1645bfe13a3e6b5afc9fbecbd78e9dd3328360c2
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37
38 #include "wm-client.hpp"
39 #include "applist.hpp"
40
41 extern "C"
42 {
43 #include <systemd/sd-event.h>
44 }
45
46 namespace wm
47 {
48
49 const unsigned kTimeOut = 10000000UL; /* 10s */
50
51 /* DrawingArea name used by "{layout}.{area}" */
52 const char kNameLayoutNormal[] = "normal";
53 const char kNameLayoutSplit[] = "split";
54 const char kNameAreaFull[] = "full";
55 const char kNameAreaMain[] = "main";
56 const char kNameAreaSub[] = "sub";
57
58 /* Key for json obejct */
59 const char kKeyDrawingName[] = "drawing_name";
60 const char kKeyDrawingArea[] = "drawing_area";
61 const char kKeyDrawingRect[] = "drawing_rect";
62 const char kKeyX[] = "x";
63 const char kKeyY[] = "y";
64 const char kKeyWidth[] = "width";
65 const char kKeyHeight[] = "height";
66 const char kKeyWidthPixel[] = "width_pixel";
67 const char kKeyHeightPixel[] = "height_pixel";
68 const char kKeyWidthMm[] = "width_mm";
69 const char kKeyHeightMm[] = "height_mm";
70
71 static sd_event_source *g_timer_ev_src = nullptr;
72
73 static AppList g_app_list;
74
75 namespace
76 {
77
78 using nlohmann::json;
79
80 result<json> file_to_json(char const *filename)
81 {
82     json j;
83     std::ifstream i(filename);
84     if (i.fail())
85     {
86         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
87         j = default_layers_json;
88     }
89     else
90     {
91         i >> j;
92     }
93
94     return Ok(j);
95 }
96
97 struct result<layer_map> load_layer_map(char const *filename)
98 {
99     HMI_DEBUG("wm", "loading IDs from %s", filename);
100
101     auto j = file_to_json(filename);
102     if (j.is_err())
103     {
104         return Err<layer_map>(j.unwrap_err());
105     }
106     json jids = j.unwrap();
107
108     return to_layer_map(jids);
109 }
110
111 static int
112 processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
113 {
114     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
115     reinterpret_cast<wm::App *>(userdata)->timerHandler();
116     return 0;
117 }
118
119 } // namespace
120
121 void App::timerHandler()
122 {
123     unsigned seq = g_app_list.currentSequenceNumber();
124     HMI_SEQ_DEBUG(seq, "Timer expired remove Request");
125     g_app_list.reqDump();
126     g_app_list.removeRequest(seq);
127     g_app_list.next();
128     g_app_list.reqDump();
129     if (g_app_list.haveRequest())
130     {
131         this->process_request();
132     }
133 }
134
135 void App::removeClient(const std::string &appid)
136 {
137     HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
138     g_app_list.removeClient(appid);
139 }
140
141 bool App::subscribeEventForApp(const std::string &appid, afb_req req, const std::string &evname)
142 {
143     if(!g_app_list.contains(appid)){
144         HMI_DEBUG("wm", "Client %s is not registered", appid.c_str());
145         return false;
146     }
147     auto client = g_app_list.lookUpClient(appid);
148     return client->subscribe(req, evname);
149 }
150
151 /**
152  * App Impl
153  */
154 App::App(wl::display *d)
155     : chooks{this},
156       display{d},
157       controller{},
158       outputs(),
159       config(),
160       layers(),
161       id_alloc{},
162       pending_events(false),
163       policy{}
164 {
165     try
166     {
167         {
168             auto l = load_layer_map(
169                 this->config.get_string("layers.json").value().c_str());
170             if (l.is_ok())
171             {
172                 this->layers = l.unwrap();
173             }
174             else
175             {
176                 HMI_ERROR("wm", "%s", l.err().value());
177             }
178         }
179     }
180     catch (std::exception &e)
181     {
182         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
183     }
184 }
185
186 int App::init()
187 {
188     if (!this->display->ok())
189     {
190         return -1;
191     }
192
193     if (this->layers.mapping.empty())
194     {
195         HMI_ERROR("wm", "No surface -> layer mapping loaded");
196         return -1;
197     }
198
199     // Make afb event
200     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
201     {
202         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
203     }
204
205     this->display->add_global_handler(
206         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
207             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
208         });
209
210     this->display->add_global_handler(
211         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
212             this->controller =
213                 std::make_unique<struct compositor::controller>(r, name, v);
214
215             // Init controller hooks
216             this->controller->chooks = &this->chooks;
217
218             // This protocol needs the output, so lets just add our mapping here...
219             this->controller->add_proxy_to_id_mapping(
220                 this->outputs.back()->proxy.get(),
221                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
222                     this->outputs.back()->proxy.get())));
223
224             // Create screen
225             this->controller->create_screen(this->outputs.back()->proxy.get());
226
227             // Set display to controller
228             this->controller->display = this->display;
229         });
230
231     // First level objects
232     this->display->roundtrip();
233     // Second level objects
234     this->display->roundtrip();
235     // Third level objects
236     this->display->roundtrip();
237
238     return init_layers();
239 }
240
241 int App::dispatch_pending_events()
242 {
243     if (this->pop_pending_events())
244     {
245         this->display->dispatch_pending();
246         return 0;
247     }
248     return -1;
249 }
250
251 bool App::pop_pending_events()
252 {
253     bool x{true};
254     return this->pending_events.compare_exchange_strong(
255         x, false, std::memory_order_consume);
256 }
257
258 void App::set_pending_events()
259 {
260     this->pending_events.store(true, std::memory_order_release);
261 }
262
263 optional<int> App::lookup_id(char const *name)
264 {
265     return this->id_alloc.lookup(std::string(name));
266 }
267 optional<std::string> App::lookup_name(int id)
268 {
269     return this->id_alloc.lookup(id);
270 }
271
272 /**
273  * init_layers()
274  */
275 int App::init_layers()
276 {
277     if (!this->controller)
278     {
279         HMI_ERROR("wm", "ivi_controller global not available");
280         return -1;
281     }
282
283     if (this->outputs.empty())
284     {
285         HMI_ERROR("wm", "no output was set up!");
286         return -1;
287     }
288
289     auto &c = this->controller;
290
291     auto &o = this->outputs.front();
292     auto &s = c->screens.begin()->second;
293     auto &layers = c->layers;
294
295     // Write output dimensions to ivi controller...
296     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
297     c->physical_size = compositor::size{uint32_t(o->physical_width),
298                                         uint32_t(o->physical_height)};
299
300     // Clear scene
301     layers.clear();
302
303     // Clear screen
304     s->clear();
305
306     // Quick and dirty setup of layers
307     for (auto const &i : this->layers.mapping)
308     {
309         c->layer_create(i.second.layer_id, o->width, o->height);
310         auto &l = layers[i.second.layer_id];
311         l->set_destination_rectangle(0, 0, o->width, o->height);
312         l->set_visibility(1);
313         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
314                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
315     }
316
317     // Add layers to screen
318     s->set_render_order(this->layers.layers);
319
320     this->layout_commit();
321
322     return 0;
323 }
324
325 void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
326 {
327     if (!this->controller->surface_exists(surface_id))
328     {
329         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
330         return;
331     }
332
333     auto o_layer_id = this->layers.get_layer_id(surface_id);
334
335     if (!o_layer_id)
336     {
337         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
338         return;
339     }
340
341     uint32_t layer_id = *o_layer_id;
342
343     auto const &layer = this->layers.get_layer(layer_id);
344     auto rect = layer.value().rect;
345     auto &s = this->controller->surfaces[surface_id];
346
347     int x = rect.x;
348     int y = rect.y;
349     int w = rect.w;
350     int h = rect.h;
351
352     // less-than-0 values refer to MAX + 1 - $VALUE
353     // e.g. MAX is either screen width or height
354     if (w < 0)
355     {
356         w = this->controller->output_size.w + 1 + w;
357     }
358     if (h < 0)
359     {
360         h = this->controller->output_size.h + 1 + h;
361     }
362
363     if (sub_surface_id)
364     {
365         if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
366         {
367             HMI_ERROR("wm",
368                       "surface_set_layout: layers of surfaces (%d and %d) don't match!",
369                       surface_id, *sub_surface_id);
370             return;
371         }
372
373         int x_off = 0;
374         int y_off = 0;
375
376         // split along major axis
377         if (w > h)
378         {
379             w /= 2;
380             x_off = w;
381         }
382         else
383         {
384             h /= 2;
385             y_off = h;
386         }
387
388         auto &ss = this->controller->surfaces[*sub_surface_id];
389
390         HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
391                   *sub_surface_id, layer_id);
392
393         // set destination to the display rectangle
394         ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
395
396         this->area_info[*sub_surface_id].x = x;
397         this->area_info[*sub_surface_id].y = y;
398         this->area_info[*sub_surface_id].w = w;
399         this->area_info[*sub_surface_id].h = h;
400     }
401
402     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
403               layer_id);
404
405     // set destination to the display rectangle
406     s->set_destination_rectangle(x, y, w, h);
407
408     // update area information
409     this->area_info[surface_id].x = x;
410     this->area_info[surface_id].y = y;
411     this->area_info[surface_id].w = w;
412     this->area_info[surface_id].h = h;
413
414     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
415               surface_id, layer_id, x, y, w, h);
416 }
417
418 void App::layout_commit()
419 {
420     this->controller->commit_changes();
421     this->display->flush();
422 }
423
424 void App::set_timer()
425 {
426     HMI_SEQ_DEBUG(g_app_list.currentSequenceNumber(), "Timer set activate");
427     if (g_timer_ev_src == nullptr)
428     {
429         // firsttime set into sd_event
430         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
431                                     CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
432         if (ret < 0)
433         {
434             HMI_ERROR("wm", "Could't set timer");
435         }
436     }
437     else
438     {
439         // update timer limitation after second time
440         sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
441         sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
442     }
443 }
444
445 void App::stop_timer()
446 {
447     unsigned seq = g_app_list.currentSequenceNumber();
448     HMI_SEQ_DEBUG(seq, "Timer stop");
449     int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
450     if (rc < 0)
451     {
452         HMI_SEQ_ERROR(seq, "Timer stop failed");
453     }
454 }
455
456 bool App::lm_release(const struct WMAction &action)
457 {
458     //auto const &surface_id = this->lookup_id(drawing_name);
459     unsigned req_num = g_app_list.currentSequenceNumber();
460     auto const &surface_id = this->lookup_id(action.role.c_str());
461     if (!surface_id)
462     {
463         HMI_SEQ_ERROR(req_num, "Surface does not exist");
464         return false;
465     }
466
467     if (*surface_id == this->layers.main_surface)
468     {
469         HMI_SEQ_ERROR(req_num, "Cannot deactivate main_surface");
470         return false;
471     }
472
473     auto o_state = *this->layers.get_layout_state(*surface_id);
474
475     if (o_state == nullptr)
476     {
477         HMI_SEQ_ERROR(req_num, "Could not find layer for surface");
478         return false;
479     }
480
481     struct LayoutState &state = *o_state;
482
483     if (state.main == -1)
484     {
485         HMI_SEQ_ERROR(req_num, "No surface active");
486         return false;
487     }
488
489     // Check against main_surface, main_surface_name is the configuration item.
490     if (*surface_id == this->layers.main_surface)
491     {
492         HMI_SEQ_DEBUG(req_num, "Refusing to deactivate main_surface %d", *surface_id);
493         //reply(nullptr);
494         return true;
495     }
496     if ((state.main == *surface_id) && (state.sub == *surface_id))
497     {
498         HMI_SEQ_ERROR(req_num, "Surface is not active");
499         return false;
500     }
501
502     if (state.main == *surface_id)
503     {
504         if (state.sub != -1)
505         {
506             this->try_layout(
507                 state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
508                     std::string sub = std::move(*this->lookup_name(state.sub));
509
510                     this->deactivate(*surface_id);
511                     this->surface_set_layout(state.sub);
512                     state = nl;
513
514                     this->layout_commit();
515                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
516                     compositor::rect area_rect = this->area_info[state.sub];
517                     this->emit_syncdraw(sub.c_str(), str_area.c_str(),
518                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
519                     this->enqueue_flushdraw(state.sub);
520                 });
521         }
522         else
523         {
524             this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
525                 this->deactivate(*surface_id);
526                 state = nl;
527                 this->layout_commit();
528             });
529         }
530     }
531     else if (state.sub == *surface_id)
532     {
533         this->try_layout(
534             state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
535                 std::string main = std::move(*this->lookup_name(state.main));
536
537                 this->deactivate(*surface_id);
538                 this->surface_set_layout(state.main);
539                 state = nl;
540
541                 this->layout_commit();
542                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
543                 compositor::rect area_rect = this->area_info[state.main];
544                 this->emit_syncdraw(main.c_str(), str_area.c_str(),
545                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
546                 this->enqueue_flushdraw(state.main);
547             });
548     }
549     return true;
550 }
551
552 bool App::lm_layout_change(const struct WMAction &action)
553 {
554     const char *msg = this->check_surface_exist(action.role.c_str());
555
556     /*
557     lm_.updateLayout(action);
558     TODO: emit syncDraw with application*/
559     if (msg)
560     {
561         HMI_SEQ_DEBUG(g_app_list.currentSequenceNumber(), msg);
562         //g_app_list.removeRequest(req_num);
563         return false;
564     }
565     this->lm_layout_change(action.role.c_str());
566     return true;
567 }
568
569 bool App::do_transition(unsigned req_num)
570 {
571     /*
572     * Check Policy
573     */
574     // get current trigger
575     auto trigger = g_app_list.getRequest(req_num);
576     bool is_activate = true;
577
578     /*  get new status from Policy Manager
579
580     (json_object*?) newLayout = checkPolicy(trigger);
581     (vector<struct WMAction>&) auto actions = translator.inputActionFromLayout(newLayout, currentLayout)
582     for(const auto& x : actions){
583         g_app_list.setAciton(req_num, x)
584     }
585
586     or
587
588     translator.inputActionFromLayout(newLayout, currentLayout, &g_app_list, req_num);
589
590     /* The following error check is not necessary because main.cpp will reject the message form not registered object
591    } */
592     HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
593
594     if (trigger.task == Task::TASK_RELEASE)
595     {
596         is_activate = false;
597     }
598     bool ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, trigger.area, is_activate);
599     g_app_list.reqDump();
600
601     if (!ret)
602     {
603         HMI_SEQ_ERROR(req_num, "Failed to set action");
604         return ret;
605     }
606
607     // layer manager task
608     bool sync_draw_happen = false;
609     for (const auto &y : g_app_list.getActions(req_num))
610     {
611         /*
612         do_task(y);
613         */
614         /*  TODO
615            but current we can't do do_task,
616            so divide the processing into lm_layout_change and lm_release
617         */
618         if (y.visible)
619         {
620             sync_draw_happen = true;
621             ret = lm_layout_change(y);
622             if (!ret)
623             {
624                 HMI_SEQ_ERROR(req_num, "Failed layout change: %s", y.appid.c_str());
625                 g_app_list.removeRequest(req_num);
626                 break;
627                 // TODO: if transition fails, what should we do?
628             }
629             /* g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
630         }
631         else
632         {
633             ret = lm_release(y);
634             if (!ret)
635             {
636                 HMI_SEQ_ERROR(req_num, "Failed release resource: %s", y.appid.c_str());
637                 g_app_list.removeRequest(req_num);
638                 break;
639                 // TODO: if transition fails, what should we do?
640             }
641             /* g_app_list.lookUpClient(y.appid)->emit_invisible(y.role, y.area); */
642         }
643     }
644
645     if (!ret)
646     {
647         //this->emit_error(request_seq, 0 /*error_num*/, "error happens"); // test
648     }
649     else if (ret && sync_draw_happen)
650     {
651         this->set_timer();
652     }
653     else
654     {
655         g_app_list.removeRequest(req_num); // HACK!!!
656     }
657     return ret;
658 }
659
660 void App::lm_layout_change(const char *drawing_name)
661 {
662     auto const &surface_id = this->lookup_id(drawing_name);
663     auto layer_id = this->layers.get_layer_id(*surface_id);
664     auto o_state = *this->layers.get_layout_state(*surface_id);
665     struct LayoutState &state = *o_state;
666
667     // disable layers that are above our current layer
668     for (auto const &l : this->layers.mapping)
669     {
670         if (l.second.layer_id <= *layer_id)
671         {
672             continue;
673         }
674
675         bool flush = false;
676         if (l.second.state.main != -1)
677         {
678             this->deactivate(l.second.state.main);
679             l.second.state.main = -1;
680             flush = true;
681         }
682
683         if (l.second.state.sub != -1)
684         {
685             this->deactivate(l.second.state.sub);
686             l.second.state.sub = -1;
687             flush = true;
688         }
689
690         if (flush)
691         {
692             this->layout_commit();
693         }
694     }
695
696     auto layer = this->layers.get_layer(*layer_id);
697
698     if (state.main == -1)
699     {
700         this->try_layout(
701             state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
702                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
703                 this->surface_set_layout(*surface_id);
704                 state = nl;
705
706                 // Commit for configuraton
707                 this->layout_commit();
708
709                 std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
710                 compositor::rect area_rect = this->area_info[*surface_id];
711                 this->emit_syncdraw(drawing_name, str_area.c_str(),
712                                     area_rect.x, area_rect.y, area_rect.w, area_rect.h);
713                 this->enqueue_flushdraw(state.main);
714             });
715     }
716     else
717     {
718         if (0 == strcmp(drawing_name, "HomeScreen"))
719         {
720             this->try_layout(
721                 state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
722                     HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
723                     std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
724                     compositor::rect area_rect = this->area_info[*surface_id];
725                     this->emit_syncdraw(drawing_name, str_area.c_str(),
726                                         area_rect.x, area_rect.y, area_rect.w, area_rect.h);
727                     this->enqueue_flushdraw(state.main);
728                 });
729         }
730         else
731         {
732             bool can_split = this->can_split(state, *surface_id);
733
734             if (can_split)
735             {
736                 this->try_layout(
737                     state,
738                     LayoutState{state.main, *surface_id},
739                     [&](LayoutState const &nl) {
740                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
741                         std::string main =
742                             std::move(*this->lookup_name(state.main));
743
744                         this->surface_set_layout(state.main, surface_id);
745                         if (state.sub != *surface_id)
746                         {
747                             if (state.sub != -1)
748                             {
749                                 this->deactivate(state.sub);
750                             }
751                         }
752                         state = nl;
753
754                         // Commit for configuration and visibility(0)
755                         this->layout_commit();
756
757                         std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
758                         std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
759                         compositor::rect area_rect_main = this->area_info[state.main];
760                         compositor::rect area_rect_sub = this->area_info[*surface_id];
761                         this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
762                                             area_rect_main.x, area_rect_main.y,
763                                             area_rect_main.w, area_rect_main.h);
764                         this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
765                                             area_rect_sub.x, area_rect_sub.y,
766                                             area_rect_sub.w, area_rect_sub.h);
767                         this->enqueue_flushdraw(state.main);
768                         this->enqueue_flushdraw(state.sub);
769                     });
770             }
771             else
772             {
773                 this->try_layout(
774                     state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
775                         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
776
777                         this->surface_set_layout(*surface_id);
778                         if (state.main != *surface_id)
779                         {
780                             this->deactivate(state.main);
781                         }
782                         if (state.sub != -1)
783                         {
784                             if (state.sub != *surface_id)
785                             {
786                                 this->deactivate(state.sub);
787                             }
788                         }
789                         state = nl;
790
791                         // Commit for configuraton and visibility(0)
792                         this->layout_commit();
793
794                         std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
795                         compositor::rect area_rect = this->area_info[*surface_id];
796                         this->emit_syncdraw(drawing_name, str_area.c_str(),
797                                             area_rect.x, area_rect.y, area_rect.w, area_rect.h);
798                         this->enqueue_flushdraw(state.main);
799                     });
800             }
801         }
802     }
803 }
804
805 const char *App::check_surface_exist(const char *drawing_name)
806 {
807     auto const &surface_id = this->lookup_id(drawing_name);
808     if (!surface_id)
809     {
810         //reply("Surface does not exist");
811         return "Surface does not exist";
812     }
813
814     if (!this->controller->surface_exists(*surface_id))
815     {
816         //reply("Surface does not exist in controller!");
817         return "Surface does not exist in controller!";
818     }
819
820     auto layer_id = this->layers.get_layer_id(*surface_id);
821
822     if (!layer_id)
823     {
824         //reply("Surface is not on any layer!");
825         return "Surface is not on any layer!";
826     }
827
828     auto o_state = *this->layers.get_layout_state(*surface_id);
829
830     if (o_state == nullptr)
831     {
832         //reply("Could not find layer for surface");
833         return "Could not find layer for surface";
834     }
835
836     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
837     return nullptr;
838     //reply(nullptr);
839 }
840
841 void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply)
842 {
843     ST();
844
845     /*
846    * Check Phase
847    */
848
849     std::string id = appid;
850     std::string role = drawing_name;
851     std::string area = drawing_area;
852
853     if (!g_app_list.contains(id))
854     {
855         reply("app doesn't request 'requestSurface' yet");
856         return;
857     }
858
859     auto client = g_app_list.lookUpClient(id);
860
861     /*
862    * Queueing Phase
863    */
864     unsigned current = g_app_list.currentSequenceNumber();
865     unsigned requested_num = g_app_list.getSequenceNumber(id);
866     if (requested_num != 0)
867     {
868         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
869         reply("already requested");
870         return;
871     }
872
873     WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE);
874     unsigned new_req = g_app_list.addAllocateRequest(req);
875     g_app_list.reqDump();
876
877     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
878
879     reply(nullptr);
880     if (new_req != current)
881     {
882         // Add request, then invoked after the previous task is finished
883         HMI_SEQ_DEBUG(new_req, "request is accepted");
884         return;
885     }
886
887     /*
888     * Do allocate tasks
889     */
890     bool ret = this->do_transition(new_req);
891
892     if (!ret)
893     {
894         HMI_SEQ_ERROR(new_req, "failed to do_transition");
895         //this->emit_error()
896     }
897 }
898
899 void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
900 {
901     ST();
902
903     /*
904    * Check Phase
905    */
906     std::string id = appid;
907     std::string role = drawing_name;
908     std::string area = ""; //drawing_area;
909
910     if (!g_app_list.contains(id))
911     {
912         reply("app doesn't request 'requestSurface' yet");
913         return;
914     }
915     auto client = g_app_list.lookUpClient(id);
916
917     /*
918    * Queueing Phase
919    */
920     unsigned current = g_app_list.currentSequenceNumber();
921     unsigned requested_num = g_app_list.getSequenceNumber(id);
922     if (requested_num != 0)
923     {
924         HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str());
925         reply("already requested");
926         return;
927     }
928
929     WMRequest req = WMRequest(id, role, area, Task::TASK_RELEASE);
930     unsigned new_req = g_app_list.addAllocateRequest(req);
931     g_app_list.reqDump();
932
933     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
934
935     reply(nullptr);
936     if (new_req != current)
937     {
938         // Add request, then invoked after the previous task is finished
939         HMI_SEQ_DEBUG(new_req, "request is accepted");
940         return;
941     }
942
943     /*
944     * Do allocate tasks
945     */
946     bool ret = this->do_transition(new_req);
947
948     if (!ret)
949     {
950         HMI_SEQ_ERROR(new_req, "failed to do_transition");
951         //this->emit_error()
952     }
953 }
954
955 void App::enqueue_flushdraw(int surface_id)
956 {
957     this->check_flushdraw(surface_id);
958     HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
959     this->pending_end_draw.push_back(surface_id);
960 }
961
962 void App::check_flushdraw(int surface_id)
963 {
964     auto i = std::find(std::begin(this->pending_end_draw),
965                        std::end(this->pending_end_draw), surface_id);
966     if (i != std::end(this->pending_end_draw))
967     {
968         auto n = this->lookup_name(surface_id);
969         HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
970                   n ? n->c_str() : "unknown-name", surface_id);
971         std::swap(this->pending_end_draw[std::distance(
972                       std::begin(this->pending_end_draw), i)],
973                   this->pending_end_draw.back());
974         this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
975     }
976 }
977
978 void App::lm_enddraw(const char *drawing_name)
979 {
980     HMI_DEBUG("wm", "end draw %s", drawing_name);
981     for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
982     {
983         auto n = this->lookup_name(this->pending_end_draw[i]);
984         if (n && *n == drawing_name)
985         {
986             std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
987             this->pending_end_draw.resize(iend - 1);
988             this->activate(this->pending_end_draw[i]);
989             this->emit_flushdraw(drawing_name);
990         }
991     }
992 }
993
994 void App::do_enddraw(unsigned request_seq)
995 {
996     // get actions
997     auto actions = g_app_list.getActions(request_seq);
998     HMI_SEQ_INFO(request_seq, "do endDraw");
999
1000     for (const auto &act : actions)
1001     {
1002         HMI_SEQ_DEBUG(request_seq, "visible %s", act.role.c_str());
1003         this->lm_enddraw(act.role.c_str());
1004     }
1005
1006     HMI_SEQ_INFO(request_seq, "emit flushDraw");
1007     /*     do
1008     {
1009         // emit flush Draw
1010         //emitFlushDrawToAll(&g_app_list, request_seq);
1011         // emit status change event
1012     } while (!g_app_list.requestFinished());*/
1013 }
1014
1015 void App::process_request()
1016 {
1017     unsigned req = g_app_list.currentSequenceNumber();
1018     HMI_SEQ_DEBUG(req, "Do next request");
1019     do_transition(req);
1020 }
1021
1022 void App::api_enddraw(char const *appid, char const *drawing_name)
1023 {
1024     std::string id(appid);
1025     std::string role(drawing_name);
1026     unsigned current_seq = g_app_list.currentSequenceNumber();
1027     bool result = g_app_list.setEndDrawFinished(current_seq, id, role);
1028
1029     if (!result)
1030     {
1031         HMI_ERROR("wm", "%s doesn't have Window Resource", id.c_str());
1032         return;
1033     }
1034
1035     if (g_app_list.endDrawFullfilled(current_seq))
1036     {
1037         // do task for endDraw
1038         //this->stop_timer();
1039         this->do_enddraw(current_seq);
1040
1041         this->stop_timer();
1042
1043         g_app_list.removeRequest(current_seq);
1044         HMI_SEQ_INFO(current_seq, "Finish request");
1045         g_app_list.next();
1046         if (g_app_list.haveRequest())
1047         {
1048             this->process_request();
1049         }
1050     }
1051     else
1052     {
1053         HMI_SEQ_INFO(current_seq, "Wait other App call endDraw");
1054         return;
1055     }
1056 }
1057
1058 void App::api_ping() { this->dispatch_pending_events(); }
1059
1060 void App::send_event(char const *evname, char const *label)
1061 {
1062     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
1063
1064     json_object *j = json_object_new_object();
1065     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1066
1067     int ret = afb_event_push(this->map_afb_event[evname], j);
1068     if (ret != 0)
1069     {
1070         HMI_DEBUG("wm", "afb_event_push failed: %m");
1071     }
1072 }
1073
1074 void App::send_event(char const *evname, char const *label, char const *area,
1075                      int x, int y, int w, int h)
1076 {
1077     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
1078               __func__, evname, label, area, x, y, w, h);
1079
1080     json_object *j_rect = json_object_new_object();
1081     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
1082     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
1083     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
1084     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
1085
1086     json_object *j = json_object_new_object();
1087     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
1088     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
1089     json_object_object_add(j, kKeyDrawingRect, j_rect);
1090
1091     int ret = afb_event_push(this->map_afb_event[evname], j);
1092     if (ret != 0)
1093     {
1094         HMI_DEBUG("wm", "afb_event_push failed: %m");
1095     }
1096 }
1097
1098 /**
1099  * proxied events
1100  */
1101 void App::surface_created(uint32_t surface_id)
1102 {
1103     auto layer_id = this->layers.get_layer_id(surface_id);
1104     if (!layer_id)
1105     {
1106         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
1107                   surface_id);
1108         return;
1109     }
1110
1111     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
1112
1113     this->controller->layers[*layer_id]->add_surface(surface_id);
1114     this->layout_commit();
1115     // activate the main_surface right away
1116     /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
1117       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
1118
1119       this->api_activate_surface(
1120          this->lookup_name(surface_id).value_or("unknown-name").c_str());
1121    }*/
1122
1123     // search pid from surfaceID
1124
1125     // pick up appid from pid from application manager
1126
1127     // check appid then add it to the client
1128 }
1129
1130 void App::surface_removed(uint32_t surface_id)
1131 {
1132     HMI_DEBUG("wm", "surface_id is %u", surface_id);
1133
1134     g_app_list.removeSurface(surface_id);
1135 }
1136
1137 void App::emit_activated(char const *label)
1138 {
1139     this->send_event(kListEventName[Event_Active], label);
1140 }
1141
1142 void App::emit_deactivated(char const *label)
1143 {
1144     this->send_event(kListEventName[Event_Inactive], label);
1145 }
1146
1147 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
1148 {
1149     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
1150 }
1151
1152 void App::emit_flushdraw(char const *label)
1153 {
1154     this->send_event(kListEventName[Event_FlushDraw], label);
1155 }
1156
1157 void App::emit_visible(char const *label, bool is_visible)
1158 {
1159     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
1160 }
1161
1162 void App::emit_invisible(char const *label)
1163 {
1164     return emit_visible(label, false);
1165 }
1166
1167 void App::emit_visible(char const *label) { return emit_visible(label, true); }
1168
1169 result<int> App::api_request_surface(char const *appid, char const *drawing_name)
1170 {
1171     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1172     if (!lid)
1173     {
1174         /**
1175        * register drawing_name as fallback and make it displayed.
1176        */
1177         lid = this->layers.get_layer_id(std::string("Fallback"));
1178         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1179         if (!lid)
1180         {
1181             return Err<int>("Drawing name does not match any role, Fallback is disabled");
1182         }
1183     }
1184
1185     auto rname = this->lookup_id(drawing_name);
1186     if (!rname)
1187     {
1188         // name does not exist yet, allocate surface id...
1189         auto id = int(this->id_alloc.generate_id(drawing_name));
1190         this->layers.add_surface(id, *lid);
1191
1192         // set the main_surface[_name] here and now
1193         if (!this->layers.main_surface_name.empty() &&
1194             this->layers.main_surface_name == drawing_name)
1195         {
1196             this->layers.main_surface = id;
1197             HMI_DEBUG("wm", "Set main_surface id to %u", id);
1198         }
1199
1200         // add client into the db
1201         std::string appid_str(appid);
1202         std::string role(drawing_name);
1203         //g_app_list.addClient(appid_str, role);
1204         g_app_list.addClient(appid_str, *lid, id, role);
1205
1206         return Ok<int>(id);
1207     }
1208
1209     // Check currently registered drawing names if it is already there.
1210     return Err<int>("Surface already present");
1211 }
1212
1213 char const *App::api_request_surface(char const *appid, char const *drawing_name,
1214                                      char const *ivi_id)
1215 {
1216     ST();
1217
1218     auto lid = this->layers.get_layer_id(std::string(drawing_name));
1219     unsigned sid = std::stol(ivi_id);
1220
1221     if (!lid)
1222     {
1223         /**
1224        * register drawing_name as fallback and make it displayed.
1225        */
1226         lid = this->layers.get_layer_id(std::string("Fallback"));
1227         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
1228         if (!lid)
1229         {
1230             return "Drawing name does not match any role, Fallback is disabled";
1231         }
1232     }
1233
1234     auto rname = this->lookup_id(drawing_name);
1235
1236     if (rname)
1237     {
1238         return "Surface already present";
1239     }
1240
1241     // register pair drawing_name and ivi_id
1242     this->id_alloc.register_name_id(drawing_name, sid);
1243     this->layers.add_surface(sid, *lid);
1244
1245     // this surface is already created
1246     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
1247
1248     this->controller->layers[*lid]->add_surface(sid);
1249     this->layout_commit();
1250
1251     return nullptr;
1252 }
1253
1254 result<json_object *> App::api_get_display_info()
1255 {
1256     // Check controller
1257     if (!this->controller)
1258     {
1259         return Err<json_object *>("ivi_controller global not available");
1260     }
1261
1262     // Set display info
1263     compositor::size o_size = this->controller->output_size;
1264     compositor::size p_size = this->controller->physical_size;
1265
1266     json_object *object = json_object_new_object();
1267     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
1268     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
1269     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
1270     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
1271
1272     return Ok<json_object *>(object);
1273 }
1274
1275 result<json_object *> App::api_get_area_info(char const *drawing_name)
1276 {
1277     HMI_DEBUG("wm", "called");
1278
1279     // Check drawing name, surface/layer id
1280     auto const &surface_id = this->lookup_id(drawing_name);
1281     if (!surface_id)
1282     {
1283         return Err<json_object *>("Surface does not exist");
1284     }
1285
1286     if (!this->controller->surface_exists(*surface_id))
1287     {
1288         return Err<json_object *>("Surface does not exist in controller!");
1289     }
1290
1291     auto layer_id = this->layers.get_layer_id(*surface_id);
1292     if (!layer_id)
1293     {
1294         return Err<json_object *>("Surface is not on any layer!");
1295     }
1296
1297     auto o_state = *this->layers.get_layout_state(*surface_id);
1298     if (o_state == nullptr)
1299     {
1300         return Err<json_object *>("Could not find layer for surface");
1301     }
1302
1303     struct LayoutState &state = *o_state;
1304     if ((state.main != *surface_id) && (state.sub != *surface_id))
1305     {
1306         return Err<json_object *>("Surface is inactive");
1307     }
1308
1309     // Set area rectangle
1310     compositor::rect area_info = this->area_info[*surface_id];
1311     json_object *object = json_object_new_object();
1312     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
1313     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
1314     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
1315     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
1316
1317     return Ok<json_object *>(object);
1318 }
1319
1320 void App::activate(int id)
1321 {
1322     auto ip = this->controller->sprops.find(id);
1323     if (ip != this->controller->sprops.end())
1324     {
1325         this->controller->surfaces[id]->set_visibility(1);
1326         char const *label =
1327             this->lookup_name(id).value_or("unknown-name").c_str();
1328
1329         // FOR CES DEMO >>>
1330         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1331         {
1332             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
1333             {
1334                 if (id == *i)
1335                 {
1336                     // Remove id
1337                     this->surface_bg.erase(i);
1338
1339                     // Remove from BG layer (999)
1340                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
1341                     this->controller->layers[999]->remove_surface(id);
1342
1343                     // Add to FG layer (1001)
1344                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
1345                     this->controller->layers[1001]->add_surface(id);
1346
1347                     for (int j : this->surface_bg)
1348                     {
1349                         HMI_DEBUG("wm", "Stored id:%d", j);
1350                     }
1351                     break;
1352                 }
1353             }
1354         }
1355         // <<< FOR CES DEMO
1356         this->layout_commit();
1357
1358         this->emit_visible(label);
1359         this->emit_activated(label);
1360     }
1361 }
1362
1363 void App::deactivate(int id)
1364 {
1365     auto ip = this->controller->sprops.find(id);
1366     if (ip != this->controller->sprops.end())
1367     {
1368         char const *label =
1369             this->lookup_name(id).value_or("unknown-name").c_str();
1370
1371         // FOR CES DEMO >>>
1372         if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
1373         {
1374
1375             // Store id
1376             this->surface_bg.push_back(id);
1377
1378             // Remove from FG layer (1001)
1379             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
1380             this->controller->layers[1001]->remove_surface(id);
1381
1382             // Add to BG layer (999)
1383             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
1384             this->controller->layers[999]->add_surface(id);
1385
1386             for (int j : surface_bg)
1387             {
1388                 HMI_DEBUG("wm", "Stored id:%d", j);
1389             }
1390         }
1391         else
1392         {
1393             this->controller->surfaces[id]->set_visibility(0);
1394         }
1395         // <<< FOR CES DEMO
1396
1397         this->emit_deactivated(label);
1398         this->emit_invisible(label);
1399     }
1400 }
1401
1402 void App::deactivate_main_surface()
1403 {
1404     this->layers.main_surface = -1;
1405     std::string appid = "HomeScreen";
1406     this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {});
1407 }
1408
1409 bool App::can_split(struct LayoutState const &state, int new_id)
1410 {
1411     if (state.main != -1 && state.main != new_id)
1412     {
1413         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1414         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1415
1416         // surfaces are on separate layers, don't bother.
1417         if (new_id_layer != current_id_layer)
1418         {
1419             return false;
1420         }
1421
1422         std::string const &new_id_str = this->lookup_name(new_id).value();
1423         std::string const &cur_id_str = this->lookup_name(state.main).value();
1424
1425         auto const &layer = this->layers.get_layer(new_id_layer);
1426
1427         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1428
1429         if (layer->layouts.empty())
1430         {
1431             return false;
1432         }
1433
1434         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1435         {
1436             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1437             auto rem = std::regex(i->main_match);
1438             if (std::regex_match(cur_id_str, rem))
1439             {
1440                 // build the second one only if the first already matched
1441                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1442                 auto res = std::regex(i->sub_match);
1443                 if (std::regex_match(new_id_str, res))
1444                 {
1445                     HMI_DEBUG("wm", "layout matched!");
1446                     return true;
1447                 }
1448             }
1449         }
1450     }
1451
1452     return false;
1453 }
1454
1455 void App::try_layout(struct LayoutState & /*state*/,
1456                      struct LayoutState const &new_layout,
1457                      std::function<void(LayoutState const &nl)> apply)
1458 {
1459     if (this->policy.layout_is_valid(new_layout))
1460     {
1461         apply(new_layout);
1462     }
1463 }
1464
1465 /**
1466  * controller_hooks
1467  */
1468 void controller_hooks::surface_created(uint32_t surface_id)
1469 {
1470     this->app->surface_created(surface_id);
1471 }
1472
1473 void controller_hooks::surface_removed(uint32_t surface_id)
1474 {
1475     this->app->surface_removed(surface_id);
1476 }
1477
1478 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1479                                           uint32_t /*v*/) {}
1480
1481 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1482                                                      uint32_t /*x*/,
1483                                                      uint32_t /*y*/,
1484                                                      uint32_t /*w*/,
1485                                                      uint32_t /*h*/) {}
1486
1487 } // namespace wm