LowCanClient can receive accelerator.pedal.position signal
[apps/agl-service-windowmanager.git] / src / app.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include "app.hpp"
18 #include "json_helper.hpp"
19 #include "layers.hpp"
20 #include "layout.hpp"
21 #include "util.hpp"
22 #include "wayland_ivi_wm.hpp"
23
24 #include <cstdio>
25 #include <memory>
26
27 #include <cassert>
28
29 #include <json-c/json.h>
30
31 #include <algorithm>
32 #include <csignal>
33 #include <fstream>
34 #include <json.hpp>
35 #include <regex>
36 #include <thread>
37 #include <string>
38
39
40 namespace wm {
41
42 /* DrawingArea name used by "{layout}.{area}" */
43 const char kNameLayoutNormal[] = "normal";
44 const char kNameLayoutSplit[]  = "split";
45 const char kNameAreaFull[]     = "full";
46 const char kNameAreaMain[]     = "main";
47 const char kNameAreaSub[]      = "sub";
48
49 /* Key for json obejct */
50 const char kKeyDrawingName[] = "drawing_name";
51 const char kKeyDrawingArea[] = "drawing_area";
52 const char kKeyDrawingRect[] = "drawing_rect";
53 const char kKeyX[]           = "x";
54 const char kKeyY[]           = "y";
55 const char kKeyWidth[]       = "width";
56 const char kKeyHeight[]      = "height";
57 const char kKeyWidthPixel[]  = "width_pixel";
58 const char kKeyHeightPixel[] = "height_pixel";
59 const char kKeyWidthMm[]     = "width_mm";
60 const char kKeyHeightMm[]    = "height_mm";
61
62
63 namespace {
64
65 using nlohmann::json;
66
67 result<json> file_to_json(char const *filename) {
68    json j;
69    std::ifstream i(filename);
70    if (i.fail()) {
71       HMI_DEBUG("wm", "Could not open config file, so use default layer information");
72       j = default_layers_json;
73    }
74    else {
75       i >> j;
76    }
77
78    return Ok(j);
79 }
80
81 struct result<layer_map> load_layer_map(char const *filename) {
82    HMI_DEBUG("wm", "loading IDs from %s", filename);
83
84    auto j = file_to_json(filename);
85    if (j.is_err()) {
86       return Err<layer_map>(j.unwrap_err());
87    }
88    json jids = j.unwrap();
89
90    return to_layer_map(jids);
91 }
92
93 }  // namespace
94
95
96 /**
97  * App Impl
98  */
99 App::App(wl::display *d)
100    : chooks{this},
101      display{d},
102      controller{},
103      outputs(),
104      config(),
105      layers(),
106      id_alloc{},
107      pending_events(false),
108      policy{} {
109    try {
110       {
111          auto l = load_layer_map(
112             this->config.get_string("layers.json").value().c_str());
113          if (l.is_ok()) {
114             this->layers = l.unwrap();
115          } else {
116             HMI_ERROR("wm", "%s", l.err().value());
117          }
118       }
119    } catch (std::exception &e) {
120       HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
121    }
122 }
123
124 int App::init() {
125    if (!this->display->ok()) {
126       return -1;
127    }
128
129    if (this->layers.mapping.empty()) {
130       HMI_ERROR("wm", "No surface -> layer mapping loaded");
131       return -1;
132    }
133
134 #if 1 // @@@@@
135    // Load app.db
136    this->loadAppDb();
137 #endif
138
139    // Initialize PolicyManager
140    this->pm_.initialize();
141
142    // Initialize LayoutManager
143    this->lm_.initialize();
144
145    // Make afb event
146    for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
147       map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
148    }
149
150    this->display->add_global_handler(
151       "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
152          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
153       });
154
155    this->display->add_global_handler(
156       "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
157          this->controller =
158             std::make_unique<struct compositor::controller>(r, name, v);
159
160          // Init controller hooks
161          this->controller->chooks = &this->chooks;
162
163          // This protocol needs the output, so lets just add our mapping here...
164          this->controller->add_proxy_to_id_mapping(
165             this->outputs.back()->proxy.get(),
166             wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
167                this->outputs.back()->proxy.get())));
168
169          // Create screen
170          this->controller->create_screen(this->outputs.back()->proxy.get());
171
172          // Set display to controller
173          this->controller->display = this->display;
174       });
175
176    // First level objects
177    this->display->roundtrip();
178    // Second level objects
179    this->display->roundtrip();
180    // Third level objects
181    this->display->roundtrip();
182
183    return init_layers();
184 }
185
186 int App::dispatch_pending_events() {
187    if (this->pop_pending_events()) {
188       this->display->dispatch_pending();
189       return 0;
190    }
191    return -1;
192 }
193
194 bool App::pop_pending_events() {
195    bool x{true};
196    return this->pending_events.compare_exchange_strong(
197       x, false, std::memory_order_consume);
198 }
199
200 void App::set_pending_events() {
201    this->pending_events.store(true, std::memory_order_release);
202 }
203
204 optional<int> App::lookup_id(char const *name) {
205    return this->id_alloc.lookup(std::string(name));
206 }
207 optional<std::string> App::lookup_name(int id) {
208    return this->id_alloc.lookup(id);
209 }
210
211 /**
212  * init_layers()
213  */
214 int App::init_layers() {
215    if (!this->controller) {
216       HMI_ERROR("wm", "ivi_controller global not available");
217       return -1;
218    }
219
220    if (this->outputs.empty()) {
221       HMI_ERROR("wm", "no output was set up!");
222       return -1;
223    }
224
225    auto &c = this->controller;
226
227    auto &o = this->outputs.front();
228    auto &s = c->screens.begin()->second;
229    auto &layers = c->layers;
230
231    // Write output dimensions to ivi controller...
232    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
233    c->physical_size = compositor::size{uint32_t(o->physical_width),
234                                        uint32_t(o->physical_height)};
235
236    // Clear scene
237    layers.clear();
238
239    // Clear screen
240    s->clear();
241
242    // Quick and dirty setup of layers
243    for (auto const &i : this->layers.mapping) {
244       c->layer_create(i.second.layer_id, o->width, o->height);
245       auto &l = layers[i.second.layer_id];
246       l->set_destination_rectangle(0, 0, o->width, o->height);
247       l->set_visibility(1);
248       HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
249                i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
250    }
251
252    // Add layers to screen
253    s->set_render_order(this->layers.layers);
254
255    this->layout_commit();
256
257    return 0;
258 }
259
260 void App::layout_commit() {
261    this->controller->commit_changes();
262    this->display->flush();
263 }
264
265 void App::allocateWindowResource(char const *event, char const *drawing_name,
266                                  char const *drawing_area, char const *role,
267                                  const reply_func &reply) {
268     const char* new_role = nullptr;
269     const char* new_area = nullptr;
270
271     if (0 == strcmp("activate", event)) {
272         // TODO:
273         // This process will be removed
274         // because the applications will specify role instead of drawing_name
275         {
276             if ((nullptr == role) || (0 == strcmp("", role))) {
277                 HMI_DEBUG("wm", "Role is not specified, so get by using app name");
278                 new_role = this->app2role_[drawing_name].c_str();
279             }
280             else {
281                 new_role = role;
282             }
283             HMI_DEBUG("wm", "drawing_name:%s, new_role: %s", drawing_name, new_role);
284         }
285
286         // TODO:
287         // This process will be removed
288         // because the area "normal.full" and "normalfull" will be prohibited
289         {
290             if (0 == strcmp("Restriction", drawing_name)) {
291                 new_area = drawing_area;
292             }
293             else {
294                 if (nullptr == drawing_area) {
295                     new_area = "normal";
296                 }
297                 else if (0 == strcmp("normal.full", drawing_area)) {
298                     new_area = "normal";
299                 }
300                 else if (0 == strcmp("restriction.split.sub", drawing_area)) {
301                     new_area = "restriction.split.sub";
302                 }
303                 else if (0 == strcmp("homescreen", new_role)) {
304                     // Now homescreen specifies "normalfull"
305                     new_area = "full";
306                 }
307                 else {
308                     new_area = "normal";
309                 }
310             }
311             HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
312         }
313     }
314     else if (0 == strcmp("deactivate", event)) {
315         // TODO:
316         // This process will be removed
317         // because the applications will specify role instead of drawing_name
318         {
319             if ((nullptr == role) || (0 == strcmp("", role))) {
320                 HMI_DEBUG("wm", "Role is not specified, so get by using app name");
321                 new_role = this->app2role_[drawing_name].c_str();
322             }
323             else {
324                 new_role = role;
325             }
326             HMI_DEBUG("wm", "drawing_name:%s, new_role: %s", drawing_name, new_role);
327         }
328         new_area = "";
329     }
330
331     // TODO:
332     // Check role
333
334     // TODO:
335     // If event is "activate" and area is not specifid,
336     // get default value by using role
337
338     // Check Policy
339     json_object* json_in = json_object_new_object();
340     json_object* json_out = json_object_new_object();
341     json_object_object_add(json_in, "event", json_object_new_string(event));
342
343     if (nullptr != new_role) {
344         json_object_object_add(json_in, "role", json_object_new_string(new_role));
345     }
346     if (nullptr != new_area) {
347         json_object_object_add(json_in, "area", json_object_new_string(new_area));
348     }
349
350     int ret = this->pm_.checkPolicy(json_in, &json_out);
351     if (0 > ret) {
352         reply("Error checkPolicy()");
353         return;
354     }
355     else {
356         HMI_DEBUG("wm", "result: %s", json_object_get_string(json_out));
357     }
358
359     // Release json_object
360     json_object_put(json_in);
361
362     // Check parking brake state
363     json_object* json_parking_brake;
364     if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
365         reply("Not found key \"parking_brake\"");
366         return;
367     }
368
369     json_bool is_changed;
370     is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
371     if (is_changed) {
372         // Update parking brake state
373         std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
374         HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
375
376         // Emit parking brake event
377         if ("parking_brake_off" == parking_brake_state) {
378             this->emitParkingBrakeOff();
379         }
380         else if ("parking_brake_on" == parking_brake_state) {
381             this->emitParkingBrakeOn();
382         }
383         else {
384             reply("Unknown parking brake state");
385             return;
386         }
387     }
388
389     // Check car state
390     json_object* json_car;
391     if (!json_object_object_get_ex(json_out, "car", &json_car)) {
392         reply("Not found key \"car\"");
393         return;
394     }
395
396     is_changed = jh::getBoolFromJson(json_car, "is_changed");
397     if (is_changed) {
398         // Update car state
399         std::string car_state = jh::getStringFromJson(json_car, "state");
400         HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
401
402         // Emit car event
403         if ("car_stop" == car_state) {
404             this->emitCarStop();
405         }
406         else if ("car_run" == car_state) {
407             this->emitCarRun();
408         }
409         else {
410             reply("Unknown car state");
411             return;
412         }
413     }
414
415     // Check lamp state
416     json_object* json_lamp;
417     if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
418         reply("Not found key \"lamp\"");
419         return;
420     }
421
422     is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
423     if (is_changed) {
424         // Update car state
425         std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
426         HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
427
428         // Emit lamp event
429         if ("lamp_off" == lamp_state) {
430             this->emitHeadlampOff();
431         }
432         else if ("lamp_on" == lamp_state) {
433             this->emitHeadlampOn();
434         }
435         else {
436             reply("Unknown lamp state");
437             return;
438         }
439     }
440
441     // Get category
442     const char* category = nullptr;
443     std::string str_category;
444     if (nullptr != new_role) {
445         str_category = this->pm_.roleToCategory(new_role);
446         category = str_category.c_str();
447         HMI_DEBUG("wm", "role:%s category:%s", new_role, category);
448     }
449
450     // Update layout
451     if (this->lm_.updateLayout(json_out, new_role, category)) {
452         HMI_DEBUG("wm", "Layer is changed!!");
453
454         // Allocate surface
455         this->allocateSurface();
456     }
457     else {
458         HMI_DEBUG("wm", "All layer is NOT changed!!");
459     }
460
461     // Release json_object
462     json_object_put(json_out);
463
464     return;
465 }
466
467 void App::enqueue_flushdraw(int surface_id) {
468    this->check_flushdraw(surface_id);
469    HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
470    this->pending_end_draw.push_back(surface_id);
471 }
472
473 void App::check_flushdraw(int surface_id) {
474    auto i = std::find(std::begin(this->pending_end_draw),
475                       std::end(this->pending_end_draw), surface_id);
476    if (i != std::end(this->pending_end_draw)) {
477       auto n = this->lookup_name(surface_id);
478       HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
479                n ? n->c_str() : "unknown-name", surface_id);
480       std::swap(this->pending_end_draw[std::distance(
481                    std::begin(this->pending_end_draw), i)],
482                 this->pending_end_draw.back());
483       this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
484    }
485 }
486
487 void App::api_enddraw(char const *drawing_name) {
488    for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
489       auto n = this->lookup_name(this->pending_end_draw[i]);
490       if (n && *n == drawing_name) {
491          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
492          this->pending_end_draw.resize(iend - 1);
493          this->activate(this->pending_end_draw[i]);
494          this->emit_flushdraw(drawing_name);
495       }
496    }
497 }
498
499 void App::api_ping() { this->dispatch_pending_events(); }
500
501 void App::send_event(char const *evname){
502    HMI_DEBUG("wm", "%s: %s", __func__, evname);
503
504    int ret = afb_event_push(this->map_afb_event[evname], nullptr);
505    if (ret != 0) {
506       HMI_DEBUG("wm", "afb_event_push failed: %m");
507    }
508 }
509
510 void App::send_event(char const *evname, char const *label){
511    HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
512
513    json_object *j = json_object_new_object();
514    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
515
516    int ret = afb_event_push(this->map_afb_event[evname], j);
517    if (ret != 0) {
518       HMI_DEBUG("wm", "afb_event_push failed: %m");
519    }
520 }
521
522 void App::send_event(char const *evname, char const *label, char const *area,
523                              int x, int y, int w, int h) {
524    HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
525              __func__, evname, label, area, x, y, w, h);
526
527    json_object *j_rect = json_object_new_object();
528    json_object_object_add(j_rect, kKeyX,      json_object_new_int(x));
529    json_object_object_add(j_rect, kKeyY,      json_object_new_int(y));
530    json_object_object_add(j_rect, kKeyWidth,  json_object_new_int(w));
531    json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
532
533    json_object *j = json_object_new_object();
534    json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
535    json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
536    json_object_object_add(j, kKeyDrawingRect, j_rect);
537
538    int ret = afb_event_push(this->map_afb_event[evname], j);
539    if (ret != 0) {
540       HMI_DEBUG("wm", "afb_event_push failed: %m");
541    }
542 }
543
544 /**
545  * proxied events
546  */
547 void App::surface_created(uint32_t surface_id) {
548    auto layer_id = this->layers.get_layer_id(surface_id);
549    if (!layer_id) {
550       HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
551                surface_id);
552       return;
553    }
554
555    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
556
557    this->controller->layers[*layer_id]->add_surface(surface_id);
558    this->layout_commit();
559    // activate the main_surface right away
560    /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
561       HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
562
563       this->api_activate_surface(
564          this->lookup_name(surface_id).value_or("unknown-name").c_str());
565    }*/
566 }
567
568 void App::surface_removed(uint32_t surface_id) {
569    HMI_DEBUG("wm", "surface_id is %u", surface_id);
570
571    // We cannot normally deactivate the main_surface, so be explicit
572    // about it:
573    if (int(surface_id) == this->layers.main_surface) {
574       this->deactivate_main_surface();
575    } else {
576       auto drawing_name = this->lookup_name(surface_id);
577       if (drawing_name) {
578          this->allocateWindowResource("deactivate", drawing_name->c_str(),
579                                       nullptr, nullptr,
580                                       [](const char*){});
581       }
582    }
583
584    this->id_alloc.remove_id(surface_id);
585    this->layers.remove_surface(surface_id);
586 }
587
588 void App::emit_activated(char const *label) {
589    this->send_event(kListEventName[Event_Active], label);
590 }
591
592 void App::emit_deactivated(char const *label) {
593    this->send_event(kListEventName[Event_Inactive], label);
594 }
595
596 void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
597    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
598 }
599
600 void App::emit_flushdraw(char const *label) {
601    this->send_event(kListEventName[Event_FlushDraw], label);
602 }
603
604 void App::emit_visible(char const *label, bool is_visible) {
605    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
606 }
607
608 void App::emit_invisible(char const *label) {
609    return emit_visible(label, false);
610 }
611
612 void App::emit_visible(char const *label) { return emit_visible(label, true); }
613
614 void App::emitHeadlampOff() {
615     // Send HeadlampOff event for all application
616     this->send_event(kListEventName[Event_HeadlampOff]);
617 }
618
619 void App::emitHeadlampOn() {
620     // Send HeadlampOn event for all application
621     this->send_event(kListEventName[Event_HeadlampOn]);
622 }
623
624 void App::emitParkingBrakeOff() {
625     // Send ParkingBrakeOff event for all application
626     this->send_event(kListEventName[Event_ParkingBrakeOff]);
627 }
628
629 void App::emitParkingBrakeOn() {
630     // Send ParkingBrakeOn event for all application
631     this->send_event(kListEventName[Event_ParkingBrakeOn]);
632 }
633
634 void App::emitCarStop() {
635     // Send CarStop event for all application
636     this->send_event(kListEventName[Event_CarStop]);
637 }
638
639 void App::emitCarRun() {
640     // Send CarRun event for all application
641     this->send_event(kListEventName[Event_CarRun]);
642 }
643
644 result<int> App::api_request_surface(char const *drawing_name) {
645    auto lid = this->layers.get_layer_id(std::string(drawing_name));
646    if (!lid) {
647       /**
648        * register drawing_name as fallback and make it displayed.
649        */
650       lid = this->layers.get_layer_id(std::string("Fallback"));
651       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
652       if(!lid){
653           return Err<int>("Drawing name does not match any role, Fallback is disabled");
654       }
655    }
656
657    auto rname = this->lookup_id(drawing_name);
658    if (!rname) {
659       // name does not exist yet, allocate surface id...
660       auto id = int(this->id_alloc.generate_id(drawing_name));
661       this->layers.add_surface(id, *lid);
662
663       // set the main_surface[_name] here and now
664       if (!this->layers.main_surface_name.empty() &&
665           this->layers.main_surface_name == drawing_name) {
666          this->layers.main_surface = id;
667          HMI_DEBUG("wm", "Set main_surface id to %u", id);
668       }
669
670 #if 0 // @@@@@
671       // TODO:
672       // This process will be implemented in SystemManager
673       {
674           // Generate app id
675           auto id = int(this->app_id_alloc_.generate_id(drawing_name));
676           this->appname2appid_[drawing_name] = id;
677       }
678 #endif
679
680       // Set map of (role, surface_id)
681       std::string role = this->app2role_[std::string(drawing_name)];
682       this->role2surfaceid_[role] = id;
683
684       // Set map of (role, app)
685       // If the new app which has the same role which is had by existing app is requested,
686       // the role is given to the new app.
687       this->role2app_[role] = std::string(drawing_name);
688
689       return Ok<int>(id);
690    }
691
692    // Check currently registered drawing names if it is already there.
693    return Err<int>("Surface already present");
694 }
695
696 char const *App::api_request_surface(char const *drawing_name,
697                                      char const *ivi_id) {
698    ST();
699
700    auto lid = this->layers.get_layer_id(std::string(drawing_name));
701    unsigned sid = std::stol(ivi_id);
702
703    if (!lid) {
704       /**
705        * register drawing_name as fallback and make it displayed.
706        */
707       lid = this->layers.get_layer_id(std::string("Fallback"));
708       HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
709       if(!lid){
710           return "Drawing name does not match any role, Fallback is disabled";
711       }
712    }
713
714    auto rname = this->lookup_id(drawing_name);
715
716    if (rname) {
717        return "Surface already present";
718    }
719
720    // register pair drawing_name and ivi_id
721    this->id_alloc.register_name_id(drawing_name, sid);
722    this->layers.add_surface(sid, *lid);
723
724    // this surface is already created
725    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
726
727    this->controller->layers[*lid]->add_surface(sid);
728    this->layout_commit();
729
730    return nullptr;
731 }
732
733 result<json_object *> App::api_get_display_info() {
734    // Check controller
735    if (!this->controller) {
736       return Err<json_object *>("ivi_controller global not available");
737    }
738
739    // Set display info
740    compositor::size o_size = this->controller->output_size;
741    compositor::size p_size = this->controller->physical_size;
742
743    json_object *object = json_object_new_object();
744    json_object_object_add(object, kKeyWidthPixel,  json_object_new_int(o_size.w));
745    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
746    json_object_object_add(object, kKeyWidthMm,     json_object_new_int(p_size.w));
747    json_object_object_add(object, kKeyHeightMm,    json_object_new_int(p_size.h));
748
749    return Ok<json_object *>(object);
750 }
751
752 result<json_object *> App::api_get_area_info(char const *drawing_name) {
753    HMI_DEBUG("wm", "called");
754
755    // Check drawing name, surface/layer id
756    auto const &surface_id = this->lookup_id(drawing_name);
757    if (!surface_id) {
758       return Err<json_object *>("Surface does not exist");
759    }
760
761    if (!this->controller->surface_exists(*surface_id)) {
762       return Err<json_object *>("Surface does not exist in controller!");
763    }
764
765    auto layer_id = this->layers.get_layer_id(*surface_id);
766    if (!layer_id) {
767       return Err<json_object *>("Surface is not on any layer!");
768    }
769
770    auto o_state = *this->layers.get_layout_state(*surface_id);
771    if (o_state == nullptr) {
772       return Err<json_object *>("Could not find layer for surface");
773    }
774
775    struct LayoutState &state = *o_state;
776    if ((state.main != *surface_id) && (state.sub != *surface_id)) {
777       return Err<json_object *>("Surface is inactive");
778    }
779
780    // Set area rectangle
781    compositor::rect area_info = this->area_info[*surface_id];
782    json_object *object = json_object_new_object();
783    json_object_object_add(object, kKeyX,      json_object_new_int(area_info.x));
784    json_object_object_add(object, kKeyY,      json_object_new_int(area_info.y));
785    json_object_object_add(object, kKeyWidth,  json_object_new_int(area_info.w));
786    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
787
788    return Ok<json_object *>(object);
789 }
790
791 void App::activate(int id) {
792    auto ip = this->controller->sprops.find(id);
793    if (ip != this->controller->sprops.end()) {
794       this->controller->surfaces[id]->set_visibility(1);
795       char const *label =
796          this->lookup_name(id).value_or("unknown-name").c_str();
797
798       // FOR CES DEMO >>>
799       if ((0 == strcmp(label, "Radio"))
800           || (0 == strcmp(label, "MediaPlayer"))
801           || (0 == strcmp(label, "Music"))
802           || (0 == strcmp(label, "Navigation"))) {
803         for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
804             if (id == *i) {
805                // Remove id
806                this->surface_bg.erase(i);
807
808                // Remove from BG layer (999)
809                HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
810                this->controller->layers[999]->remove_surface(id);
811
812                // Add to FG layer (1001)
813                HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
814                this->controller->layers[1001]->add_surface(id);
815
816                for (int j : this->surface_bg) {
817                  HMI_DEBUG("wm", "Stored id:%d", j);
818                }
819                break;
820             }
821          }
822       }
823       // <<< FOR CES DEMO
824       this->layout_commit();
825
826       this->emit_visible(label);
827       this->emit_activated(label);
828    }
829 }
830
831 void App::deactivate(int id) {
832    auto ip = this->controller->sprops.find(id);
833    if (ip != this->controller->sprops.end()) {
834       char const *label =
835          this->lookup_name(id).value_or("unknown-name").c_str();
836
837       // FOR CES DEMO >>>
838       if ((0 == strcmp(label, "Radio"))
839           || (0 == strcmp(label, "MediaPlayer"))
840           || (0 == strcmp(label, "Music"))
841           || (0 == strcmp(label, "Navigation"))) {
842
843          // Store id
844          this->surface_bg.push_back(id);
845
846          // Remove from FG layer (1001)
847          HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
848          this->controller->layers[1001]->remove_surface(id);
849
850          // Add to BG layer (999)
851          HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
852          this->controller->layers[999]->add_surface(id);
853
854          for (int j : surface_bg) {
855             HMI_DEBUG("wm", "Stored id:%d", j);
856          }
857       }
858       else {
859          this->controller->surfaces[id]->set_visibility(0);
860       }
861       // <<< FOR CES DEMO
862
863       this->layout_commit();
864
865       this->emit_deactivated(label);
866       this->emit_invisible(label);
867    }
868 }
869
870 void App::deactivate(std::string role) {
871     std::string app = this->role2app_[role];
872     auto const &id = this->lookup_id(app.c_str());
873     if (!id) {
874       HMI_ERROR("wm", "Surface does not exist");
875       return;
876     }
877     HMI_DEBUG("wm", "Deactivate role:%s (app:%s)",
878               role.c_str(), app.c_str());
879
880     this->deactivate(*id);
881 }
882
883 void App::deactivate_main_surface() {
884    this->layers.main_surface = -1;
885    this->allocateWindowResource("deactivate", this->layers.main_surface_name.c_str(),
886                                 nullptr, nullptr,
887                                 [](const char*){});
888 }
889
890 /**
891  * controller_hooks
892  */
893 void controller_hooks::surface_created(uint32_t surface_id) {
894    this->app->surface_created(surface_id);
895 }
896
897 void controller_hooks::surface_removed(uint32_t surface_id) {
898    this->app->surface_removed(surface_id);
899 }
900
901 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
902                                           uint32_t /*v*/) {}
903
904 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
905                                                      uint32_t /*x*/,
906                                                      uint32_t /*y*/,
907                                                      uint32_t /*w*/,
908                                                      uint32_t /*h*/) {}
909
910 int App::allocateSurface() {
911     HMI_DEBUG("wm", "Call");
912
913     // Get current/previous layers
914     LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
915     LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
916
917     // Update resource of all layers
918     for (auto itr_layers = crr_layers.begin();
919          itr_layers != crr_layers.end(); ++itr_layers) {
920         // Get layer
921         std::string layer = itr_layers->first;
922         HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
923
924         // If layout is changed, update resouce
925         if (this->lm_.isLayoutChanged(layer.c_str())) {
926             // Get current/previous layout
927             LayoutManager::TypeLayouts crr_layout = itr_layers->second;
928             LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
929
930             // Get current/previous layout name
931             std::string crr_layout_name = crr_layout.begin()->first;
932             std::string prv_layout_name = prv_layout.begin()->first;
933             HMI_DEBUG("wm", "layout name crr:%s prv:%s",
934                       crr_layout_name.c_str(), prv_layout_name.c_str());
935
936             // Get current/previous ares
937             LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
938             LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
939
940             // Create previous displayed role list
941             std::string prv_area_name;
942             std::vector<std::string> prv_role_list;
943             for (auto itr_areas = prv_areas.begin();
944                  itr_areas != prv_areas.end(); ++itr_areas) {
945                 prv_area_name = itr_areas->first;
946                 prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
947                 HMI_DEBUG("wm", "previous displayed role:%s",
948                           prv_areas[prv_area_name]["role"].c_str());
949             }
950
951             // Allocate surface for each area
952             std::string crr_area_name;
953             std::string crr_role_name;
954             LayoutManager::TypeRolCtg crr_rol_ctg;
955             for (auto itr_areas = crr_areas.begin();
956                  itr_areas != crr_areas.end(); ++itr_areas) {
957                 crr_area_name = itr_areas->first;
958                 crr_rol_ctg = itr_areas->second;
959
960                 // Get role of current area
961                 if ("category" == crr_rol_ctg.begin()->first) {
962                     // If current area have category
963                     // Get category name
964                     std::string crr_ctg = crr_rol_ctg.begin()->second;
965
966                     // Serch relevant role from previous displayed role list
967                     for (auto itr_role = prv_role_list.begin();
968                          itr_role != prv_role_list.end(); ++itr_role) {
969                         std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
970                         if (crr_ctg == prv_ctg) {
971                             // First discovered role is set to current role
972                             crr_role_name = *itr_role;
973
974                             // Delete used role for other areas
975                             // which have same category
976                             prv_role_list.erase(itr_role);
977
978                             break;
979                         }
980                     }
981                 }
982                 else {
983                     crr_role_name = itr_areas->second["role"];
984                 }
985                 HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
986                           crr_area_name.c_str(), crr_role_name.c_str());
987
988                 // Deactivate non-displayed role
989                 std::string prv_role_name;
990                 if (crr_layout_name == prv_layout_name) {
991                     HMI_DEBUG("wm", "Current layout is same with previous");
992
993                     // Deactivate previous role in same area
994                     // if it is different with current
995                     prv_role_name = prv_areas[crr_area_name]["role"];
996                     if (crr_role_name != prv_role_name) {
997                         this->deactivate(prv_role_name);
998                     }
999                 }
1000                 else {
1001                     HMI_DEBUG("wm", "Current layout is different with previous");
1002
1003                     if ("none" != prv_layout_name) {
1004                         // Deactivate previous role in all area in previous layout
1005                         // if it is different with current role
1006                         for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
1007                             prv_role_name = itr->second["role"].c_str();
1008                             if (crr_role_name != prv_role_name) {
1009                                 this->deactivate(prv_role_name);
1010                             }
1011                         }
1012                     }
1013                 }
1014
1015                 // Set surface for displayed role
1016                 if ("none" != crr_layout_name) {
1017                     // If current layout is not "none",
1018                     // set surface for current role
1019                     this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
1020
1021                     // TODO:
1022                     // This API is workaround.
1023                     // Resource manager should manage each resource infomations
1024                     // according to architecture document.
1025                     this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
1026                 }
1027             }
1028         }
1029     }
1030     return 0;
1031 }
1032
1033 void App::setSurfaceSize(const char* role, const char* area) {
1034     HMI_DEBUG("wm", "role:%s area:%s", role, area);
1035
1036     // Get size of current area
1037     compositor::rect size = this->lm_.getAreaSize(area);
1038
1039     // Set destination to the display rectangle
1040     int surface_id = this->role2surfaceid_[role];
1041     auto &s = this->controller->surfaces[surface_id];
1042     s->set_destination_rectangle(size.x, size.y, size.w, size.h);
1043     this->layout_commit();
1044
1045     // Update area information
1046     this->area_info[surface_id].x = size.x;
1047     this->area_info[surface_id].y = size.y;
1048     this->area_info[surface_id].w = size.w;
1049     this->area_info[surface_id].h = size.h;
1050     HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
1051               size.x, size.y, size.w, size.h);
1052
1053     // Emit syncDraw event
1054     const char* app = this->role2app_[role].c_str();
1055     this->emit_syncdraw(app, area,
1056                         size.x, size.y, size.w, size.h);
1057
1058     // Enqueue flushDraw event
1059     this->enqueue_flushdraw(surface_id);
1060 }
1061
1062 extern const char* kDefaultAppDb;
1063 int App::loadAppDb() {
1064     HMI_DEBUG("wm", "Call");
1065
1066     // Get afm application installed dir
1067     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1068     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1069
1070     std::string file_name;
1071     if (!afm_app_install_dir) {
1072         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1073     }
1074     else {
1075         file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
1076     }
1077
1078     // Load app.db
1079     json_object* json_obj;
1080     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1081     if (0 > ret) {
1082         HMI_ERROR("wm", "Could not open app.db, so use default role information");
1083         json_obj = json_tokener_parse(kDefaultAppDb);
1084     }
1085     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1086
1087     // Perse apps
1088     HMI_DEBUG("wm", "Perse apps");
1089     json_object* json_cfg;
1090     if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
1091         HMI_ERROR("wm", "Parse Error!!");
1092         return -1;
1093     }
1094
1095     int len = json_object_array_length(json_cfg);
1096     HMI_DEBUG("wm", "json_cfg len:%d", len);
1097     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1098
1099     for (int i=0; i<len; i++) {
1100         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1101         HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
1102
1103         const char* app = jh::getStringFromJson(json_tmp, "name");
1104         if (nullptr == app) {
1105             HMI_ERROR("wm", "Parse Error!!");
1106             return -1;
1107         }
1108         HMI_DEBUG("wm", "> app:%s", app);
1109
1110         const char* role = jh::getStringFromJson(json_tmp, "role");
1111         if (nullptr == role) {
1112             HMI_ERROR("wm", "Parse Error!!");
1113             return -1;
1114         }
1115         HMI_DEBUG("wm", "> role:%s", role);
1116
1117         this->app2role_[app] = std::string(role);
1118     }
1119
1120     // Check
1121     for(auto itr = this->app2role_.begin();
1122       itr != this->app2role_.end(); ++itr) {
1123         HMI_DEBUG("wm", "app:%s role:%s",
1124                   itr->first.c_str(), itr->second.c_str());
1125     }
1126
1127     // Release json_object
1128     json_object_put(json_obj);
1129
1130     return 0;
1131 }
1132
1133
1134 const char* kDefaultAppDb = "{ \
1135     \"apps\": [ \
1136         { \
1137             \"name\": \"HomeScreen\", \
1138             \"role\": \"homescreen\" \
1139         }, \
1140         { \
1141             \"name\": \"Music\", \
1142             \"role\": \"music\" \
1143         }, \
1144         { \
1145             \"name\": \"MediaPlayer\", \
1146             \"role\": \"music\" \
1147         }, \
1148         { \
1149             \"name\": \"Video\", \
1150             \"role\": \"video\" \
1151         }, \
1152         { \
1153             \"name\": \"VideoPlayer\", \
1154             \"role\": \"video\" \
1155         }, \
1156         { \
1157             \"name\": \"WebBrowser\", \
1158             \"role\": \"browser\" \
1159         }, \
1160         { \
1161             \"name\": \"Radio\", \
1162             \"role\": \"radio\" \
1163         }, \
1164         { \
1165             \"name\": \"Phone\", \
1166             \"role\": \"phone\" \
1167         }, \
1168         { \
1169             \"name\": \"Navigation\", \
1170             \"role\": \"map\" \
1171         }, \
1172         { \
1173             \"name\": \"HVAC\", \
1174             \"role\": \"hvac\" \
1175         }, \
1176         { \
1177             \"name\": \"Settings\", \
1178             \"role\": \"settings\" \
1179         }, \
1180         { \
1181             \"name\": \"Dashboard\", \
1182             \"role\": \"dashboard\" \
1183         }, \
1184         { \
1185             \"name\": \"POI\", \
1186             \"role\": \"poi\" \
1187         }, \
1188         { \
1189             \"name\": \"Mixer\", \
1190             \"role\": \"mixer\" \
1191         } \
1192     ] \
1193 }";
1194
1195
1196 }  // namespace wm