838908ce3d0be93db2f1d3387ddc87b917cdb2cc
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38
39 namespace wm {
40
41 namespace {
42
43 using nlohmann::json;
44
45 result<json> file_to_json(char const *filename) {
46    json j;
47    std::ifstream i(filename);
48    if (i.fail()) {
49       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
50       j = default_layers_json;
51    }
52    else {
53       i >> j;
54    }
55
56    return Ok(j);
57 }
58
59 struct result<layer_map> load_layer_map(char const *filename) {
60    HMI_DEBUG("wm", "loading IDs from %s", filename);
61
62    auto j = file_to_json(filename);
63    if (j.is_err()) {
64       return Err<layer_map>(j.unwrap_err());
65    }
66    json jids = j.unwrap();
67
68    return to_layer_map(jids);
69 }
70
71 }  // namespace
72
73
74 /**
75  * App Impl
76  */
77 App::App(wl::display *d)
78    : chooks{this},
79      display{d},
80      controller{},
81      outputs(),
82      config(),
83      layers(),
84      id_alloc{},
85      pending_events(false),
86      policy{} {
87    try {
88       {
89          auto l = load_layer_map(
90             this->config.get_string("layers.json").value().c_str());
91          if (l.is_ok()) {
92             this->layers = l.unwrap();
93          } else {
94             HMI_ERROR("wm", "%s", l.err().value());
95          }
96       }
97    } catch (std::exception &e) {
98       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
99    }
100 }
101
102 int App::init() {
103    if (!this->display->ok()) {
104       return -1;
105    }
106
107    if (this->layers.mapping.empty()) {
108       HMI_ERROR("wm", "No surface -> layer mapping loaded");
109       return -1;
110    }
111
112    // Make afb event
113    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
114       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
115    }
116
117    this->display->add_global_handler(
118       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
119          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
120       });
121
122    this->display->add_global_handler(
123       "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
124          this->controller =
125             std::make_unique<struct compositor::controller>(r, name, v);
126
127          // Init controller hooks
128          this->controller->chooks = &this->chooks;
129
130          // This protocol needs the output, so lets just add our mapping here...
131          this->controller->add_proxy_to_id_mapping(
132             this->outputs.back()->proxy.get(),
133             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
134                this->outputs.back()->proxy.get())));
135       });
136
137    // First level objects
138    this->display->roundtrip();
139    // Second level objects
140    this->display->roundtrip();
141    // Third level objects
142    this->display->roundtrip();
143
144    return init_layers();
145 }
146
147 int App::dispatch_events() {
148    if (this->dispatch_events() == 0) {
149       return 0;
150    }
151
152    int ret = this->display->dispatch();
153    if (ret == -1) {
154       HMI_ERROR("wm", "wl_display_dipatch() returned error %d",
155                this->display->get_error());
156       return -1;
157    }
158    this->display->flush();
159
160    return 0;
161 }
162
163 int App::dispatch_pending_events() {
164    if (this->pop_pending_events()) {
165       this->display->dispatch_pending();
166       return 0;
167    }
168    return -1;
169 }
170
171 bool App::pop_pending_events() {
172    bool x{true};
173    return this->pending_events.compare_exchange_strong(
174       x, false, std::memory_order_consume);
175 }
176
177 void App::set_pending_events() {
178    this->pending_events.store(true, std::memory_order_release);
179 }
180
181 optional<int> App::lookup_id(char const *name) {
182    return this->id_alloc.lookup(std::string(name));
183 }
184 optional<std::string> App::lookup_name(int id) {
185    return this->id_alloc.lookup(id);
186 }
187
188 /**
189  * init_layers()
190  */
191 int App::init_layers() {
192    if (!this->controller) {
193       HMI_ERROR("wm", "ivi_controller global not available");
194       return -1;
195    }
196
197    if (this->outputs.empty()) {
198       HMI_ERROR("wm", "no output was set up!");
199       return -1;
200    }
201
202    auto &c = this->controller;
203
204    auto &o = this->outputs.front();
205    auto &s = c->screens.begin()->second;
206    auto &layers = c->layers;
207
208    // Write output dimensions to ivi controller...
209    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
210
211    // Clear scene
212    layers.clear();
213
214    // Clear screen
215    s->clear();
216
217    // Quick and dirty setup of layers
218    for (auto const &i : this->layers.mapping) {
219       c->layer_create(i.second.layer_id, o->width, o->height);
220       auto &l = layers[i.second.layer_id];
221       l->set_destination_rectangle(0, 0, o->width, o->height);
222       l->set_visibility(1);
223       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
224                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
225    }
226
227    // Add layers to screen
228    s->set_render_order(this->layers.layers);
229
230    this->layout_commit();
231
232    return 0;
233 }
234
235 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
236    if (!this->controller->surface_exists(surface_id)) {
237       HMI_ERROR("wm", "Surface %d does not exist", surface_id);
238       return;
239    }
240
241    auto o_layer_id = this->layers.get_layer_id(surface_id);
242
243    if (!o_layer_id) {
244       HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
245       return;
246    }
247
248    uint32_t layer_id = *o_layer_id;
249
250    auto const &layer = this->layers.get_layer(layer_id);
251    auto rect = layer.value().rect;
252    auto &s = this->controller->surfaces[surface_id];
253
254    int x = rect.x;
255    int y = rect.y;
256    int w = rect.w;
257    int h = rect.h;
258
259    // less-than-0 values refer to MAX + 1 - $VALUE
260    // e.g. MAX is either screen width or height
261    if (w < 0) {
262       w = this->controller->output_size.w + 1 + w;
263    }
264    if (h < 0) {
265       h = this->controller->output_size.h + 1 + h;
266    }
267
268    if (sub_surface_id) {
269       if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
270          HMI_ERROR("wm",
271             "surface_set_layout: layers of surfaces (%d and %d) don't match!",
272             surface_id, *sub_surface_id);
273          return;
274       }
275
276       int x_off = 0;
277       int y_off = 0;
278
279       // split along major axis
280       if (w > h) {
281          w /= 2;
282          x_off = w;
283       } else {
284          h /= 2;
285          y_off = h;
286       }
287
288       auto &ss = this->controller->surfaces[*sub_surface_id];
289
290       HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
291                *sub_surface_id, layer_id);
292
293       // set destination to the display rectangle
294       ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
295
296    }
297
298    HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
299             layer_id);
300
301    // set destination to the display rectangle
302    s->set_destination_rectangle(x, y, w, h);
303
304    HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
305             surface_id, layer_id, x, y, w, h);
306 }
307
308 void App::layout_commit() {
309    this->controller->commit_changes();
310    this->display->flush();
311 }
312
313 char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
314    ST();
315
316    auto const &surface_id = this->lookup_id(drawing_name);
317
318    if (!surface_id) {
319       return "Surface does not exist";
320    }
321
322    if (!this->controller->surface_exists(*surface_id)) {
323       return "Surface does not exist in controller!";
324    }
325
326    auto layer_id = this->layers.get_layer_id(*surface_id);
327
328    if (!layer_id) {
329       return "Surface is not on any layer!";
330    }
331
332    auto o_state = *this->layers.get_layout_state(*surface_id);
333
334    if (o_state == nullptr) {
335       return "Could not find layer for surface";
336    }
337
338    struct LayoutState &state = *o_state;
339
340    // disable layers that are above our current layer
341    for (auto const &l : this->layers.mapping) {
342       if (l.second.layer_id <= *layer_id) {
343          continue;
344       }
345
346       bool flush = false;
347       if (l.second.state.main != -1) {
348          this->deactivate(l.second.state.main);
349          l.second.state.main = -1;
350          flush = true;
351       }
352
353       if (l.second.state.sub != -1) {
354          this->deactivate(l.second.state.sub);
355          l.second.state.sub = -1;
356          flush = true;
357       }
358
359       if (flush) {
360          this->layout_commit();
361       }
362    }
363
364    auto layer = this->layers.get_layer(*layer_id);
365
366    if (state.main == -1) {
367       this->try_layout(
368          state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
369             HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
370             this->surface_set_layout(*surface_id);
371             state = nl;
372
373             // Commit for configuraton
374             this->layout_commit();
375
376             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
377             this->emit_syncdraw(drawing_name, str_area.c_str());
378             this->enqueue_flushdraw(state.main);
379          });
380    } else {
381       if (0 == strcmp(drawing_name, "HomeScreen")) {
382          this->try_layout(
383             state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
384                HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
385                std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
386                this->emit_syncdraw(drawing_name, str_area.c_str());
387                this->enqueue_flushdraw(state.main);
388             });
389       } else {
390          bool can_split = this->can_split(state, *surface_id);
391
392          if (can_split) {
393             this->try_layout(
394                state,
395                LayoutState{state.main, *surface_id},
396                [&] (LayoutState const &nl) {
397                   HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
398                   std::string main =
399                      std::move(*this->lookup_name(state.main));
400
401                   this->surface_set_layout(state.main, surface_id);
402                   if (state.sub != *surface_id) {
403                       if (state.sub != -1) {
404                          this->deactivate(state.sub);
405                       }
406                   }
407                   state = nl;
408
409                   // Commit for configuration and visibility(0)
410                   this->layout_commit();
411
412                   std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
413                   std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
414                   this->emit_syncdraw(main.c_str(), str_area_main.c_str());
415                   this->emit_syncdraw(drawing_name, str_area_sub.c_str());
416                   this->enqueue_flushdraw(state.main);
417                   this->enqueue_flushdraw(state.sub);
418                });
419          } else {
420             this->try_layout(
421                state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
422                   HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
423
424                   this->surface_set_layout(*surface_id);
425                   if (state.main != *surface_id) {
426                       this->deactivate(state.main);
427                   }
428                   if (state.sub != -1) {
429                       if (state.sub != *surface_id) {
430                          this->deactivate(state.sub);
431                       }
432                   }
433                   state = nl;
434
435                   // Commit for configuraton and visibility(0)
436                   this->layout_commit();
437
438                   std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
439                   this->emit_syncdraw(drawing_name, str_area.c_str());
440                   this->enqueue_flushdraw(state.main);
441                });
442          }
443       }
444    }
445
446    // no error
447    return nullptr;
448 }
449
450 char const *App::api_deactivate_surface(char const *drawing_name) {
451    ST();
452    auto const &surface_id = this->lookup_id(drawing_name);
453
454    if (!surface_id) {
455          return "Surface does not exist";
456       }
457
458    if (*surface_id == this->layers.main_surface) {
459       return "Cannot deactivate main_surface";
460    }
461
462    auto o_state = *this->layers.get_layout_state(*surface_id);
463
464    if (o_state == nullptr) {
465       return "Could not find layer for surface";
466    }
467
468    struct LayoutState &state = *o_state;
469
470    if (state.main == -1) {
471       return "No surface active";
472    }
473
474    // Check against main_surface, main_surface_name is the configuration item.
475    if (*surface_id == this->layers.main_surface) {
476       HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
477       return nullptr;
478    }
479
480    if (state.main == *surface_id) {
481       if (state.sub != -1) {
482          this->try_layout(
483             state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
484                std::string sub = std::move(*this->lookup_name(state.sub));
485
486                this->deactivate(*surface_id);
487                this->surface_set_layout(state.sub);
488                state = nl;
489
490                this->layout_commit();
491                std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
492                this->emit_syncdraw(sub.c_str(), str_area.c_str());
493                this->enqueue_flushdraw(state.sub);
494             });
495       } else {
496          this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
497             this->deactivate(*surface_id);
498             state = nl;
499             this->layout_commit();
500          });
501       }
502    } else if (state.sub == *surface_id) {
503       this->try_layout(
504          state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
505             std::string main = std::move(*this->lookup_name(state.main));
506
507             this->deactivate(*surface_id);
508             this->surface_set_layout(state.main);
509             state = nl;
510
511             this->layout_commit();
512             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
513             this->emit_syncdraw(main.c_str(), str_area.c_str());
514             this->enqueue_flushdraw(state.main);
515          });
516    } else {
517       return "Surface is not active";
518    }
519
520    return nullptr;
521 }
522
523 void App::enqueue_flushdraw(int surface_id) {
524    this->check_flushdraw(surface_id);
525    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
526    this->pending_end_draw.push_back(surface_id);
527 }
528
529 void App::check_flushdraw(int surface_id) {
530    auto i = std::find(std::begin(this->pending_end_draw),
531                       std::end(this->pending_end_draw), surface_id);
532    if (i != std::end(this->pending_end_draw)) {
533       auto n = this->lookup_name(surface_id);
534       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
535                n ? n->c_str() : "unknown-name", surface_id);
536       std::swap(this->pending_end_draw[std::distance(
537                    std::begin(this->pending_end_draw), i)],
538                 this->pending_end_draw.back());
539       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
540    }
541 }
542
543 char const *App::api_enddraw(char const *drawing_name) {
544    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
545       auto n = this->lookup_name(this->pending_end_draw[i]);
546       if (n && *n == drawing_name) {
547          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
548          this->pending_end_draw.resize(iend - 1);
549          this->activate(this->pending_end_draw[i]);
550          this->layout_commit();
551          this->emit_flushdraw(drawing_name);
552          return nullptr;
553       }
554    }
555    return "No EndDraw pending for surface";
556 }
557
558 void App::api_ping() { this->dispatch_pending_events(); }
559
560 void App::send_event(char const *evname, char const *label){
561    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
562
563    json_object *j = json_object_new_object();
564    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
565
566    int ret = afb_event_push(this->map_afb_event[evname], j);
567    if (ret != 0) {
568       HMI_DEBUG("wm", "afb_event_push failed: %m");
569    }
570 }
571
572 void App::send_event(char const *evname, char const *label, char const *area){
573    HMI_DEBUG("wm", "%s: %s(%s, %s)", __func__, evname, label, area);
574
575    json_object *j = json_object_new_object();
576    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
577    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
578
579    int ret = afb_event_push(this->map_afb_event[evname], j);
580    if (ret != 0) {
581       HMI_DEBUG("wm", "afb_event_push failed: %m");
582    }
583 }
584
585 /**
586  * proxied events
587  */
588 void App::surface_created(uint32_t surface_id) {
589    auto layer_id = this->layers.get_layer_id(surface_id);
590    if (!layer_id) {
591       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
592                surface_id);
593       return;
594    }
595
596    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
597
598    this->controller->layers[*layer_id]->add_surface(
599       this->controller->surfaces[surface_id].get());
600    this->layout_commit();
601    // activate the main_surface right away
602    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
603       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
604
605       this->api_activate_surface(
606          this->lookup_name(surface_id).value_or("unknown-name").c_str());
607    }*/
608 }
609
610 void App::surface_removed(uint32_t surface_id) {
611    HMI_DEBUG("wm", "surface_id is %u", surface_id);
612
613    // We cannot normally deactivate the main_surface, so be explicit
614    // about it:
615    if (int(surface_id) == this->layers.main_surface) {
616       this->deactivate_main_surface();
617    } else {
618       auto drawing_name = this->lookup_name(surface_id);
619       if (drawing_name) {
620          this->api_deactivate_surface(drawing_name->c_str());
621       }
622    }
623
624    this->id_alloc.remove_id(surface_id);
625    this->layers.remove_surface(surface_id);
626 }
627
628 void App::emit_activated(char const *label) {
629    this->send_event(kListEventName[Event_Active], label);
630 }
631
632 void App::emit_deactivated(char const *label) {
633    this->send_event(kListEventName[Event_Inactive], label);
634 }
635
636 void App::emit_syncdraw(char const *label, char const *area) {
637     this->send_event(kListEventName[Event_SyncDraw], label, area);
638 }
639
640 void App::emit_flushdraw(char const *label) {
641    this->send_event(kListEventName[Event_FlushDraw], label);
642 }
643
644 void App::emit_visible(char const *label, bool is_visible) {
645    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
646 }
647
648 void App::emit_invisible(char const *label) {
649    return emit_visible(label, false);
650 }
651
652 void App::emit_visible(char const *label) { return emit_visible(label, true); }
653
654 result<int> App::api_request_surface(char const *drawing_name) {
655    auto lid = this->layers.get_layer_id(std::string(drawing_name));
656    if (!lid) {
657       // TODO: Do we need to put these applications on the App layer?
658       return Err<int>("Drawing name does not match any role");
659    }
660
661    auto rname = this->lookup_id(drawing_name);
662    if (!rname) {
663       // name does not exist yet, allocate surface id...
664       auto id = int(this->id_alloc.generate_id(drawing_name));
665       this->layers.add_surface(id, *lid);
666
667       // set the main_surface[_name] here and now
668       if (!this->layers.main_surface_name.empty() &&
669           this->layers.main_surface_name == drawing_name) {
670          this->layers.main_surface = id;
671          HMI_DEBUG("wm", "Set main_surface id to %u", id);
672       }
673
674       return Ok<int>(id);
675    }
676
677    // Check currently registered drawing names if it is already there.
678    return Err<int>("Surface already present");
679 }
680
681 char const *App::api_request_surface(char const *drawing_name,
682                                      char const *ivi_id) {
683    ST();
684
685    auto lid = this->layers.get_layer_id(std::string(drawing_name));
686    unsigned sid = std::stol(ivi_id);
687
688    if (!lid) {
689        return "Drawing name does not match any role";
690    }
691
692    auto rname = this->lookup_id(drawing_name);
693
694    if (rname) {
695        return "Surface already present";
696    }
697
698    // register pair drawing_name and ivi_id
699    this->id_alloc.register_name_id(drawing_name, sid);
700    this->layers.add_surface(sid, *lid);
701
702    // this surface is already created
703    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
704
705    this->controller->layers[*lid]->add_surface(
706        this->controller->surfaces[sid].get());
707    this->layout_commit();
708
709    return nullptr;
710 }
711
712 void App::activate(int id) {
713    auto ip = this->controller->sprops.find(id);
714    if (ip != this->controller->sprops.end()) {
715       this->controller->surfaces[id]->set_visibility(1);
716       char const *label =
717          this->lookup_name(id).value_or("unknown-name").c_str();
718
719       // FOR CES DEMO >>>
720       if ((0 == strcmp(label, "Radio"))
721           || (0 == strcmp(label, "MediaPlayer"))
722           || (0 == strcmp(label, "Music"))
723           || (0 == strcmp(label, "Navigation"))) {
724         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
725             if (id == *i) {
726                // Remove id
727                this->surface_bg.erase(i);
728
729                // Remove from BG layer (999)
730                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
731                this->controller->layers[999]->remove_surface(
732                   this->controller->surfaces[id].get());
733
734                // Add to FG layer (1001)
735                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
736                this->controller->layers[1001]->add_surface(
737                   this->controller->surfaces[id].get());
738
739                for (int j : this->surface_bg) {
740                  HMI_DEBUG("wm", "Stored id:%d", j);
741                }
742                break;
743             }
744          }
745       }
746       // <<< FOR CES DEMO
747
748       this->emit_visible(label);
749       this->emit_activated(label);
750    }
751 }
752
753 void App::deactivate(int id) {
754    auto ip = this->controller->sprops.find(id);
755    if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
756       char const *label =
757          this->lookup_name(id).value_or("unknown-name").c_str();
758
759       // FOR CES DEMO >>>
760       if ((0 == strcmp(label, "Radio"))
761           || (0 == strcmp(label, "MediaPlayer"))
762           || (0 == strcmp(label, "Music"))
763           || (0 == strcmp(label, "Navigation"))) {
764
765          // Store id
766          this->surface_bg.push_back(id);
767
768          // Remove from FG layer (1001)
769          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
770          this->controller->layers[1001]->remove_surface(
771             this->controller->surfaces[id].get());
772
773          // Add to BG layer (999)
774          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
775          this->controller->layers[999]->add_surface(
776             this->controller->surfaces[id].get());
777
778          for (int j : surface_bg) {
779             HMI_DEBUG("wm", "Stored id:%d", j);
780          }
781       }
782       else {
783          this->controller->surfaces[id]->set_visibility(0);
784       }
785       // <<< FOR CES DEMO
786
787       this->emit_deactivated(label);
788       this->emit_invisible(label);
789    }
790 }
791
792 void App::deactivate_main_surface() {
793    this->layers.main_surface = -1;
794    this->api_deactivate_surface(this->layers.main_surface_name.c_str());
795 }
796
797 bool App::can_split(struct LayoutState const &state, int new_id) {
798    if (state.main != -1 && state.main != new_id) {
799       auto new_id_layer = this->layers.get_layer_id(new_id).value();
800       auto current_id_layer = this->layers.get_layer_id(state.main).value();
801
802       // surfaces are on separate layers, don't bother.
803       if (new_id_layer != current_id_layer) {
804          return false;
805       }
806
807       std::string const &new_id_str = this->lookup_name(new_id).value();
808       std::string const &cur_id_str = this->lookup_name(state.main).value();
809
810       auto const &layer = this->layers.get_layer(new_id_layer);
811
812       HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
813
814       if (layer->layouts.empty()) {
815          return false;
816       }
817
818       for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
819          HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
820          auto rem = std::regex(i->main_match);
821          if (std::regex_match(cur_id_str, rem)) {
822             // build the second one only if the first already matched
823             HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
824             auto res = std::regex(i->sub_match);
825             if (std::regex_match(new_id_str, res)) {
826                HMI_DEBUG("wm", "layout matched!");
827                return true;
828             }
829          }
830       }
831    }
832
833    return false;
834 }
835
836 void App::try_layout(struct LayoutState & /*state*/,
837                      struct LayoutState const &new_layout,
838                      std::function<void(LayoutState const &nl)> apply) {
839    if (this->policy.layout_is_valid(new_layout)) {
840       apply(new_layout);
841    }
842 }
843
844 /**
845  * controller_hooks
846  */
847 void controller_hooks::surface_created(uint32_t surface_id) {
848    this->app->surface_created(surface_id);
849 }
850
851 void controller_hooks::surface_removed(uint32_t surface_id) {
852    this->app->surface_removed(surface_id);
853 }
854
855 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
856                                           uint32_t /*v*/) {}
857
858 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
859                                                      uint32_t /*x*/,
860                                                      uint32_t /*y*/,
861                                                      uint32_t /*w*/,
862                                                      uint32_t /*h*/) {}
863
864 }  // namespace wm