2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "json_helper.hpp"
22 #include "wayland_ivi_wm.hpp"
29 #include <json-c/json.h>
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[] = "split";
45 const char kNameAreaFull[] = "full";
46 const char kNameAreaMain[] = "main";
47 const char kNameAreaSub[] = "sub";
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[] = "x";
54 const char kKeyY[] = "y";
55 const char kKeyWidth[] = "width";
56 const char kKeyHeight[] = "height";
57 const char kKeyWidthPixel[] = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[] = "width_mm";
60 const char kKeyHeightMm[] = "height_mm";
67 result<json> file_to_json(char const *filename) {
69 std::ifstream i(filename);
71 HMI_DEBUG("wm", "Could not open config file, so use default layer information");
72 j = default_layers_json;
81 struct result<layer_map> load_layer_map(char const *filename) {
82 HMI_DEBUG("wm", "loading IDs from %s", filename);
84 auto j = file_to_json(filename);
86 return Err<layer_map>(j.unwrap_err());
88 json jids = j.unwrap();
90 return to_layer_map(jids);
98 std::string g_new_role; // TODO: workaround
99 static void eventHandler(json_object* json_out) {
100 context->updateWindowResource(json_out);
105 void App::updateWindowResource(json_object* json_out) {
106 HMI_DEBUG("wm", "role:%s", rm::g_new_role.c_str());
108 // Check parking brake state
109 json_object* json_parking_brake;
110 if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
111 HMI_DEBUG("wm", "Not found key \"parking_brake\"");
115 json_bool is_changed;
116 is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
118 std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
119 HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
121 // Update state and emit event
122 if ("parking_brake_off" == parking_brake_state) {
123 this->crr_car_info_.parking_brake_stt = false;
124 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
125 this->emitParkingBrakeOff();
128 else if ("parking_brake_on" == parking_brake_state) {
129 this->crr_car_info_.parking_brake_stt = true;
130 #if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
131 this->emitParkingBrakeOn();
135 HMI_DEBUG("wm", "Unknown parking brake state");
140 // Check accelerator pedal state
141 json_object* json_accel_pedal;
142 if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
143 HMI_DEBUG("wm", "Not found key \"accel_pedal\"");
147 is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
149 std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
150 HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
153 if ("accel_pedal_off" == accel_pedal_state) {
154 this->crr_car_info_.accel_pedal_stt = false;
156 else if ("accel_pedal_on" == accel_pedal_state) {
157 this->crr_car_info_.accel_pedal_stt = true;
160 HMI_DEBUG("wm", "Unknown accel pedal state");
165 // Check lightstatus brake state
166 json_object* json_lightstatus_brake;
167 if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) {
168 HMI_DEBUG("wm", "Not found key \"lightstatus_brake\"");
172 is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed");
174 std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state");
175 HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str());
177 // Update state and emit event
178 if ("lightstatus_brake_off" == lightstatus_brake_state) {
179 this->crr_car_info_.lightstatus_brake_stt = false;
180 this->emitLightstatusBrakeOff();
182 else if ("lightstatus_brake_on" == lightstatus_brake_state) {
183 this->crr_car_info_.lightstatus_brake_stt = true;
184 this->emitLightstatusBrakeOn();
187 HMI_DEBUG("wm", "Unknown lightstatus brake state");
193 json_object* json_car;
194 if (!json_object_object_get_ex(json_out, "car", &json_car)) {
195 HMI_DEBUG("wm", "Not found key \"car\"");
199 is_changed = jh::getBoolFromJson(json_car, "is_changed");
201 std::string car_state = jh::getStringFromJson(json_car, "state");
202 HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
205 if ("car_stop" == car_state) {
206 this->crr_car_info_.car_stt = "stop";
209 else if ("car_run" == car_state) {
210 this->crr_car_info_.car_stt = "run";
214 HMI_DEBUG("wm", "Unknown car state");
220 json_object* json_lamp;
221 if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
222 HMI_DEBUG("wm", "Not found key \"lamp\"");
226 is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
228 std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
229 HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
231 // Update state and emit event
232 if ("lamp_off" == lamp_state) {
233 this->crr_car_info_.headlamp_stt = false;
234 this->emitHeadlampOff();
236 else if ("lamp_on" == lamp_state) {
237 this->crr_car_info_.headlamp_stt = true;
238 this->emitHeadlampOn();
241 HMI_DEBUG("wm", "Unknown lamp state");
247 const char* category = nullptr;
248 std::string str_category;
249 str_category = this->pm_.roleToCategory(rm::g_new_role.c_str());
250 category = str_category.c_str();
251 HMI_DEBUG("wm", "role:%s category:%s", rm::g_new_role.c_str(), category);
254 if (this->lm_.updateLayout(json_out, rm::g_new_role.c_str(), category)) {
255 HMI_DEBUG("wm", "Layer is changed!!");
258 this->allocateSurface();
261 HMI_DEBUG("wm", "All layer is NOT changed!!");
269 App::App(wl::display *d)
277 pending_events(false),
281 auto l = load_layer_map(
282 this->config.get_string("layers.json").value().c_str());
284 this->layers = l.unwrap();
286 HMI_ERROR("wm", "%s", l.err().value());
289 } catch (std::exception &e) {
290 HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
293 // Initialize current car info
294 this->crr_car_info_.parking_brake_stt = true;
295 this->crr_car_info_.accel_pedal_stt = false;
296 this->crr_car_info_.accel_pedal_pos = 0;
297 this->crr_car_info_.car_stt = "stop";
298 this->crr_car_info_.headlamp_stt = false;
302 if (!this->display->ok()) {
306 if (this->layers.mapping.empty()) {
307 HMI_ERROR("wm", "No surface -> layer mapping loaded");
311 // Store my context for calling callback for PolicyManager
319 // Initialize PolicyManager
320 this->pm_.initialize();
322 // Register callback to PolicyManager
323 PolicyManager::CallbackTable callback;
324 callback.onStateTransitioned = rm::eventHandler;
325 callback.onError = nullptr;
326 this->pm_.registerCallback(callback);
328 // Initialize LayoutManager
329 this->lm_.initialize();
332 for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
333 map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
336 this->display->add_global_handler(
337 "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
338 this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
341 this->display->add_global_handler(
342 "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
344 std::make_unique<struct compositor::controller>(r, name, v);
346 // Init controller hooks
347 this->controller->chooks = &this->chooks;
349 // This protocol needs the output, so lets just add our mapping here...
350 this->controller->add_proxy_to_id_mapping(
351 this->outputs.back()->proxy.get(),
352 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
353 this->outputs.back()->proxy.get())));
356 this->controller->create_screen(this->outputs.back()->proxy.get());
358 // Set display to controller
359 this->controller->display = this->display;
362 // First level objects
363 this->display->roundtrip();
364 // Second level objects
365 this->display->roundtrip();
366 // Third level objects
367 this->display->roundtrip();
369 return init_layers();
372 int App::dispatch_pending_events() {
373 if (this->pop_pending_events()) {
374 this->display->dispatch_pending();
380 bool App::pop_pending_events() {
382 return this->pending_events.compare_exchange_strong(
383 x, false, std::memory_order_consume);
386 void App::set_pending_events() {
387 this->pending_events.store(true, std::memory_order_release);
390 optional<int> App::lookup_id(char const *name) {
391 return this->id_alloc.lookup(std::string(name));
393 optional<std::string> App::lookup_name(int id) {
394 return this->id_alloc.lookup(id);
400 int App::init_layers() {
401 if (!this->controller) {
402 HMI_ERROR("wm", "ivi_controller global not available");
406 if (this->outputs.empty()) {
407 HMI_ERROR("wm", "no output was set up!");
411 auto &c = this->controller;
413 auto &o = this->outputs.front();
414 auto &s = c->screens.begin()->second;
415 auto &layers = c->layers;
417 // Write output dimensions to ivi controller...
418 c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
419 c->physical_size = compositor::size{uint32_t(o->physical_width),
420 uint32_t(o->physical_height)};
428 // Quick and dirty setup of layers
429 for (auto const &i : this->layers.mapping) {
430 c->layer_create(i.second.layer_id, o->width, o->height);
431 auto &l = layers[i.second.layer_id];
432 l->set_destination_rectangle(0, 0, o->width, o->height);
433 l->set_visibility(1);
434 HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
435 i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
438 // Add layers to screen
439 s->set_render_order(this->layers.layers);
441 this->layout_commit();
446 void App::layout_commit() {
447 this->controller->commit_changes();
448 this->display->flush();
451 const char* App::convertDrawingNameToRole(char const *drawing_name) {
454 if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) {
455 // drawing_name is old role. So convert to new role.
456 role = this->drawingname2role_[drawing_name].c_str();
459 // drawing_name is new role.
462 HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role);
467 void App::allocateWindowResource(char const *event, char const *drawing_name,
468 char const *drawing_area, const reply_func &reply) {
469 const char* new_role = nullptr;
470 const char* new_area = nullptr;
472 // Convert old role to new role
473 if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) {
474 new_role = this->convertDrawingNameToRole(drawing_name);
477 if (0 == strcmp("activate", event)) {
479 // This process will be removed
480 // because the area "normal.full" and "normalfull" will be prohibited
482 if (0 == strcmp("restriction", new_role)) {
483 new_area = drawing_area;
486 if (nullptr == drawing_area) {
489 else if (0 == strcmp("normal.full", drawing_area)) {
492 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
493 new_area = "restriction.split.sub";
495 else if (0 == strcmp("homescreen", new_role)) {
496 // Now homescreen specifies "normalfull"
503 HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
506 else if (0 == strcmp("deactivate", event)) {
514 // If event is "activate" and area is not specifid,
515 // get default value by using role
517 // Input event to PolicyManager
518 json_object* json_in = json_object_new_object();
519 json_object_object_add(json_in, "event", json_object_new_string(event));
520 if (nullptr != new_role) {
521 json_object_object_add(json_in, "role", json_object_new_string(new_role));
523 if (nullptr != new_area) {
524 json_object_object_add(json_in, "area", json_object_new_string(new_area));
528 if (nullptr != new_role) {
529 rm::g_new_role = std::string(new_role);
532 rm::g_new_role = std::string("");
535 this->pm_.inputEvent(json_in);
537 // Release json_object
538 json_object_put(json_in);
543 void App::enqueue_flushdraw(int surface_id) {
544 this->check_flushdraw(surface_id);
545 HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
546 this->pending_end_draw.push_back(surface_id);
549 void App::check_flushdraw(int surface_id) {
550 auto i = std::find(std::begin(this->pending_end_draw),
551 std::end(this->pending_end_draw), surface_id);
552 if (i != std::end(this->pending_end_draw)) {
553 auto n = this->lookup_name(surface_id);
554 HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
555 n ? n->c_str() : "unknown-name", surface_id);
556 std::swap(this->pending_end_draw[std::distance(
557 std::begin(this->pending_end_draw), i)],
558 this->pending_end_draw.back());
559 this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
563 void App::api_enddraw(char const *drawing_name) {
564 // Convert drawing_name to role
565 const char* role = this->convertDrawingNameToRole(drawing_name);
567 for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
568 auto n = this->lookup_name(this->pending_end_draw[i]);
569 if (n && *n == role) {
570 std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
571 this->pending_end_draw.resize(iend - 1);
572 this->activate(this->pending_end_draw[i]);
573 this->emit_flushdraw(drawing_name);
578 void App::api_ping() { this->dispatch_pending_events(); }
580 void App::send_event(char const *evname){
581 HMI_DEBUG("wm", "%s: %s", __func__, evname);
583 int ret = afb_event_push(this->map_afb_event[evname], nullptr);
585 HMI_DEBUG("wm", "afb_event_push failed: %m");
589 void App::send_event(char const *evname, char const *label){
590 HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
592 json_object *j = json_object_new_object();
593 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
595 int ret = afb_event_push(this->map_afb_event[evname], j);
597 HMI_DEBUG("wm", "afb_event_push failed: %m");
601 void App::send_event(char const *evname, char const *label, char const *area,
602 int x, int y, int w, int h) {
603 HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
604 __func__, evname, label, area, x, y, w, h);
606 json_object *j_rect = json_object_new_object();
607 json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
608 json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
609 json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
610 json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
612 json_object *j = json_object_new_object();
613 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
614 json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
615 json_object_object_add(j, kKeyDrawingRect, j_rect);
617 int ret = afb_event_push(this->map_afb_event[evname], j);
619 HMI_DEBUG("wm", "afb_event_push failed: %m");
626 void App::surface_created(uint32_t surface_id) {
627 auto layer_id = this->layers.get_layer_id(surface_id);
629 HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
634 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
636 this->controller->layers[*layer_id]->add_surface(surface_id);
637 this->layout_commit();
638 // activate the main_surface right away
639 /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
640 HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
642 this->api_activate_surface(
643 this->lookup_name(surface_id).value_or("unknown-name").c_str());
647 void App::surface_removed(uint32_t surface_id) {
648 HMI_DEBUG("wm", "surface_id is %u", surface_id);
650 // We cannot normally deactivate the main_surface, so be explicit
652 if (int(surface_id) == this->layers.main_surface) {
653 this->deactivate_main_surface();
655 auto role = this->lookup_name(surface_id);
657 this->allocateWindowResource("deactivate",
658 role->c_str(), nullptr,
663 this->id_alloc.remove_id(surface_id);
664 this->layers.remove_surface(surface_id);
667 void App::emit_activated(char const *label) {
668 this->send_event(kListEventName[Event_Active], label);
671 void App::emit_deactivated(char const *label) {
672 this->send_event(kListEventName[Event_Inactive], label);
675 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
676 this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
679 void App::emit_flushdraw(char const *label) {
680 this->send_event(kListEventName[Event_FlushDraw], label);
683 void App::emit_visible(char const *label, bool is_visible) {
684 this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
687 void App::emit_invisible(char const *label) {
688 return emit_visible(label, false);
691 void App::emit_visible(char const *label) { return emit_visible(label, true); }
693 void App::emitHeadlampOff() {
694 // Send HeadlampOff event for all application
695 this->send_event(kListEventName[Event_HeadlampOff]);
698 void App::emitHeadlampOn() {
699 // Send HeadlampOn event for all application
700 this->send_event(kListEventName[Event_HeadlampOn]);
703 void App::emitParkingBrakeOff() {
704 // Send ParkingBrakeOff event for all application
705 this->send_event(kListEventName[Event_ParkingBrakeOff]);
708 void App::emitParkingBrakeOn() {
709 // Send ParkingBrakeOn event for all application
710 this->send_event(kListEventName[Event_ParkingBrakeOn]);
713 void App::emitLightstatusBrakeOff() {
714 // Send LightstatusBrakeOff event for all application
715 this->send_event(kListEventName[Event_LightstatusBrakeOff]);
718 void App::emitLightstatusBrakeOn() {
719 // Send LightstatusBrakeOn event for all application
720 this->send_event(kListEventName[Event_LightstatusBrakeOn]);
723 void App::emitCarStop() {
724 // Send CarStop event for all application
725 this->send_event(kListEventName[Event_CarStop]);
728 void App::emitCarRun() {
729 // Send CarRun event for all application
730 this->send_event(kListEventName[Event_CarRun]);
733 result<int> App::api_request_surface(char const *drawing_name) {
734 // Convert drawing_name to role
735 const char* role = this->convertDrawingNameToRole(drawing_name);
737 auto lid = this->layers.get_layer_id(std::string(role));
740 * register drawing_name as fallback and make it displayed.
742 lid = this->layers.get_layer_id(std::string("Fallback"));
743 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
745 return Err<int>("Drawing name does not match any role, Fallback is disabled");
749 auto rname = this->lookup_id(role);
751 // name does not exist yet, allocate surface id...
752 auto id = int(this->id_alloc.generate_id(role));
753 this->layers.add_surface(id, *lid);
755 // set the main_surface[_name] here and now
756 if (!this->layers.main_surface_name.empty() &&
757 this->layers.main_surface_name == drawing_name) {
758 this->layers.main_surface = id;
759 HMI_DEBUG("wm", "Set main_surface id to %u", id);
762 // Set map of (role, surface_id)
763 this->role2surfaceid_[role] = id;
765 // Set map of (role, drawing_name)
766 this->role2drawingname_[role] = std::string(drawing_name);
771 // Check currently registered drawing names if it is already there.
772 return Err<int>("Surface already present");
775 char const *App::api_request_surface(char const *drawing_name,
776 char const *ivi_id) {
778 // Convert drawing_name to role
779 const char* role = this->convertDrawingNameToRole(drawing_name);
781 auto lid = this->layers.get_layer_id(std::string(role));
782 unsigned sid = std::stol(ivi_id);
786 * register drawing_name as fallback and make it displayed.
788 lid = this->layers.get_layer_id(std::string("Fallback"));
789 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
791 return "Drawing name does not match any role, Fallback is disabled";
795 auto rname = this->lookup_id(role);
798 return "Surface already present";
801 // register pair drawing_name and ivi_id
802 this->id_alloc.register_name_id(role, sid);
803 this->layers.add_surface(sid, *lid);
805 // this surface is already created
806 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
808 this->controller->layers[*lid]->add_surface(sid);
809 this->layout_commit();
814 result<json_object *> App::api_get_display_info() {
816 if (!this->controller) {
817 return Err<json_object *>("ivi_controller global not available");
821 compositor::size o_size = this->controller->output_size;
822 compositor::size p_size = this->controller->physical_size;
824 json_object *object = json_object_new_object();
825 json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
826 json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
827 json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
828 json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
830 return Ok<json_object *>(object);
833 result<json_object *> App::api_get_area_info(char const *drawing_name) {
834 HMI_DEBUG("wm", "called");
836 // Convert drawing_name to role
837 const char* role = this->convertDrawingNameToRole(drawing_name);
839 // Check drawing name, surface/layer id
840 auto const &surface_id = this->lookup_id(role);
842 return Err<json_object *>("Surface does not exist");
845 if (!this->controller->surface_exists(*surface_id)) {
846 return Err<json_object *>("Surface does not exist in controller!");
849 auto layer_id = this->layers.get_layer_id(*surface_id);
851 return Err<json_object *>("Surface is not on any layer!");
854 auto o_state = *this->layers.get_layout_state(*surface_id);
855 if (o_state == nullptr) {
856 return Err<json_object *>("Could not find layer for surface");
859 struct LayoutState &state = *o_state;
860 if ((state.main != *surface_id) && (state.sub != *surface_id)) {
861 return Err<json_object *>("Surface is inactive");
864 // Set area rectangle
865 compositor::rect area_info = this->area_info[*surface_id];
866 json_object *object = json_object_new_object();
867 json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
868 json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
869 json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
870 json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
872 return Ok<json_object *>(object);
875 void App::activate(int id) {
876 auto ip = this->controller->sprops.find(id);
877 if (ip != this->controller->sprops.end()) {
878 this->controller->surfaces[id]->set_visibility(1);
880 this->lookup_name(id).value_or("unknown-name").c_str();
882 if ((0 == strcmp(label, "radio"))
883 || (0 == strcmp(label, "music"))
884 || (0 == strcmp(label, "map"))) {
885 for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
888 this->surface_bg.erase(i);
890 // Remove from BG layer (999)
891 HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
892 this->controller->layers[999]->remove_surface(id);
894 // Add to FG layer (1001)
895 HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
896 this->controller->layers[1001]->add_surface(id);
898 for (int j : this->surface_bg) {
899 HMI_DEBUG("wm", "Stored id:%d", j);
906 this->layout_commit();
908 this->emit_visible(label);
909 this->emit_activated(label);
913 void App::deactivate(int id) {
914 auto ip = this->controller->sprops.find(id);
915 if (ip != this->controller->sprops.end()) {
917 this->lookup_name(id).value_or("unknown-name").c_str();
919 if ((0 == strcmp(label, "radio"))
920 || (0 == strcmp(label, "music"))
921 || (0 == strcmp(label, "map"))) {
924 this->surface_bg.push_back(id);
926 // Remove from FG layer (1001)
927 HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
928 this->controller->layers[1001]->remove_surface(id);
930 // Add to BG layer (999)
931 HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
932 this->controller->layers[999]->add_surface(id);
934 for (int j : surface_bg) {
935 HMI_DEBUG("wm", "Stored id:%d", j);
939 this->controller->surfaces[id]->set_visibility(0);
942 this->layout_commit();
944 this->emit_deactivated(label);
945 this->emit_invisible(label);
949 void App::deactivate(std::string role) {
950 auto const &id = this->lookup_id(role.c_str());
952 HMI_ERROR("wm", "Surface does not exist");
955 std::string drawing_name = this->role2drawingname_[role];
956 HMI_DEBUG("wm", "Deactivate role:%s (drawing_name:%s)",
957 role.c_str(), drawing_name.c_str());
959 this->deactivate(*id);
962 void App::deactivate_main_surface() {
963 this->layers.main_surface = -1;
964 this->allocateWindowResource("deactivate",
965 this->layers.main_surface_name.c_str(), nullptr,
972 void controller_hooks::surface_created(uint32_t surface_id) {
973 this->app->surface_created(surface_id);
976 void controller_hooks::surface_removed(uint32_t surface_id) {
977 this->app->surface_removed(surface_id);
980 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
983 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
989 int App::allocateSurface() {
990 HMI_DEBUG("wm", "Call");
992 // Get current/previous layers
993 LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
994 LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
996 // Update resource of all layers
997 for (auto itr_layers = crr_layers.begin();
998 itr_layers != crr_layers.end(); ++itr_layers) {
1000 std::string layer = itr_layers->first;
1001 HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
1003 // If layout is changed, update resouce
1004 if (this->lm_.isLayoutChanged(layer.c_str())) {
1005 // Get current/previous layout
1006 LayoutManager::TypeLayouts crr_layout = itr_layers->second;
1007 LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
1009 // Get current/previous layout name
1010 std::string crr_layout_name = crr_layout.begin()->first;
1011 std::string prv_layout_name = prv_layout.begin()->first;
1012 HMI_DEBUG("wm", "layout name crr:%s prv:%s",
1013 crr_layout_name.c_str(), prv_layout_name.c_str());
1015 // Get current/previous ares
1016 LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
1017 LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
1019 // Create previous displayed role list
1020 std::string prv_area_name;
1021 std::vector<std::string> prv_role_list;
1022 for (auto itr_areas = prv_areas.begin();
1023 itr_areas != prv_areas.end(); ++itr_areas) {
1024 prv_area_name = itr_areas->first;
1025 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
1026 HMI_DEBUG("wm", "previous displayed role:%s",
1027 prv_areas[prv_area_name]["role"].c_str());
1030 // Allocate surface for each area
1031 std::string crr_area_name;
1032 std::string crr_role_name;
1033 LayoutManager::TypeRolCtg crr_rol_ctg;
1034 for (auto itr_areas = crr_areas.begin();
1035 itr_areas != crr_areas.end(); ++itr_areas) {
1036 crr_area_name = itr_areas->first;
1037 crr_rol_ctg = itr_areas->second;
1039 // Get role of current area
1040 if ("category" == crr_rol_ctg.begin()->first) {
1041 // If current area have category
1042 // Get category name
1043 std::string crr_ctg = crr_rol_ctg.begin()->second;
1045 // Serch relevant role from previous displayed role list
1046 for (auto itr_role = prv_role_list.begin();
1047 itr_role != prv_role_list.end(); ++itr_role) {
1048 std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
1049 if (crr_ctg == prv_ctg) {
1050 // First discovered role is set to current role
1051 crr_role_name = *itr_role;
1053 // Delete used role for other areas
1054 // which have same category
1055 prv_role_list.erase(itr_role);
1062 crr_role_name = itr_areas->second["role"];
1064 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
1065 crr_area_name.c_str(), crr_role_name.c_str());
1067 // Deactivate non-displayed role
1068 std::string prv_role_name;
1069 if (crr_layout_name == prv_layout_name) {
1070 HMI_DEBUG("wm", "Current layout is same with previous");
1072 // Deactivate previous role in same area
1073 // if it is different with current
1074 prv_role_name = prv_areas[crr_area_name]["role"];
1075 if (crr_role_name != prv_role_name) {
1076 this->deactivate(prv_role_name);
1080 HMI_DEBUG("wm", "Current layout is different with previous");
1082 if ("none" != prv_layout_name) {
1083 // Deactivate previous role in all area in previous layout
1084 // if it is different with current role
1085 for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1086 prv_role_name = itr->second["role"].c_str();
1087 if (crr_role_name != prv_role_name) {
1088 this->deactivate(prv_role_name);
1094 // Set surface for displayed role
1095 if ("none" != crr_layout_name) {
1096 // If current layout is not "none",
1097 // set surface for current role
1098 this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1101 // This API is workaround.
1102 // Resource manager should manage each resource infomations
1103 // according to architecture document.
1104 this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1112 void App::setSurfaceSize(const char* role, const char* area) {
1113 HMI_DEBUG("wm", "role:%s area:%s", role, area);
1115 // Get size of current area
1116 compositor::rect size = this->lm_.getAreaSize(area);
1118 // Set destination to the display rectangle
1119 int surface_id = this->role2surfaceid_[role];
1121 if (!this->controller->surface_exists(surface_id)) {
1122 // Block until all pending request are processed by wayland display server
1123 // because waiting for the surface of new app is created
1124 this->display->roundtrip();
1126 auto &s = this->controller->surfaces[surface_id];
1127 s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1128 this->layout_commit();
1130 // Update area information
1131 this->area_info[surface_id].x = size.x;
1132 this->area_info[surface_id].y = size.y;
1133 this->area_info[surface_id].w = size.w;
1134 this->area_info[surface_id].h = size.h;
1135 HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1136 size.x, size.y, size.w, size.h);
1138 // Emit syncDraw event
1139 const char* drawing_name = this->role2drawingname_[role].c_str();
1140 this->emit_syncdraw(drawing_name, area,
1141 size.x, size.y, size.w, size.h);
1143 // Enqueue flushDraw event
1144 this->enqueue_flushdraw(surface_id);
1147 void App::setAccelPedalPos(double val) {
1148 this->crr_car_info_.accel_pedal_pos = val;
1151 extern const char* kDefaultAppDb;
1152 int App::loadAppDb() {
1153 HMI_DEBUG("wm", "Call");
1155 // Get afm application installed dir
1156 char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1157 HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1159 std::string file_name;
1160 if (!afm_app_install_dir) {
1161 HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1164 file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1168 json_object* json_obj;
1169 int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1171 HMI_ERROR("wm", "Could not open app.db, so use default role information");
1172 json_obj = json_tokener_parse(kDefaultAppDb);
1174 HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1177 HMI_DEBUG("wm", "Perse apps");
1178 json_object* json_cfg;
1179 if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1180 HMI_ERROR("wm", "Parse Error!!");
1184 int len = json_object_array_length(json_cfg);
1185 HMI_DEBUG("wm", "json_cfg len:%d", len);
1186 HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1188 for (int i=0; i<len; i++) {
1189 json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1190 HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1192 const char* app = jh::getStringFromJson(json_tmp, "name");
1193 if (nullptr == app) {
1194 HMI_ERROR("wm", "Parse Error!!");
1197 HMI_DEBUG("wm", "> app:%s", app);
1199 const char* role = jh::getStringFromJson(json_tmp, "role");
1200 if (nullptr == role) {
1201 HMI_ERROR("wm", "Parse Error!!");
1204 HMI_DEBUG("wm", "> role:%s", role);
1206 this->drawingname2role_[app] = std::string(role);
1210 for(auto itr = this->drawingname2role_.begin();
1211 itr != this->drawingname2role_.end(); ++itr) {
1212 HMI_DEBUG("wm", "app:%s role:%s",
1213 itr->first.c_str(), itr->second.c_str());
1216 // Release json_object
1217 json_object_put(json_obj);
1223 const char* kDefaultAppDb = "{ \
1226 \"name\": \"HomeScreen\", \
1227 \"role\": \"homescreen\" \
1230 \"name\": \"Music\", \
1231 \"role\": \"music\" \
1234 \"name\": \"MediaPlayer\", \
1235 \"role\": \"music\" \
1238 \"name\": \"Video\", \
1239 \"role\": \"video\" \
1242 \"name\": \"VideoPlayer\", \
1243 \"role\": \"video\" \
1246 \"name\": \"WebBrowser\", \
1247 \"role\": \"browser\" \
1250 \"name\": \"Radio\", \
1251 \"role\": \"radio\" \
1254 \"name\": \"Phone\", \
1255 \"role\": \"phone\" \
1258 \"name\": \"Navigation\", \
1262 \"name\": \"HVAC\", \
1263 \"role\": \"hvac\" \
1266 \"name\": \"Settings\", \
1267 \"role\": \"settings\" \
1270 \"name\": \"Dashboard\", \
1271 \"role\": \"dashboard\" \
1274 \"name\": \"POI\", \
1278 \"name\": \"Mixer\", \
1279 \"role\": \"mixer\" \