Add APIs which can get information about the display and the surface area
[apps/agl-service-windowmanager-2017.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38
39 namespace wm {
40
41 /* DrawingArea name used by "{layout}.{area}" */
42 const char kNameLayoutNormal[] = "normal";
43 const char kNameLayoutSplit[]  = "split";
44 const char kNameAreaFull[]     = "full";
45 const char kNameAreaMain[]     = "main";
46 const char kNameAreaSub[]      = "sub";
47
48 /* Key for json obejct */
49 const char kKeyDrawingName[] = "drawing_name";
50 const char kKeyDrawingArea[] = "drawing_area";
51 const char kKeyDrawingRect[] = "drawing_rect";
52 const char kKeyX[]           = "x";
53 const char kKeyY[]           = "y";
54 const char kKeyWidth[]       = "width";
55 const char kKeyHeight[]      = "height";
56 const char kKeyWidthPixel[]  = "width_pixel";
57 const char kKeyHeightPixel[] = "height_pixel";
58 const char kKeyWidthMm[]     = "width_mm";
59 const char kKeyHeightMm[]    = "height_mm";
60
61
62 namespace {
63
64 using nlohmann::json;
65
66 result<json> file_to_json(char const *filename) {
67    json j;
68    std::ifstream i(filename);
69    if (i.fail()) {
70       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
71       j = default_layers_json;
72    }
73    else {
74       i >> j;
75    }
76
77    return Ok(j);
78 }
79
80 struct result<layer_map> load_layer_map(char const *filename) {
81    HMI_DEBUG("wm", "loading IDs from %s", filename);
82
83    auto j = file_to_json(filename);
84    if (j.is_err()) {
85       return Err<layer_map>(j.unwrap_err());
86    }
87    json jids = j.unwrap();
88
89    return to_layer_map(jids);
90 }
91
92 }  // namespace
93
94
95 /**
96  * App Impl
97  */
98 App::App(wl::display *d)
99    : chooks{this},
100      display{d},
101      controller{},
102      outputs(),
103      config(),
104      layers(),
105      id_alloc{},
106      pending_events(false),
107      policy{} {
108    try {
109       {
110          auto l = load_layer_map(
111             this->config.get_string("layers.json").value().c_str());
112          if (l.is_ok()) {
113             this->layers = l.unwrap();
114          } else {
115             HMI_ERROR("wm", "%s", l.err().value());
116          }
117       }
118    } catch (std::exception &e) {
119       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
120    }
121 }
122
123 int App::init() {
124    if (!this->display->ok()) {
125       return -1;
126    }
127
128    if (this->layers.mapping.empty()) {
129       HMI_ERROR("wm", "No surface -> layer mapping loaded");
130       return -1;
131    }
132
133    // Make afb event
134    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
135       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
136    }
137
138    this->display->add_global_handler(
139       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
140          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
141       });
142
143    this->display->add_global_handler(
144       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
145          this->controller =
146             std::make_unique<struct compositor::controller>(r, name, v);
147
148          // Init controller hooks
149          this->controller->chooks = &this->chooks;
150
151          // This protocol needs the output, so lets just add our mapping here...
152          this->controller->add_proxy_to_id_mapping(
153             this->outputs.back()->proxy.get(),
154             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
155                this->outputs.back()->proxy.get())));
156
157          // Create screen
158          this->controller->create_screen(this->outputs.back()->proxy.get());
159
160          // Set display to controller
161          this->controller->display = this->display;
162       });
163
164    // First level objects
165    this->display->roundtrip();
166    // Second level objects
167    this->display->roundtrip();
168    // Third level objects
169    this->display->roundtrip();
170
171    return init_layers();
172 }
173
174 int App::dispatch_pending_events() {
175    if (this->pop_pending_events()) {
176       this->display->dispatch_pending();
177       return 0;
178    }
179    return -1;
180 }
181
182 bool App::pop_pending_events() {
183    bool x{true};
184    return this->pending_events.compare_exchange_strong(
185       x, false, std::memory_order_consume);
186 }
187
188 void App::set_pending_events() {
189    this->pending_events.store(true, std::memory_order_release);
190 }
191
192 optional<int> App::lookup_id(char const *name) {
193    return this->id_alloc.lookup(std::string(name));
194 }
195 optional<std::string> App::lookup_name(int id) {
196    return this->id_alloc.lookup(id);
197 }
198
199 /**
200  * init_layers()
201  */
202 int App::init_layers() {
203    if (!this->controller) {
204       HMI_ERROR("wm", "ivi_controller global not available");
205       return -1;
206    }
207
208    if (this->outputs.empty()) {
209       HMI_ERROR("wm", "no output was set up!");
210       return -1;
211    }
212
213    auto &c = this->controller;
214
215    auto &o = this->outputs.front();
216    auto &s = c->screens.begin()->second;
217    auto &layers = c->layers;
218
219    // Write output dimensions to ivi controller...
220    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
221    c->physical_size = compositor::size{uint32_t(o->physical_width),
222                                        uint32_t(o->physical_height)};
223
224    // Clear scene
225    layers.clear();
226
227    // Clear screen
228    s->clear();
229
230    // Quick and dirty setup of layers
231    for (auto const &i : this->layers.mapping) {
232       c->layer_create(i.second.layer_id, o->width, o->height);
233       auto &l = layers[i.second.layer_id];
234       l->set_destination_rectangle(0, 0, o->width, o->height);
235       l->set_visibility(1);
236       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
237                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
238    }
239
240    // Add layers to screen
241    s->set_render_order(this->layers.layers);
242
243    this->layout_commit();
244
245    return 0;
246 }
247
248 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
249    if (!this->controller->surface_exists(surface_id)) {
250       HMI_ERROR("wm", "Surface %d does not exist", surface_id);
251       return;
252    }
253
254    auto o_layer_id = this->layers.get_layer_id(surface_id);
255
256    if (!o_layer_id) {
257       HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
258       return;
259    }
260
261    uint32_t layer_id = *o_layer_id;
262
263    auto const &layer = this->layers.get_layer(layer_id);
264    auto rect = layer.value().rect;
265    auto &s = this->controller->surfaces[surface_id];
266
267    int x = rect.x;
268    int y = rect.y;
269    int w = rect.w;
270    int h = rect.h;
271
272    // less-than-0 values refer to MAX + 1 - $VALUE
273    // e.g. MAX is either screen width or height
274    if (w < 0) {
275       w = this->controller->output_size.w + 1 + w;
276    }
277    if (h < 0) {
278       h = this->controller->output_size.h + 1 + h;
279    }
280
281    if (sub_surface_id) {
282       if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
283          HMI_ERROR("wm",
284             "surface_set_layout: layers of surfaces (%d and %d) don't match!",
285             surface_id, *sub_surface_id);
286          return;
287       }
288
289       int x_off = 0;
290       int y_off = 0;
291
292       // split along major axis
293       if (w > h) {
294          w /= 2;
295          x_off = w;
296       } else {
297          h /= 2;
298          y_off = h;
299       }
300
301       auto &ss = this->controller->surfaces[*sub_surface_id];
302
303       HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
304                *sub_surface_id, layer_id);
305
306       // set destination to the display rectangle
307       ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
308
309       this->area_info[*sub_surface_id].x = x;
310       this->area_info[*sub_surface_id].y = y;
311       this->area_info[*sub_surface_id].w = w;
312       this->area_info[*sub_surface_id].h = h;
313    }
314
315    HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
316             layer_id);
317
318    // set destination to the display rectangle
319    s->set_destination_rectangle(x, y, w, h);
320
321    // update area information
322    this->area_info[surface_id].x = x;
323    this->area_info[surface_id].y = y;
324    this->area_info[surface_id].w = w;
325    this->area_info[surface_id].h = h;
326
327    HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
328             surface_id, layer_id, x, y, w, h);
329 }
330
331 void App::layout_commit() {
332    this->controller->commit_changes();
333    this->display->flush();
334 }
335
336 char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
337    ST();
338
339    auto const &surface_id = this->lookup_id(drawing_name);
340
341    if (!surface_id) {
342       return "Surface does not exist";
343    }
344
345    if (!this->controller->surface_exists(*surface_id)) {
346       return "Surface does not exist in controller!";
347    }
348
349    auto layer_id = this->layers.get_layer_id(*surface_id);
350
351    if (!layer_id) {
352       return "Surface is not on any layer!";
353    }
354
355    auto o_state = *this->layers.get_layout_state(*surface_id);
356
357    if (o_state == nullptr) {
358       return "Could not find layer for surface";
359    }
360
361    struct LayoutState &state = *o_state;
362
363    // disable layers that are above our current layer
364    for (auto const &l : this->layers.mapping) {
365       if (l.second.layer_id <= *layer_id) {
366          continue;
367       }
368
369       bool flush = false;
370       if (l.second.state.main != -1) {
371          this->deactivate(l.second.state.main);
372          l.second.state.main = -1;
373          flush = true;
374       }
375
376       if (l.second.state.sub != -1) {
377          this->deactivate(l.second.state.sub);
378          l.second.state.sub = -1;
379          flush = true;
380       }
381
382       if (flush) {
383          this->layout_commit();
384       }
385    }
386
387    auto layer = this->layers.get_layer(*layer_id);
388
389    if (state.main == -1) {
390       this->try_layout(
391          state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
392             HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
393             this->surface_set_layout(*surface_id);
394             state = nl;
395
396             // Commit for configuraton
397             this->layout_commit();
398
399             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
400             compositor::rect area_rect = this->area_info[*surface_id];
401             this->emit_syncdraw(drawing_name, str_area.c_str(),
402                                 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
403             this->enqueue_flushdraw(state.main);
404          });
405    } else {
406       if (0 == strcmp(drawing_name, "HomeScreen")) {
407          this->try_layout(
408             state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
409                HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
410                std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
411                compositor::rect area_rect = this->area_info[*surface_id];
412                this->emit_syncdraw(drawing_name, str_area.c_str(),
413                                    area_rect.x, area_rect.y, area_rect.w, area_rect.h);
414                this->enqueue_flushdraw(state.main);
415             });
416       } else {
417          bool can_split = this->can_split(state, *surface_id);
418
419          if (can_split) {
420             this->try_layout(
421                state,
422                LayoutState{state.main, *surface_id},
423                [&] (LayoutState const &nl) {
424                   HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
425                   std::string main =
426                      std::move(*this->lookup_name(state.main));
427
428                   this->surface_set_layout(state.main, surface_id);
429                   if (state.sub != *surface_id) {
430                       if (state.sub != -1) {
431                          this->deactivate(state.sub);
432                       }
433                   }
434                   state = nl;
435
436                   // Commit for configuration and visibility(0)
437                   this->layout_commit();
438
439                   std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
440                   std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
441                   compositor::rect area_rect_main = this->area_info[state.main];
442                   compositor::rect area_rect_sub = this->area_info[*surface_id];
443                   this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
444                                       area_rect_main.x, area_rect_main.y,
445                                       area_rect_main.w, area_rect_main.h);
446                   this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
447                                       area_rect_sub.x, area_rect_sub.y,
448                                       area_rect_sub.w, area_rect_sub.h);
449                   this->enqueue_flushdraw(state.main);
450                   this->enqueue_flushdraw(state.sub);
451                });
452          } else {
453             this->try_layout(
454                state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
455                   HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
456
457                   this->surface_set_layout(*surface_id);
458                   if (state.main != *surface_id) {
459                       this->deactivate(state.main);
460                   }
461                   if (state.sub != -1) {
462                       if (state.sub != *surface_id) {
463                          this->deactivate(state.sub);
464                       }
465                   }
466                   state = nl;
467
468                   // Commit for configuraton and visibility(0)
469                   this->layout_commit();
470
471                   std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
472                   compositor::rect area_rect = this->area_info[*surface_id];
473                   this->emit_syncdraw(drawing_name, str_area.c_str(),
474                                       area_rect.x, area_rect.y, area_rect.w, area_rect.h);
475                   this->enqueue_flushdraw(state.main);
476                });
477          }
478       }
479    }
480
481    // no error
482    return nullptr;
483 }
484
485 char const *App::api_deactivate_surface(char const *drawing_name) {
486    ST();
487    auto const &surface_id = this->lookup_id(drawing_name);
488
489    if (!surface_id) {
490          return "Surface does not exist";
491       }
492
493    if (*surface_id == this->layers.main_surface) {
494       return "Cannot deactivate main_surface";
495    }
496
497    auto o_state = *this->layers.get_layout_state(*surface_id);
498
499    if (o_state == nullptr) {
500       return "Could not find layer for surface";
501    }
502
503    struct LayoutState &state = *o_state;
504
505    if (state.main == -1) {
506       return "No surface active";
507    }
508
509    // Check against main_surface, main_surface_name is the configuration item.
510    if (*surface_id == this->layers.main_surface) {
511       HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
512       return nullptr;
513    }
514
515    if (state.main == *surface_id) {
516       if (state.sub != -1) {
517          this->try_layout(
518             state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
519                std::string sub = std::move(*this->lookup_name(state.sub));
520
521                this->deactivate(*surface_id);
522                this->surface_set_layout(state.sub);
523                state = nl;
524
525                this->layout_commit();
526                std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
527                compositor::rect area_rect = this->area_info[state.sub];
528                this->emit_syncdraw(sub.c_str(), str_area.c_str(),
529                                    area_rect.x, area_rect.y, area_rect.w, area_rect.h);
530                this->enqueue_flushdraw(state.sub);
531             });
532       } else {
533          this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
534             this->deactivate(*surface_id);
535             state = nl;
536             this->layout_commit();
537          });
538       }
539    } else if (state.sub == *surface_id) {
540       this->try_layout(
541          state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
542             std::string main = std::move(*this->lookup_name(state.main));
543
544             this->deactivate(*surface_id);
545             this->surface_set_layout(state.main);
546             state = nl;
547
548             this->layout_commit();
549             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
550             compositor::rect area_rect = this->area_info[state.main];
551             this->emit_syncdraw(main.c_str(), str_area.c_str(),
552                                 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
553             this->enqueue_flushdraw(state.main);
554          });
555    } else {
556       return "Surface is not active";
557    }
558
559    return nullptr;
560 }
561
562 void App::enqueue_flushdraw(int surface_id) {
563    this->check_flushdraw(surface_id);
564    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
565    this->pending_end_draw.push_back(surface_id);
566 }
567
568 void App::check_flushdraw(int surface_id) {
569    auto i = std::find(std::begin(this->pending_end_draw),
570                       std::end(this->pending_end_draw), surface_id);
571    if (i != std::end(this->pending_end_draw)) {
572       auto n = this->lookup_name(surface_id);
573       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
574                n ? n->c_str() : "unknown-name", surface_id);
575       std::swap(this->pending_end_draw[std::distance(
576                    std::begin(this->pending_end_draw), i)],
577                 this->pending_end_draw.back());
578       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
579    }
580 }
581
582 char const *App::api_enddraw(char const *drawing_name) {
583    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
584       auto n = this->lookup_name(this->pending_end_draw[i]);
585       if (n && *n == drawing_name) {
586          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
587          this->pending_end_draw.resize(iend - 1);
588          this->activate(this->pending_end_draw[i]);
589          this->layout_commit();
590          this->emit_flushdraw(drawing_name);
591          return nullptr;
592       }
593    }
594    return "No EndDraw pending for surface";
595 }
596
597 void App::api_ping() { this->dispatch_pending_events(); }
598
599 void App::send_event(char const *evname, char const *label){
600    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
601
602    json_object *j = json_object_new_object();
603    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
604
605    int ret = afb_event_push(this->map_afb_event[evname], j);
606    if (ret != 0) {
607       HMI_DEBUG("wm", "afb_event_push failed: %m");
608    }
609 }
610
611 void App::send_event(char const *evname, char const *label, char const *area,
612                              int x, int y, int w, int h) {
613    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
614              __func__, evname, label, area, x, y, w, h);
615
616    json_object *j_rect = json_object_new_object();
617    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
618    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
619    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
620    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
621
622    json_object *j = json_object_new_object();
623    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
624    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
625    json_object_object_add(j, kKeyDrawingRect, j_rect);
626
627    int ret = afb_event_push(this->map_afb_event[evname], j);
628    if (ret != 0) {
629       HMI_DEBUG("wm", "afb_event_push failed: %m");
630    }
631 }
632
633 /**
634  * proxied events
635  */
636 void App::surface_created(uint32_t surface_id) {
637    auto layer_id = this->layers.get_layer_id(surface_id);
638    if (!layer_id) {
639       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
640                surface_id);
641       return;
642    }
643
644    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
645
646    this->controller->layers[*layer_id]->add_surface(surface_id);
647    this->layout_commit();
648    // activate the main_surface right away
649    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
650       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
651
652       this->api_activate_surface(
653          this->lookup_name(surface_id).value_or("unknown-name").c_str());
654    }*/
655 }
656
657 void App::surface_removed(uint32_t surface_id) {
658    HMI_DEBUG("wm", "surface_id is %u", surface_id);
659
660    // We cannot normally deactivate the main_surface, so be explicit
661    // about it:
662    if (int(surface_id) == this->layers.main_surface) {
663       this->deactivate_main_surface();
664    } else {
665       auto drawing_name = this->lookup_name(surface_id);
666       if (drawing_name) {
667          this->api_deactivate_surface(drawing_name->c_str());
668       }
669    }
670
671    this->id_alloc.remove_id(surface_id);
672    this->layers.remove_surface(surface_id);
673 }
674
675 void App::emit_activated(char const *label) {
676    this->send_event(kListEventName[Event_Active], label);
677 }
678
679 void App::emit_deactivated(char const *label) {
680    this->send_event(kListEventName[Event_Inactive], label);
681 }
682
683 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
684    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
685 }
686
687 void App::emit_flushdraw(char const *label) {
688    this->send_event(kListEventName[Event_FlushDraw], label);
689 }
690
691 void App::emit_visible(char const *label, bool is_visible) {
692    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
693 }
694
695 void App::emit_invisible(char const *label) {
696    return emit_visible(label, false);
697 }
698
699 void App::emit_visible(char const *label) { return emit_visible(label, true); }
700
701 result<int> App::api_request_surface(char const *drawing_name) {
702    auto lid = this->layers.get_layer_id(std::string(drawing_name));
703    if (!lid) {
704       // TODO: Do we need to put these applications on the App layer?
705       return Err<int>("Drawing name does not match any role");
706    }
707
708    auto rname = this->lookup_id(drawing_name);
709    if (!rname) {
710       // name does not exist yet, allocate surface id...
711       auto id = int(this->id_alloc.generate_id(drawing_name));
712       this->layers.add_surface(id, *lid);
713
714       // set the main_surface[_name] here and now
715       if (!this->layers.main_surface_name.empty() &&
716           this->layers.main_surface_name == drawing_name) {
717          this->layers.main_surface = id;
718          HMI_DEBUG("wm", "Set main_surface id to %u", id);
719       }
720
721       return Ok<int>(id);
722    }
723
724    // Check currently registered drawing names if it is already there.
725    return Err<int>("Surface already present");
726 }
727
728 char const *App::api_request_surface(char const *drawing_name,
729                                      char const *ivi_id) {
730    ST();
731
732    auto lid = this->layers.get_layer_id(std::string(drawing_name));
733    unsigned sid = std::stol(ivi_id);
734
735    if (!lid) {
736        return "Drawing name does not match any role";
737    }
738
739    auto rname = this->lookup_id(drawing_name);
740
741    if (rname) {
742        return "Surface already present";
743    }
744
745    // register pair drawing_name and ivi_id
746    this->id_alloc.register_name_id(drawing_name, sid);
747    this->layers.add_surface(sid, *lid);
748
749    // this surface is already created
750    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
751
752    this->controller->layers[*lid]->add_surface(sid);
753    this->layout_commit();
754
755    return nullptr;
756 }
757
758 result<json_object *> App::api_get_display_info() {
759    // Check controller
760    if (!this->controller) {
761       return Err<json_object *>("ivi_controller global not available");
762    }
763
764    // Set display info
765    compositor::size o_size = this->controller->output_size;
766    compositor::size p_size = this->controller->physical_size;
767
768    json_object *object = json_object_new_object();
769    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
770    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
771    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
772    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
773
774    return Ok<json_object *>(object);
775 }
776
777 result<json_object *> App::api_get_area_info(char const *drawing_name) {
778    HMI_DEBUG("wm", "called");
779
780    // Check drawing name, surface/layer id
781    auto const &surface_id = this->lookup_id(drawing_name);
782    if (!surface_id) {
783       return Err<json_object *>("Surface does not exist");
784    }
785
786    if (!this->controller->surface_exists(*surface_id)) {
787       return Err<json_object *>("Surface does not exist in controller!");
788    }
789
790    auto layer_id = this->layers.get_layer_id(*surface_id);
791    if (!layer_id) {
792       return Err<json_object *>("Surface is not on any layer!");
793    }
794
795    auto o_state = *this->layers.get_layout_state(*surface_id);
796    if (o_state == nullptr) {
797       return Err<json_object *>("Could not find layer for surface");
798    }
799
800    struct LayoutState &state = *o_state;
801    if ((state.main != *surface_id) && (state.sub != *surface_id)) {
802       return Err<json_object *>("Surface is inactive");
803    }
804
805    // Set area rectangle
806    compositor::rect area_info = this->area_info[*surface_id];
807    json_object *object = json_object_new_object();
808    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
809    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
810    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
811    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
812
813    return Ok<json_object *>(object);
814 }
815
816 void App::activate(int id) {
817    auto ip = this->controller->sprops.find(id);
818    if (ip != this->controller->sprops.end()) {
819       this->controller->surfaces[id]->set_visibility(1);
820       char const *label =
821          this->lookup_name(id).value_or("unknown-name").c_str();
822
823       // FOR CES DEMO >>>
824       if ((0 == strcmp(label, "Radio"))
825           || (0 == strcmp(label, "MediaPlayer"))
826           || (0 == strcmp(label, "Music"))
827           || (0 == strcmp(label, "Navigation"))) {
828         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
829             if (id == *i) {
830                // Remove id
831                this->surface_bg.erase(i);
832
833                // Remove from BG layer (999)
834                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
835                this->controller->layers[999]->remove_surface(id);
836
837                // Add to FG layer (1001)
838                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
839                this->controller->layers[1001]->add_surface(id);
840
841                for (int j : this->surface_bg) {
842                  HMI_DEBUG("wm", "Stored id:%d", j);
843                }
844                break;
845             }
846          }
847       }
848       // <<< FOR CES DEMO
849
850       this->emit_visible(label);
851       this->emit_activated(label);
852    }
853 }
854
855 void App::deactivate(int id) {
856    auto ip = this->controller->sprops.find(id);
857    if (ip != this->controller->sprops.end()) {
858       char const *label =
859          this->lookup_name(id).value_or("unknown-name").c_str();
860
861       // FOR CES DEMO >>>
862       if ((0 == strcmp(label, "Radio"))
863           || (0 == strcmp(label, "MediaPlayer"))
864           || (0 == strcmp(label, "Music"))
865           || (0 == strcmp(label, "Navigation"))) {
866
867          // Store id
868          this->surface_bg.push_back(id);
869
870          // Remove from FG layer (1001)
871          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
872          this->controller->layers[1001]->remove_surface(id);
873
874          // Add to BG layer (999)
875          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
876          this->controller->layers[999]->add_surface(id);
877
878          for (int j : surface_bg) {
879             HMI_DEBUG("wm", "Stored id:%d", j);
880          }
881       }
882       else {
883          this->controller->surfaces[id]->set_visibility(0);
884       }
885       // <<< FOR CES DEMO
886
887       this->emit_deactivated(label);
888       this->emit_invisible(label);
889    }
890 }
891
892 void App::deactivate_main_surface() {
893    this->layers.main_surface = -1;
894    this->api_deactivate_surface(this->layers.main_surface_name.c_str());
895 }
896
897 bool App::can_split(struct LayoutState const &state, int new_id) {
898    if (state.main != -1 && state.main != new_id) {
899       auto new_id_layer = this->layers.get_layer_id(new_id).value();
900       auto current_id_layer = this->layers.get_layer_id(state.main).value();
901
902       // surfaces are on separate layers, don't bother.
903       if (new_id_layer != current_id_layer) {
904          return false;
905       }
906
907       std::string const &new_id_str = this->lookup_name(new_id).value();
908       std::string const &cur_id_str = this->lookup_name(state.main).value();
909
910       auto const &layer = this->layers.get_layer(new_id_layer);
911
912       HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
913
914       if (layer->layouts.empty()) {
915          return false;
916       }
917
918       for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
919          HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
920          auto rem = std::regex(i->main_match);
921          if (std::regex_match(cur_id_str, rem)) {
922             // build the second one only if the first already matched
923             HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
924             auto res = std::regex(i->sub_match);
925             if (std::regex_match(new_id_str, res)) {
926                HMI_DEBUG("wm", "layout matched!");
927                return true;
928             }
929          }
930       }
931    }
932
933    return false;
934 }
935
936 void App::try_layout(struct LayoutState & /*state*/,
937                      struct LayoutState const &new_layout,
938                      std::function<void(LayoutState const &nl)> apply) {
939    if (this->policy.layout_is_valid(new_layout)) {
940       apply(new_layout);
941    }
942 }
943
944 /**
945  * controller_hooks
946  */
947 void controller_hooks::surface_created(uint32_t surface_id) {
948    this->app->surface_created(surface_id);
949 }
950
951 void controller_hooks::surface_removed(uint32_t surface_id) {
952    this->app->surface_removed(surface_id);
953 }
954
955 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
956                                           uint32_t /*v*/) {}
957
958 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
959                                                      uint32_t /*x*/,
960                                                      uint32_t /*y*/,
961                                                      uint32_t /*w*/,
962                                                      uint32_t /*h*/) {}
963
964 }  // namespace wm