2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "json_helper.hpp"
22 #include "wayland_ivi_wm.hpp"
29 #include <json-c/json.h>
38 #include "windowmanager-client.hpp"
39 #include "applist.hpp"
43 #include <systemd/sd-event.h>
49 const unsigned TIME_OUT = 1000000UL; /* 1s */
51 /* DrawingArea name used by "{layout}.{area}" */
52 const char kNameLayoutNormal[] = "normal";
53 const char kNameLayoutSplit[] = "split";
54 const char kNameAreaFull[] = "full";
55 const char kNameAreaMain[] = "main";
56 const char kNameAreaSub[] = "sub";
58 /* Key for json obejct */
59 const char kKeyDrawingName[] = "drawing_name";
60 const char kKeyDrawingArea[] = "drawing_area";
61 const char kKeyDrawingRect[] = "drawing_rect";
62 const char kKeyX[] = "x";
63 const char kKeyY[] = "y";
64 const char kKeyWidth[] = "width";
65 const char kKeyHeight[] = "height";
66 const char kKeyWidthPixel[] = "width_pixel";
67 const char kKeyHeightPixel[] = "height_pixel";
68 const char kKeyWidthMm[] = "width_mm";
69 const char kKeyHeightMm[] = "height_mm";
71 static const std::string task_allocate = "allocate";
72 static const std::string task_release = "release";
73 static sd_event_source *timer_ev_src = nullptr;
75 static AppList app_list;
82 result<json> file_to_json(char const *filename)
85 std::ifstream i(filename);
88 HMI_DEBUG("wm", "Could not open config file, so use default layer information");
89 j = default_layers_json;
99 struct result<layer_map> load_layer_map(char const *filename)
101 HMI_DEBUG("wm", "loading IDs from %s", filename);
103 auto j = file_to_json(filename);
106 return Err<layer_map>(j.unwrap_err());
108 json jids = j.unwrap();
110 return to_layer_map(jids);
114 processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
116 HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
117 reinterpret_cast<wm::App *>(userdata)->timerHandler();
123 void App::timerHandler()
125 unsigned seq = app_list.currentSequenceNumber();
126 HMI_SEQ_DEBUG(seq, "Timer expired remove Request");
128 app_list.removeRequest(seq);
131 if (app_list.haveRequest())
133 this->process_request();
140 App::App(wl::display *d)
148 pending_events(false),
154 auto l = load_layer_map(
155 this->config.get_string("layers.json").value().c_str());
158 this->layers = l.unwrap();
162 HMI_ERROR("wm", "%s", l.err().value());
166 catch (std::exception &e)
168 HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
174 if (!this->display->ok())
179 if (this->layers.mapping.empty())
181 HMI_ERROR("wm", "No surface -> layer mapping loaded");
186 for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
188 map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
191 this->display->add_global_handler(
192 "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
193 this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
196 this->display->add_global_handler(
197 "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
199 std::make_unique<struct compositor::controller>(r, name, v);
201 // Init controller hooks
202 this->controller->chooks = &this->chooks;
204 // This protocol needs the output, so lets just add our mapping here...
205 this->controller->add_proxy_to_id_mapping(
206 this->outputs.back()->proxy.get(),
207 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
208 this->outputs.back()->proxy.get())));
211 this->controller->create_screen(this->outputs.back()->proxy.get());
213 // Set display to controller
214 this->controller->display = this->display;
217 // First level objects
218 this->display->roundtrip();
219 // Second level objects
220 this->display->roundtrip();
221 // Third level objects
222 this->display->roundtrip();
224 return init_layers();
227 int App::dispatch_pending_events()
229 if (this->pop_pending_events())
231 this->display->dispatch_pending();
237 bool App::pop_pending_events()
240 return this->pending_events.compare_exchange_strong(
241 x, false, std::memory_order_consume);
244 void App::set_pending_events()
246 this->pending_events.store(true, std::memory_order_release);
249 optional<int> App::lookup_id(char const *name)
251 return this->id_alloc.lookup(std::string(name));
253 optional<std::string> App::lookup_name(int id)
255 return this->id_alloc.lookup(id);
261 int App::init_layers()
263 if (!this->controller)
265 HMI_ERROR("wm", "ivi_controller global not available");
269 if (this->outputs.empty())
271 HMI_ERROR("wm", "no output was set up!");
275 auto &c = this->controller;
277 auto &o = this->outputs.front();
278 auto &s = c->screens.begin()->second;
279 auto &layers = c->layers;
281 // Write output dimensions to ivi controller...
282 c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
283 c->physical_size = compositor::size{uint32_t(o->physical_width),
284 uint32_t(o->physical_height)};
292 // Quick and dirty setup of layers
293 for (auto const &i : this->layers.mapping)
295 c->layer_create(i.second.layer_id, o->width, o->height);
296 auto &l = layers[i.second.layer_id];
297 l->set_destination_rectangle(0, 0, o->width, o->height);
298 l->set_visibility(1);
299 HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
300 i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
303 // Add layers to screen
304 s->set_render_order(this->layers.layers);
306 this->layout_commit();
311 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
313 if (!this->controller->surface_exists(surface_id))
315 HMI_ERROR("wm", "Surface %d does not exist", surface_id);
319 auto o_layer_id = this->layers.get_layer_id(surface_id);
323 HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
327 uint32_t layer_id = *o_layer_id;
329 auto const &layer = this->layers.get_layer(layer_id);
330 auto rect = layer.value().rect;
331 auto &s = this->controller->surfaces[surface_id];
338 // less-than-0 values refer to MAX + 1 - $VALUE
339 // e.g. MAX is either screen width or height
342 w = this->controller->output_size.w + 1 + w;
346 h = this->controller->output_size.h + 1 + h;
351 if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
354 "surface_set_layout: layers of surfaces (%d and %d) don't match!",
355 surface_id, *sub_surface_id);
362 // split along major axis
374 auto &ss = this->controller->surfaces[*sub_surface_id];
376 HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
377 *sub_surface_id, layer_id);
379 // set destination to the display rectangle
380 ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
382 this->area_info[*sub_surface_id].x = x;
383 this->area_info[*sub_surface_id].y = y;
384 this->area_info[*sub_surface_id].w = w;
385 this->area_info[*sub_surface_id].h = h;
388 HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
391 // set destination to the display rectangle
392 s->set_destination_rectangle(x, y, w, h);
394 // update area information
395 this->area_info[surface_id].x = x;
396 this->area_info[surface_id].y = y;
397 this->area_info[surface_id].w = w;
398 this->area_info[surface_id].h = h;
400 HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
401 surface_id, layer_id, x, y, w, h);
404 void App::layout_commit()
406 this->controller->commit_changes();
407 this->display->flush();
410 void App::set_timer(){
411 HMI_SEQ_DEBUG(app_list.currentSequenceNumber(), "Timer set activate");
412 if (timer_ev_src == nullptr)
414 // firsttime set into sd_event
415 int ret = sd_event_add_time(afb_daemon_get_event_loop(), &timer_ev_src,
416 CLOCK_REALTIME, time(NULL) * (1000000UL) + TIME_OUT, 1, processTimerHandler, this);
419 HMI_ERROR("wm", "Could't set timer");
424 // update timer limitation after second time
425 sd_event_source_set_time(timer_ev_src, time(NULL) * (1000000UL) + TIME_OUT);
426 sd_event_source_set_enabled(timer_ev_src, SD_EVENT_ONESHOT);
430 void App::stop_timer(){
431 unsigned seq = app_list.currentSequenceNumber();
432 HMI_SEQ_DEBUG(seq, "Timer stop");
433 int rc = sd_event_source_set_enabled(timer_ev_src, SD_EVENT_OFF);
435 HMI_SEQ_ERROR(seq, "Timer stop failed");
439 bool App::lm_release(const struct WMAction &action)
441 //auto const &surface_id = this->lookup_id(drawing_name);
442 unsigned req_num = app_list.currentSequenceNumber();
443 auto const &surface_id = this->lookup_id(action.role.c_str());
446 HMI_SEQ_ERROR(req_num, "Surface does not exist");
450 if (*surface_id == this->layers.main_surface)
452 HMI_SEQ_ERROR(req_num, "Cannot deactivate main_surface");
456 auto o_state = *this->layers.get_layout_state(*surface_id);
458 if (o_state == nullptr)
460 HMI_SEQ_ERROR(req_num, "Could not find layer for surface");
464 struct LayoutState &state = *o_state;
466 if (state.main == -1)
468 HMI_SEQ_ERROR(req_num, "No surface active");
472 // Check against main_surface, main_surface_name is the configuration item.
473 if (*surface_id == this->layers.main_surface)
475 HMI_SEQ_DEBUG(req_num, "Refusing to deactivate main_surface %d", *surface_id);
479 if ((state.main == *surface_id) && (state.sub == *surface_id))
481 HMI_SEQ_ERROR(req_num, "Surface is not active");
485 if (state.main == *surface_id)
490 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
491 std::string sub = std::move(*this->lookup_name(state.sub));
493 this->deactivate(*surface_id);
494 this->surface_set_layout(state.sub);
497 this->layout_commit();
498 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
499 compositor::rect area_rect = this->area_info[state.sub];
500 this->emit_syncdraw(sub.c_str(), str_area.c_str(),
501 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
502 this->enqueue_flushdraw(state.sub);
507 this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
508 this->deactivate(*surface_id);
510 this->layout_commit();
514 else if (state.sub == *surface_id)
517 state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
518 std::string main = std::move(*this->lookup_name(state.main));
520 this->deactivate(*surface_id);
521 this->surface_set_layout(state.main);
524 this->layout_commit();
525 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
526 compositor::rect area_rect = this->area_info[state.main];
527 this->emit_syncdraw(main.c_str(), str_area.c_str(),
528 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
529 this->enqueue_flushdraw(state.main);
535 bool App::lm_layout_change(const struct WMAction &action)
537 const char *msg = this->check_surface_exist(action.role.c_str());
540 lm_.updateLayout(action);
541 TODO: emit syncDraw with application*/
544 HMI_SEQ_DEBUG(app_list.currentSequenceNumber(), msg);
545 //app_list.removeRequest(req_num);
548 this->lm_layout_change(action.role.c_str());
552 bool App::do_transition(unsigned req_num)
557 // get current trigger
558 auto trigger = app_list.getRequest(req_num);
559 bool is_activate = true;
561 /* get new status from Policy Manager
563 (json_object*?) newLayout = checkPolicy(trigger);
564 (vector<struct WMAction>&) auto actions = translator.inputActionFromLayout(newLayout, currentLayout)
565 for(const auto& x : actions){
566 app_list.setAciton(req_num, x)
571 translator.inputActionFromLayout(newLayout, currentLayout, &app_list, req_num);
573 /* The following error check is not necessary because main.cpp will reject the message form not registered object
575 HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
577 if (TASK_RELEASE == trigger.task)
581 bool ret = app_list.setAction(req_num, trigger.appid, trigger.role, trigger.area, is_activate);
585 HMI_SEQ_ERROR(req_num, "Failed to set action");
589 // layer manager task
590 bool sync_draw_happen = false;
591 for (const auto &y : app_list.getActions(req_num))
597 but current we can't do do_task,
598 so divide the processing into lm_layout_change and lm_release
602 sync_draw_happen = true;
603 ret = lm_layout_change(y);
605 HMI_SEQ_ERROR(req_num, "Failed layout change: %s", y.appid.c_str());
606 app_list.removeRequest(req_num);
608 // TODO: if transition fails, what should we do?
610 /* app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
616 HMI_SEQ_ERROR(req_num, "Failed release resource: %s", y.appid.c_str());
617 app_list.removeRequest(req_num);
619 // TODO: if transition fails, what should we do?
621 /* app_list.lookUpClient(y.appid)->emit_invisible(y.role, y.area); */
626 //this->emit_error(request_seq, 0 /*error_num*/, "error happens"); // test
628 else if (ret && sync_draw_happen){
632 app_list.removeRequest(req_num); // HACK!!!
637 void App::lm_layout_change(const char* drawing_name)
639 auto const &surface_id = this->lookup_id(drawing_name);
640 auto layer_id = this->layers.get_layer_id(*surface_id);
641 auto o_state = *this->layers.get_layout_state(*surface_id);
642 struct LayoutState &state = *o_state;
644 // disable layers that are above our current layer
645 for (auto const &l : this->layers.mapping)
647 if (l.second.layer_id <= *layer_id)
653 if (l.second.state.main != -1)
655 this->deactivate(l.second.state.main);
656 l.second.state.main = -1;
660 if (l.second.state.sub != -1)
662 this->deactivate(l.second.state.sub);
663 l.second.state.sub = -1;
669 this->layout_commit();
673 auto layer = this->layers.get_layer(*layer_id);
675 if (state.main == -1)
678 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
679 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
680 this->surface_set_layout(*surface_id);
683 // Commit for configuraton
684 this->layout_commit();
686 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
687 compositor::rect area_rect = this->area_info[*surface_id];
688 this->emit_syncdraw(drawing_name, str_area.c_str(),
689 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
690 this->enqueue_flushdraw(state.main);
695 if (0 == strcmp(drawing_name, "HomeScreen"))
698 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
699 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
700 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
701 compositor::rect area_rect = this->area_info[*surface_id];
702 this->emit_syncdraw(drawing_name, str_area.c_str(),
703 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
704 this->enqueue_flushdraw(state.main);
709 bool can_split = this->can_split(state, *surface_id);
715 LayoutState{state.main, *surface_id},
716 [&](LayoutState const &nl) {
717 HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
719 std::move(*this->lookup_name(state.main));
721 this->surface_set_layout(state.main, surface_id);
722 if (state.sub != *surface_id)
726 this->deactivate(state.sub);
731 // Commit for configuration and visibility(0)
732 this->layout_commit();
734 std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
735 std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
736 compositor::rect area_rect_main = this->area_info[state.main];
737 compositor::rect area_rect_sub = this->area_info[*surface_id];
738 this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
739 area_rect_main.x, area_rect_main.y,
740 area_rect_main.w, area_rect_main.h);
741 this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
742 area_rect_sub.x, area_rect_sub.y,
743 area_rect_sub.w, area_rect_sub.h);
744 this->enqueue_flushdraw(state.main);
745 this->enqueue_flushdraw(state.sub);
751 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
752 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
754 this->surface_set_layout(*surface_id);
755 if (state.main != *surface_id)
757 this->deactivate(state.main);
761 if (state.sub != *surface_id)
763 this->deactivate(state.sub);
768 // Commit for configuraton and visibility(0)
769 this->layout_commit();
771 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
772 compositor::rect area_rect = this->area_info[*surface_id];
773 this->emit_syncdraw(drawing_name, str_area.c_str(),
774 area_rect.x, area_rect.y, area_rect.w, area_rect.h);
775 this->enqueue_flushdraw(state.main);
782 const char* App::check_surface_exist(const char* drawing_name)
784 auto const &surface_id = this->lookup_id(drawing_name);
787 //reply("Surface does not exist");
788 return "Surface does not exist";
791 if (!this->controller->surface_exists(*surface_id))
793 //reply("Surface does not exist in controller!");
794 return "Surface does not exist in controller!";
797 auto layer_id = this->layers.get_layer_id(*surface_id);
801 //reply("Surface is not on any layer!");
802 return "Surface is not on any layer!";
805 auto o_state = *this->layers.get_layout_state(*surface_id);
807 if (o_state == nullptr)
809 //reply("Could not find layer for surface");
810 return "Could not find layer for surface";
813 HMI_DEBUG("wm", "surface %d is detected", *surface_id);
818 void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply)
826 std::string id = appid;
827 std::string role = drawing_name;
828 std::string area = drawing_area;
830 if(!app_list.contains(id)){
831 reply("app doesn't request 'requestSurface' yet");
835 auto client = app_list.lookUpClient(id);
840 unsigned current = app_list.currentSequenceNumber();
841 unsigned requested_num = app_list.getSequenceNumber(id);
842 if (requested_num != 0)
844 HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
845 reply("already requested");
849 WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE);
850 unsigned new_req = app_list.addAllocateRequest(req);
853 HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
856 if (new_req != current)
858 // Add request, then invoked after the previous task is finished
859 HMI_SEQ_DEBUG(new_req, "request is accepted");
866 bool ret = this->do_transition(new_req);
869 HMI_SEQ_ERROR(new_req, "failed to do_transition");
874 void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
881 std::string id = appid;
882 std::string role = drawing_name;
883 std::string area = ""; //drawing_area;
885 if(!app_list.contains(id)){
886 reply("app doesn't request 'requestSurface' yet");
889 auto client = app_list.lookUpClient(id);
894 unsigned current = app_list.currentSequenceNumber();
895 unsigned requested_num = app_list.getSequenceNumber(id);
896 if (requested_num != 0)
898 HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
899 reply("already requested");
903 WMRequest req = WMRequest(id, role, area, Task::TASK_RELEASE);
904 unsigned new_req = app_list.addAllocateRequest(req);
907 HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
910 if (new_req != current)
912 // Add request, then invoked after the previous task is finished
913 HMI_SEQ_DEBUG(new_req, "request is accepted");
920 bool ret = this->do_transition(new_req);
924 HMI_SEQ_ERROR(new_req, "failed to do_transition");
929 void App::enqueue_flushdraw(int surface_id)
931 this->check_flushdraw(surface_id);
932 HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
933 this->pending_end_draw.push_back(surface_id);
936 void App::check_flushdraw(int surface_id)
938 auto i = std::find(std::begin(this->pending_end_draw),
939 std::end(this->pending_end_draw), surface_id);
940 if (i != std::end(this->pending_end_draw))
942 auto n = this->lookup_name(surface_id);
943 HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
944 n ? n->c_str() : "unknown-name", surface_id);
945 std::swap(this->pending_end_draw[std::distance(
946 std::begin(this->pending_end_draw), i)],
947 this->pending_end_draw.back());
948 this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
952 void App::lm_enddraw(const char* drawing_name){
953 HMI_DEBUG("wm", "end draw %s", drawing_name);
954 for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
956 auto n = this->lookup_name(this->pending_end_draw[i]);
957 if (n && *n == drawing_name)
959 std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
960 this->pending_end_draw.resize(iend - 1);
961 this->activate(this->pending_end_draw[i]);
962 this->emit_flushdraw(drawing_name);
967 void App::do_enddraw(unsigned request_seq)
970 auto actions = app_list.getActions(request_seq);
971 HMI_SEQ_INFO(request_seq, "do endDraw");
973 for(const auto& act : actions){
974 HMI_SEQ_DEBUG(request_seq, "visible %s", act.role.c_str());
975 this->lm_enddraw(act.role.c_str());
978 HMI_SEQ_INFO(request_seq, "emit flushDraw");
982 //emitFlushDrawToAll(&app_list, request_seq);
983 // emit status change event
984 } while (!app_list.requestFinished());*/
987 void App::process_request()
989 unsigned req = app_list.currentSequenceNumber();
990 HMI_SEQ_DEBUG(req, "Do next request");
994 void App::api_enddraw(char const *appid, char const *drawing_name)
996 std::string id(appid);
997 std::string role(drawing_name);
998 unsigned current_seq = app_list.currentSequenceNumber();
999 bool result = app_list.setEndDrawFinished(current_seq, id, role);
1003 HMI_ERROR("wm", "%s doesn't have Window Resource", id.c_str());
1007 if (app_list.endDrawFullfilled(current_seq))
1009 // do task for endDraw
1010 //this->stop_timer();
1011 this->do_enddraw(current_seq);
1015 app_list.removeRequest(current_seq);
1016 HMI_SEQ_INFO(current_seq, "Finish request");
1018 if (app_list.haveRequest())
1020 this->process_request();
1025 HMI_SEQ_INFO(current_seq, "Wait other App call endDraw");
1030 void App::api_ping() { this->dispatch_pending_events(); }
1032 void App::send_event(char const *evname, char const *label)
1034 HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
1036 json_object *j = json_object_new_object();
1037 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1039 int ret = afb_event_push(this->map_afb_event[evname], j);
1042 HMI_DEBUG("wm", "afb_event_push failed: %m");
1046 void App::send_event(char const *evname, char const *label, char const *area,
1047 int x, int y, int w, int h)
1049 HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
1050 __func__, evname, label, area, x, y, w, h);
1052 json_object *j_rect = json_object_new_object();
1053 json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
1054 json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
1055 json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
1056 json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
1058 json_object *j = json_object_new_object();
1059 json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1060 json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
1061 json_object_object_add(j, kKeyDrawingRect, j_rect);
1063 int ret = afb_event_push(this->map_afb_event[evname], j);
1066 HMI_DEBUG("wm", "afb_event_push failed: %m");
1073 void App::surface_created(uint32_t surface_id)
1075 auto layer_id = this->layers.get_layer_id(surface_id);
1078 HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
1083 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
1085 this->controller->layers[*layer_id]->add_surface(surface_id);
1086 this->layout_commit();
1087 // activate the main_surface right away
1088 /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
1089 HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
1091 this->api_activate_surface(
1092 this->lookup_name(surface_id).value_or("unknown-name").c_str());
1096 void App::surface_removed(uint32_t surface_id)
1098 HMI_DEBUG("wm", "surface_id is %u", surface_id);
1100 // We cannot normally deactivate the main_surface, so be explicit
1102 if (int(surface_id) == this->layers.main_surface)
1104 this->deactivate_main_surface();
1108 auto drawing_name = this->lookup_name(surface_id);
1111 std::string appid = "";
1112 /* auto = lookUpClient(surface_id);
1113 appid = client->appID();
1116 this->api_deactivate_surface(appid.c_str(), drawing_name->c_str(), [](const char *) {});
1120 this->id_alloc.remove_id(surface_id);
1121 this->layers.remove_surface(surface_id);
1124 void App::emit_activated(char const *label)
1126 this->send_event(kListEventName[Event_Active], label);
1129 void App::emit_deactivated(char const *label)
1131 this->send_event(kListEventName[Event_Inactive], label);
1134 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
1136 this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
1139 void App::emit_flushdraw(char const *label)
1141 this->send_event(kListEventName[Event_FlushDraw], label);
1144 void App::emit_visible(char const *label, bool is_visible)
1146 this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
1149 void App::emit_invisible(char const *label)
1151 return emit_visible(label, false);
1154 void App::emit_visible(char const *label) { return emit_visible(label, true); }
1156 result<int> App::api_request_surface(char const *appid, char const *drawing_name)
1158 auto lid = this->layers.get_layer_id(std::string(drawing_name));
1162 * register drawing_name as fallback and make it displayed.
1164 lid = this->layers.get_layer_id(std::string("Fallback"));
1165 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1168 return Err<int>("Drawing name does not match any role, Fallback is disabled");
1172 auto rname = this->lookup_id(drawing_name);
1175 // name does not exist yet, allocate surface id...
1176 auto id = int(this->id_alloc.generate_id(drawing_name));
1177 this->layers.add_surface(id, *lid);
1179 // set the main_surface[_name] here and now
1180 if (!this->layers.main_surface_name.empty() &&
1181 this->layers.main_surface_name == drawing_name)
1183 this->layers.main_surface = id;
1184 HMI_DEBUG("wm", "Set main_surface id to %u", id);
1187 // add client into the db
1188 std::string appid_str(appid);
1189 std::string role(drawing_name);
1190 app_list.addClient(appid_str, role);
1195 // Check currently registered drawing names if it is already there.
1196 return Err<int>("Surface already present");
1199 char const *App::api_request_surface(char const *appid, char const *drawing_name,
1204 auto lid = this->layers.get_layer_id(std::string(drawing_name));
1205 unsigned sid = std::stol(ivi_id);
1210 * register drawing_name as fallback and make it displayed.
1212 lid = this->layers.get_layer_id(std::string("Fallback"));
1213 HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1216 return "Drawing name does not match any role, Fallback is disabled";
1220 auto rname = this->lookup_id(drawing_name);
1224 return "Surface already present";
1227 // register pair drawing_name and ivi_id
1228 this->id_alloc.register_name_id(drawing_name, sid);
1229 this->layers.add_surface(sid, *lid);
1231 // this surface is already created
1232 HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
1234 this->controller->layers[*lid]->add_surface(sid);
1235 this->layout_commit();
1240 result<json_object *> App::api_get_display_info()
1243 if (!this->controller)
1245 return Err<json_object *>("ivi_controller global not available");
1249 compositor::size o_size = this->controller->output_size;
1250 compositor::size p_size = this->controller->physical_size;
1252 json_object *object = json_object_new_object();
1253 json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
1254 json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
1255 json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
1256 json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
1258 return Ok<json_object *>(object);
1261 result<json_object *> App::api_get_area_info(char const *drawing_name)
1263 HMI_DEBUG("wm", "called");
1265 // Check drawing name, surface/layer id
1266 auto const &surface_id = this->lookup_id(drawing_name);
1269 return Err<json_object *>("Surface does not exist");
1272 if (!this->controller->surface_exists(*surface_id))
1274 return Err<json_object *>("Surface does not exist in controller!");
1277 auto layer_id = this->layers.get_layer_id(*surface_id);
1280 return Err<json_object *>("Surface is not on any layer!");
1283 auto o_state = *this->layers.get_layout_state(*surface_id);
1284 if (o_state == nullptr)
1286 return Err<json_object *>("Could not find layer for surface");
1289 struct LayoutState &state = *o_state;
1290 if ((state.main != *surface_id) && (state.sub != *surface_id))
1292 return Err<json_object *>("Surface is inactive");
1295 // Set area rectangle
1296 compositor::rect area_info = this->area_info[*surface_id];
1297 json_object *object = json_object_new_object();
1298 json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
1299 json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
1300 json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
1301 json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
1303 return Ok<json_object *>(object);
1306 void App::activate(int id)
1308 auto ip = this->controller->sprops.find(id);
1309 if (ip != this->controller->sprops.end())
1311 this->controller->surfaces[id]->set_visibility(1);
1313 this->lookup_name(id).value_or("unknown-name").c_str();
1316 if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1318 for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
1323 this->surface_bg.erase(i);
1325 // Remove from BG layer (999)
1326 HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
1327 this->controller->layers[999]->remove_surface(id);
1329 // Add to FG layer (1001)
1330 HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
1331 this->controller->layers[1001]->add_surface(id);
1333 for (int j : this->surface_bg)
1335 HMI_DEBUG("wm", "Stored id:%d", j);
1342 this->layout_commit();
1344 this->emit_visible(label);
1345 this->emit_activated(label);
1349 void App::deactivate(int id)
1351 auto ip = this->controller->sprops.find(id);
1352 if (ip != this->controller->sprops.end())
1355 this->lookup_name(id).value_or("unknown-name").c_str();
1358 if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1362 this->surface_bg.push_back(id);
1364 // Remove from FG layer (1001)
1365 HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1366 this->controller->layers[1001]->remove_surface(id);
1368 // Add to BG layer (999)
1369 HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1370 this->controller->layers[999]->add_surface(id);
1372 for (int j : surface_bg)
1374 HMI_DEBUG("wm", "Stored id:%d", j);
1379 this->controller->surfaces[id]->set_visibility(0);
1383 this->emit_deactivated(label);
1384 this->emit_invisible(label);
1388 void App::deactivate_main_surface()
1390 this->layers.main_surface = -1;
1391 std::string appid = "HomeScreen";
1392 this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {});
1395 bool App::can_split(struct LayoutState const &state, int new_id)
1397 if (state.main != -1 && state.main != new_id)
1399 auto new_id_layer = this->layers.get_layer_id(new_id).value();
1400 auto current_id_layer = this->layers.get_layer_id(state.main).value();
1402 // surfaces are on separate layers, don't bother.
1403 if (new_id_layer != current_id_layer)
1408 std::string const &new_id_str = this->lookup_name(new_id).value();
1409 std::string const &cur_id_str = this->lookup_name(state.main).value();
1411 auto const &layer = this->layers.get_layer(new_id_layer);
1413 HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1415 if (layer->layouts.empty())
1420 for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1422 HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1423 auto rem = std::regex(i->main_match);
1424 if (std::regex_match(cur_id_str, rem))
1426 // build the second one only if the first already matched
1427 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1428 auto res = std::regex(i->sub_match);
1429 if (std::regex_match(new_id_str, res))
1431 HMI_DEBUG("wm", "layout matched!");
1441 void App::try_layout(struct LayoutState & /*state*/,
1442 struct LayoutState const &new_layout,
1443 std::function<void(LayoutState const &nl)> apply)
1445 if (this->policy.layout_is_valid(new_layout))
1454 void controller_hooks::surface_created(uint32_t surface_id)
1456 this->app->surface_created(surface_id);
1459 void controller_hooks::surface_removed(uint32_t surface_id)
1461 this->app->surface_removed(surface_id);
1464 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1467 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,