7462c99335b815ef36dc02e8a7d67de71aef7cba
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38 #include "windowmanager-client.hpp"
39 #include "applist.hpp"
40
41 extern "C"
42 {
43 #include <systemd/sd-event.h>
44 }
45
46 namespace wm
47 {
48
49 const unsigned TIME_OUT = 1000000UL; /* 1s */
50
51 /* DrawingArea name used by "{layout}.{area}" */
52 const char kNameLayoutNormal[] = "normal";
53 const char kNameLayoutSplit[] = "split";
54 const char kNameAreaFull[] = "full";
55 const char kNameAreaMain[] = "main";
56 const char kNameAreaSub[] = "sub";
57
58 /* Key for json obejct */
59 const char kKeyDrawingName[] = "drawing_name";
60 const char kKeyDrawingArea[] = "drawing_area";
61 const char kKeyDrawingRect[] = "drawing_rect";
62 const char kKeyX[] = "x";
63 const char kKeyY[] = "y";
64 const char kKeyWidth[] = "width";
65 const char kKeyHeight[] = "height";
66 const char kKeyWidthPixel[] = "width_pixel";
67 const char kKeyHeightPixel[] = "height_pixel";
68 const char kKeyWidthMm[] = "width_mm";
69 const char kKeyHeightMm[] = "height_mm";
70
71 static const std::string task_allocate = "allocate";
72 static const std::string task_release = "release";
73 static sd_event_source *timer_ev_src = nullptr;
74
75 static AppList app_list;
76
77 namespace
78 {
79
80 using nlohmann::json;
81
82 result<json> file_to_json(char const *filename)
83 {
84     json j;
85     std::ifstream i(filename);
86     if (i.fail())
87     {
88         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
89         j = default_layers_json;
90     }
91     else
92     {
93         i >> j;
94     }
95
96     return Ok(j);
97 }
98
99 struct result<layer_map> load_layer_map(char const *filename)
100 {
101     HMI_DEBUG("wm", "loading IDs from %s", filename);
102
103     auto j = file_to_json(filename);
104     if (j.is_err())
105     {
106         return Err<layer_map>(j.unwrap_err());
107     }
108     json jids = j.unwrap();
109
110     return to_layer_map(jids);
111 }
112
113 static int
114 processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
115 {
116     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
117     reinterpret_cast<wm::App *>(userdata)->timerHandler();
118     return 0;
119 }
120
121 } // namespace
122
123 void App::timerHandler()
124 {
125     // TODO: write reset process
126     unsigned seq = app_list.currentSequenceNumber();
127     app_list.removeRequest(seq);
128 }
129
130 /**
131  * App Impl
132  */
133 App::App(wl::display *d)
134     : chooks{this},
135       display{d},
136       controller{},
137       outputs(),
138       config(),
139       layers(),
140       id_alloc{},
141       pending_events(false),
142       policy{}
143 {
144     try
145     {
146         {
147             auto l = load_layer_map(
148                 this->config.get_string("layers.json").value().c_str());
149             if (l.is_ok())
150             {
151                 this->layers = l.unwrap();
152             }
153             else
154             {
155                 HMI_ERROR("wm", "%s", l.err().value());
156             }
157         }
158     }
159     catch (std::exception &e)
160     {
161         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
162     }
163 }
164
165 int App::init()
166 {
167     if (!this->display->ok())
168     {
169         return -1;
170     }
171
172     if (this->layers.mapping.empty())
173     {
174         HMI_ERROR("wm", "No surface -> layer mapping loaded");
175         return -1;
176     }
177
178     // Make afb event
179     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
180     {
181         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
182     }
183
184     this->display->add_global_handler(
185         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
186             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
187         });
188
189     this->display->add_global_handler(
190         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
191             this->controller =
192                 std::make_unique<struct compositor::controller>(r, name, v);
193
194             // Init controller hooks
195             this->controller->chooks = &this->chooks;
196
197             // This protocol needs the output, so lets just add our mapping here...
198             this->controller->add_proxy_to_id_mapping(
199                 this->outputs.back()->proxy.get(),
200                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
201                     this->outputs.back()->proxy.get())));
202
203             // Create screen
204             this->controller->create_screen(this->outputs.back()->proxy.get());
205
206             // Set display to controller
207             this->controller->display = this->display;
208         });
209
210     // First level objects
211     this->display->roundtrip();
212     // Second level objects
213     this->display->roundtrip();
214     // Third level objects
215     this->display->roundtrip();
216
217     return init_layers();
218 }
219
220 int App::dispatch_pending_events()
221 {
222     if (this->pop_pending_events())
223     {
224         this->display->dispatch_pending();
225         return 0;
226     }
227     return -1;
228 }
229
230 bool App::pop_pending_events()
231 {
232     bool x{true};
233     return this->pending_events.compare_exchange_strong(
234         x, false, std::memory_order_consume);
235 }
236
237 void App::set_pending_events()
238 {
239     this->pending_events.store(true, std::memory_order_release);
240 }
241
242 optional<int> App::lookup_id(char const *name)
243 {
244     return this->id_alloc.lookup(std::string(name));
245 }
246 optional<std::string> App::lookup_name(int id)
247 {
248     return this->id_alloc.lookup(id);
249 }
250
251 /**
252  * init_layers()
253  */
254 int App::init_layers()
255 {
256     if (!this->controller)
257     {
258         HMI_ERROR("wm", "ivi_controller global not available");
259         return -1;
260     }
261
262     if (this->outputs.empty())
263     {
264         HMI_ERROR("wm", "no output was set up!");
265         return -1;
266     }
267
268     auto &c = this->controller;
269
270     auto &o = this->outputs.front();
271     auto &s = c->screens.begin()->second;
272     auto &layers = c->layers;
273
274     // Write output dimensions to ivi controller...
275     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
276     c->physical_size = compositor::size{uint32_t(o->physical_width),
277                                         uint32_t(o->physical_height)};
278
279     // Clear scene
280     layers.clear();
281
282     // Clear screen
283     s->clear();
284
285     // Quick and dirty setup of layers
286     for (auto const &i : this->layers.mapping)
287     {
288         c->layer_create(i.second.layer_id, o->width, o->height);
289         auto &l = layers[i.second.layer_id];
290         l->set_destination_rectangle(0, 0, o->width, o->height);
291         l->set_visibility(1);
292         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
293                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
294     }
295
296     // Add layers to screen
297     s->set_render_order(this->layers.layers);
298
299     this->layout_commit();
300
301     return 0;
302 }
303
304 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
305 {
306     if (!this->controller->surface_exists(surface_id))
307     {
308         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
309         return;
310     }
311
312     auto o_layer_id = this->layers.get_layer_id(surface_id);
313
314     if (!o_layer_id)
315     {
316         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
317         return;
318     }
319
320     uint32_t layer_id = *o_layer_id;
321
322     auto const &layer = this->layers.get_layer(layer_id);
323     auto rect = layer.value().rect;
324     auto &s = this->controller->surfaces[surface_id];
325
326     int x = rect.x;
327     int y = rect.y;
328     int w = rect.w;
329     int h = rect.h;
330
331     // less-than-0 values refer to MAX + 1 - $VALUE
332     // e.g. MAX is either screen width or height
333     if (w < 0)
334     {
335         w = this->controller->output_size.w + 1 + w;
336     }
337     if (h < 0)
338     {
339         h = this->controller->output_size.h + 1 + h;
340     }
341
342     if (sub_surface_id)
343     {
344         if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
345         {
346             HMI_ERROR("wm",
347                       "surface_set_layout: layers of surfaces (%d and %d) don't match!",
348                       surface_id, *sub_surface_id);
349             return;
350         }
351
352         int x_off = 0;
353         int y_off = 0;
354
355         // split along major axis
356         if (w > h)
357         {
358             w /= 2;
359             x_off = w;
360         }
361         else
362         {
363             h /= 2;
364             y_off = h;
365         }
366
367         auto &ss = this->controller->surfaces[*sub_surface_id];
368
369         HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
370                   *sub_surface_id, layer_id);
371
372         // set destination to the display rectangle
373         ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
374
375         this->area_info[*sub_surface_id].x = x;
376         this->area_info[*sub_surface_id].y = y;
377         this->area_info[*sub_surface_id].w = w;
378         this->area_info[*sub_surface_id].h = h;
379     }
380
381     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
382               layer_id);
383
384     // set destination to the display rectangle
385     s->set_destination_rectangle(x, y, w, h);
386
387     // update area information
388     this->area_info[surface_id].x = x;
389     this->area_info[surface_id].y = y;
390     this->area_info[surface_id].w = w;
391     this->area_info[surface_id].h = h;
392
393     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
394               surface_id, layer_id, x, y, w, h);
395 }
396
397 void App::layout_commit()
398 {
399     this->controller->commit_changes();
400     this->display->flush();
401 }
402
403 void App::do_allocate_window_resource(unsigned sequence_number)
404 {
405     do
406     {
407         // TODO: Tasks will be changed according to policy manager result
408         // do task(onTransition (activate))
409     } while (!app_list.requestFinished());
410
411     // lm_.updateLayout(jobj);
412     // TODO: emit syncDraw with application
413     do
414     {
415         //client->emit_syncdraw(role);
416     } while (!app_list.requestFinished());
417
418     // is the below necessary?
419     //app_list.setAllocated(sequence_number);
420
421     if (timer_ev_src != nullptr)
422     {
423         // firsttime set into sd_event
424         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &timer_ev_src,
425                                     CLOCK_BOOTTIME, time(NULL) + TIME_OUT, 0, processTimerHandler, this);
426         if (ret < 0)
427         {
428             HMI_ERROR("wm", "Can't set timer");
429         }
430     }
431     else
432     {
433         // update timer limitation after second time
434         sd_event_source_set_time(timer_ev_src, time(NULL) + TIME_OUT);
435         sd_event_source_set_enabled(timer_ev_src, SD_EVENT_ONESHOT);
436     }
437 }
438
439 void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply)
440 {
441     ST();
442
443     /*
444    * Check Phase
445    */
446
447     auto const &surface_id = this->lookup_id(drawing_name);
448     std::string id = appid;
449     std::string role = drawing_name;
450     std::string area = drawing_area;
451
452     if(!app_list.contains(id)){
453         reply("app doesn't request 'requestSurface' yet");
454         return;
455     }
456
457     auto client = app_list.lookUpClient(id);
458
459     /*
460    * Queueing Phase
461    */
462     unsigned current = app_list.currentSequenceNumber();
463     unsigned requested_num = app_list.getSequenceNumber(id);
464     if (requested_num != 0)
465     {
466         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
467         reply("already requested");
468         return;
469     }
470
471     WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE);
472     unsigned new_req = app_list.addAllocateRequest(req);
473
474     HMI_SEQ_DEBUG(new_req, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
475
476     if (new_req != current)
477     {
478         // Add request, then invoked after the previous task is finished
479         HMI_SEQ_DEBUG(new_req, "request is accepted");
480         reply(nullptr);
481         return;
482     }
483
484     /*
485     * Check Policy
486     */
487
488     // json_object* newState = checkPolicy(role);
489     /* The following error check is not necessary because main.cpp will reject the message form not registered object
490    if(client != nullptr){
491        reply("client is not registered");
492        return;
493    } */
494
495     // get surfaceID from role
496     /* auto const &surface_id_tmp = client->surfaceID(role);
497    auto const &layer_id_tmp = client->layerID();
498
499    if(!surface_id_tmp && !layer_id_tmp){
500        reply("invalid window manager client");
501        HMI_DEBUG("appid:%s, requested_role:%s, surfaceID:%d in layer %d",
502           appid, role, surface_id_tmp, layer_id_tmp);
503    } */
504
505     /*
506     * Do allocate tasks
507     */
508     this->do_allocate_window_resource(new_req);
509
510     if (!surface_id)
511     {
512         reply("Surface does not exist");
513         return;
514     }
515
516     if (!this->controller->surface_exists(*surface_id))
517     {
518         reply("Surface does not exist in controller!");
519         return;
520     }
521
522     auto layer_id = this->layers.get_layer_id(*surface_id);
523
524     if (!layer_id)
525     {
526         reply("Surface is not on any layer!");
527         return;
528     }
529
530     auto o_state = *this->layers.get_layout_state(*surface_id);
531
532     if (o_state == nullptr)
533     {
534         reply("Could not find layer for surface");
535         return;
536     }
537
538     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
539     reply(nullptr);
540
541     struct LayoutState &state = *o_state;
542
543     // disable layers that are above our current layer
544     for (auto const &l : this->layers.mapping)
545     {
546         if (l.second.layer_id <= *layer_id)
547         {
548             continue;
549         }
550
551         bool flush = false;
552         if (l.second.state.main != -1)
553         {
554             this->deactivate(l.second.state.main);
555             l.second.state.main = -1;
556             flush = true;
557         }
558
559         if (l.second.state.sub != -1)
560         {
561             this->deactivate(l.second.state.sub);
562             l.second.state.sub = -1;
563             flush = true;
564         }
565
566         if (flush)
567         {
568             this->layout_commit();
569         }
570     }
571
572     auto layer = this->layers.get_layer(*layer_id);
573
574     if (state.main == -1)
575     {
576         this->try_layout(
577             state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
578                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
579                 this->surface_set_layout(*surface_id);
580                 state = nl;
581
582                 // Commit for configuraton
583                 this->layout_commit();
584
585                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
586                 compositor::rect area_rect = this->area_info[*surface_id];
587                 this->emit_syncdraw(drawing_name, str_area.c_str(),
588                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
589                 this->enqueue_flushdraw(state.main);
590             });
591     }
592     else
593     {
594         if (0 == strcmp(drawing_name, "HomeScreen"))
595         {
596             this->try_layout(
597                 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
598                     HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
599                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
600                     compositor::rect area_rect = this->area_info[*surface_id];
601                     this->emit_syncdraw(drawing_name, str_area.c_str(),
602                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
603                     this->enqueue_flushdraw(state.main);
604                 });
605         }
606         else
607         {
608             bool can_split = this->can_split(state, *surface_id);
609
610             if (can_split)
611             {
612                 this->try_layout(
613                     state,
614                     LayoutState{state.main, *surface_id},
615                     [&](LayoutState const &nl) {
616                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
617                         std::string main =
618                             std::move(*this->lookup_name(state.main));
619
620                         this->surface_set_layout(state.main, surface_id);
621                         if (state.sub != *surface_id)
622                         {
623                             if (state.sub != -1)
624                             {
625                                 this->deactivate(state.sub);
626                             }
627                         }
628                         state = nl;
629
630                         // Commit for configuration and visibility(0)
631                         this->layout_commit();
632
633                         std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
634                         std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
635                         compositor::rect area_rect_main = this->area_info[state.main];
636                         compositor::rect area_rect_sub = this->area_info[*surface_id];
637                         this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
638                                             area_rect_main.x, area_rect_main.y,
639                                             area_rect_main.w, area_rect_main.h);
640                         this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
641                                             area_rect_sub.x, area_rect_sub.y,
642                                             area_rect_sub.w, area_rect_sub.h);
643                         this->enqueue_flushdraw(state.main);
644                         this->enqueue_flushdraw(state.sub);
645                     });
646             }
647             else
648             {
649                 this->try_layout(
650                     state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
651                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
652
653                         this->surface_set_layout(*surface_id);
654                         if (state.main != *surface_id)
655                         {
656                             this->deactivate(state.main);
657                         }
658                         if (state.sub != -1)
659                         {
660                             if (state.sub != *surface_id)
661                             {
662                                 this->deactivate(state.sub);
663                             }
664                         }
665                         state = nl;
666
667                         // Commit for configuraton and visibility(0)
668                         this->layout_commit();
669
670                         std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
671                         compositor::rect area_rect = this->area_info[*surface_id];
672                         this->emit_syncdraw(drawing_name, str_area.c_str(),
673                                             area_rect.x, area_rect.y, area_rect.w, area_rect.h);
674                         this->enqueue_flushdraw(state.main);
675                     });
676             }
677         }
678     }
679 }
680
681 void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
682 {
683     ST();
684     auto const &surface_id = this->lookup_id(drawing_name);
685
686     std::string id = appid;
687
688     if(app_list.contains(id)){
689         reply("app doesn't request 'requestSurface' yet");
690         return;
691     }
692     auto client = app_list.lookUpClient(id);
693
694     if (!surface_id)
695     {
696         reply("Surface does not exist");
697         return;
698     }
699
700     if (*surface_id == this->layers.main_surface)
701     {
702         reply("Cannot deactivate main_surface");
703         return;
704     }
705
706     auto o_state = *this->layers.get_layout_state(*surface_id);
707
708     if (o_state == nullptr)
709     {
710         reply("Could not find layer for surface");
711         return;
712     }
713
714     struct LayoutState &state = *o_state;
715
716     if (state.main == -1)
717     {
718         reply("No surface active");
719         return;
720     }
721
722     // Check against main_surface, main_surface_name is the configuration item.
723     if (*surface_id == this->layers.main_surface)
724     {
725         HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
726         reply(nullptr);
727         return;
728     }
729     if ((state.main == *surface_id) && (state.sub == *surface_id))
730     {
731         reply("Surface is not active");
732         return;
733     }
734     reply(nullptr);
735
736     if (state.main == *surface_id)
737     {
738         if (state.sub != -1)
739         {
740             this->try_layout(
741                 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
742                     std::string sub = std::move(*this->lookup_name(state.sub));
743
744                     this->deactivate(*surface_id);
745                     this->surface_set_layout(state.sub);
746                     state = nl;
747
748                     this->layout_commit();
749                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
750                     compositor::rect area_rect = this->area_info[state.sub];
751                     this->emit_syncdraw(sub.c_str(), str_area.c_str(),
752                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
753                     this->enqueue_flushdraw(state.sub);
754                 });
755         }
756         else
757         {
758             this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
759                 this->deactivate(*surface_id);
760                 state = nl;
761                 this->layout_commit();
762             });
763         }
764     }
765     else if (state.sub == *surface_id)
766     {
767         this->try_layout(
768             state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
769                 std::string main = std::move(*this->lookup_name(state.main));
770
771                 this->deactivate(*surface_id);
772                 this->surface_set_layout(state.main);
773                 state = nl;
774
775                 this->layout_commit();
776                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
777                 compositor::rect area_rect = this->area_info[state.main];
778                 this->emit_syncdraw(main.c_str(), str_area.c_str(),
779                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
780                 this->enqueue_flushdraw(state.main);
781             });
782     }
783 }
784
785 void App::enqueue_flushdraw(int surface_id)
786 {
787     this->check_flushdraw(surface_id);
788     HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
789     this->pending_end_draw.push_back(surface_id);
790 }
791
792 void App::check_flushdraw(int surface_id)
793 {
794     auto i = std::find(std::begin(this->pending_end_draw),
795                        std::end(this->pending_end_draw), surface_id);
796     if (i != std::end(this->pending_end_draw))
797     {
798         auto n = this->lookup_name(surface_id);
799         HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
800                   n ? n->c_str() : "unknown-name", surface_id);
801         std::swap(this->pending_end_draw[std::distance(
802                       std::begin(this->pending_end_draw), i)],
803                   this->pending_end_draw.back());
804         this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
805     }
806 }
807
808 void App::do_enddraw(unsigned sequence_number)
809 {
810     HMI_SEQ_INFO(sequence_number, "do endDraw");
811     do
812     {
813         // make visible application
814     } while (!app_list.requestFinished());
815
816     HMI_SEQ_INFO(sequence_number, "emit flushDraw");
817     do
818     {
819         // emit flush Draw
820         //emitFlushDrawToAll(&app_list, request_seq);
821         // emit status change event
822     } while (!app_list.requestFinished());
823 }
824
825 void App::process_request()
826 {
827 }
828
829 void App::api_enddraw(char const *appid, char const *drawing_name)
830 {
831     std::string id(appid);
832     std::string role(drawing_name);
833     unsigned current_seq = app_list.currentSequenceNumber();
834     bool result = app_list.setEndDrawFinished(current_seq, id, role);
835     if (!result)
836     {
837         HMI_ERROR("wm", "%s doesn't have Window Resource", id.c_str());
838         return;
839     }
840
841     if (app_list.endDrawFullfilled(current_seq))
842     {
843         // do task for endDraw
844         this->do_enddraw(current_seq);
845         app_list.removeRequest(current_seq);
846         HMI_SEQ_INFO(current_seq, "Finish sequence");
847         app_list.next();
848         if (app_list.haveRequest())
849         {
850             this->process_request();
851         }
852     }
853     else
854     {
855         HMI_SEQ_INFO(current_seq, "Wait other App call endDraw");
856         return;
857     }
858     for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
859     {
860         auto n = this->lookup_name(this->pending_end_draw[i]);
861         if (n && *n == drawing_name)
862         {
863             std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
864             this->pending_end_draw.resize(iend - 1);
865             this->activate(this->pending_end_draw[i]);
866             this->emit_flushdraw(drawing_name);
867         }
868     }
869 }
870
871 void App::api_ping() { this->dispatch_pending_events(); }
872
873 void App::send_event(char const *evname, char const *label)
874 {
875     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
876
877     json_object *j = json_object_new_object();
878     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
879
880     int ret = afb_event_push(this->map_afb_event[evname], j);
881     if (ret != 0)
882     {
883         HMI_DEBUG("wm", "afb_event_push failed: %m");
884     }
885 }
886
887 void App::send_event(char const *evname, char const *label, char const *area,
888                      int x, int y, int w, int h)
889 {
890     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
891               __func__, evname, label, area, x, y, w, h);
892
893     json_object *j_rect = json_object_new_object();
894     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
895     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
896     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
897     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
898
899     json_object *j = json_object_new_object();
900     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
901     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
902     json_object_object_add(j, kKeyDrawingRect, j_rect);
903
904     int ret = afb_event_push(this->map_afb_event[evname], j);
905     if (ret != 0)
906     {
907         HMI_DEBUG("wm", "afb_event_push failed: %m");
908     }
909 }
910
911 /**
912  * proxied events
913  */
914 void App::surface_created(uint32_t surface_id)
915 {
916     auto layer_id = this->layers.get_layer_id(surface_id);
917     if (!layer_id)
918     {
919         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
920                   surface_id);
921         return;
922     }
923
924     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
925
926     this->controller->layers[*layer_id]->add_surface(surface_id);
927     this->layout_commit();
928     // activate the main_surface right away
929     /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
930       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
931
932       this->api_activate_surface(
933          this->lookup_name(surface_id).value_or("unknown-name").c_str());
934    }*/
935 }
936
937 void App::surface_removed(uint32_t surface_id)
938 {
939     HMI_DEBUG("wm", "surface_id is %u", surface_id);
940
941     // We cannot normally deactivate the main_surface, so be explicit
942     // about it:
943     if (int(surface_id) == this->layers.main_surface)
944     {
945         this->deactivate_main_surface();
946     }
947     else
948     {
949         auto drawing_name = this->lookup_name(surface_id);
950         if (drawing_name)
951         {
952             std::string appid = "";
953             /* auto = lookUpClient(surface_id);
954          appid = client->appID();
955
956          */
957             this->api_deactivate_surface(appid.c_str(), drawing_name->c_str(), [](const char *) {});
958         }
959     }
960
961     this->id_alloc.remove_id(surface_id);
962     this->layers.remove_surface(surface_id);
963 }
964
965 void App::emit_activated(char const *label)
966 {
967     this->send_event(kListEventName[Event_Active], label);
968 }
969
970 void App::emit_deactivated(char const *label)
971 {
972     this->send_event(kListEventName[Event_Inactive], label);
973 }
974
975 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
976 {
977     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
978 }
979
980 void App::emit_flushdraw(char const *label)
981 {
982     this->send_event(kListEventName[Event_FlushDraw], label);
983 }
984
985 void App::emit_visible(char const *label, bool is_visible)
986 {
987     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
988 }
989
990 void App::emit_invisible(char const *label)
991 {
992     return emit_visible(label, false);
993 }
994
995 void App::emit_visible(char const *label) { return emit_visible(label, true); }
996
997 result<int> App::api_request_surface(char const *appid, char const *drawing_name)
998 {
999     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1000     if (!lid)
1001     {
1002         /**
1003        * register drawing_name as fallback and make it displayed.
1004        */
1005         lid = this->layers.get_layer_id(std::string("Fallback"));
1006         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1007         if (!lid)
1008         {
1009             return Err<int>("Drawing name does not match any role, Fallback is disabled");
1010         }
1011     }
1012
1013     auto rname = this->lookup_id(drawing_name);
1014     if (!rname)
1015     {
1016         // name does not exist yet, allocate surface id...
1017         auto id = int(this->id_alloc.generate_id(drawing_name));
1018         this->layers.add_surface(id, *lid);
1019
1020         // set the main_surface[_name] here and now
1021         if (!this->layers.main_surface_name.empty() &&
1022             this->layers.main_surface_name == drawing_name)
1023         {
1024             this->layers.main_surface = id;
1025             HMI_DEBUG("wm", "Set main_surface id to %u", id);
1026         }
1027
1028         // add client into the db
1029         std::string appid_str(appid);
1030         std::string role(drawing_name);
1031         app_list.addClient(appid_str, role);
1032
1033         return Ok<int>(id);
1034     }
1035
1036     // Check currently registered drawing names if it is already there.
1037     return Err<int>("Surface already present");
1038 }
1039
1040 char const *App::api_request_surface(char const *appid, char const *drawing_name,
1041                                      char const *ivi_id)
1042 {
1043     ST();
1044
1045     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1046     unsigned sid = std::stol(ivi_id);
1047
1048     if (!lid)
1049     {
1050         /**
1051        * register drawing_name as fallback and make it displayed.
1052        */
1053         lid = this->layers.get_layer_id(std::string("Fallback"));
1054         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1055         if (!lid)
1056         {
1057             return "Drawing name does not match any role, Fallback is disabled";
1058         }
1059     }
1060
1061     auto rname = this->lookup_id(drawing_name);
1062
1063     if (rname)
1064     {
1065         return "Surface already present";
1066     }
1067
1068     // register pair drawing_name and ivi_id
1069     this->id_alloc.register_name_id(drawing_name, sid);
1070     this->layers.add_surface(sid, *lid);
1071
1072     // this surface is already created
1073     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
1074
1075     this->controller->layers[*lid]->add_surface(sid);
1076     this->layout_commit();
1077
1078     return nullptr;
1079 }
1080
1081 result<json_object *> App::api_get_display_info()
1082 {
1083     // Check controller
1084     if (!this->controller)
1085     {
1086         return Err<json_object *>("ivi_controller global not available");
1087     }
1088
1089     // Set display info
1090     compositor::size o_size = this->controller->output_size;
1091     compositor::size p_size = this->controller->physical_size;
1092
1093     json_object *object = json_object_new_object();
1094     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
1095     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
1096     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
1097     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
1098
1099     return Ok<json_object *>(object);
1100 }
1101
1102 result<json_object *> App::api_get_area_info(char const *drawing_name)
1103 {
1104     HMI_DEBUG("wm", "called");
1105
1106     // Check drawing name, surface/layer id
1107     auto const &surface_id = this->lookup_id(drawing_name);
1108     if (!surface_id)
1109     {
1110         return Err<json_object *>("Surface does not exist");
1111     }
1112
1113     if (!this->controller->surface_exists(*surface_id))
1114     {
1115         return Err<json_object *>("Surface does not exist in controller!");
1116     }
1117
1118     auto layer_id = this->layers.get_layer_id(*surface_id);
1119     if (!layer_id)
1120     {
1121         return Err<json_object *>("Surface is not on any layer!");
1122     }
1123
1124     auto o_state = *this->layers.get_layout_state(*surface_id);
1125     if (o_state == nullptr)
1126     {
1127         return Err<json_object *>("Could not find layer for surface");
1128     }
1129
1130     struct LayoutState &state = *o_state;
1131     if ((state.main != *surface_id) && (state.sub != *surface_id))
1132     {
1133         return Err<json_object *>("Surface is inactive");
1134     }
1135
1136     // Set area rectangle
1137     compositor::rect area_info = this->area_info[*surface_id];
1138     json_object *object = json_object_new_object();
1139     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
1140     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
1141     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
1142     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
1143
1144     return Ok<json_object *>(object);
1145 }
1146
1147 void App::activate(int id)
1148 {
1149     auto ip = this->controller->sprops.find(id);
1150     if (ip != this->controller->sprops.end())
1151     {
1152         this->controller->surfaces[id]->set_visibility(1);
1153         char const *label =
1154             this->lookup_name(id).value_or("unknown-name").c_str();
1155
1156         // FOR CES DEMO >>>
1157         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1158         {
1159             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
1160             {
1161                 if (id == *i)
1162                 {
1163                     // Remove id
1164                     this->surface_bg.erase(i);
1165
1166                     // Remove from BG layer (999)
1167                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
1168                     this->controller->layers[999]->remove_surface(id);
1169
1170                     // Add to FG layer (1001)
1171                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
1172                     this->controller->layers[1001]->add_surface(id);
1173
1174                     for (int j : this->surface_bg)
1175                     {
1176                         HMI_DEBUG("wm", "Stored id:%d", j);
1177                     }
1178                     break;
1179                 }
1180             }
1181         }
1182         // <<< FOR CES DEMO
1183         this->layout_commit();
1184
1185         this->emit_visible(label);
1186         this->emit_activated(label);
1187     }
1188 }
1189
1190 void App::deactivate(int id)
1191 {
1192     auto ip = this->controller->sprops.find(id);
1193     if (ip != this->controller->sprops.end())
1194     {
1195         char const *label =
1196             this->lookup_name(id).value_or("unknown-name").c_str();
1197
1198         // FOR CES DEMO >>>
1199         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1200         {
1201
1202             // Store id
1203             this->surface_bg.push_back(id);
1204
1205             // Remove from FG layer (1001)
1206             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1207             this->controller->layers[1001]->remove_surface(id);
1208
1209             // Add to BG layer (999)
1210             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1211             this->controller->layers[999]->add_surface(id);
1212
1213             for (int j : surface_bg)
1214             {
1215                 HMI_DEBUG("wm", "Stored id:%d", j);
1216             }
1217         }
1218         else
1219         {
1220             this->controller->surfaces[id]->set_visibility(0);
1221         }
1222         // <<< FOR CES DEMO
1223
1224         this->emit_deactivated(label);
1225         this->emit_invisible(label);
1226     }
1227 }
1228
1229 void App::deactivate_main_surface()
1230 {
1231     this->layers.main_surface = -1;
1232     std::string appid = "HomeScreen";
1233     this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {});
1234 }
1235
1236 bool App::can_split(struct LayoutState const &state, int new_id)
1237 {
1238     if (state.main != -1 && state.main != new_id)
1239     {
1240         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1241         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1242
1243         // surfaces are on separate layers, don't bother.
1244         if (new_id_layer != current_id_layer)
1245         {
1246             return false;
1247         }
1248
1249         std::string const &new_id_str = this->lookup_name(new_id).value();
1250         std::string const &cur_id_str = this->lookup_name(state.main).value();
1251
1252         auto const &layer = this->layers.get_layer(new_id_layer);
1253
1254         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1255
1256         if (layer->layouts.empty())
1257         {
1258             return false;
1259         }
1260
1261         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1262         {
1263             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1264             auto rem = std::regex(i->main_match);
1265             if (std::regex_match(cur_id_str, rem))
1266             {
1267                 // build the second one only if the first already matched
1268                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1269                 auto res = std::regex(i->sub_match);
1270                 if (std::regex_match(new_id_str, res))
1271                 {
1272                     HMI_DEBUG("wm", "layout matched!");
1273                     return true;
1274                 }
1275             }
1276         }
1277     }
1278
1279     return false;
1280 }
1281
1282 void App::try_layout(struct LayoutState & /*state*/,
1283                      struct LayoutState const &new_layout,
1284                      std::function<void(LayoutState const &nl)> apply)
1285 {
1286     if (this->policy.layout_is_valid(new_layout))
1287     {
1288         apply(new_layout);
1289     }
1290 }
1291
1292 /**
1293  * controller_hooks
1294  */
1295 void controller_hooks::surface_created(uint32_t surface_id)
1296 {
1297     this->app->surface_created(surface_id);
1298 }
1299
1300 void controller_hooks::surface_removed(uint32_t surface_id)
1301 {
1302     this->app->surface_removed(surface_id);
1303 }
1304
1305 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1306                                           uint32_t /*v*/) {}
1307
1308 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1309                                                      uint32_t /*x*/,
1310                                                      uint32_t /*y*/,
1311                                                      uint32_t /*w*/,
1312                                                      uint32_t /*h*/) {}
1313
1314 } // namespace wm