2 * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3 * Copyright © 2011 Benjamin Franzke
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
31 #include <sys/types.h>
40 #include <wayland-client.h>
41 #include <wayland-egl.h>
43 #include <GLES2/gl2.h>
45 #include <EGL/eglext.h>
50 #include "libwindowmanager.h"
51 #include <libhomescreen.hpp>
53 #include <ilm/ivi-application-client-protocol.h>
54 #include "hmi-debug.h"
59 uint32_t g_id_ivisurf = 9009;
61 string token = string("wm");
63 string app_name = string("Navigation");
69 static const struct wl_interface *types[] = {
73 &wl_surface_interface,
74 &ivi_surface_interface,
77 static const struct wl_message ivi_surface_requests[] = {
78 { "destroy", "", types + 0 },
81 static const struct wl_message ivi_surface_events[] = {
82 { "configure", "ii", types + 0 },
85 const struct wl_interface ivi_surface_interface = {
87 1, ivi_surface_requests,
88 1, ivi_surface_events,
91 static const struct wl_message ivi_application_requests[] = {
92 { "surface_create", "uon", types + 2 },
95 const struct wl_interface ivi_application_interface = {
97 1, ivi_application_requests,
101 #include "platform.h"
103 #ifndef EGL_EXT_swap_buffers_with_damage
104 #define EGL_EXT_swap_buffers_with_damage 1
105 typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
108 #ifndef EGL_EXT_buffer_age
109 #define EGL_EXT_buffer_age 1
110 #define EGL_BUFFER_AGE_EXT 0x313D
117 struct wl_display *display;
118 struct wl_registry *registry;
119 struct wl_compositor *compositor;
120 struct wl_seat *seat;
126 struct window *window;
127 struct ivi_application *ivi_application;
129 PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
137 struct display *display;
138 struct geometry geometry, window_size;
140 GLuint rotation_uniform;
145 uint32_t benchmark_time, frames;
146 struct wl_egl_window *native;
147 struct wl_surface *surface;
148 struct ivi_surface *ivi_surface;
149 EGLSurface egl_surface;
150 struct wl_callback *callback;
151 int fullscreen, opaque, buffer_size, frame_sync;
154 static const char *vert_shader_text =
155 "uniform mat4 rotation;\n"
156 "attribute vec4 pos;\n"
157 "attribute vec4 color;\n"
158 "varying vec4 v_color;\n"
160 " gl_Position = rotation * pos;\n"
161 " v_color = color;\n"
164 static const char *frag_shader_text =
165 "precision mediump float;\n"
166 "varying vec4 v_color;\n"
168 " gl_FragColor = v_color;\n"
171 static int running = 1;
174 init_egl(struct display *display, struct window *window)
176 static const EGLint context_attribs[] = {
177 EGL_CONTEXT_CLIENT_VERSION, 2,
180 const char *extensions;
182 EGLint config_attribs[] = {
183 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
188 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
192 EGLint major, minor, n, count, i, size;
196 if (window->opaque || window->buffer_size == 16)
197 config_attribs[9] = 0;
199 display->egl.dpy = weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR, display->display, NULL);
200 assert(display->egl.dpy);
202 ret = eglInitialize(display->egl.dpy, &major, &minor);
203 assert(ret == EGL_TRUE);
204 ret = eglBindAPI(EGL_OPENGL_ES_API);
205 assert(ret == EGL_TRUE);
207 if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
210 configs = calloc(count, sizeof *configs);
213 ret = eglChooseConfig(display->egl.dpy, config_attribs,
215 assert(ret && n >= 1);
217 for (i = 0; i < n; i++) {
218 eglGetConfigAttrib(display->egl.dpy,
219 configs[i], EGL_BUFFER_SIZE, &size);
220 if (window->buffer_size == size) {
221 display->egl.conf = configs[i];
226 if (display->egl.conf == NULL) {
227 HMI_DEBUG("simple-egl","did not find config with buffer size %d",
228 window->buffer_size);
232 display->egl.ctx = eglCreateContext(display->egl.dpy,
234 EGL_NO_CONTEXT, context_attribs);
235 assert(display->egl.ctx);
237 display->swap_buffers_with_damage = NULL;
238 extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
240 strstr(extensions, "EGL_EXT_swap_buffers_with_damage") &&
241 strstr(extensions, "EGL_EXT_buffer_age"))
242 display->swap_buffers_with_damage =
243 (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
244 eglGetProcAddress("eglSwapBuffersWithDamageEXT");
246 if (display->swap_buffers_with_damage)
247 HMI_DEBUG("simple-egl","has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage");
252 fini_egl(struct display *display)
254 eglTerminate(display->egl.dpy);
259 create_shader(struct window *window, const char *source, GLenum shader_type)
264 shader = glCreateShader(shader_type);
267 glShaderSource(shader, 1, (const char **) &source, NULL);
268 glCompileShader(shader);
270 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
274 glGetShaderInfoLog(shader, 1000, &len, log);
275 HMI_DEBUG("simple-egl","Error: compiling %s: %*s",
276 shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
285 init_gl(struct window *window)
291 frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
292 vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
294 program = glCreateProgram();
295 glAttachShader(program, frag);
296 glAttachShader(program, vert);
297 glLinkProgram(program);
299 glGetProgramiv(program, GL_LINK_STATUS, &status);
303 glGetProgramInfoLog(program, 1000, &len, log);
304 HMI_DEBUG("simple-egl","Error: linking:%*s", len, log);
308 glUseProgram(program);
313 glBindAttribLocation(program, window->gl.pos, "pos");
314 glBindAttribLocation(program, window->gl.col, "color");
315 glLinkProgram(program);
317 window->gl.rotation_uniform =
318 glGetUniformLocation(program, "rotation");
322 create_ivi_surface(struct window *window, struct display *display)
324 uint32_t id_ivisurf = g_id_ivisurf;
325 window->ivi_surface =
326 ivi_application_surface_create(display->ivi_application,
327 id_ivisurf, window->surface);
329 if (window->ivi_surface == NULL) {
330 HMI_DEBUG("simple-egl","Failed to create ivi_client_surface");
337 create_surface(struct window *window)
339 struct display *display = window->display;
342 window->surface = wl_compositor_create_surface(display->compositor);
345 wl_egl_window_create(window->surface,
346 window->geometry.width,
347 window->geometry.height);
348 window->egl_surface =
349 weston_platform_create_egl_surface(display->egl.dpy,
351 window->native, NULL);
354 if (display->ivi_application ) {
355 create_ivi_surface(window, display);
360 ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
361 window->egl_surface, window->display->egl.ctx);
362 assert(ret == EGL_TRUE);
364 if (!window->frame_sync)
365 eglSwapInterval(display->egl.dpy, 0);
370 destroy_surface(struct window *window)
372 /* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
373 * on eglReleaseThread(). */
374 eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
377 eglDestroySurface(window->display->egl.dpy, window->egl_surface);
378 wl_egl_window_destroy(window->native);
380 if (window->display->ivi_application)
381 ivi_surface_destroy(window->ivi_surface);
382 wl_surface_destroy(window->surface);
384 if (window->callback)
385 wl_callback_destroy(window->callback);
389 redraw(void *data, struct wl_callback *callback, uint32_t time)
391 struct window *window = data;
392 struct display *display = window->display;
393 static const GLfloat verts[3][2] = {
399 static const GLfloat verts_sub[3][2] = {
405 static const GLfloat colors_H[3][3] = {
411 static const GLfloat colors_N[3][3] = {
418 GLfloat rotation[4][4] = {
424 static const uint32_t speed_div = 5, benchmark_interval = 5;
425 struct wl_region *region;
427 EGLint buffer_age = 0;
430 assert(window->callback == callback);
431 window->callback = NULL;
434 wl_callback_destroy(callback);
436 gettimeofday(&tv, NULL);
437 time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
438 if (window->frames == 0)
439 window->benchmark_time = time;
441 if (time - window->benchmark_time > (benchmark_interval * 1000)) {
442 HMI_DEBUG("simple-egl","%d frames in %d seconds: %f fps",
445 (float) window->frames / benchmark_interval);
446 window->benchmark_time = time;
450 angle = (time / speed_div) % 360 * M_PI / 180.0;
451 rotation[0][0] = cos(angle);
452 rotation[0][2] = sin(angle);
453 rotation[2][0] = -sin(angle);
454 rotation[2][2] = cos(angle);
456 if (display->swap_buffers_with_damage)
457 eglQuerySurface(display->egl.dpy, window->egl_surface,
458 EGL_BUFFER_AGE_EXT, &buffer_age);
460 glViewport(0, 0, window->geometry.width, window->geometry.height);
462 glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
463 (GLfloat *) rotation);
465 glClearColor(0.0, 0.0, 0.0, 0.5);
466 glClear(GL_COLOR_BUFFER_BIT);
468 if(window->geometry.height == 1488)
470 glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
474 glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts_sub);
476 if(app_name == string("HVAC")){
477 glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_H);
480 glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_N);
482 glEnableVertexAttribArray(window->gl.pos);
483 glEnableVertexAttribArray(window->gl.col);
485 glDrawArrays(GL_TRIANGLES, 0, 3);
487 glDisableVertexAttribArray(window->gl.pos);
488 glDisableVertexAttribArray(window->gl.col);
490 if (window->opaque || window->fullscreen) {
491 region = wl_compositor_create_region(window->display->compositor);
492 wl_region_add(region, 0, 0,
493 window->geometry.width,
494 window->geometry.height);
495 wl_surface_set_opaque_region(window->surface, region);
496 wl_region_destroy(region);
498 wl_surface_set_opaque_region(window->surface, NULL);
501 if (display->swap_buffers_with_damage && buffer_age > 0) {
502 rect[0] = window->geometry.width / 4 - 1;
503 rect[1] = window->geometry.height / 4 - 1;
504 rect[2] = window->geometry.width / 2 + 2;
505 rect[3] = window->geometry.height / 2 + 2;
506 display->swap_buffers_with_damage(display->egl.dpy,
510 eglSwapBuffers(display->egl.dpy, window->egl_surface);
517 registry_handle_global(void *data, struct wl_registry *registry,
518 uint32_t name, const char *interface, uint32_t version)
520 struct display *d = data;
522 if (strcmp(interface, "wl_compositor") == 0) {
524 wl_registry_bind(registry, name,
525 &wl_compositor_interface, 1);
526 } else if (strcmp(interface, "ivi_application") == 0) {
528 wl_registry_bind(registry, name,
529 &ivi_application_interface, 1);
534 registry_handle_global_remove(void *data, struct wl_registry *registry,
539 static const struct wl_registry_listener registry_listener = {
540 registry_handle_global,
541 registry_handle_global_remove
545 signal_int(int signum)
551 init_wm(LibWindowmanager *wm)
553 HMI_DEBUG("simple-egl","called");
556 if (wm->init(port, token.c_str()) != 0) {
557 HMI_DEBUG("simple-egl","wm init failed. ");
561 json_object *obj = json_object_new_object();
562 json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
563 if (wm->requestSurface(obj) != 0) {
564 HMI_DEBUG("simple-egl","wm request surface failed ");
568 wm->set_event_handler(LibWindowmanager::Event_Active, [wm](json_object *object) {
569 const char *label = json_object_get_string(
570 json_object_object_get(object, wm->kKeyDrawingName));
571 HMI_DEBUG("simple-egl","Surface %s got activated! ", label);
574 wm->set_event_handler(LibWindowmanager::Event_Inactive, [wm](json_object *object) {
575 const char *label = json_object_get_string(
576 json_object_object_get(object, wm->kKeyDrawingName));
577 HMI_DEBUG("simple-egl","Surface %s got inactivated!", label);
580 wm->set_event_handler(LibWindowmanager::Event_Visible, [wm](json_object *object) {
581 const char *label = json_object_get_string(
582 json_object_object_get(object, wm->kKeyDrawingName));
583 HMI_DEBUG("simple-egl","Surface %s got visibled!", label);
586 wm->set_event_handler(LibWindowmanager::Event_Invisible, [wm](json_object *object) {
587 const char *label = json_object_get_string(
588 json_object_object_get(object, wm->kKeyDrawingName));
589 HMI_DEBUG("simple-egl","Surface %s got invisibled!", label);
593 wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm](json_object *object) {
594 const char *label = json_object_get_string(
595 json_object_object_get(object, wm->kKeyDrawingName));
596 const char *area = json_object_get_string(
597 json_object_object_get(object, wm->kKeyDrawingArea));
599 HMI_DEBUG("simple-egl","Surface %s got syncDraw! Area: %s. ", label, area);
600 if ((wm->kStrLayoutNormal + "." + wm->kStrAreaFull) == std::string(area)) {
601 HMI_DEBUG("simple-egl","Layout:%s x:%d y:%d w:%d h:%d ", area, 0, 0, 1080, 1488);
602 wl_egl_window_resize(gWindow->native, 1080, 1488, 0, 0);
603 gWindow->geometry.width = 1080;
604 gWindow->geometry.height = 1488;
606 else if ((wm->kStrLayoutSplit + "." + wm->kStrAreaMain) == std::string(area) ||
607 (wm->kStrLayoutSplit + "." + wm->kStrAreaSub) == std::string(area)) {
608 HMI_DEBUG("simple-egl","Layout:%s x:%d y:%d w:%d h:%d ", area, 0, 0, 1080, 744);
609 wl_egl_window_resize(gWindow->native, 1080, 744, 0, 0);
610 gWindow->geometry.width = 1080;
611 gWindow->geometry.height = 744;
614 if (!gWindow->fullscreen)
615 gWindow->window_size = gWindow->geometry;
617 json_object *obj = json_object_new_object();
618 json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
623 wm->set_event_handler(LibWindowmanager::Event_FlushDraw, [wm](json_object *object) {
624 const char *label = json_object_get_string(
625 json_object_object_get(object, wm->kKeyDrawingName));
626 HMI_DEBUG("simple-egl","Surface %s got flushdraw! ", label);
631 surfaceIdStr = getenv("QT_IVI_SURFACE_ID");
632 } while (surfaceIdStr == NULL);
634 g_id_ivisurf = atoi(surfaceIdStr);
635 HMI_DEBUG("simple-egl","IVI_SURFACE_ID: %d ", g_id_ivisurf);
641 init_hs(LibHomeScreen* hs){
642 if(hs->init(port, token)!=0)
644 HMI_DEBUG("simple-egl","homescreen init failed. ");
648 hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](json_object *object){
649 const char *application_name = json_object_get_string(
650 json_object_object_get(object, "application_name"));
651 HMI_DEBUG("simple-egl","Event_TapShortcut application_name = %s ", application_name);
652 if(strcmp(application_name, app_name.c_str()) == 0)
654 HMI_DEBUG("simple-egl","try to activesurface %s ", app_name.c_str());
655 json_object *obj = json_object_new_object();
656 json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
657 json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
659 wm->activateSurface(obj);
663 hs->set_event_handler(LibHomeScreen::Event_OnScreenMessage, [](json_object *object){
664 const char *display_message = json_object_get_string(
665 json_object_object_get(object, "display_message"));
666 HMI_DEBUG("simple-egl","Event_OnScreenMessage display_message = %s ", display_message);
673 main(int argc, char **argv)
675 struct sigaction sigint;
676 struct window window = { 0 };
677 struct display display = { 0 };
679 window.display = &display;
680 display.window = &window;
681 window.geometry.width = 1080;
682 window.geometry.height = 1488;
683 window.window_size = window.geometry;
684 window.buffer_size = 32;
685 window.frame_sync = 1;
690 if(string(argv[0]).find("hvac") != string::npos)
691 app_name = string("HVAC");
692 port = strtol(argv[1], NULL, 10);
696 HMI_DEBUG("simple-egl","app_name: %s, port: %d, token: %s. ", app_name.c_str(), port, token.c_str());
698 display.display = wl_display_connect(NULL);
699 assert(display.display);
701 display.registry = wl_display_get_registry(display.display);
702 wl_registry_add_listener(display.registry,
703 ®istry_listener, &display);
705 wl_display_roundtrip(display.display);
707 init_egl(&display, &window);
709 wm = new LibWindowmanager();
710 hs = new LibHomeScreen();
714 if (display.ivi_application)
715 ivi_application_destroy(display.ivi_application);
716 if (display.compositor)
717 wl_compositor_destroy(display.compositor);
718 wl_registry_destroy(display.registry);
719 wl_display_flush(display.display);
725 if (display.ivi_application)
726 ivi_application_destroy(display.ivi_application);
727 if (display.compositor)
728 wl_compositor_destroy(display.compositor);
729 wl_registry_destroy(display.registry);
730 wl_display_flush(display.display);
734 create_surface(&window);
738 sigint.sa_handler = signal_int;
739 sigemptyset(&sigint.sa_mask);
740 sigint.sa_flags = SA_RESETHAND;
741 sigaction(SIGINT, &sigint, NULL);
743 wl_display_dispatch_pending(display.display);
744 redraw(&window, NULL, 0);
745 json_object *obj = json_object_new_object();
746 json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
747 json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
748 wm->activateSurface(obj);
750 /* The mainloop here is a little subtle. Redrawing will cause
751 * EGL to read events so we can just call
752 * wl_display_dispatch_pending() to handle any events that got
753 * queued up as a side effect. */
755 wl_display_dispatch_pending(display.display);
762 redraw(&window, NULL, 0);
766 HMI_DEBUG("simple-egl","simple-egl exiting! ");
768 destroy_surface(&window);
771 if (display.ivi_application)
772 ivi_application_destroy(display.ivi_application);
774 if (display.compositor)
775 wl_compositor_destroy(display.compositor);
777 wl_registry_destroy(display.registry);
778 wl_display_flush(display.display);
779 wl_display_disconnect(display.display);