7a0804d2ccaeec2b0d81eab0276b654014632b8e
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38 #include "wm_client.hpp"
39 #include "applist.hpp"
40
41 extern "C"
42 {
43 #include <systemd/sd-event.h>
44 }
45
46 namespace wm
47 {
48
49 const unsigned kTimeOut = 10000000UL; /* 10s */
50
51 /* DrawingArea name used by "{layout}.{area}" */
52 const char kNameLayoutNormal[] = "normal";
53 const char kNameLayoutSplit[] = "split";
54 const char kNameAreaFull[] = "full";
55 const char kNameAreaMain[] = "main";
56 const char kNameAreaSub[] = "sub";
57
58 /* Key for json obejct */
59 const char kKeyDrawingName[] = "drawing_name";
60 const char kKeyDrawingArea[] = "drawing_area";
61 const char kKeyDrawingRect[] = "drawing_rect";
62 const char kKeyX[] = "x";
63 const char kKeyY[] = "y";
64 const char kKeyWidth[] = "width";
65 const char kKeyHeight[] = "height";
66 const char kKeyWidthPixel[] = "width_pixel";
67 const char kKeyHeightPixel[] = "height_pixel";
68 const char kKeyWidthMm[] = "width_mm";
69 const char kKeyHeightMm[] = "height_mm";
70
71 static sd_event_source *g_timer_ev_src = nullptr;
72
73 static AppList g_app_list;
74
75 namespace
76 {
77
78 using nlohmann::json;
79
80 result<json> file_to_json(char const *filename)
81 {
82     json j;
83     std::ifstream i(filename);
84     if (i.fail())
85     {
86         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
87         j = default_layers_json;
88     }
89     else
90     {
91         i >> j;
92     }
93
94     return Ok(j);
95 }
96
97 struct result<layer_map> load_layer_map(char const *filename)
98 {
99     HMI_DEBUG("wm", "loading IDs from %s", filename);
100
101     auto j = file_to_json(filename);
102     if (j.is_err())
103     {
104         return Err<layer_map>(j.unwrap_err());
105     }
106     json jids = j.unwrap();
107
108     return to_layer_map(jids);
109 }
110
111 static int
112 processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
113 {
114     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
115     reinterpret_cast<wm::App *>(userdata)->timerHandler();
116     return 0;
117 }
118
119 } // namespace
120
121 void App::timerHandler()
122 {
123     unsigned req_num = g_app_list.currentRequestNumber();
124     HMI_SEQ_DEBUG(req_num, "Timer expired remove Request");
125     g_app_list.reqDump();
126     g_app_list.removeRequest(req_num);
127     this->processNextRequest();
128 }
129
130 void App::removeClient(const std::string &appid)
131 {
132     HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
133     g_app_list.removeClient(appid);
134 }
135
136 bool App::subscribeEventForApp(const std::string &appid, afb_req req, const std::string &evname)
137 {
138     if(!g_app_list.contains(appid)){
139         HMI_DEBUG("wm", "Client %s is not registered", appid.c_str());
140         return false;
141     }
142     auto client = g_app_list.lookUpClient(appid);
143     return client->subscribe(req, evname);
144 }
145
146 /**
147  * App Impl
148  */
149 App::App(wl::display *d)
150     : chooks{this},
151       display{d},
152       controller{},
153       outputs(),
154       config(),
155       layers(),
156       id_alloc{},
157       pending_events(false),
158       policy{}
159 {
160     try
161     {
162         {
163             auto l = load_layer_map(
164                 this->config.get_string("layers.json").value().c_str());
165             if (l.is_ok())
166             {
167                 this->layers = l.unwrap();
168             }
169             else
170             {
171                 HMI_ERROR("wm", "%s", l.err().value());
172             }
173         }
174     }
175     catch (std::exception &e)
176     {
177         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
178     }
179 }
180
181 int App::init()
182 {
183     if (!this->display->ok())
184     {
185         return -1;
186     }
187
188     if (this->layers.mapping.empty())
189     {
190         HMI_ERROR("wm", "No surface -> layer mapping loaded");
191         return -1;
192     }
193
194     // Make afb event
195     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
196     {
197         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
198     }
199
200     this->display->add_global_handler(
201         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
202             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
203         });
204
205     this->display->add_global_handler(
206         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
207             this->controller =
208                 std::make_unique<struct compositor::controller>(r, name, v);
209
210             // Init controller hooks
211             this->controller->chooks = &this->chooks;
212
213             // This protocol needs the output, so lets just add our mapping here...
214             this->controller->add_proxy_to_id_mapping(
215                 this->outputs.back()->proxy.get(),
216                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
217                     this->outputs.back()->proxy.get())));
218
219             // Create screen
220             this->controller->create_screen(this->outputs.back()->proxy.get());
221
222             // Set display to controller
223             this->controller->display = this->display;
224         });
225
226     // First level objects
227     this->display->roundtrip();
228     // Second level objects
229     this->display->roundtrip();
230     // Third level objects
231     this->display->roundtrip();
232
233     return init_layers();
234 }
235
236 int App::dispatch_pending_events()
237 {
238     if (this->pop_pending_events())
239     {
240         this->display->dispatch_pending();
241         return 0;
242     }
243     return -1;
244 }
245
246 bool App::pop_pending_events()
247 {
248     bool x{true};
249     return this->pending_events.compare_exchange_strong(
250         x, false, std::memory_order_consume);
251 }
252
253 void App::set_pending_events()
254 {
255     this->pending_events.store(true, std::memory_order_release);
256 }
257
258 optional<int> App::lookup_id(char const *name)
259 {
260     return this->id_alloc.lookup(std::string(name));
261 }
262 optional<std::string> App::lookup_name(int id)
263 {
264     return this->id_alloc.lookup(id);
265 }
266
267 /**
268  * init_layers()
269  */
270 int App::init_layers()
271 {
272     if (!this->controller)
273     {
274         HMI_ERROR("wm", "ivi_controller global not available");
275         return -1;
276     }
277
278     if (this->outputs.empty())
279     {
280         HMI_ERROR("wm", "no output was set up!");
281         return -1;
282     }
283
284     auto &c = this->controller;
285
286     auto &o = this->outputs.front();
287     auto &s = c->screens.begin()->second;
288     auto &layers = c->layers;
289
290     // Write output dimensions to ivi controller...
291     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
292     c->physical_size = compositor::size{uint32_t(o->physical_width),
293                                         uint32_t(o->physical_height)};
294
295     // Clear scene
296     layers.clear();
297
298     // Clear screen
299     s->clear();
300
301     // Quick and dirty setup of layers
302     for (auto const &i : this->layers.mapping)
303     {
304         c->layer_create(i.second.layer_id, o->width, o->height);
305         auto &l = layers[i.second.layer_id];
306         l->set_destination_rectangle(0, 0, o->width, o->height);
307         l->set_visibility(1);
308         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
309                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
310     }
311
312     // Add layers to screen
313     s->set_render_order(this->layers.layers);
314
315     this->layout_commit();
316
317     return 0;
318 }
319
320 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
321 {
322     if (!this->controller->surface_exists(surface_id))
323     {
324         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
325         return;
326     }
327
328     auto o_layer_id = this->layers.get_layer_id(surface_id);
329
330     if (!o_layer_id)
331     {
332         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
333         return;
334     }
335
336     uint32_t layer_id = *o_layer_id;
337
338     auto const &layer = this->layers.get_layer(layer_id);
339     auto rect = layer.value().rect;
340     auto &s = this->controller->surfaces[surface_id];
341
342     int x = rect.x;
343     int y = rect.y;
344     int w = rect.w;
345     int h = rect.h;
346
347     // less-than-0 values refer to MAX + 1 - $VALUE
348     // e.g. MAX is either screen width or height
349     if (w < 0)
350     {
351         w = this->controller->output_size.w + 1 + w;
352     }
353     if (h < 0)
354     {
355         h = this->controller->output_size.h + 1 + h;
356     }
357
358     /* if (sub_surface_id)
359     {
360         if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
361         {
362             HMI_ERROR("wm",
363                       "surface_set_layout: layers of surfaces (%d and %d) don't match!",
364                       surface_id, *sub_surface_id);
365             return;
366         }
367
368         int x_off = 0;
369         int y_off = 0;
370
371         // split along major axis
372         if (w > h)
373         {
374             w /= 2;
375             x_off = w;
376         }
377         else
378         {
379             h /= 2;
380             y_off = h;
381         }
382
383         auto &ss = this->controller->surfaces[*sub_surface_id];
384
385         HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
386                   *sub_surface_id, layer_id);
387
388         // set destination to the display rectangle
389         ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
390
391         this->area_info[*sub_surface_id].x = x;
392         this->area_info[*sub_surface_id].y = y;
393         this->area_info[*sub_surface_id].w = w;
394         this->area_info[*sub_surface_id].h = h;
395     } */
396
397     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
398               layer_id);
399
400     // set destination to the display rectangle
401     s->set_destination_rectangle(x, y, w, h);
402
403     // update area information
404     this->area_info[surface_id].x = x;
405     this->area_info[surface_id].y = y;
406     this->area_info[surface_id].w = w;
407     this->area_info[surface_id].h = h;
408
409     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
410               surface_id, layer_id, x, y, w, h);
411 }
412
413 void App::layout_commit()
414 {
415     this->controller->commit_changes();
416     this->display->flush();
417 }
418
419 void App::setTimer()
420 {
421     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
422     if (g_timer_ev_src == nullptr)
423     {
424         // firsttime set into sd_event
425         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
426                                     CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
427         if (ret < 0)
428         {
429             HMI_ERROR("wm", "Could't set timer");
430         }
431     }
432     else
433     {
434         // update timer limitation after second time
435         sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
436         sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
437     }
438 }
439
440 void App::stopTimer()
441 {
442     unsigned req_num = g_app_list.currentRequestNumber();
443     HMI_SEQ_DEBUG(req_num, "Timer stop");
444     int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
445     if (rc < 0)
446     {
447         HMI_SEQ_ERROR(req_num, "Timer stop failed");
448     }
449 }
450
451 WMError App::lm_release(const struct WMAction &action)
452 {
453     //auto const &surface_id = this->lookup_id(drawing_name);
454     WMError ret = WMError::LAYOUT_CHANGE_FAIL;
455     unsigned req_num = g_app_list.currentRequestNumber();
456     auto const &surface_id = this->lookup_id(action.role.c_str());
457     if (!surface_id)
458     {
459         HMI_SEQ_ERROR(req_num, "Surface does not exist");
460         return ret;
461     }
462
463     if (*surface_id == this->layers.main_surface)
464     {
465         HMI_SEQ_ERROR(req_num, "Cannot deactivate main_surface");
466         return ret;
467     }
468
469     auto o_state = *this->layers.get_layout_state(*surface_id);
470
471     if (o_state == nullptr)
472     {
473         HMI_SEQ_ERROR(req_num, "Could not find layer for surface");
474         return ret;
475     }
476
477     struct LayoutState &state = *o_state;
478
479     if (state.main == -1)
480     {
481         HMI_SEQ_ERROR(req_num, "No surface active");
482         return ret;
483     }
484
485     // Check against main_surface, main_surface_name is the configuration item.
486     if (*surface_id == this->layers.main_surface)
487     {
488         HMI_SEQ_DEBUG(req_num, "Refusing to deactivate main_surface %d", *surface_id);
489         //reply(nullptr);
490         return WMError::SUCCESS;
491     }
492     if ((state.main == *surface_id) && (state.sub == *surface_id))
493     {
494         HMI_SEQ_ERROR(req_num, "Surface is not active");
495         return ret;
496     }
497
498     if (state.main == *surface_id)
499     {
500         if (state.sub != -1)
501         {
502             this->try_layout(
503                 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
504                     std::string sub = std::move(*this->lookup_name(state.sub));
505
506                     this->deactivate(*surface_id);
507                     this->surface_set_layout(state.sub);
508                     state = nl;
509
510                     this->layout_commit();
511                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
512                     compositor::rect area_rect = this->area_info[state.sub];
513                     this->emit_syncdraw(sub.c_str(), str_area.c_str(),
514                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
515                     this->enqueue_flushdraw(state.sub);
516                 });
517         }
518         else
519         {
520             this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
521                 this->deactivate(*surface_id);
522                 state = nl;
523                 this->layout_commit();
524             });
525         }
526     }
527     else if (state.sub == *surface_id)
528     {
529         this->try_layout(
530             state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
531                 std::string main = std::move(*this->lookup_name(state.main));
532
533                 this->deactivate(*surface_id);
534                 this->surface_set_layout(state.main);
535                 state = nl;
536
537                 this->layout_commit();
538                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
539                 compositor::rect area_rect = this->area_info[state.main];
540                 this->emit_syncdraw(main.c_str(), str_area.c_str(),
541                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
542                 this->enqueue_flushdraw(state.main);
543             });
544     }
545     return WMError::SUCCESS;
546 }
547
548 WMError App::lm_layout_change(const struct WMAction &action)
549 {
550     const char *msg = this->check_surface_exist(action.role.c_str());
551
552     if (msg)
553     {
554         HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), msg);
555         return WMError::LAYOUT_CHANGE_FAIL;
556     }
557     this->lm_layout_change(action.role.c_str());
558     return WMError::SUCCESS;
559 }
560
561 WMError App::doTransition(unsigned req_num)
562 {
563     HMI_SEQ_DEBUG(req_num, "check policy");
564     WMError ret = this->checkPolicy(req_num);
565     if (ret != WMError::SUCCESS)
566     {
567         return ret;
568     }
569     HMI_SEQ_DEBUG(req_num, "Start transition.");
570     ret = this->startTransition(req_num);
571     return ret;
572 }
573
574 WMError App::checkPolicy(unsigned req_num)
575 {
576     /*
577     * Check Policy
578     */
579     // get current trigger
580     bool found, split;
581     WMError ret = WMError::LAYOUT_CHANGE_FAIL;
582     auto trigger = g_app_list.getRequest(req_num, &found);
583     if (!found)
584     {
585         ret = WMError::NO_ENTRY;
586         return ret;
587     }
588     bool is_activate = (trigger.task == Task::TASK_ALLOCATE);
589     std::string req_area = trigger.area;
590
591     // >>>> Compatible with current window manager until policy manager coming
592     if (is_activate)
593     {
594         const char *msg = this->check_surface_exist(trigger.role.c_str());
595
596         if (msg)
597         {
598             HMI_SEQ_ERROR(g_app_list.currentRequestNumber(), msg);
599             ret = WMError::LAYOUT_CHANGE_FAIL;
600             return ret;
601         }
602
603         auto const &surface_id = this->lookup_id(trigger.role.c_str());
604         auto o_state = *this->layers.get_layout_state(*surface_id);
605         struct LayoutState &state = *o_state;
606
607         unsigned curernt_sid = state.main;
608         bool split = this->can_split(state, *surface_id);
609
610         if (split)
611         {
612             // Get current visible role
613             std::string add_role = this->lookup_name(state.main).value();
614             // Set next area
615             std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
616             // Change request area
617             req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
618             // set another action
619             std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
620             if (!found)
621             {
622                 HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %s", curernt_sid);
623                 ret = WMError::NOT_REGISTERED;
624                 return ret;
625             }
626             HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
627                          add_name.c_str(), add_role.c_str(), add_area.c_str());
628             // Set split action
629             WMError ret = g_app_list.setAction(req_num, add_name, add_role, add_area);
630             if (ret != WMError::SUCCESS)
631             {
632                 HMI_SEQ_ERROR(req_num, "Failed to set action");
633                 return ret;
634             }
635             g_app_list.reqDump();
636         }
637     }
638
639     // Set invisible task
640     this->setInvisibleTask(trigger.role, split);
641
642     /*  get new status from Policy Manager */
643     HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
644
645     ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, is_activate);
646     g_app_list.reqDump();
647
648     return ret;
649 }
650
651 WMError App::startTransition(unsigned req_num)
652 {
653     bool sync_draw_happen = false;
654     bool found = false;
655     WMError ret = WMError::SUCCESS;
656     auto actions = g_app_list.getActions(req_num, &found);
657     if (!found)
658     {
659         ret = WMError::NO_ENTRY;
660         HMI_SEQ_ERROR(req_num, "Window Manager bug :%s : Action is not set", errorDescription(ret));
661         return ret;
662     }
663
664     for (const auto &y : actions)
665     {
666         if (y.visible)
667         {
668             sync_draw_happen = true;
669             this->emit_syncdraw(y.role, y.area);
670             /* TODO: emit event for app not subscriber
671             if(g_app_list.contains(y.appid))
672                 g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
673         }
674     }
675
676     if (sync_draw_happen)
677     {
678         this->setTimer();
679     }
680     else
681     {
682         // deactivate only, no syncDraw
683         // Make it deactivate here
684         for (const auto &z : actions)
685         {
686             if (g_app_list.contains(z.appid))
687             {
688                 auto client = g_app_list.lookUpClient(z.appid);
689                 this->deactivate(client->surfaceID(z.role));
690             }
691         }
692         ret = NO_LAYOUT_CHANGE;
693     }
694     return ret;
695 }
696
697 void App::setInvisibleTask(const std::string &role, bool split)
698 {
699     ;
700 }
701
702 void App::lm_layout_change(const char *drawing_name)
703 {
704     auto const &surface_id = this->lookup_id(drawing_name);
705     auto layer_id = this->layers.get_layer_id(*surface_id);
706     auto o_state = *this->layers.get_layout_state(*surface_id);
707     struct LayoutState &state = *o_state;
708
709     // disable layers that are above our current layer
710     for (auto const &l : this->layers.mapping)
711     {
712         if (l.second.layer_id <= *layer_id)
713         {
714             continue;
715         }
716
717         bool flush = false;
718         if (l.second.state.main != -1)
719         {
720             this->deactivate(l.second.state.main);
721             l.second.state.main = -1;
722             flush = true;
723         }
724
725         if (l.second.state.sub != -1)
726         {
727             this->deactivate(l.second.state.sub);
728             l.second.state.sub = -1;
729             flush = true;
730         }
731
732         if (flush)
733         {
734             this->layout_commit();
735         }
736     }
737
738     auto layer = this->layers.get_layer(*layer_id);
739
740     if (state.main == -1)
741     {
742         this->try_layout(
743             state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
744                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
745                 this->surface_set_layout(*surface_id);
746                 state = nl;
747
748                 // Commit for configuraton
749                 this->layout_commit();
750
751                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
752                 compositor::rect area_rect = this->area_info[*surface_id];
753                 this->emit_syncdraw(drawing_name, str_area.c_str(),
754                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
755                 this->enqueue_flushdraw(state.main);
756             });
757     }
758     else
759     {
760         if (0 == strcmp(drawing_name, "HomeScreen"))
761         {
762             this->try_layout(
763                 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
764                     HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
765                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
766                     compositor::rect area_rect = this->area_info[*surface_id];
767                     this->emit_syncdraw(drawing_name, str_area.c_str(),
768                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
769                     this->enqueue_flushdraw(state.main);
770                 });
771         }
772         else
773         {
774             bool can_split = this->can_split(state, *surface_id);
775
776             if (can_split)
777             {
778                 this->try_layout(
779                     state,
780                     LayoutState{state.main, *surface_id},
781                     [&](LayoutState const &nl) {
782                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
783                         std::string main =
784                             std::move(*this->lookup_name(state.main));
785
786                         this->surface_set_layout(state.main, surface_id);
787                         if (state.sub != *surface_id)
788                         {
789                             if (state.sub != -1)
790                             {
791                                 this->deactivate(state.sub);
792                             }
793                         }
794                         state = nl;
795
796                         // Commit for configuration and visibility(0)
797                         this->layout_commit();
798
799                         std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
800                         std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
801                         compositor::rect area_rect_main = this->area_info[state.main];
802                         compositor::rect area_rect_sub = this->area_info[*surface_id];
803                         // >>> HACK
804                         HMI_WARNING("wm", "HACK!!! mediaplayer and hvac is only supported for split");
805                         std::string request_role = drawing_name;
806                         //std::string request_app = transform(request_role.begin(), request_role.end(), request_role.begin(), tolower); //hvac or mediaplayer
807                         std::string hack_appid = "navigation";
808                         std::string hack_role = main;
809                         std::string hack_area = str_area_main;
810                         g_app_list.setAction(g_app_list.currentRequestNumber(), hack_appid, hack_role, hack_area, true);
811                         //g_app_list.setEndDrawFinished(g_app_list.currentRequestNumber(), request_role, request_role);
812                         //g_app_list.setEndDrawFinished(g_app_list.currentRequestNumber(), hack_appid, hack_role); // This process is illegal
813                         // >>> HACK
814                         this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
815                                             area_rect_main.x, area_rect_main.y,
816                                             area_rect_main.w, area_rect_main.h);
817                         this->emit_syncdraw(request_role.c_str(), str_area_sub.c_str(),
818                                             area_rect_sub.x, area_rect_sub.y,
819                                             area_rect_sub.w, area_rect_sub.h);
820                         this->enqueue_flushdraw(state.main);
821                         this->enqueue_flushdraw(state.sub);
822                     });
823             }
824             else
825             {
826                 this->try_layout(
827                     state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
828                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
829
830                         this->surface_set_layout(*surface_id);
831                         if (state.main != *surface_id)
832                         {
833                             this->deactivate(state.main);
834                         }
835                         if (state.sub != -1)
836                         {
837                             if (state.sub != *surface_id)
838                             {
839                                 this->deactivate(state.sub);
840                             }
841                         }
842                         state = nl;
843
844                         // Commit for configuraton and visibility(0)
845                         this->layout_commit();
846
847                         std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
848                         compositor::rect area_rect = this->area_info[*surface_id];
849                         this->emit_syncdraw(drawing_name, str_area.c_str(),
850                                             area_rect.x, area_rect.y, area_rect.w, area_rect.h);
851                         this->enqueue_flushdraw(state.main);
852                     });
853             }
854         }
855     }
856 }
857
858 const char *App::check_surface_exist(const char *drawing_name)
859 {
860     auto const &surface_id = this->lookup_id(drawing_name);
861     if (!surface_id)
862     {
863         //reply("Surface does not exist");
864         return "Surface does not exist";
865     }
866
867     if (!this->controller->surface_exists(*surface_id))
868     {
869         //reply("Surface does not exist in controller!");
870         return "Surface does not exist in controller!";
871     }
872
873     auto layer_id = this->layers.get_layer_id(*surface_id);
874
875     if (!layer_id)
876     {
877         //reply("Surface is not on any layer!");
878         return "Surface is not on any layer!";
879     }
880
881     auto o_state = *this->layers.get_layout_state(*surface_id);
882
883     if (o_state == nullptr)
884     {
885         //reply("Could not find layer for surface");
886         return "Could not find layer for surface";
887     }
888
889     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
890     return nullptr;
891     //reply(nullptr);
892 }
893
894 WMError App::setRequest(const std::string& appid, const std::string &role, const std::string &area,
895                             Task task, unsigned* req_num)
896 {
897     if (!g_app_list.contains(appid))
898     {
899         return WMError::NOT_REGISTERED;
900     }
901
902     auto client = g_app_list.lookUpClient(appid);
903
904     /*
905    * Queueing Phase
906    */
907     unsigned current = g_app_list.currentRequestNumber();
908     unsigned requested_num = g_app_list.getRequestNumber(appid);
909     if (requested_num != 0)
910     {
911         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", appid.c_str(), role.c_str(), area.c_str());
912         return REQ_REJECTED;
913     }
914
915     WMRequest req = WMRequest(appid, role, area, task);
916     unsigned new_req = g_app_list.addAllocateRequest(req);
917     *req_num = new_req;
918     g_app_list.reqDump();
919
920     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", appid.c_str(), role.c_str(), area.c_str());
921
922     return WMError::SUCCESS;
923 }
924
925 void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply)
926 {
927     ST();
928
929     std::string id = appid;
930     std::string role = drawing_name;
931     std::string area = drawing_area;
932     Task task = Task::TASK_ALLOCATE;
933     unsigned req_num = 0;
934     WMError ret = WMError::UNKNOWN;
935
936     ret = this->setRequest(id, role, area, task, &req_num);
937
938     if(ret != WMError::SUCCESS)
939     {
940         HMI_ERROR("wm", errorDescription(ret));
941         reply("Failed to set request");
942         return;
943     }
944
945     reply(nullptr);
946     if (req_num != g_app_list.currentRequestNumber())
947     {
948         // Add request, then invoked after the previous task is finished
949         HMI_SEQ_DEBUG(req_num, "request is accepted");
950         return;
951     }
952
953     /*
954     * Do allocate tasks
955     */
956     ret = this->doTransition(req_num);
957
958     if (ret != WMError::SUCCESS)
959     {
960         //this->emit_error()
961         HMI_SEQ_ERROR(req_num, errorDescription(ret));
962         g_app_list.removeRequest(req_num);
963         g_app_list.next();
964         g_app_list.reqDump();
965     }
966 }
967
968 void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
969 {
970     ST();
971
972     /*
973    * Check Phase
974    */
975     std::string id = appid;
976     std::string role = drawing_name;
977     std::string area = ""; //drawing_area;
978
979     if (!g_app_list.contains(id))
980     {
981         reply("app doesn't request 'requestSurface' yet");
982         return;
983     }
984     auto client = g_app_list.lookUpClient(id);
985
986     /*
987    * Queueing Phase
988    */
989     unsigned current = g_app_list.currentRequestNumber();
990     unsigned requested_num = g_app_list.getRequestNumber(id);
991     if (requested_num != 0)
992     {
993         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
994         reply("already requested");
995         return;
996     }
997
998     WMRequest req = WMRequest(id, role, area, Task::TASK_RELEASE);
999     unsigned new_req = g_app_list.addAllocateRequest(req);
1000     g_app_list.reqDump();
1001
1002     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
1003
1004     reply(nullptr);
1005     if (new_req != current)
1006     {
1007         // Add request, then invoked after the previous task is finished
1008         HMI_SEQ_DEBUG(new_req, "request is accepted");
1009         return;
1010     }
1011
1012     /*
1013     * Do allocate tasks
1014     */
1015     WMError ret = this->doTransition(new_req);
1016
1017     if (ret != WMError::SUCCESS)
1018     {
1019         HMI_SEQ_ERROR(new_req, errorDescription(ret));
1020         g_app_list.removeRequest(new_req);
1021         g_app_list.next();
1022         //this->emit_error()
1023     }
1024 }
1025
1026 void App::enqueue_flushdraw(int surface_id)
1027 {
1028     this->check_flushdraw(surface_id);
1029     HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
1030     this->pending_end_draw.push_back(surface_id);
1031 }
1032
1033 void App::check_flushdraw(int surface_id)
1034 {
1035     auto i = std::find(std::begin(this->pending_end_draw),
1036                        std::end(this->pending_end_draw), surface_id);
1037     if (i != std::end(this->pending_end_draw))
1038     {
1039         auto n = this->lookup_name(surface_id);
1040         HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
1041                   n ? n->c_str() : "unknown-name", surface_id);
1042         std::swap(this->pending_end_draw[std::distance(
1043                       std::begin(this->pending_end_draw), i)],
1044                   this->pending_end_draw.back());
1045         this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
1046     }
1047 }
1048
1049 void App::lm_enddraw(const char *drawing_name)
1050 {
1051     HMI_DEBUG("wm", "end draw %s", drawing_name);
1052     for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
1053     {
1054         auto n = this->lookup_name(this->pending_end_draw[i]);
1055         if (n && *n == drawing_name)
1056         {
1057             std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
1058             this->pending_end_draw.resize(iend - 1);
1059             this->activate(this->pending_end_draw[i]);
1060             this->emit_flushdraw(drawing_name);
1061         }
1062     }
1063 }
1064
1065 WMError App::doEndDraw(unsigned req_num)
1066 {
1067     // get actions
1068     bool found;
1069     auto actions = g_app_list.getActions(req_num, &found);
1070     WMError ret = WMError::SUCCESS;
1071     if (!found)
1072     {
1073         ret = WMError::NO_ENTRY;
1074         return ret;
1075     }
1076
1077     HMI_SEQ_INFO(req_num, "do endDraw");
1078     // layout change and make it visible
1079
1080     // Temporary action
1081     /* auto itr = actions.cend();
1082     this->currentAppInvisible(itr->role); */
1083
1084     for (const auto &act : actions)
1085     {
1086         // layout change
1087         if(!g_app_list.contains(act.appid)){
1088             ret = WMError::NOT_REGISTERED;
1089         }
1090         ret = this->layoutChange(act);
1091         if(ret != WMError::SUCCESS)
1092         {
1093             HMI_SEQ_WARNING(req_num, "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1094             return ret;
1095         }
1096         ret = this->visibilityChange(act);
1097         if (ret != WMError::SUCCESS)
1098         {
1099             HMI_SEQ_WARNING(req_num, "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1100             return ret;
1101         }
1102         HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
1103         //this->lm_enddraw(act.role.c_str());
1104     }
1105
1106     HMI_SEQ_INFO(req_num, "emit flushDraw");
1107
1108     for(const auto &act_flush : actions)
1109     {
1110         if(act_flush.visible)
1111         {
1112             this->emit_flushdraw(act_flush.role.c_str());
1113         }
1114     }
1115 }
1116
1117 WMError App::setSurfaceSize(unsigned surface, const std::string &area)
1118 {
1119     // Actually this function is under Layout Manager
1120     /* compositor::rect size = this->lm.getAreaSize(area); // compositor::rect size = this->lm_.getAreaSize(area);
1121
1122     if (!this->controller->surface_exists(surface))
1123     {
1124         // Block until all pending request are processed by wayland display server
1125         // because waiting for the surface of new app is created
1126         this->display->roundtrip();
1127     }
1128     auto &s = this->controller->surfaces[surface];
1129     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1130     this->layout_commit();
1131
1132     // Update area information
1133     this->area_info[surface].x = size.x;
1134     this->area_info[surface].y = size.y;
1135     this->area_info[surface].w = size.w;
1136     this->area_info[surface].h = size.h;
1137     HMI_DEBUG("wm", "Surface %d rect { %d, %d, %d, %d }",
1138               surface, size.x, size.y, size.w, size.h); */
1139     this->surface_set_layout(surface);
1140
1141     return WMError::SUCCESS;
1142 }
1143
1144 WMError App::layoutChange(const WMAction &action)
1145 {
1146     if (action.visible == false)
1147     {
1148         return WMError::SUCCESS;
1149     }
1150     auto client = g_app_list.lookUpClient(action.appid);
1151     unsigned surface = client->surfaceID(action.role);
1152     if (surface == 0)
1153     {
1154         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1155                       "client doesn't have surface with role(%s)", action.role.c_str());
1156         return WMError::NOT_REGISTERED;
1157     }
1158     // Layout Manager
1159     WMError ret = this->setSurfaceSize(surface, action.area);
1160     return ret;
1161 }
1162
1163 /* void App::currentAppInvisible(const std::string &role)
1164 {
1165     const char *drawing_name = role.c_str();
1166     auto const &surface_id = this->lookup_id(drawing_name);
1167     auto layer_id = this->layers.get_layer_id(*surface_id);
1168     auto o_state = *this->layers.get_layout_state(*surface_id);
1169     struct LayoutState &state = *o_state;
1170
1171     // disable layers that are above our current layer
1172     for (auto const &l : this->layers.mapping)
1173     {
1174         if (l.second.layer_id <= *layer_id)
1175         {
1176             continue;
1177         }
1178
1179         bool flush = false;
1180         if (l.second.state.main != -1)
1181         {
1182             this->deactivate(l.second.state.main);
1183             l.second.state.main = -1;
1184             flush = true;
1185         }
1186
1187         if (l.second.state.sub != -1)
1188         {
1189             this->deactivate(l.second.state.sub);
1190             l.second.state.sub = -1;
1191             flush = true;
1192         }
1193
1194         if (flush)
1195         {
1196             this->layout_commit();
1197         }
1198     }
1199 } */
1200
1201 WMError App::visibilityChange(const WMAction &action)
1202 {
1203     auto client = g_app_list.lookUpClient(action.appid);
1204     unsigned surface = client->surfaceID(action.role);
1205     if(surface == 0)
1206     {
1207         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1208                       "client doesn't have surface with role(%s)", action.role.c_str());
1209         return WMError::NOT_REGISTERED;
1210     }
1211
1212     if (action.visible)
1213     {
1214         this->activate(surface); // Layout Manager task
1215     }
1216     else
1217     {
1218         this->deactivate(surface); // Layout Manager task
1219     }
1220     return WMError::SUCCESS;
1221 }
1222
1223 void App::api_enddraw(char const *appid, char const *drawing_name)
1224 {
1225     std::string id = appid;
1226     std::string role = drawing_name;
1227     unsigned current_req = g_app_list.currentRequestNumber();
1228     bool result = g_app_list.setEndDrawFinished(current_req, id, role);
1229
1230     if (!result)
1231     {
1232         HMI_ERROR("wm", "%s is not in transition state", id.c_str());
1233         return;
1234     }
1235
1236     if (g_app_list.endDrawFullfilled(current_req))
1237     {
1238         // do task for endDraw
1239         this->stopTimer();
1240         WMError ret = this->doEndDraw(current_req);
1241
1242         if(ret != WMError::SUCCESS)
1243         {
1244             //this->emit_error();
1245         }
1246         HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret));
1247
1248         g_app_list.removeRequest(current_req);
1249
1250         this->processNextRequest();
1251     }
1252     else
1253     {
1254         HMI_SEQ_INFO(current_req, "Wait other App call endDraw");
1255         return;
1256     }
1257 }
1258
1259 void App::processNextRequest()
1260 {
1261     g_app_list.next();
1262     g_app_list.reqDump();
1263     unsigned req_num = g_app_list.currentRequestNumber();
1264     if (g_app_list.haveRequest())
1265     {
1266         HMI_SEQ_DEBUG(req_num, "Process next request");
1267         WMError rc = doTransition(req_num);
1268         if (rc != WMError::SUCCESS)
1269         {
1270             HMI_SEQ_ERROR(req_num, errorDescription(rc));
1271         }
1272     }
1273     else
1274     {
1275         HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request");
1276     }
1277 }
1278
1279 void App::api_ping() { this->dispatch_pending_events(); }
1280
1281 void App::send_event(char const *evname, char const *label)
1282 {
1283     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
1284
1285     json_object *j = json_object_new_object();
1286     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1287
1288     int ret = afb_event_push(this->map_afb_event[evname], j);
1289     if (ret != 0)
1290     {
1291         HMI_DEBUG("wm", "afb_event_push failed: %m");
1292     }
1293 }
1294
1295 void App::send_event(char const *evname, char const *label, char const *area,
1296                      int x, int y, int w, int h)
1297 {
1298     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
1299               __func__, evname, label, area, x, y, w, h);
1300
1301     json_object *j_rect = json_object_new_object();
1302     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
1303     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
1304     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
1305     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
1306
1307     json_object *j = json_object_new_object();
1308     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1309     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
1310     json_object_object_add(j, kKeyDrawingRect, j_rect);
1311
1312     int ret = afb_event_push(this->map_afb_event[evname], j);
1313     if (ret != 0)
1314     {
1315         HMI_DEBUG("wm", "afb_event_push failed: %m");
1316     }
1317 }
1318
1319 /**
1320  * proxied events
1321  */
1322 void App::surface_created(uint32_t surface_id)
1323 {
1324     auto layer_id = this->layers.get_layer_id(surface_id);
1325     if (!layer_id)
1326     {
1327         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
1328                   surface_id);
1329         return;
1330     }
1331
1332     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
1333
1334     this->controller->layers[*layer_id]->add_surface(surface_id);
1335     this->layout_commit();
1336     // activate the main_surface right away
1337     /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
1338       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
1339
1340       this->api_activate_surface(
1341          this->lookup_name(surface_id).value_or("unknown-name").c_str());
1342    }*/
1343
1344     // search pid from surfaceID
1345
1346     // pick up appid from pid from application manager
1347
1348     // check appid then add it to the client
1349 }
1350
1351 void App::surface_removed(uint32_t surface_id)
1352 {
1353     HMI_DEBUG("wm", "surface_id is %u", surface_id);
1354
1355     g_app_list.removeSurface(surface_id);
1356 }
1357
1358 void App::emit_activated(char const *label)
1359 {
1360     this->send_event(kListEventName[Event_Active], label);
1361 }
1362
1363 void App::emit_deactivated(char const *label)
1364 {
1365     this->send_event(kListEventName[Event_Inactive], label);
1366 }
1367
1368 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
1369 {
1370     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
1371 }
1372
1373 void App::emit_syncdraw(const std::string &role, const std::string &area)
1374 {
1375     int x = 0, y = 0, w = 0, h = 0;
1376     //this->lm_get_area_info(area, &x, &y, &w, &h);
1377     this->send_event(kListEventName[Event_SyncDraw],
1378         role.c_str(), area.c_str(), x, y, w, h);
1379 }
1380
1381 void App::emit_flushdraw(char const *label)
1382 {
1383     this->send_event(kListEventName[Event_FlushDraw], label);
1384 }
1385
1386 void App::emit_visible(char const *label, bool is_visible)
1387 {
1388     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
1389 }
1390
1391 void App::emit_invisible(char const *label)
1392 {
1393     return emit_visible(label, false);
1394 }
1395
1396 void App::emit_visible(char const *label) { return emit_visible(label, true); }
1397
1398 result<int> App::api_request_surface(char const *appid, char const *drawing_name)
1399 {
1400     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1401     if (!lid)
1402     {
1403         /**
1404        * register drawing_name as fallback and make it displayed.
1405        */
1406         lid = this->layers.get_layer_id(std::string("Fallback"));
1407         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1408         if (!lid)
1409         {
1410             return Err<int>("Drawing name does not match any role, Fallback is disabled");
1411         }
1412     }
1413
1414     auto rname = this->lookup_id(drawing_name);
1415     if (!rname)
1416     {
1417         // name does not exist yet, allocate surface id...
1418         auto id = int(this->id_alloc.generate_id(drawing_name));
1419         this->layers.add_surface(id, *lid);
1420
1421         // set the main_surface[_name] here and now
1422         if (!this->layers.main_surface_name.empty() &&
1423             this->layers.main_surface_name == drawing_name)
1424         {
1425             this->layers.main_surface = id;
1426             HMI_DEBUG("wm", "Set main_surface id to %u", id);
1427         }
1428
1429         // add client into the db
1430         std::string appid_str(appid);
1431         std::string role(drawing_name);
1432         //g_app_list.addClient(appid_str, role);
1433         g_app_list.addClient(appid_str, *lid, id, role);
1434
1435         return Ok<int>(id);
1436     }
1437
1438     // Check currently registered drawing names if it is already there.
1439     return Err<int>("Surface already present");
1440 }
1441
1442 char const *App::api_request_surface(char const *appid, char const *drawing_name,
1443                                      char const *ivi_id)
1444 {
1445     ST();
1446
1447     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1448     unsigned sid = std::stol(ivi_id);
1449
1450     if (!lid)
1451     {
1452         /**
1453        * register drawing_name as fallback and make it displayed.
1454        */
1455         lid = this->layers.get_layer_id(std::string("Fallback"));
1456         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1457         if (!lid)
1458         {
1459             return "Drawing name does not match any role, Fallback is disabled";
1460         }
1461     }
1462
1463     auto rname = this->lookup_id(drawing_name);
1464
1465     if (rname)
1466     {
1467         return "Surface already present";
1468     }
1469
1470     // register pair drawing_name and ivi_id
1471     this->id_alloc.register_name_id(drawing_name, sid);
1472     this->layers.add_surface(sid, *lid);
1473
1474     // this surface is already created
1475     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
1476
1477     this->controller->layers[*lid]->add_surface(sid);
1478     this->layout_commit();
1479
1480     return nullptr;
1481 }
1482
1483 result<json_object *> App::api_get_display_info()
1484 {
1485     // Check controller
1486     if (!this->controller)
1487     {
1488         return Err<json_object *>("ivi_controller global not available");
1489     }
1490
1491     // Set display info
1492     compositor::size o_size = this->controller->output_size;
1493     compositor::size p_size = this->controller->physical_size;
1494
1495     json_object *object = json_object_new_object();
1496     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
1497     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
1498     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
1499     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
1500
1501     return Ok<json_object *>(object);
1502 }
1503
1504 result<json_object *> App::api_get_area_info(char const *drawing_name)
1505 {
1506     HMI_DEBUG("wm", "called");
1507
1508     // Check drawing name, surface/layer id
1509     auto const &surface_id = this->lookup_id(drawing_name);
1510     if (!surface_id)
1511     {
1512         return Err<json_object *>("Surface does not exist");
1513     }
1514
1515     if (!this->controller->surface_exists(*surface_id))
1516     {
1517         return Err<json_object *>("Surface does not exist in controller!");
1518     }
1519
1520     auto layer_id = this->layers.get_layer_id(*surface_id);
1521     if (!layer_id)
1522     {
1523         return Err<json_object *>("Surface is not on any layer!");
1524     }
1525
1526     auto o_state = *this->layers.get_layout_state(*surface_id);
1527     if (o_state == nullptr)
1528     {
1529         return Err<json_object *>("Could not find layer for surface");
1530     }
1531
1532     struct LayoutState &state = *o_state;
1533     if ((state.main != *surface_id) && (state.sub != *surface_id))
1534     {
1535         return Err<json_object *>("Surface is inactive");
1536     }
1537
1538     // Set area rectangle
1539     compositor::rect area_info = this->area_info[*surface_id];
1540     json_object *object = json_object_new_object();
1541     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
1542     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
1543     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
1544     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
1545
1546     return Ok<json_object *>(object);
1547 }
1548
1549 void App::activate(int id)
1550 {
1551     auto ip = this->controller->sprops.find(id);
1552     if (ip != this->controller->sprops.end())
1553     {
1554         this->controller->surfaces[id]->set_visibility(1);
1555         char const *label =
1556             this->lookup_name(id).value_or("unknown-name").c_str();
1557
1558         // FOR CES DEMO >>>
1559         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1560         {
1561             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
1562             {
1563                 if (id == *i)
1564                 {
1565                     // Remove id
1566                     this->surface_bg.erase(i);
1567
1568                     // Remove from BG layer (999)
1569                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
1570                     this->controller->layers[999]->remove_surface(id);
1571
1572                     // Add to FG layer (1001)
1573                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
1574                     this->controller->layers[1001]->add_surface(id);
1575
1576                     for (int j : this->surface_bg)
1577                     {
1578                         HMI_DEBUG("wm", "Stored id:%d", j);
1579                     }
1580                     break;
1581                 }
1582             }
1583         }
1584         // <<< FOR CES DEMO
1585         this->layout_commit();
1586
1587         this->emit_visible(label);
1588         this->emit_activated(label);
1589     }
1590 }
1591
1592 void App::deactivate(int id)
1593 {
1594     auto ip = this->controller->sprops.find(id);
1595     if (ip != this->controller->sprops.end())
1596     {
1597         char const *label =
1598             this->lookup_name(id).value_or("unknown-name").c_str();
1599
1600         // FOR CES DEMO >>>
1601         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1602         {
1603
1604             // Store id
1605             this->surface_bg.push_back(id);
1606
1607             // Remove from FG layer (1001)
1608             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1609             this->controller->layers[1001]->remove_surface(id);
1610
1611             // Add to BG layer (999)
1612             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1613             this->controller->layers[999]->add_surface(id);
1614
1615             for (int j : surface_bg)
1616             {
1617                 HMI_DEBUG("wm", "Stored id:%d", j);
1618             }
1619         }
1620         else
1621         {
1622             this->controller->surfaces[id]->set_visibility(0);
1623         }
1624         // <<< FOR CES DEMO
1625
1626         this->emit_deactivated(label);
1627         this->emit_invisible(label);
1628     }
1629 }
1630
1631 void App::deactivate_main_surface()
1632 {
1633     this->layers.main_surface = -1;
1634     std::string appid = "HomeScreen";
1635     this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {});
1636 }
1637
1638 bool App::can_split(struct LayoutState const &state, int new_id)
1639 {
1640     if (state.main != -1 && state.main != new_id)
1641     {
1642         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1643         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1644
1645         // surfaces are on separate layers, don't bother.
1646         if (new_id_layer != current_id_layer)
1647         {
1648             return false;
1649         }
1650
1651         std::string const &new_id_str = this->lookup_name(new_id).value();
1652         std::string const &cur_id_str = this->lookup_name(state.main).value();
1653
1654         auto const &layer = this->layers.get_layer(new_id_layer);
1655
1656         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1657
1658         if (layer->layouts.empty())
1659         {
1660             return false;
1661         }
1662
1663         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1664         {
1665             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1666             auto rem = std::regex(i->main_match);
1667             if (std::regex_match(cur_id_str, rem))
1668             {
1669                 // build the second one only if the first already matched
1670                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1671                 auto res = std::regex(i->sub_match);
1672                 if (std::regex_match(new_id_str, res))
1673                 {
1674                     HMI_DEBUG("wm", "layout matched!");
1675                     return true;
1676                 }
1677             }
1678         }
1679     }
1680
1681     return false;
1682 }
1683
1684 void App::try_layout(struct LayoutState & /*state*/,
1685                      struct LayoutState const &new_layout,
1686                      std::function<void(LayoutState const &nl)> apply)
1687 {
1688     if (this->policy.layout_is_valid(new_layout))
1689     {
1690         apply(new_layout);
1691     }
1692 }
1693
1694 /**
1695  * controller_hooks
1696  */
1697 void controller_hooks::surface_created(uint32_t surface_id)
1698 {
1699     this->app->surface_created(surface_id);
1700 }
1701
1702 void controller_hooks::surface_removed(uint32_t surface_id)
1703 {
1704     this->app->surface_removed(surface_id);
1705 }
1706
1707 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1708                                           uint32_t /*v*/) {}
1709
1710 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1711                                                      uint32_t /*x*/,
1712                                                      uint32_t /*y*/,
1713                                                      uint32_t /*w*/,
1714                                                      uint32_t /*h*/) {}
1715
1716 } // namespace wm