880685060d0ba5f6ad302708460043ca8c8fca56
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38
39 namespace wm {
40
41 /* DrawingArea name used by "{layout}.{area}" */
42 const char kNameLayoutNormal[] = "normal";
43 const char kNameLayoutSplit[]  = "split";
44 const char kNameAreaFull[]     = "full";
45 const char kNameAreaMain[]     = "main";
46 const char kNameAreaSub[]      = "sub";
47
48 /* Key for json obejct */
49 const char kKeyDrawingName[] = "drawing_name";
50 const char kKeyDrawingArea[] = "drawing_area";
51 const char kKeyDrawingRect[] = "drawing_rect";
52 const char kKeyX[]           = "x";
53 const char kKeyY[]           = "y";
54 const char kKeyWidth[]       = "width";
55 const char kKeyHeight[]      = "height";
56 const char kKeyWidthPixel[]  = "width_pixel";
57 const char kKeyHeightPixel[] = "height_pixel";
58 const char kKeyWidthMm[]     = "width_mm";
59 const char kKeyHeightMm[]    = "height_mm";
60
61
62 namespace {
63
64 using nlohmann::json;
65
66 result<json> file_to_json(char const *filename) {
67    json j;
68    std::ifstream i(filename);
69    if (i.fail()) {
70       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
71       j = default_layers_json;
72    }
73    else {
74       i >> j;
75    }
76
77    return Ok(j);
78 }
79
80 struct result<layer_map> load_layer_map(char const *filename) {
81    HMI_DEBUG("wm", "loading IDs from %s", filename);
82
83    auto j = file_to_json(filename);
84    if (j.is_err()) {
85       return Err<layer_map>(j.unwrap_err());
86    }
87    json jids = j.unwrap();
88
89    return to_layer_map(jids);
90 }
91
92 }  // namespace
93
94
95 /**
96  * App Impl
97  */
98 App::App(wl::display *d)
99    : chooks{this},
100      display{d},
101      controller{},
102      outputs(),
103      config(),
104      layers(),
105      id_alloc{},
106      pending_events(false),
107      policy{} {
108    try {
109       {
110          auto l = load_layer_map(
111             this->config.get_string("layers.json").value().c_str());
112          if (l.is_ok()) {
113             this->layers = l.unwrap();
114          } else {
115             HMI_ERROR("wm", "%s", l.err().value());
116          }
117       }
118    } catch (std::exception &e) {
119       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
120    }
121 }
122
123 int App::init() {
124    if (!this->display->ok()) {
125       return -1;
126    }
127
128    if (this->layers.mapping.empty()) {
129       HMI_ERROR("wm", "No surface -> layer mapping loaded");
130       return -1;
131    }
132
133    // Make afb event
134    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
135       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
136    }
137
138    this->display->add_global_handler(
139       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
140          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
141       });
142
143    this->display->add_global_handler(
144       "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
145          this->controller =
146             std::make_unique<struct compositor::controller>(r, name, v);
147
148          // Init controller hooks
149          this->controller->chooks = &this->chooks;
150
151          // This protocol needs the output, so lets just add our mapping here...
152          this->controller->add_proxy_to_id_mapping(
153             this->outputs.back()->proxy.get(),
154             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
155                this->outputs.back()->proxy.get())));
156       });
157
158    // First level objects
159    this->display->roundtrip();
160    // Second level objects
161    this->display->roundtrip();
162    // Third level objects
163    this->display->roundtrip();
164
165    return init_layers();
166 }
167
168 int App::dispatch_events() {
169    if (this->dispatch_events() == 0) {
170       return 0;
171    }
172
173    int ret = this->display->dispatch();
174    if (ret == -1) {
175       HMI_ERROR("wm", "wl_display_dipatch() returned error %d",
176                this->display->get_error());
177       return -1;
178    }
179    this->display->flush();
180
181    return 0;
182 }
183
184 int App::dispatch_pending_events() {
185    if (this->pop_pending_events()) {
186       this->display->dispatch_pending();
187       return 0;
188    }
189    return -1;
190 }
191
192 bool App::pop_pending_events() {
193    bool x{true};
194    return this->pending_events.compare_exchange_strong(
195       x, false, std::memory_order_consume);
196 }
197
198 void App::set_pending_events() {
199    this->pending_events.store(true, std::memory_order_release);
200 }
201
202 optional<int> App::lookup_id(char const *name) {
203    return this->id_alloc.lookup(std::string(name));
204 }
205 optional<std::string> App::lookup_name(int id) {
206    return this->id_alloc.lookup(id);
207 }
208
209 /**
210  * init_layers()
211  */
212 int App::init_layers() {
213    if (!this->controller) {
214       HMI_ERROR("wm", "ivi_controller global not available");
215       return -1;
216    }
217
218    if (this->outputs.empty()) {
219       HMI_ERROR("wm", "no output was set up!");
220       return -1;
221    }
222
223    auto &c = this->controller;
224
225    auto &o = this->outputs.front();
226    auto &s = c->screens.begin()->second;
227    auto &layers = c->layers;
228
229    // Write output dimensions to ivi controller...
230    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
231    c->physical_size = compositor::size{uint32_t(o->physical_width),
232                                        uint32_t(o->physical_height)};
233
234    // Clear scene
235    layers.clear();
236
237    // Clear screen
238    s->clear();
239
240    // Quick and dirty setup of layers
241    for (auto const &i : this->layers.mapping) {
242       c->layer_create(i.second.layer_id, o->width, o->height);
243       auto &l = layers[i.second.layer_id];
244       l->set_destination_rectangle(0, 0, o->width, o->height);
245       l->set_visibility(1);
246       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
247                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
248    }
249
250    // Add layers to screen
251    s->set_render_order(this->layers.layers);
252
253    this->layout_commit();
254
255    return 0;
256 }
257
258 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
259    if (!this->controller->surface_exists(surface_id)) {
260       HMI_ERROR("wm", "Surface %d does not exist", surface_id);
261       return;
262    }
263
264    auto o_layer_id = this->layers.get_layer_id(surface_id);
265
266    if (!o_layer_id) {
267       HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
268       return;
269    }
270
271    uint32_t layer_id = *o_layer_id;
272
273    auto const &layer = this->layers.get_layer(layer_id);
274    auto rect = layer.value().rect;
275    auto &s = this->controller->surfaces[surface_id];
276
277    int x = rect.x;
278    int y = rect.y;
279    int w = rect.w;
280    int h = rect.h;
281
282    // less-than-0 values refer to MAX + 1 - $VALUE
283    // e.g. MAX is either screen width or height
284    if (w < 0) {
285       w = this->controller->output_size.w + 1 + w;
286    }
287    if (h < 0) {
288       h = this->controller->output_size.h + 1 + h;
289    }
290
291    if (sub_surface_id) {
292       if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
293          HMI_ERROR("wm",
294             "surface_set_layout: layers of surfaces (%d and %d) don't match!",
295             surface_id, *sub_surface_id);
296          return;
297       }
298
299       int x_off = 0;
300       int y_off = 0;
301
302       // split along major axis
303       if (w > h) {
304          w /= 2;
305          x_off = w;
306       } else {
307          h /= 2;
308          y_off = h;
309       }
310
311       auto &ss = this->controller->surfaces[*sub_surface_id];
312
313       HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
314                *sub_surface_id, layer_id);
315
316       // set destination to the display rectangle
317       ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
318
319       this->area_info[*sub_surface_id].x = x;
320       this->area_info[*sub_surface_id].y = y;
321       this->area_info[*sub_surface_id].w = w;
322       this->area_info[*sub_surface_id].h = h;
323    }
324
325    HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
326             layer_id);
327
328    // set destination to the display rectangle
329    s->set_destination_rectangle(x, y, w, h);
330
331    // update area information
332    this->area_info[surface_id].x = x;
333    this->area_info[surface_id].y = y;
334    this->area_info[surface_id].w = w;
335    this->area_info[surface_id].h = h;
336
337    HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
338             surface_id, layer_id, x, y, w, h);
339 }
340
341 void App::layout_commit() {
342    this->controller->commit_changes();
343    this->display->flush();
344 }
345
346 char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
347    ST();
348
349    auto const &surface_id = this->lookup_id(drawing_name);
350
351    if (!surface_id) {
352       return "Surface does not exist";
353    }
354
355    if (!this->controller->surface_exists(*surface_id)) {
356       return "Surface does not exist in controller!";
357    }
358
359    auto layer_id = this->layers.get_layer_id(*surface_id);
360
361    if (!layer_id) {
362       return "Surface is not on any layer!";
363    }
364
365    auto o_state = *this->layers.get_layout_state(*surface_id);
366
367    if (o_state == nullptr) {
368       return "Could not find layer for surface";
369    }
370
371    struct LayoutState &state = *o_state;
372
373    // disable layers that are above our current layer
374    for (auto const &l : this->layers.mapping) {
375       if (l.second.layer_id <= *layer_id) {
376          continue;
377       }
378
379       bool flush = false;
380       if (l.second.state.main != -1) {
381          this->deactivate(l.second.state.main);
382          l.second.state.main = -1;
383          flush = true;
384       }
385
386       if (l.second.state.sub != -1) {
387          this->deactivate(l.second.state.sub);
388          l.second.state.sub = -1;
389          flush = true;
390       }
391
392       if (flush) {
393          this->layout_commit();
394       }
395    }
396
397    auto layer = this->layers.get_layer(*layer_id);
398
399    if (state.main == -1) {
400       this->try_layout(
401          state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
402             HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
403             this->surface_set_layout(*surface_id);
404             state = nl;
405
406             // Commit for configuraton
407             this->layout_commit();
408
409             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
410             compositor::rect area_rect = this->area_info[*surface_id];
411             this->emit_syncdraw(drawing_name, str_area.c_str(),
412                                 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
413             this->enqueue_flushdraw(state.main);
414          });
415    } else {
416       if (0 == strcmp(drawing_name, "HomeScreen")) {
417          this->try_layout(
418             state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
419                HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
420                std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
421                compositor::rect area_rect = this->area_info[*surface_id];
422                this->emit_syncdraw(drawing_name, str_area.c_str(),
423                                    area_rect.x, area_rect.y, area_rect.w, area_rect.h);
424                this->enqueue_flushdraw(state.main);
425             });
426       } else {
427          bool can_split = this->can_split(state, *surface_id);
428
429          if (can_split) {
430             this->try_layout(
431                state,
432                LayoutState{state.main, *surface_id},
433                [&] (LayoutState const &nl) {
434                   HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
435                   std::string main =
436                      std::move(*this->lookup_name(state.main));
437
438                   this->surface_set_layout(state.main, surface_id);
439                   if (state.sub != *surface_id) {
440                       if (state.sub != -1) {
441                          this->deactivate(state.sub);
442                       }
443                   }
444                   state = nl;
445
446                   // Commit for configuration and visibility(0)
447                   this->layout_commit();
448
449                   std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
450                   std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
451                   compositor::rect area_rect_main = this->area_info[state.main];
452                   compositor::rect area_rect_sub = this->area_info[*surface_id];
453                   this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
454                                       area_rect_main.x, area_rect_main.y,
455                                       area_rect_main.w, area_rect_main.h);
456                   this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
457                                       area_rect_sub.x, area_rect_sub.y,
458                                       area_rect_sub.w, area_rect_sub.h);
459                   this->enqueue_flushdraw(state.main);
460                   this->enqueue_flushdraw(state.sub);
461                });
462          } else {
463             this->try_layout(
464                state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
465                   HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
466
467                   this->surface_set_layout(*surface_id);
468                   if (state.main != *surface_id) {
469                       this->deactivate(state.main);
470                   }
471                   if (state.sub != -1) {
472                       if (state.sub != *surface_id) {
473                          this->deactivate(state.sub);
474                       }
475                   }
476                   state = nl;
477
478                   // Commit for configuraton and visibility(0)
479                   this->layout_commit();
480
481                   std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
482                   compositor::rect area_rect = this->area_info[*surface_id];
483                   this->emit_syncdraw(drawing_name, str_area.c_str(),
484                                       area_rect.x, area_rect.y, area_rect.w, area_rect.h);
485                   this->enqueue_flushdraw(state.main);
486                });
487          }
488       }
489    }
490
491    // no error
492    return nullptr;
493 }
494
495 char const *App::api_deactivate_surface(char const *drawing_name) {
496    ST();
497    auto const &surface_id = this->lookup_id(drawing_name);
498
499    if (!surface_id) {
500          return "Surface does not exist";
501       }
502
503    if (*surface_id == this->layers.main_surface) {
504       return "Cannot deactivate main_surface";
505    }
506
507    auto o_state = *this->layers.get_layout_state(*surface_id);
508
509    if (o_state == nullptr) {
510       return "Could not find layer for surface";
511    }
512
513    struct LayoutState &state = *o_state;
514
515    if (state.main == -1) {
516       return "No surface active";
517    }
518
519    // Check against main_surface, main_surface_name is the configuration item.
520    if (*surface_id == this->layers.main_surface) {
521       HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
522       return nullptr;
523    }
524
525    if (state.main == *surface_id) {
526       if (state.sub != -1) {
527          this->try_layout(
528             state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
529                std::string sub = std::move(*this->lookup_name(state.sub));
530
531                this->deactivate(*surface_id);
532                this->surface_set_layout(state.sub);
533                state = nl;
534
535                this->layout_commit();
536                std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
537                compositor::rect area_rect = this->area_info[state.sub];
538                this->emit_syncdraw(sub.c_str(), str_area.c_str(),
539                                    area_rect.x, area_rect.y, area_rect.w, area_rect.h);
540                this->enqueue_flushdraw(state.sub);
541             });
542       } else {
543          this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
544             this->deactivate(*surface_id);
545             state = nl;
546             this->layout_commit();
547          });
548       }
549    } else if (state.sub == *surface_id) {
550       this->try_layout(
551          state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
552             std::string main = std::move(*this->lookup_name(state.main));
553
554             this->deactivate(*surface_id);
555             this->surface_set_layout(state.main);
556             state = nl;
557
558             this->layout_commit();
559             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
560             compositor::rect area_rect = this->area_info[state.main];
561             this->emit_syncdraw(main.c_str(), str_area.c_str(),
562                                 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
563             this->enqueue_flushdraw(state.main);
564          });
565    } else {
566       return "Surface is not active";
567    }
568
569    return nullptr;
570 }
571
572 void App::enqueue_flushdraw(int surface_id) {
573    this->check_flushdraw(surface_id);
574    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
575    this->pending_end_draw.push_back(surface_id);
576 }
577
578 void App::check_flushdraw(int surface_id) {
579    auto i = std::find(std::begin(this->pending_end_draw),
580                       std::end(this->pending_end_draw), surface_id);
581    if (i != std::end(this->pending_end_draw)) {
582       auto n = this->lookup_name(surface_id);
583       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
584                n ? n->c_str() : "unknown-name", surface_id);
585       std::swap(this->pending_end_draw[std::distance(
586                    std::begin(this->pending_end_draw), i)],
587                 this->pending_end_draw.back());
588       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
589    }
590 }
591
592 char const *App::api_enddraw(char const *drawing_name) {
593    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
594       auto n = this->lookup_name(this->pending_end_draw[i]);
595       if (n && *n == drawing_name) {
596          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
597          this->pending_end_draw.resize(iend - 1);
598          this->activate(this->pending_end_draw[i]);
599          this->layout_commit();
600          this->emit_flushdraw(drawing_name);
601          return nullptr;
602       }
603    }
604    return "No EndDraw pending for surface";
605 }
606
607 void App::api_ping() { this->dispatch_pending_events(); }
608
609 void App::send_event(char const *evname, char const *label){
610    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
611
612    json_object *j = json_object_new_object();
613    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
614
615    int ret = afb_event_push(this->map_afb_event[evname], j);
616    if (ret != 0) {
617       HMI_DEBUG("wm", "afb_event_push failed: %m");
618    }
619 }
620
621 void App::send_event(char const *evname, char const *label, char const *area,
622                              int x, int y, int w, int h) {
623    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
624              __func__, evname, label, area, x, y, w, h);
625
626    json_object *j_rect = json_object_new_object();
627    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
628    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
629    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
630    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
631
632    json_object *j = json_object_new_object();
633    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
634    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
635    json_object_object_add(j, kKeyDrawingRect, j_rect);
636
637    int ret = afb_event_push(this->map_afb_event[evname], j);
638    if (ret != 0) {
639       HMI_DEBUG("wm", "afb_event_push failed: %m");
640    }
641 }
642
643 /**
644  * proxied events
645  */
646 void App::surface_created(uint32_t surface_id) {
647    auto layer_id = this->layers.get_layer_id(surface_id);
648    if (!layer_id) {
649       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
650                surface_id);
651       return;
652    }
653
654    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
655
656    this->controller->layers[*layer_id]->add_surface(
657       this->controller->surfaces[surface_id].get());
658    this->layout_commit();
659    // activate the main_surface right away
660    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
661       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
662
663       this->api_activate_surface(
664          this->lookup_name(surface_id).value_or("unknown-name").c_str());
665    }*/
666 }
667
668 void App::surface_removed(uint32_t surface_id) {
669    HMI_DEBUG("wm", "surface_id is %u", surface_id);
670
671    // We cannot normally deactivate the main_surface, so be explicit
672    // about it:
673    if (int(surface_id) == this->layers.main_surface) {
674       this->deactivate_main_surface();
675    } else {
676       auto drawing_name = this->lookup_name(surface_id);
677       if (drawing_name) {
678          this->api_deactivate_surface(drawing_name->c_str());
679       }
680    }
681
682    this->id_alloc.remove_id(surface_id);
683    this->layers.remove_surface(surface_id);
684 }
685
686 void App::emit_activated(char const *label) {
687    this->send_event(kListEventName[Event_Active], label);
688 }
689
690 void App::emit_deactivated(char const *label) {
691    this->send_event(kListEventName[Event_Inactive], label);
692 }
693
694 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
695    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
696 }
697
698 void App::emit_flushdraw(char const *label) {
699    this->send_event(kListEventName[Event_FlushDraw], label);
700 }
701
702 void App::emit_visible(char const *label, bool is_visible) {
703    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
704 }
705
706 void App::emit_invisible(char const *label) {
707    return emit_visible(label, false);
708 }
709
710 void App::emit_visible(char const *label) { return emit_visible(label, true); }
711
712 result<int> App::api_request_surface(char const *drawing_name) {
713    auto lid = this->layers.get_layer_id(std::string(drawing_name));
714    if (!lid) {
715       // TODO: Do we need to put these applications on the App layer?
716       return Err<int>("Drawing name does not match any role");
717    }
718
719    auto rname = this->lookup_id(drawing_name);
720    if (!rname) {
721       // name does not exist yet, allocate surface id...
722       auto id = int(this->id_alloc.generate_id(drawing_name));
723       this->layers.add_surface(id, *lid);
724
725       // set the main_surface[_name] here and now
726       if (!this->layers.main_surface_name.empty() &&
727           this->layers.main_surface_name == drawing_name) {
728          this->layers.main_surface = id;
729          HMI_DEBUG("wm", "Set main_surface id to %u", id);
730       }
731
732       return Ok<int>(id);
733    }
734
735    // Check currently registered drawing names if it is already there.
736    return Err<int>("Surface already present");
737 }
738
739 char const *App::api_request_surface(char const *drawing_name,
740                                      char const *ivi_id) {
741    ST();
742
743    auto lid = this->layers.get_layer_id(std::string(drawing_name));
744    unsigned sid = std::stol(ivi_id);
745
746    if (!lid) {
747        return "Drawing name does not match any role";
748    }
749
750    auto rname = this->lookup_id(drawing_name);
751
752    if (rname) {
753        return "Surface already present";
754    }
755
756    // register pair drawing_name and ivi_id
757    this->id_alloc.register_name_id(drawing_name, sid);
758    this->layers.add_surface(sid, *lid);
759
760    // this surface is already created
761    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
762
763    this->controller->layers[*lid]->add_surface(
764        this->controller->surfaces[sid].get());
765    this->layout_commit();
766
767    return nullptr;
768 }
769
770 result<json_object *> App::api_get_display_info() {
771    // Check controller
772    if (!this->controller) {
773       return Err<json_object *>("ivi_controller global not available");
774    }
775
776    // Set display info
777    compositor::size o_size = this->controller->output_size;
778    compositor::size p_size = this->controller->physical_size;
779
780    json_object *object = json_object_new_object();
781    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
782    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
783    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
784    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
785
786    return Ok<json_object *>(object);
787 }
788
789 result<json_object *> App::api_get_area_info(char const *drawing_name) {
790    HMI_DEBUG("wm", "called");
791
792    // Check drawing name, surface/layer id
793    auto const &surface_id = this->lookup_id(drawing_name);
794    if (!surface_id) {
795       return Err<json_object *>("Surface does not exist");
796    }
797
798    if (!this->controller->surface_exists(*surface_id)) {
799       return Err<json_object *>("Surface does not exist in controller!");
800    }
801
802    auto layer_id = this->layers.get_layer_id(*surface_id);
803    if (!layer_id) {
804       return Err<json_object *>("Surface is not on any layer!");
805    }
806
807    auto o_state = *this->layers.get_layout_state(*surface_id);
808    if (o_state == nullptr) {
809       return Err<json_object *>("Could not find layer for surface");
810    }
811
812    struct LayoutState &state = *o_state;
813    if ((state.main != *surface_id) && (state.sub != *surface_id)) {
814       return Err<json_object *>("Surface is inactive");
815    }
816
817    // Set area rectangle
818    compositor::rect area_info = this->area_info[*surface_id];
819    json_object *object = json_object_new_object();
820    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
821    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
822    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
823    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
824
825    return Ok<json_object *>(object);
826 }
827
828 void App::activate(int id) {
829    auto ip = this->controller->sprops.find(id);
830    if (ip != this->controller->sprops.end()) {
831       this->controller->surfaces[id]->set_visibility(1);
832       char const *label =
833          this->lookup_name(id).value_or("unknown-name").c_str();
834
835       // FOR CES DEMO >>>
836       if ((0 == strcmp(label, "Radio"))
837           || (0 == strcmp(label, "MediaPlayer"))
838           || (0 == strcmp(label, "Music"))
839           || (0 == strcmp(label, "Navigation"))) {
840         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
841             if (id == *i) {
842                // Remove id
843                this->surface_bg.erase(i);
844
845                // Remove from BG layer (999)
846                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
847                this->controller->layers[999]->remove_surface(
848                   this->controller->surfaces[id].get());
849
850                // Add to FG layer (1001)
851                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
852                this->controller->layers[1001]->add_surface(
853                   this->controller->surfaces[id].get());
854
855                for (int j : this->surface_bg) {
856                  HMI_DEBUG("wm", "Stored id:%d", j);
857                }
858                break;
859             }
860          }
861       }
862       // <<< FOR CES DEMO
863
864       this->emit_visible(label);
865       this->emit_activated(label);
866    }
867 }
868
869 void App::deactivate(int id) {
870    auto ip = this->controller->sprops.find(id);
871    if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
872       char const *label =
873          this->lookup_name(id).value_or("unknown-name").c_str();
874
875       // FOR CES DEMO >>>
876       if ((0 == strcmp(label, "Radio"))
877           || (0 == strcmp(label, "MediaPlayer"))
878           || (0 == strcmp(label, "Music"))
879           || (0 == strcmp(label, "Navigation"))) {
880
881          // Store id
882          this->surface_bg.push_back(id);
883
884          // Remove from FG layer (1001)
885          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
886          this->controller->layers[1001]->remove_surface(
887             this->controller->surfaces[id].get());
888
889          // Add to BG layer (999)
890          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
891          this->controller->layers[999]->add_surface(
892             this->controller->surfaces[id].get());
893
894          for (int j : surface_bg) {
895             HMI_DEBUG("wm", "Stored id:%d", j);
896          }
897       }
898       else {
899          this->controller->surfaces[id]->set_visibility(0);
900       }
901       // <<< FOR CES DEMO
902
903       this->emit_deactivated(label);
904       this->emit_invisible(label);
905    }
906 }
907
908 void App::deactivate_main_surface() {
909    this->layers.main_surface = -1;
910    this->api_deactivate_surface(this->layers.main_surface_name.c_str());
911 }
912
913 bool App::can_split(struct LayoutState const &state, int new_id) {
914    if (state.main != -1 && state.main != new_id) {
915       auto new_id_layer = this->layers.get_layer_id(new_id).value();
916       auto current_id_layer = this->layers.get_layer_id(state.main).value();
917
918       // surfaces are on separate layers, don't bother.
919       if (new_id_layer != current_id_layer) {
920          return false;
921       }
922
923       std::string const &new_id_str = this->lookup_name(new_id).value();
924       std::string const &cur_id_str = this->lookup_name(state.main).value();
925
926       auto const &layer = this->layers.get_layer(new_id_layer);
927
928       HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
929
930       if (layer->layouts.empty()) {
931          return false;
932       }
933
934       for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
935          HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
936          auto rem = std::regex(i->main_match);
937          if (std::regex_match(cur_id_str, rem)) {
938             // build the second one only if the first already matched
939             HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
940             auto res = std::regex(i->sub_match);
941             if (std::regex_match(new_id_str, res)) {
942                HMI_DEBUG("wm", "layout matched!");
943                return true;
944             }
945          }
946       }
947    }
948
949    return false;
950 }
951
952 void App::try_layout(struct LayoutState & /*state*/,
953                      struct LayoutState const &new_layout,
954                      std::function<void(LayoutState const &nl)> apply) {
955    if (this->policy.layout_is_valid(new_layout)) {
956       apply(new_layout);
957    }
958 }
959
960 /**
961  * controller_hooks
962  */
963 void controller_hooks::surface_created(uint32_t surface_id) {
964    this->app->surface_created(surface_id);
965 }
966
967 void controller_hooks::surface_removed(uint32_t surface_id) {
968    this->app->surface_removed(surface_id);
969 }
970
971 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
972                                           uint32_t /*v*/) {}
973
974 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
975                                                      uint32_t /*x*/,
976                                                      uint32_t /*y*/,
977                                                      uint32_t /*w*/,
978                                                      uint32_t /*h*/) {}
979
980 }  // namespace wm