { \
1232             \"name\": \"Video\", \
1233             \"role\": \"video\" \
1234         }, \
1235         { \
1236             \"name\": \"VideoPlayer\", \
1237             \"role\": \"video\" \
1238         }, \
1239         { \
1240             \"name\": \"WebBrowser\", \
1241             \"role\": \"browser\" \
1242         }, \
1243         { \
1244             \"name\": \"Radio\", \
1245             \"role\": \"radio\" \
1246         }, \
1247         { \
1248             \"name\": \"Phone\", \
1249             \"role\": \"phone\" \
1250         }, \
1251         { \
1252             \"name\": \"Navigation\", \
1253             \"role\": \"map\" \
1254         }, \
1255         { \
1256             \"name\": \"HVAC\", \
1257             \"role\": \"hvac\" \
1258         }, \
1259         { \
1260             \"name\": \"Settings\", \
1261             \"role\": \"settings\" \
1262         }, \
1263         { \
1264             \"name\": \"Dashboard\", \
1265             \"role\": \"dashboard\" \
1266         }, \
1267         { \
1268             \"name\": \"POI\", \
1269             \"role\": \"poi\" \
1270         }, \
1271         { \
1272             \"name\": \"Mixer\", \
1273             \"role\": \"mixer\" \
1274         } \
1275     ] \
1276 }";
1277
1278
1279 }  // namespace wm