4ec405939e4cd6aaebe518a48dff7d860cf75403
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38 #include "windowmanager-client.hpp"
39 #include "applist.hpp"
40
41 extern "C"
42 {
43 #include <systemd/sd-event.h>
44 }
45
46 namespace wm
47 {
48
49 const unsigned TIME_OUT = 1000000UL; /* 1s */
50
51 /* DrawingArea name used by "{layout}.{area}" */
52 const char kNameLayoutNormal[] = "normal";
53 const char kNameLayoutSplit[] = "split";
54 const char kNameAreaFull[] = "full";
55 const char kNameAreaMain[] = "main";
56 const char kNameAreaSub[] = "sub";
57
58 /* Key for json obejct */
59 const char kKeyDrawingName[] = "drawing_name";
60 const char kKeyDrawingArea[] = "drawing_area";
61 const char kKeyDrawingRect[] = "drawing_rect";
62 const char kKeyX[] = "x";
63 const char kKeyY[] = "y";
64 const char kKeyWidth[] = "width";
65 const char kKeyHeight[] = "height";
66 const char kKeyWidthPixel[] = "width_pixel";
67 const char kKeyHeightPixel[] = "height_pixel";
68 const char kKeyWidthMm[] = "width_mm";
69 const char kKeyHeightMm[] = "height_mm";
70
71 static const std::string task_allocate = "allocate";
72 static const std::string task_release = "release";
73 static sd_event_source *timer_ev_src = nullptr;
74
75 static AppList app_list;
76
77 namespace
78 {
79
80 using nlohmann::json;
81
82 result<json> file_to_json(char const *filename)
83 {
84     json j;
85     std::ifstream i(filename);
86     if (i.fail())
87     {
88         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
89         j = default_layers_json;
90     }
91     else
92     {
93         i >> j;
94     }
95
96     return Ok(j);
97 }
98
99 struct result<layer_map> load_layer_map(char const *filename)
100 {
101     HMI_DEBUG("wm", "loading IDs from %s", filename);
102
103     auto j = file_to_json(filename);
104     if (j.is_err())
105     {
106         return Err<layer_map>(j.unwrap_err());
107     }
108     json jids = j.unwrap();
109
110     return to_layer_map(jids);
111 }
112
113 static int
114 processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
115 {
116     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
117     reinterpret_cast<wm::App *>(userdata)->timerHandler();
118     return 0;
119 }
120
121 } // namespace
122
123 void App::timerHandler()
124 {
125     // TODO: write reset process
126     unsigned seq = app_list.currentSequenceNumber();
127     app_list.removeRequest(seq);
128 }
129
130 /**
131  * App Impl
132  */
133 App::App(wl::display *d)
134     : chooks{this},
135       display{d},
136       controller{},
137       outputs(),
138       config(),
139       layers(),
140       id_alloc{},
141       pending_events(false),
142       policy{}
143 {
144     try
145     {
146         {
147             auto l = load_layer_map(
148                 this->config.get_string("layers.json").value().c_str());
149             if (l.is_ok())
150             {
151                 this->layers = l.unwrap();
152             }
153             else
154             {
155                 HMI_ERROR("wm", "%s", l.err().value());
156             }
157         }
158     }
159     catch (std::exception &e)
160     {
161         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
162     }
163 }
164
165 int App::init()
166 {
167     if (!this->display->ok())
168     {
169         return -1;
170     }
171
172     if (this->layers.mapping.empty())
173     {
174         HMI_ERROR("wm", "No surface -> layer mapping loaded");
175         return -1;
176     }
177
178     // Make afb event
179     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
180     {
181         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
182     }
183
184     this->display->add_global_handler(
185         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
186             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
187         });
188
189     this->display->add_global_handler(
190         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
191             this->controller =
192                 std::make_unique<struct compositor::controller>(r, name, v);
193
194             // Init controller hooks
195             this->controller->chooks = &this->chooks;
196
197             // This protocol needs the output, so lets just add our mapping here...
198             this->controller->add_proxy_to_id_mapping(
199                 this->outputs.back()->proxy.get(),
200                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
201                     this->outputs.back()->proxy.get())));
202
203             // Create screen
204             this->controller->create_screen(this->outputs.back()->proxy.get());
205
206             // Set display to controller
207             this->controller->display = this->display;
208         });
209
210     // First level objects
211     this->display->roundtrip();
212     // Second level objects
213     this->display->roundtrip();
214     // Third level objects
215     this->display->roundtrip();
216
217     return init_layers();
218 }
219
220 int App::dispatch_pending_events()
221 {
222     if (this->pop_pending_events())
223     {
224         this->display->dispatch_pending();
225         return 0;
226     }
227     return -1;
228 }
229
230 bool App::pop_pending_events()
231 {
232     bool x{true};
233     return this->pending_events.compare_exchange_strong(
234         x, false, std::memory_order_consume);
235 }
236
237 void App::set_pending_events()
238 {
239     this->pending_events.store(true, std::memory_order_release);
240 }
241
242 optional<int> App::lookup_id(char const *name)
243 {
244     return this->id_alloc.lookup(std::string(name));
245 }
246 optional<std::string> App::lookup_name(int id)
247 {
248     return this->id_alloc.lookup(id);
249 }
250
251 /**
252  * init_layers()
253  */
254 int App::init_layers()
255 {
256     if (!this->controller)
257     {
258         HMI_ERROR("wm", "ivi_controller global not available");
259         return -1;
260     }
261
262     if (this->outputs.empty())
263     {
264         HMI_ERROR("wm", "no output was set up!");
265         return -1;
266     }
267
268     auto &c = this->controller;
269
270     auto &o = this->outputs.front();
271     auto &s = c->screens.begin()->second;
272     auto &layers = c->layers;
273
274     // Write output dimensions to ivi controller...
275     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
276     c->physical_size = compositor::size{uint32_t(o->physical_width),
277                                         uint32_t(o->physical_height)};
278
279     // Clear scene
280     layers.clear();
281
282     // Clear screen
283     s->clear();
284
285     // Quick and dirty setup of layers
286     for (auto const &i : this->layers.mapping)
287     {
288         c->layer_create(i.second.layer_id, o->width, o->height);
289         auto &l = layers[i.second.layer_id];
290         l->set_destination_rectangle(0, 0, o->width, o->height);
291         l->set_visibility(1);
292         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
293                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
294     }
295
296     // Add layers to screen
297     s->set_render_order(this->layers.layers);
298
299     this->layout_commit();
300
301     return 0;
302 }
303
304 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
305 {
306     if (!this->controller->surface_exists(surface_id))
307     {
308         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
309         return;
310     }
311
312     auto o_layer_id = this->layers.get_layer_id(surface_id);
313
314     if (!o_layer_id)
315     {
316         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
317         return;
318     }
319
320     uint32_t layer_id = *o_layer_id;
321
322     auto const &layer = this->layers.get_layer(layer_id);
323     auto rect = layer.value().rect;
324     auto &s = this->controller->surfaces[surface_id];
325
326     int x = rect.x;
327     int y = rect.y;
328     int w = rect.w;
329     int h = rect.h;
330
331     // less-than-0 values refer to MAX + 1 - $VALUE
332     // e.g. MAX is either screen width or height
333     if (w < 0)
334     {
335         w = this->controller->output_size.w + 1 + w;
336     }
337     if (h < 0)
338     {
339         h = this->controller->output_size.h + 1 + h;
340     }
341
342     if (sub_surface_id)
343     {
344         if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
345         {
346             HMI_ERROR("wm",
347                       "surface_set_layout: layers of surfaces (%d and %d) don't match!",
348                       surface_id, *sub_surface_id);
349             return;
350         }
351
352         int x_off = 0;
353         int y_off = 0;
354
355         // split along major axis
356         if (w > h)
357         {
358             w /= 2;
359             x_off = w;
360         }
361         else
362         {
363             h /= 2;
364             y_off = h;
365         }
366
367         auto &ss = this->controller->surfaces[*sub_surface_id];
368
369         HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
370                   *sub_surface_id, layer_id);
371
372         // set destination to the display rectangle
373         ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
374
375         this->area_info[*sub_surface_id].x = x;
376         this->area_info[*sub_surface_id].y = y;
377         this->area_info[*sub_surface_id].w = w;
378         this->area_info[*sub_surface_id].h = h;
379     }
380
381     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
382               layer_id);
383
384     // set destination to the display rectangle
385     s->set_destination_rectangle(x, y, w, h);
386
387     // update area information
388     this->area_info[surface_id].x = x;
389     this->area_info[surface_id].y = y;
390     this->area_info[surface_id].w = w;
391     this->area_info[surface_id].h = h;
392
393     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
394               surface_id, layer_id, x, y, w, h);
395 }
396
397 void App::layout_commit()
398 {
399     this->controller->commit_changes();
400     this->display->flush();
401 }
402
403 void App::do_allocate_window_resource(unsigned sequence_number)
404 {
405     do
406     {
407         // TODO: Tasks will be changed according to policy manager result
408         // do task(onTransition (activate))
409     } while (!app_list.requestFinished());
410
411     // lm_.updateLayout(jobj);
412     // TODO: emit syncDraw with application
413     do
414     {
415         //client->emit_syncdraw(role);
416     } while (!app_list.requestFinished());
417
418     // is the below necessary?
419     //app_list.setAllocated(sequence_number);
420
421     if (timer_ev_src != nullptr)
422     {
423         // firsttime set into sd_event
424         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &timer_ev_src,
425                                     CLOCK_BOOTTIME, time(NULL) + TIME_OUT, 0, processTimerHandler, this);
426         if (ret < 0)
427         {
428             HMI_ERROR("wm", "Can't set timer");
429         }
430     }
431     else
432     {
433         // update timer limitation after second time
434         sd_event_source_set_time(timer_ev_src, time(NULL) + TIME_OUT);
435         sd_event_source_set_enabled(timer_ev_src, SD_EVENT_ONESHOT);
436     }
437 }
438
439 void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply)
440 {
441     ST();
442
443     /*
444    * Check Phase
445    */
446
447     auto const &surface_id = this->lookup_id(drawing_name);
448     std::string id = appid;
449     std::string role = drawing_name;
450     std::string area = drawing_area;
451
452     if(!app_list.contains(id)){
453         reply("app doesn't request 'requestSurface' yet");
454         return;
455     }
456
457     auto client = app_list.lookUpClient(id);
458
459     /*
460    * Queueing Phase
461    */
462     unsigned current = app_list.currentSequenceNumber();
463     unsigned requested_num = app_list.getSequenceNumber(id);
464     if (requested_num != 0)
465     {
466         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
467         reply("already requested");
468         return;
469     }
470
471     WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE);
472     unsigned new_req = app_list.addAllocateRequest(req);
473
474     HMI_SEQ_DEBUG(new_req, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
475
476     if (new_req != current)
477     {
478         // Add request, then invoked after the previous task is finished
479         HMI_SEQ_DEBUG(new_req, "request is accepted");
480         reply(nullptr);
481         return;
482     }
483
484     /*
485     * Check Policy
486     */
487
488     // json_object* newState = checkPolicy(role);
489     /* The following error check is not necessary because main.cpp will reject the message form not registered object
490    if(client != nullptr){
491        reply("client is not registered");
492        return;
493    } */
494
495     // get surfaceID from role
496     /* auto const &surface_id_tmp = client->surfaceID(role);
497    auto const &layer_id_tmp = client->layerID();
498
499    if(!surface_id_tmp && !layer_id_tmp){
500        reply("invalid window manager client");
501        HMI_DEBUG("appid:%s, requested_role:%s, surfaceID:%d in layer %d",
502           appid, role, surface_id_tmp, layer_id_tmp);
503    } */
504
505     /*
506     * Do allocate tasks
507     */
508     this->do_allocate_window_resource(new_req);
509
510     if (!surface_id)
511     {
512         reply("Surface does not exist");
513         return;
514     }
515
516     if (!this->controller->surface_exists(*surface_id))
517     {
518         reply("Surface does not exist in controller!");
519         return;
520     }
521
522     auto layer_id = this->layers.get_layer_id(*surface_id);
523
524     if (!layer_id)
525     {
526         reply("Surface is not on any layer!");
527         return;
528     }
529
530     auto o_state = *this->layers.get_layout_state(*surface_id);
531
532     if (o_state == nullptr)
533     {
534         reply("Could not find layer for surface");
535         return;
536     }
537
538     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
539     reply(nullptr);
540
541     struct LayoutState &state = *o_state;
542
543     // disable layers that are above our current layer
544     for (auto const &l : this->layers.mapping)
545     {
546         if (l.second.layer_id <= *layer_id)
547         {
548             continue;
549         }
550
551         bool flush = false;
552         if (l.second.state.main != -1)
553         {
554             this->deactivate(l.second.state.main);
555             l.second.state.main = -1;
556             flush = true;
557         }
558
559         if (l.second.state.sub != -1)
560         {
561             this->deactivate(l.second.state.sub);
562             l.second.state.sub = -1;
563             flush = true;
564         }
565
566         if (flush)
567         {
568             this->layout_commit();
569         }
570     }
571
572     auto layer = this->layers.get_layer(*layer_id);
573
574     if (state.main == -1)
575     {
576         this->try_layout(
577             state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
578                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
579                 this->surface_set_layout(*surface_id);
580                 state = nl;
581
582                 // Commit for configuraton
583                 this->layout_commit();
584
585                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
586                 compositor::rect area_rect = this->area_info[*surface_id];
587                 this->emit_syncdraw(drawing_name, str_area.c_str(),
588                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
589                 this->enqueue_flushdraw(state.main);
590             });
591     }
592     else
593     {
594         if (0 == strcmp(drawing_name, "HomeScreen"))
595         {
596             this->try_layout(
597                 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
598                     HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
599                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
600                     compositor::rect area_rect = this->area_info[*surface_id];
601                     this->emit_syncdraw(drawing_name, str_area.c_str(),
602                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
603                     this->enqueue_flushdraw(state.main);
604                 });
605         }
606         else
607         {
608             bool can_split = this->can_split(state, *surface_id);
609
610             if (can_split)
611             {
612                 this->try_layout(
613                     state,
614                     LayoutState{state.main, *surface_id},
615                     [&](LayoutState const &nl) {
616                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
617                         std::string main =
618                             std::move(*this->lookup_name(state.main));
619
620                         this->surface_set_layout(state.main, surface_id);
621                         if (state.sub != *surface_id)
622                         {
623                             if (state.sub != -1)
624                             {
625                                 this->deactivate(state.sub);
626                             }
627                         }
628                         state = nl;
629
630                         // Commit for configuration and visibility(0)
631                         this->layout_commit();
632
633                         std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
634                         std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
635                         compositor::rect area_rect_main = this->area_info[state.main];
636                         compositor::rect area_rect_sub = this->area_info[*surface_id];
637                         this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
638                                             area_rect_main.x, area_rect_main.y,
639                                             area_rect_main.w, area_rect_main.h);
640                         this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
641                                             area_rect_sub.x, area_rect_sub.y,
642                                             area_rect_sub.w, area_rect_sub.h);
643                         this->enqueue_flushdraw(state.main);
644                         this->enqueue_flushdraw(state.sub);
645                     });
646             }
647             else
648             {
649                 this->try_layout(
650                     state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
651                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
652
653                         this->surface_set_layout(*surface_id);
654                         if (state.main != *surface_id)
655                         {
656                             this->deactivate(state.main);
657                         }
658                         if (state.sub != -1)
659                         {
660                             if (state.sub != *surface_id)
661                             {
662                                 this->deactivate(state.sub);
663                             }
664                         }
665                         state = nl;
666
667                         // Commit for configuraton and visibility(0)
668                         this->layout_commit();
669
670                         std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
671                         compositor::rect area_rect = this->area_info[*surface_id];
672                         this->emit_syncdraw(drawing_name, str_area.c_str(),
673                                             area_rect.x, area_rect.y, area_rect.w, area_rect.h);
674                         this->enqueue_flushdraw(state.main);
675                     });
676             }
677         }
678     }
679 }
680
681 void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
682 {
683     ST();
684     auto const &surface_id = this->lookup_id(drawing_name);
685
686     std::string id = appid;
687
688     if(app_list.contains(id)){
689         reply("app doesn't request 'requestSurface' yet");
690         return;
691     }
692     auto client = app_list.lookUpClient(id);
693
694     if (!surface_id)
695     {
696         reply("Surface does not exist");
697         return;
698     }
699
700     if (*surface_id == this->layers.main_surface)
701     {
702         reply("Cannot deactivate main_surface");
703         return;
704     }
705
706     auto o_state = *this->layers.get_layout_state(*surface_id);
707
708     if (o_state == nullptr)
709     {
710         reply("Could not find layer for surface");
711         return;
712     }
713
714     struct LayoutState &state = *o_state;
715
716     if (state.main == -1)
717     {
718         reply("No surface active");
719         return;
720     }
721
722     // Check against main_surface, main_surface_name is the configuration item.
723     if (*surface_id == this->layers.main_surface)
724     {
725         HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
726         reply(nullptr);
727         return;
728     }
729     if ((state.main == *surface_id) && (state.sub == *surface_id))
730     {
731         reply("Surface is not active");
732         return;
733     }
734     reply(nullptr);
735
736     if (state.main == *surface_id)
737     {
738         if (state.sub != -1)
739         {
740             this->try_layout(
741                 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
742                     std::string sub = std::move(*this->lookup_name(state.sub));
743
744                     this->deactivate(*surface_id);
745                     this->surface_set_layout(state.sub);
746                     state = nl;
747
748                     this->layout_commit();
749                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
750                     compositor::rect area_rect = this->area_info[state.sub];
751                     this->emit_syncdraw(sub.c_str(), str_area.c_str(),
752                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
753                     this->enqueue_flushdraw(state.sub);
754                 });
755         }
756         else
757         {
758             this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
759                 this->deactivate(*surface_id);
760                 state = nl;
761                 this->layout_commit();
762             });
763         }
764     }
765     else if (state.sub == *surface_id)
766     {
767         this->try_layout(
768             state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
769                 std::string main = std::move(*this->lookup_name(state.main));
770
771                 this->deactivate(*surface_id);
772                 this->surface_set_layout(state.main);
773                 state = nl;
774
775                 this->layout_commit();
776                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
777                 compositor::rect area_rect = this->area_info[state.main];
778                 this->emit_syncdraw(main.c_str(), str_area.c_str(),
779                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
780                 this->enqueue_flushdraw(state.main);
781             });
782     }
783 }
784
785 void App::enqueue_flushdraw(int surface_id)
786 {
787     this->check_flushdraw(surface_id);
788     HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
789     this->pending_end_draw.push_back(surface_id);
790 }
791
792 void App::check_flushdraw(int surface_id)
793 {
794     auto i = std::find(std::begin(this->pending_end_draw),
795                        std::end(this->pending_end_draw), surface_id);
796     if (i != std::end(this->pending_end_draw))
797     {
798         auto n = this->lookup_name(surface_id);
799         HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
800                   n ? n->c_str() : "unknown-name", surface_id);
801         std::swap(this->pending_end_draw[std::distance(
802                       std::begin(this->pending_end_draw), i)],
803                   this->pending_end_draw.back());
804         this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
805     }
806 }
807
808 void App::do_enddraw(unsigned sequence_number)
809 {
810     HMI_SEQ_INFO(sequence_number, "do endDraw");
811     do
812     {
813         // make visible application
814     } while (!app_list.requestFinished());
815
816     HMI_SEQ_INFO(sequence_number, "emit flushDraw");
817     do
818     {
819         // emit flush Draw
820         //emitFlushDrawToAll(&app_list, request_seq);
821         // emit status change event
822     } while (!app_list.requestFinished());
823 }
824
825 void App::process_request()
826 {
827 }
828
829 void App::api_enddraw(char const *appid, char const *drawing_name)
830 {
831     std::string id(appid);
832     unsigned request_seq = app_list.lookUpAllocatingApp(id);
833     unsigned current_seq = app_list.currentSequenceNumber();
834     if (current_seq != request_seq)
835     {
836         if (request_seq == 0)
837         {
838             HMI_ERROR("wm", "You don't have Window Resource");
839         }
840         else
841         {
842             HMI_ERROR("wm", "unknown error. Application may not obey the sequence manner. please call endDraw after syncDraw");
843         }
844         return;
845     }
846
847     std::string role = drawing_name;
848     //std::string area = drawing_area;
849     app_list.setEndDrawFinished(request_seq, role);
850
851     if (app_list.endDrawFullfilled(request_seq))
852     {
853         // do task for endDraw
854         this->do_enddraw(request_seq);
855         app_list.removeRequest(request_seq);
856         HMI_SEQ_INFO(request_seq, "Finish sequence");
857         app_list.setCurrentSequence(request_seq + 1);
858         if (app_list.haveRequest())
859         {
860             this->process_request();
861         }
862     }
863     else
864     {
865         HMI_SEQ_INFO(request_seq, "Wait other App call endDraw");
866         return;
867     }
868     for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
869     {
870         auto n = this->lookup_name(this->pending_end_draw[i]);
871         if (n && *n == drawing_name)
872         {
873             std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
874             this->pending_end_draw.resize(iend - 1);
875             this->activate(this->pending_end_draw[i]);
876             this->emit_flushdraw(drawing_name);
877         }
878     }
879 }
880
881 void App::api_ping() { this->dispatch_pending_events(); }
882
883 void App::send_event(char const *evname, char const *label)
884 {
885     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
886
887     json_object *j = json_object_new_object();
888     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
889
890     int ret = afb_event_push(this->map_afb_event[evname], j);
891     if (ret != 0)
892     {
893         HMI_DEBUG("wm", "afb_event_push failed: %m");
894     }
895 }
896
897 void App::send_event(char const *evname, char const *label, char const *area,
898                      int x, int y, int w, int h)
899 {
900     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
901               __func__, evname, label, area, x, y, w, h);
902
903     json_object *j_rect = json_object_new_object();
904     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
905     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
906     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
907     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
908
909     json_object *j = json_object_new_object();
910     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
911     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
912     json_object_object_add(j, kKeyDrawingRect, j_rect);
913
914     int ret = afb_event_push(this->map_afb_event[evname], j);
915     if (ret != 0)
916     {
917         HMI_DEBUG("wm", "afb_event_push failed: %m");
918     }
919 }
920
921 /**
922  * proxied events
923  */
924 void App::surface_created(uint32_t surface_id)
925 {
926     auto layer_id = this->layers.get_layer_id(surface_id);
927     if (!layer_id)
928     {
929         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
930                   surface_id);
931         return;
932     }
933
934     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
935
936     this->controller->layers[*layer_id]->add_surface(surface_id);
937     this->layout_commit();
938     // activate the main_surface right away
939     /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
940       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
941
942       this->api_activate_surface(
943          this->lookup_name(surface_id).value_or("unknown-name").c_str());
944    }*/
945 }
946
947 void App::surface_removed(uint32_t surface_id)
948 {
949     HMI_DEBUG("wm", "surface_id is %u", surface_id);
950
951     // We cannot normally deactivate the main_surface, so be explicit
952     // about it:
953     if (int(surface_id) == this->layers.main_surface)
954     {
955         this->deactivate_main_surface();
956     }
957     else
958     {
959         auto drawing_name = this->lookup_name(surface_id);
960         if (drawing_name)
961         {
962             std::string appid = "";
963             /* auto = lookUpClient(surface_id);
964          appid = client->appID();
965
966          */
967             this->api_deactivate_surface(appid.c_str(), drawing_name->c_str(), [](const char *) {});
968         }
969     }
970
971     this->id_alloc.remove_id(surface_id);
972     this->layers.remove_surface(surface_id);
973 }
974
975 void App::emit_activated(char const *label)
976 {
977     this->send_event(kListEventName[Event_Active], label);
978 }
979
980 void App::emit_deactivated(char const *label)
981 {
982     this->send_event(kListEventName[Event_Inactive], label);
983 }
984
985 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
986 {
987     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
988 }
989
990 void App::emit_flushdraw(char const *label)
991 {
992     this->send_event(kListEventName[Event_FlushDraw], label);
993 }
994
995 void App::emit_visible(char const *label, bool is_visible)
996 {
997     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
998 }
999
1000 void App::emit_invisible(char const *label)
1001 {
1002     return emit_visible(label, false);
1003 }
1004
1005 void App::emit_visible(char const *label) { return emit_visible(label, true); }
1006
1007 result<int> App::api_request_surface(char const *appid, char const *drawing_name)
1008 {
1009     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1010     if (!lid)
1011     {
1012         /**
1013        * register drawing_name as fallback and make it displayed.
1014        */
1015         lid = this->layers.get_layer_id(std::string("Fallback"));
1016         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1017         if (!lid)
1018         {
1019             return Err<int>("Drawing name does not match any role, Fallback is disabled");
1020         }
1021     }
1022
1023     auto rname = this->lookup_id(drawing_name);
1024     if (!rname)
1025     {
1026         // name does not exist yet, allocate surface id...
1027         auto id = int(this->id_alloc.generate_id(drawing_name));
1028         this->layers.add_surface(id, *lid);
1029
1030         // set the main_surface[_name] here and now
1031         if (!this->layers.main_surface_name.empty() &&
1032             this->layers.main_surface_name == drawing_name)
1033         {
1034             this->layers.main_surface = id;
1035             HMI_DEBUG("wm", "Set main_surface id to %u", id);
1036         }
1037
1038         // add client into the db
1039         std::string appid_str(appid);
1040         std::string role(drawing_name);
1041         app_list.addClient(appid_str, role);
1042
1043         return Ok<int>(id);
1044     }
1045
1046     // Check currently registered drawing names if it is already there.
1047     return Err<int>("Surface already present");
1048 }
1049
1050 char const *App::api_request_surface(char const *appid, char const *drawing_name,
1051                                      char const *ivi_id)
1052 {
1053     ST();
1054
1055     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1056     unsigned sid = std::stol(ivi_id);
1057
1058     if (!lid)
1059     {
1060         /**
1061        * register drawing_name as fallback and make it displayed.
1062        */
1063         lid = this->layers.get_layer_id(std::string("Fallback"));
1064         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1065         if (!lid)
1066         {
1067             return "Drawing name does not match any role, Fallback is disabled";
1068         }
1069     }
1070
1071     auto rname = this->lookup_id(drawing_name);
1072
1073     if (rname)
1074     {
1075         return "Surface already present";
1076     }
1077
1078     // register pair drawing_name and ivi_id
1079     this->id_alloc.register_name_id(drawing_name, sid);
1080     this->layers.add_surface(sid, *lid);
1081
1082     // this surface is already created
1083     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
1084
1085     this->controller->layers[*lid]->add_surface(sid);
1086     this->layout_commit();
1087
1088     return nullptr;
1089 }
1090
1091 result<json_object *> App::api_get_display_info()
1092 {
1093     // Check controller
1094     if (!this->controller)
1095     {
1096         return Err<json_object *>("ivi_controller global not available");
1097     }
1098
1099     // Set display info
1100     compositor::size o_size = this->controller->output_size;
1101     compositor::size p_size = this->controller->physical_size;
1102
1103     json_object *object = json_object_new_object();
1104     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
1105     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
1106     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
1107     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
1108
1109     return Ok<json_object *>(object);
1110 }
1111
1112 result<json_object *> App::api_get_area_info(char const *drawing_name)
1113 {
1114     HMI_DEBUG("wm", "called");
1115
1116     // Check drawing name, surface/layer id
1117     auto const &surface_id = this->lookup_id(drawing_name);
1118     if (!surface_id)
1119     {
1120         return Err<json_object *>("Surface does not exist");
1121     }
1122
1123     if (!this->controller->surface_exists(*surface_id))
1124     {
1125         return Err<json_object *>("Surface does not exist in controller!");
1126     }
1127
1128     auto layer_id = this->layers.get_layer_id(*surface_id);
1129     if (!layer_id)
1130     {
1131         return Err<json_object *>("Surface is not on any layer!");
1132     }
1133
1134     auto o_state = *this->layers.get_layout_state(*surface_id);
1135     if (o_state == nullptr)
1136     {
1137         return Err<json_object *>("Could not find layer for surface");
1138     }
1139
1140     struct LayoutState &state = *o_state;
1141     if ((state.main != *surface_id) && (state.sub != *surface_id))
1142     {
1143         return Err<json_object *>("Surface is inactive");
1144     }
1145
1146     // Set area rectangle
1147     compositor::rect area_info = this->area_info[*surface_id];
1148     json_object *object = json_object_new_object();
1149     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
1150     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
1151     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
1152     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
1153
1154     return Ok<json_object *>(object);
1155 }
1156
1157 void App::activate(int id)
1158 {
1159     auto ip = this->controller->sprops.find(id);
1160     if (ip != this->controller->sprops.end())
1161     {
1162         this->controller->surfaces[id]->set_visibility(1);
1163         char const *label =
1164             this->lookup_name(id).value_or("unknown-name").c_str();
1165
1166         // FOR CES DEMO >>>
1167         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1168         {
1169             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
1170             {
1171                 if (id == *i)
1172                 {
1173                     // Remove id
1174                     this->surface_bg.erase(i);
1175
1176                     // Remove from BG layer (999)
1177                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
1178                     this->controller->layers[999]->remove_surface(id);
1179
1180                     // Add to FG layer (1001)
1181                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
1182                     this->controller->layers[1001]->add_surface(id);
1183
1184                     for (int j : this->surface_bg)
1185                     {
1186                         HMI_DEBUG("wm", "Stored id:%d", j);
1187                     }
1188                     break;
1189                 }
1190             }
1191         }
1192         // <<< FOR CES DEMO
1193         this->layout_commit();
1194
1195         this->emit_visible(label);
1196         this->emit_activated(label);
1197     }
1198 }
1199
1200 void App::deactivate(int id)
1201 {
1202     auto ip = this->controller->sprops.find(id);
1203     if (ip != this->controller->sprops.end())
1204     {
1205         char const *label =
1206             this->lookup_name(id).value_or("unknown-name").c_str();
1207
1208         // FOR CES DEMO >>>
1209         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1210         {
1211
1212             // Store id
1213             this->surface_bg.push_back(id);
1214
1215             // Remove from FG layer (1001)
1216             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1217             this->controller->layers[1001]->remove_surface(id);
1218
1219             // Add to BG layer (999)
1220             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1221             this->controller->layers[999]->add_surface(id);
1222
1223             for (int j : surface_bg)
1224             {
1225                 HMI_DEBUG("wm", "Stored id:%d", j);
1226             }
1227         }
1228         else
1229         {
1230             this->controller->surfaces[id]->set_visibility(0);
1231         }
1232         // <<< FOR CES DEMO
1233
1234         this->emit_deactivated(label);
1235         this->emit_invisible(label);
1236     }
1237 }
1238
1239 void App::deactivate_main_surface()
1240 {
1241     this->layers.main_surface = -1;
1242     std::string appid = "HomeScreen";
1243     this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {});
1244 }
1245
1246 bool App::can_split(struct LayoutState const &state, int new_id)
1247 {
1248     if (state.main != -1 && state.main != new_id)
1249     {
1250         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1251         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1252
1253         // surfaces are on separate layers, don't bother.
1254         if (new_id_layer != current_id_layer)
1255         {
1256             return false;
1257         }
1258
1259         std::string const &new_id_str = this->lookup_name(new_id).value();
1260         std::string const &cur_id_str = this->lookup_name(state.main).value();
1261
1262         auto const &layer = this->layers.get_layer(new_id_layer);
1263
1264         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1265
1266         if (layer->layouts.empty())
1267         {
1268             return false;
1269         }
1270
1271         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1272         {
1273             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1274             auto rem = std::regex(i->main_match);
1275             if (std::regex_match(cur_id_str, rem))
1276             {
1277                 // build the second one only if the first already matched
1278                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1279                 auto res = std::regex(i->sub_match);
1280                 if (std::regex_match(new_id_str, res))
1281                 {
1282                     HMI_DEBUG("wm", "layout matched!");
1283                     return true;
1284                 }
1285             }
1286         }
1287     }
1288
1289     return false;
1290 }
1291
1292 void App::try_layout(struct LayoutState & /*state*/,
1293                      struct LayoutState const &new_layout,
1294                      std::function<void(LayoutState const &nl)> apply)
1295 {
1296     if (this->policy.layout_is_valid(new_layout))
1297     {
1298         apply(new_layout);
1299     }
1300 }
1301
1302 /**
1303  * controller_hooks
1304  */
1305 void controller_hooks::surface_created(uint32_t surface_id)
1306 {
1307     this->app->surface_created(surface_id);
1308 }
1309
1310 void controller_hooks::surface_removed(uint32_t surface_id)
1311 {
1312     this->app->surface_removed(surface_id);
1313 }
1314
1315 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1316                                           uint32_t /*v*/) {}
1317
1318 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1319                                                      uint32_t /*x*/,
1320                                                      uint32_t /*y*/,
1321                                                      uint32_t /*w*/,
1322                                                      uint32_t /*h*/) {}
1323
1324 } // namespace wm